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NLSOUND::CSoundAnimation Class Reference#include <sound_animation.h>
List of all members.
Member Enumeration Documentation
Constructor & Destructor Documentation
NLSOUND::CSoundAnimation::CSoundAnimation |
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std::string & |
name, |
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TSoundAnimId |
id |
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[inline] |
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virtual NLSOUND::CSoundAnimation::~CSoundAnimation |
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[inline, virtual] |
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Member Function Documentation
void NLSOUND::CSoundAnimation::addMarker |
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CSoundAnimMarker * |
marker |
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[virtual] |
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virtual uint32 NLSOUND::CSoundAnimation::countMarkers |
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[inline, virtual] |
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virtual std::string& NLSOUND::CSoundAnimation::getFilename |
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[inline, virtual] |
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virtual std::string& NLSOUND::CSoundAnimation::getName |
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[inline, virtual] |
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virtual bool NLSOUND::CSoundAnimation::isDirty |
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[inline, virtual] |
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Returns whether the sound animation changed since the last save.
(Editing support)
Definition at line 89 of file sound_animation.h.
References _Dirty. |
void NLSOUND::CSoundAnimation::load |
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[virtual] |
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void NLSOUND::CSoundAnimation::play |
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UAudioMixer * |
mixer, |
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float |
lastTime, |
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float |
curTime, |
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CSoundContext & |
context |
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[virtual] |
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void NLSOUND::CSoundAnimation::removeMarker |
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CSoundAnimMarker * |
marker |
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[virtual] |
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void NLSOUND::CSoundAnimation::save |
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[virtual] |
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virtual void NLSOUND::CSoundAnimation::setDirty |
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bool |
b |
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[inline, virtual] |
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virtual void NLSOUND::CSoundAnimation::setFilename |
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std::string & |
name |
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[inline, virtual] |
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void NLSOUND::CSoundAnimation::sort |
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[protected, virtual] |
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Member Data Documentation
bool NLSOUND::CSoundAnimation::_Dirty [protected]
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std::string NLSOUND::CSoundAnimation::_Filename [protected]
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std::string NLSOUND::CSoundAnimation::_Name [protected]
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The documentation for this class was generated from the following files:
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