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NLAIAGENT::IAgentInput Class ReferenceAn interface giving a direct value from an agent component or telling when the value changed.
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#include <agent_input.h>
Inheritance diagram for NLAIAGENT::IAgentInput:
List of all members.
Detailed Description
An interface giving a direct value from an agent component or telling when the value changed.
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Author:
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Gabriel ROBERT , Nevrax France
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Date:
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2001
Definition at line 42 of file agent_input.h.
Constructor & Destructor Documentation
NLAIAGENT::IAgentInput::IAgentInput |
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NLAIAGENT::IAgentInput::IAgentInput |
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const IAgentInput & |
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NLAIAGENT::IAgentInput::IAgentInput |
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IObjectIA * |
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NLAIAGENT::IAgentInput::~IAgentInput |
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[virtual] |
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Member Function Documentation
void NLAIAGENT::IAgentInput::addInputConnection |
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IConnectIA * |
obj |
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virtual const CProcessResult& NLAIAGENT::IAgentInput::getState |
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const [inline, virtual] |
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virtual const IObjectIA* NLAIAGENT::IAgentInput::getValue |
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const [inline, virtual] |
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bool NLAIAGENT::IAgentInput::isEqual |
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const IBasicObjectIA & |
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const [virtual] |
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The bool operator==(const IBasicObjectIA &a) const member method call this function when class 'classType' have the same type of this class, programme have to assume the equality between the memebers of this class and the memeber of the class 'classType'.
Implements NLAIAGENT::IBasicObjectIA.
Definition at line 112 of file agent_input.cpp.
References _LocalValue. |
void NLAIAGENT::IAgentInput::onKill |
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IConnectIA * |
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void NLAIAGENT::IAgentInput::releaseInputConnexion |
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IConnectIA * |
obj |
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void NLAIAGENT::IAgentInput::setValue |
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IObjectIA * |
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[virtual] |
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Member Data Documentation
bool NLAIAGENT::IAgentInput::_ActiveInput [protected]
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IObjectIA* NLAIAGENT::IAgentInput::_LocalValue [protected]
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The documentation for this class was generated from the following files:
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