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NLAIAGENT::IAgentInput Member List

This is the complete list of members for NLAIAGENT::IAgentInput, including all inherited members.
_ActiveInputNLAIAGENT::IAgentInput [protected]
_ConnectedNLAIAGENT::IConnectIA [protected]
_ConnectionNLAIAGENT::IConnectIA [protected]
_ConnexionListNLAIAGENT::IAgentInput [protected]
_LocalValueNLAIAGENT::IAgentInput [protected]
addInConnectedList(const IConnectIA *a)NLAIAGENT::IConnectIA [protected]
addInConnectionList(const IConnectIA *a)NLAIAGENT::IConnectIA [protected]
addInputConnection(IConnectIA *obj)NLAIAGENT::IAgentInput
canProcessMessage(const IVarName &)NLAIAGENT::IObjectIA [virtual]
clone() const=0NLAIC::IBasicType [pure virtual]
connect(IConnectIA *b)NLAIAGENT::IConnectIA
connectLoadStream(NLMISC::IStream &is)NLAIAGENT::IConnectIA [protected]
decRef()NLAIC::IPointerGestion [inline]
getClassName()NLAIC::IPointerGestion [inline, virtual]
getDebugString(std::string &) const=0NLAIC::IBasicType [pure virtual]
getIdentType() constNLAIAGENT::IRefrence [virtual]
getInfo()NLAIC::IBasicType [inline, virtual]
getMethodeMemberDebugString(sint32, sint32) constNLAIAGENT::IObjectIA [virtual]
getMethodIndexSize() constNLAIAGENT::IObjectIA [virtual]
getOwner() constNLAIAGENT::IRefrence [virtual]
getParent() constNLAIAGENT::IConnectIA
getRef() constNLAIC::IPointerGestion [inline]
getState() constNLAIAGENT::IAgentInput [inline, virtual]
getStaticMember(sint32) constNLAIAGENT::IObjectIA [virtual]
getStaticMember(const IVarName &compName) constNLAIAGENT::IObjectIA [inline]
getStaticMemberIndex(const IVarName &) constNLAIAGENT::IObjectIA [virtual]
getStaticMemberSize() constNLAIAGENT::IObjectIA [virtual]
getType() const=0NLAIC::IBasicType [pure virtual]
getValue() constNLAIAGENT::IAgentInput [inline, virtual]
IAgentInput()NLAIAGENT::IAgentInput
IAgentInput(const IAgentInput &)NLAIAGENT::IAgentInput
IAgentInput(IObjectIA *)NLAIAGENT::IAgentInput
IBasicInterface()NLAIC::IBasicInterface [inline]
IBasicInterface(const IBasicInterface &a)NLAIC::IBasicInterface [inline]
IBasicObjectIA()NLAIAGENT::IBasicObjectIA
IBasicObjectIA(const IBasicObjectIA &a)NLAIAGENT::IBasicObjectIA
IBasicType()NLAIC::IBasicType [inline]
IBasicType(const IBasicType &a)NLAIC::IBasicType [inline]
IConnectIA(const IConnectIA &A)NLAIAGENT::IConnectIA [protected]
IConnectIA()NLAIAGENT::IConnectIA
IConnectIA(const IWordNumRef *parent)NLAIAGENT::IConnectIA
IConnectIA(NLMISC::IStream &is)NLAIAGENT::IConnectIA
incRef()NLAIC::IPointerGestion [inline]
init(IObjectIA *)NLAIAGENT::IObjectIA [virtual]
IObjectIA(const IObjectIA &a)NLAIAGENT::IObjectIA [protected]
IObjectIA()NLAIAGENT::IObjectIA
IPointerGestion()NLAIC::IPointerGestion [inline]
IPointerGestion(const IPointerGestion &)NLAIC::IPointerGestion [inline]
IRefrence(const IRefrence &A)NLAIAGENT::IRefrence [protected]
IRefrence()NLAIAGENT::IRefrence
IRefrence(const IWordNumRef *parent)NLAIAGENT::IRefrence
IRefrence(NLMISC::IStream &is)NLAIAGENT::IRefrence
isClassInheritedFrom(const IVarName &) constNLAIAGENT::IObjectIA [virtual]
isEqual(const IBasicObjectIA &a) constNLAIAGENT::IAgentInput [virtual]
isLocal()NLAIAGENT::IObjectIA [virtual]
isMember(const IVarName *, const IVarName *, const IObjectIA &) constNLAIAGENT::IObjectIA [virtual]
Kill()NLAIAGENT::IConnectIA [virtual]
load(NLMISC::IStream &)NLAIAGENT::IAgentInput [virtual]
newInstance() const=0NLAIC::IBasicType [pure virtual]
onKill(IConnectIA *c)NLAIAGENT::IAgentInput [virtual]
operator const IWordNumRef &() constNLAIAGENT::IRefrence
operator const IWordNumRef *() constNLAIAGENT::IRefrence
operator=(const IObjectIA &a)NLAIAGENT::IObjectIA [virtual]
operator==(const IBasicObjectIA &classType) constNLAIAGENT::IBasicObjectIA
ProcessBuzzyNLAIAGENT::IObjectIA [static]
ProcessEndNLAIAGENT::IObjectIA [static]
ProcessErrorNLAIAGENT::IObjectIA [static]
ProcessIdleNLAIAGENT::IObjectIA [static]
ProcessLockedNLAIAGENT::IObjectIA [static]
ProcessNotComplitNLAIAGENT::IObjectIA [static]
ProcessRunNLAIAGENT::IObjectIA [static]
refLoadStream(NLMISC::IStream &is)NLAIAGENT::IRefrence [protected]
release()NLAIC::IPointerGestion [inline, virtual]
releaseInputConnexion(IConnectIA *obj)NLAIAGENT::IAgentInput
removeConnection(IConnectIA *Agent)NLAIAGENT::IConnectIA
removeInConnectedList(const IConnectIA *a)NLAIAGENT::IConnectIA [protected]
removeInConnectionList(IConnectIA *a)NLAIAGENT::IConnectIA [protected]
run()NLAIAGENT::IAgentInput [virtual]
runMethodeMember(sint32, sint32, IObjectIA *)NLAIAGENT::IObjectIA [virtual]
runMethodeMember(sint32 index, IObjectIA *)NLAIAGENT::IObjectIA [virtual]
runMsg(COnChangeMsg &msg)NLAIAGENT::IAgentInput [virtual]
runStep()NLAIAGENT::IObjectIA [virtual]
save(NLMISC::IStream &)NLAIAGENT::IAgentInput [virtual]
sendMessage(IObjectIA *m)NLAIAGENT::IConnectIA [inline, virtual]
sendMessage(IMessageBase *msg)=0NLAIAGENT::IConnectIA [pure virtual]
NLAIAGENT::IRefrence::sendMessage(const IVarName &, IObjectIA *)NLAIAGENT::IObjectIA [virtual]
serial(NLMISC::IStream &f)NLAIC::IBasicInterface [inline, virtual]
setNumRef(const IWordNumRef &ref)NLAIAGENT::IRefrence [protected]
setParent(const IWordNumRef *parent)NLAIAGENT::IConnectIA [virtual]
setState(TProcessStatement s, IObjectIA *result)NLAIAGENT::IAgentInput [inline, virtual]
setStaticMember(const IVarName &compName, IObjectIA *change)NLAIAGENT::IObjectIA [inline]
setStaticMember(sint32, IObjectIA *)NLAIAGENT::IObjectIA [virtual]
setTypeAt(uint64 t)NLAIAGENT::IRefrence
setValue(IObjectIA *)NLAIAGENT::IAgentInput [virtual]
~IAgentInput()NLAIAGENT::IAgentInput [virtual]
~IBasicInterface()NLAIC::IBasicInterface [inline]
~IBasicObjectIA()NLAIAGENT::IBasicObjectIA [virtual]
~IBasicType()NLAIC::IBasicType [inline, virtual]
~IConnectIA()NLAIAGENT::IConnectIA [virtual]
~IObjectIA()NLAIAGENT::IObjectIA [virtual]
~IPointerGestion()NLAIC::IPointerGestion [inline, virtual]
~IRefrence()NLAIAGENT::IRefrence [virtual]