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CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD> <TD><B>Documentation</B></TD> <TD ALIGN=RIGHT> </td> </tr></table> <!-- Generated by Doxygen 1.2.14 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center> <hr><h1>NLAIAGENT::IRefrence Class Reference</h1>Class <a class="el" href="classNLAIAGENT_1_1IRefrence.html">IRefrence</a> is the main class for an agent it define the word refrence of an agents. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="baseai_8h-source.html">baseai.h</a>></code> <p> <p>Inheritance diagram for NLAIAGENT::IRefrence: <p><center><img src="classNLAIAGENT_1_1IRefrence.gif" usemap="#NLAIAGENT::IRefrence_map" border="0"></center> <map name="NLAIAGENT::IRefrence_map"> <area href="classNLAIAGENT_1_1IObjectIA.html" alt="NLAIAGENT::IObjectIA" shape="rect" coords="1116,336,1341,360"> <area href="classNLAIAGENT_1_1IBasicObjectIA.html" alt="NLAIAGENT::IBasicObjectIA" shape="rect" coords="1116,280,1341,304"> <area href="classNLAIC_1_1IBasicInterface.html" alt="NLAIC::IBasicInterface" shape="rect" coords="1116,224,1341,248"> <area href="classNLAIC_1_1IBasicType.html" alt="NLAIC::IBasicType" shape="rect" coords="1116,168,1341,192"> <area href="classNLAIC_1_1IPointerGestion.html" alt="NLAIC::IPointerGestion" shape="rect" coords="1116,112,1341,136"> <area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="1116,56,1341,80"> <area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="1116,0,1341,24"> <area href="classNLAIAGENT_1_1IConnectIA.html" alt="NLAIAGENT::IConnectIA" shape="rect" coords="470,448,695,472"> <area href="classNLAICHARACTER_1_1ICharacter.html" alt="NLAICHARACTER::ICharacter" shape="rect" coords="1762,448,1987,472"> <area href="classNLAIAGENT_1_1CHashTimerManager.html" alt="NLAIAGENT::CHashTimerManager" shape="rect" coords="0,504,225,528"> <area href="classNLAIAGENT_1_1CVolatilMemmory.html" alt="NLAIAGENT::CVolatilMemmory" shape="rect" coords="235,504,460,528"> <area href="classNLAIAGENT_1_1IAgentInput.html" alt="NLAIAGENT::IAgentInput" shape="rect" coords="470,504,695,528"> <area href="classNLAIAGENT_1_1IBasicAgent.html" alt="NLAIAGENT::IBasicAgent" shape="rect" coords="705,504,930,528"> <area href="classNLAIAGENT_1_1IMailBox.html" alt="NLAIAGENT::IMailBox" shape="rect" coords="1292,504,1517,528"> <area href="classNLAICHARACTER_1_1CCharacterChild.html" alt="NLAICHARACTER::CCharacterChild" shape="rect" coords="1645,504,1870,528"> <area href="classNLAICHARACTER_1_1IZone.html" alt="NLAICHARACTER::IZone" shape="rect" coords="1880,504,2105,528"> <area href="classNLAILOGIC_1_1CVarMem.html" alt="NLAILOGIC::CVarMem" shape="rect" coords="235,560,460,584"> <area href="classNLAIAGENT_1_1CMsgWaiter.html" alt="NLAIAGENT::CMsgWaiter" shape="rect" coords="470,560,695,584"> <area href="classNLAIAGENT_1_1CProxyAgentMail.html" alt="NLAIAGENT::CProxyAgentMail" shape="rect" coords="705,560,930,584"> <area href="classNLAIAGENT_1_1IAgentComposite.html" alt="NLAIAGENT::IAgentComposite" shape="rect" coords="940,560,1165,584"> <area href="classNLAIAGENT_1_1CLocalMailBox.html" alt="NLAIAGENT::CLocalMailBox" shape="rect" coords="1175,560,1400,584"> <area href="classNLAIAGENT_1_1CSimpleLocalMailBox.html" alt="NLAIAGENT::CSimpleLocalMailBox" shape="rect" coords="1410,560,1635,584"> <area href="classNLAICHARACTER_1_1CCharacterNoeud.html" alt="NLAICHARACTER::CCharacterNoeud" shape="rect" coords="1645,560,1870,584"> <area href="classNLAIAGENT_1_1IAgent.html" alt="NLAIAGENT::IAgent" shape="rect" coords="940,616,1165,640"> <area href="classNLAIAGENT_1_1CScriptMailBox.html" alt="NLAIAGENT::CScriptMailBox" shape="rect" coords="1410,616,1635,640"> <area href="classNLAIAGENT_1_1CActor.html" alt="NLAIAGENT::CActor" shape="rect" coords="705,672,930,696"> <area href="classNLAIAGENT_1_1CLocalAgentMail.html" alt="NLAIAGENT::CLocalAgentMail" shape="rect" coords="940,672,1165,696"> <area href="classNLAIAGENT_1_1IAgentManager.html" alt="NLAIAGENT::IAgentManager" shape="rect" coords="1175,672,1400,696"> <area href="classNLAIAGENT_1_1CAgentScript.html" alt="NLAIAGENT::CAgentScript" shape="rect" coords="1175,728,1400,752"> <area href="classNLAIAGENT_1_1CActorScript.html" alt="NLAIAGENT::CActorScript" shape="rect" coords="705,784,930,808"> <area href="classNLAIAGENT_1_1CAgentManagerTimer.html" alt="NLAIAGENT::CAgentManagerTimer" shape="rect" coords="940,784,1165,808"> <area href="classNLAIAGENT_1_1CAgentOperation.html" alt="NLAIAGENT::CAgentOperation" shape="rect" coords="1175,784,1400,808"> <area href="classNLAIAGENT_1_1CAgentWatchTimer.html" alt="NLAIAGENT::CAgentWatchTimer" shape="rect" coords="1410,784,1635,808"> <area href="classNLAIAGENT_1_1IMainAgent.html" alt="NLAIAGENT::IMainAgent" shape="rect" coords="1645,784,1870,808"> <area href="classNLAIAGENT_1_1CFsmScript.html" alt="NLAIAGENT::CFsmScript" shape="rect" coords="470,840,695,864"> <area href="classNLAIAGENT_1_1COperatorScript.html" alt="NLAIAGENT::COperatorScript" shape="rect" coords="705,840,930,864"> <area href="classNLAILOGIC_1_1CGoalPath.html" alt="NLAILOGIC::CGoalPath" shape="rect" coords="940,840,1165,864"> <area href="classNLAIAGENT_1_1CAgentClockTimer.html" alt="NLAIAGENT::CAgentClockTimer" shape="rect" coords="1410,840,1635,864"> <area href="classNLAIAGENT_1_1CMainAgentScript.html" alt="NLAIAGENT::CMainAgentScript" shape="rect" coords="1645,840,1870,864"> <area href="classNLAIAGENT_1_1CSeqFsmScript.html" alt="NLAIAGENT::CSeqFsmScript" shape="rect" coords="470,896,695,920"> </map> <a href="classNLAIAGENT_1_1IRefrence-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> <tr><td colspan=2><br><h2>Public Methods</h2></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a0">IRefrence</a> ()</td></tr> <tr><td> </td><td><font size=-1><em>default constructor, when it's called an new reference is created.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a1">IRefrence</a> (const <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> *parent)</td></tr> <tr><td> </td><td><font size=-1><em>We can call this constructor when agent have a parent.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a2">IRefrence</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is)</td></tr> <tr><td> </td><td><font size=-1><em>We can call this constructor when we want to load a new agents from a stream.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a3">operator const IWordNumRef &</a> () const</td></tr> <tr><td> </td><td><font size=-1><em>to get a word num ref of the agents.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a4">operator const IWordNumRef *</a> () const</td></tr> <tr><td> </td><td><font size=-1><em>to get a word num ref pointer of the agents.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>virtual const <a class="el" href="structNLAIAGENT_1_1CIdent.html">CIdent</a> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a5">getIdentType</a> () const</td></tr> <tr><td nowrap align=right valign=top>IRefrence * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a6">getParent</a> () const</td></tr> <tr><td> </td><td><font size=-1><em>to get the agent parents.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a7">setParent</a> (const <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> *parent)</td></tr> <tr><td> </td><td><font size=-1><em>to set the parent of the agents.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>virtual const IRefrence * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a8">getOwner</a> () const</td></tr> <tr><td> </td><td><font size=-1><em>To get the top level parent of this agent.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a9">setTypeAt</a> (<a class="el" href="memory__common_8h.html#a13">uint64</a> <a class="el" href="driver__opengl__extension__def_8h.html#a384">t</a>)</td></tr> <tr><td> </td><td><font size=-1><em>That function allow user to change the 7 bit of the type field in the sid agent number;.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#a10">~IRefrence</a> ()</td></tr> <tr><td colspan="2"><div class="groupHeader">IBasicInterface method.</div></td></tr> <tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#z150_0">save</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &os)=0</td></tr> <tr><td> </td><td><font size=-1><em>Save the class in a stream.</em> <a href="#z150_0">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#z150_1">load</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is)=0</td></tr> <tr><td> </td><td><font size=-1><em>Load the class from a stream.</em> <a href="#z150_1">More...</a><em></em></font><br><br></td></tr> <tr><td colspan=2><br><h2>Protected Methods</h2></td></tr> <tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#b0">IRefrence</a> (const IRefrence &A)</td></tr> <tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#b1">refLoadStream</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &is)</td></tr> <tr><td> </td><td><font size=-1><em>the loader of the class.</em> <a href="#b1">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#b2">setNumRef</a> (const <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> &ref)</td></tr> <tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#o0">_NumRef</a></td></tr> <tr><td> </td><td><font size=-1><em>_NumRef is the word refrence of the agents.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> * </td><td valign=bottom><a class="el" href="classNLAIAGENT_1_1IRefrence.html#o1">_Parent</a></td></tr> <tr><td> </td><td><font size=-1><em>_Parent is the word refrence of the parent agents if existe.</em> <a href="#o1">More...</a><em></em></font><br><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> Class <a class="el" href="classNLAIAGENT_1_1IRefrence.html">IRefrence</a> is the main class for an agent it define the word refrence of an agents. <p> <dl compact><dt><b> Author: </b><dd> Chafik sameh , Nevrax France </dl><dl compact><dt><b> Date: </b><dd> 2000 </dl> <p> <p> Definition at line <a class="el" href="baseai_8h-source.html#l00354">354</a> of file <a class="el" href="baseai_8h-source.html">baseai.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> <a name="b0" doxytag="NLAIAGENT::IRefrence::IRefrence"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAIAGENT::IRefrence::IRefrence </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const IRefrence & </td> <td class="mdname1" valign="top" nowrap> <em>A</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [protected]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00473">473</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>, and <a class="el" href="baseai_8cpp-source.html#l00485">setTypeAt</a>. <p> Referenced by <a class="el" href="baseai_8cpp-source.html#l00521">NLAIAGENT::IConnectIA::connectLoadStream</a>, <a class="el" href="baseai_8cpp-source.html#l00402">getOwner</a>, <a class="el" href="baseai_8cpp-source.html#l00390">getParent</a>, <a class="el" href="character_8h-source.html#l00035">NLAICHARACTER::ICharacter::ICharacter</a>, <a class="el" href="mailbox_8cpp-source.html#l00453">NLAIAGENT::CLocalMailBox::load</a>, <a class="el" href="agent__local__mailer_8h-source.html#l00069">NLAIAGENT::CLocalAgentMail::load</a>, and <a class="el" href="agents_8cpp-source.html#l00497">NLAIAGENT::IBasicAgent::runMethodeMember</a>. </td> </tr> </table> <a name="a0" doxytag="NLAIAGENT::IRefrence::IRefrence"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAIAGENT::IRefrence::IRefrence </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> default constructor, when it's called an new reference is created. <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00364">364</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>. </td> </tr> </table> <a name="a1" doxytag="NLAIAGENT::IRefrence::IRefrence"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAIAGENT::IRefrence::IRefrence </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> * </td> <td class="mdname1" valign="top" nowrap> <em>parent</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> We can call this constructor when agent have a parent. <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00369">369</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>. </td> </tr> </table> <a name="a2" doxytag="NLAIAGENT::IRefrence::IRefrence"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAIAGENT::IRefrence::IRefrence </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> <td class="mdname1" valign="top" nowrap> <em>is</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> We can call this constructor when we want to load a new agents from a stream. <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00375">375</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8cpp-source.html#l00433">refLoadStream</a>. </td> </tr> </table> <a name="a10" doxytag="NLAIAGENT::IRefrence::~IRefrence"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAIAGENT::IRefrence::~IRefrence </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00467">467</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>. </td> </tr> </table> <hr><h2>Member Function Documentation</h2> <a name="a5" doxytag="NLAIAGENT::IRefrence::getIdentType"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> const <a class="el" href="structNLAIAGENT_1_1CIdent.html">CIdent</a> NLAIAGENT::IRefrence::getIdentType </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00480">480</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>. </td> </tr> </table> <a name="a8" doxytag="NLAIAGENT::IRefrence::getOwner"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> const IRefrence * NLAIAGENT::IRefrence::getOwner </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const<code> [virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> To get the top level parent of this agent. <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00402">402</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8cpp-source.html#l00390">getParent</a>, and <a class="el" href="baseai_8cpp-source.html#l00473">IRefrence</a>. </td> </tr> </table> <a name="a6" doxytag="NLAIAGENT::IRefrence::getParent"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> IRefrence * NLAIAGENT::IRefrence::getParent </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const</td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> to get the agent parents. <p> <p> Reimplemented in <a class="el" href="classNLAIAGENT_1_1IConnectIA.html#a3">NLAIAGENT::IConnectIA</a>. <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00390">390</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00360">_Parent</a>, and <a class="el" href="baseai_8cpp-source.html#l00473">IRefrence</a>. <p> Referenced by <a class="el" href="baseai_8cpp-source.html#l00402">getOwner</a>, and <a class="el" href="character_8cpp-source.html#l00075">NLAICHARACTER::CCharacterChild::haveCharacter</a>. </td> </tr> </table> <a name="z150_1" doxytag="NLAIAGENT::IRefrence::load"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NLAIAGENT::IRefrence::load </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> <td class="mdname1" valign="top" nowrap> <em>is</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [pure virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Load the class from a stream. <p> <p> Implements <a class="el" href="classNLAIC_1_1IBasicInterface.html#a5">NLAIC::IBasicInterface</a>. <p> Implemented in <a class="el" href="classNLAIAGENT_1_1CActor.html#z112_8">NLAIAGENT::CActor</a>. <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00456">456</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8cpp-source.html#l00433">refLoadStream</a>. </td> </tr> </table> <a name="a3" doxytag="NLAIAGENT::IRefrence::operator const IWordNumRef &"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAIAGENT::IRefrence::operator const <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> & </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const</td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> to get a word num ref of the agents. <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00380">380</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>. </td> </tr> </table> <a name="a4" doxytag="NLAIAGENT::IRefrence::operator const IWordNumRef *"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> NLAIAGENT::IRefrence::operator const <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> * </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap> const</td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> to get a word num ref pointer of the agents. <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00385">385</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>. </td> </tr> </table> <a name="b1" doxytag="NLAIAGENT::IRefrence::refLoadStream"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NLAIAGENT::IRefrence::refLoadStream </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> <td class="mdname1" valign="top" nowrap> <em>is</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [protected]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> the loader of the class. <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00433">433</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>, <a class="el" href="baseai_8h-source.html#l00360">_Parent</a>, <a class="el" href="abstract__interface_8h-source.html#l00496">NLAIC::CIdentTypeAlloc::allocClass</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00218">id</a>, and <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>. <p> Referenced by <a class="el" href="baseai_8cpp-source.html#l00375">IRefrence</a>, and <a class="el" href="baseai_8cpp-source.html#l00456">load</a>. </td> </tr> </table> <a name="z150_0" doxytag="NLAIAGENT::IRefrence::save"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NLAIAGENT::IRefrence::save </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> <td class="mdname1" valign="top" nowrap> <em>os</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [pure virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Save the class in a stream. <p> <p> Implements <a class="el" href="classNLAIC_1_1IBasicInterface.html#a4">NLAIC::IBasicInterface</a>. <p> Implemented in <a class="el" href="classNLAIAGENT_1_1CActor.html#z112_7">NLAIAGENT::CActor</a>. <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00414">414</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>, <a class="el" href="baseai_8h-source.html#l00360">_Parent</a>, <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>. </td> </tr> </table> <a name="b2" doxytag="NLAIAGENT::IRefrence::setNumRef"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NLAIAGENT::IRefrence::setNumRef </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> & </td> <td class="mdname1" valign="top" nowrap> <em>ref</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [protected]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00461">461</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>. </td> </tr> </table> <a name="a7" doxytag="NLAIAGENT::IRefrence::setParent"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NLAIAGENT::IRefrence::setParent </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a> * </td> <td class="mdname1" valign="top" nowrap> <em>parent</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> to set the parent of the agents. <p> <p> Reimplemented in <a class="el" href="classNLAIAGENT_1_1IConnectIA.html#a9">NLAIAGENT::IConnectIA</a>. <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00395">395</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00360">_Parent</a>. </td> </tr> </table> <a name="a9" doxytag="NLAIAGENT::IRefrence::setTypeAt"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NLAIAGENT::IRefrence::setTypeAt </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a13">uint64</a> </td> <td class="mdname1" valign="top" nowrap> <em>t</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> That function allow user to change the 7 bit of the type field in the sid agent number;. <p> <p> Definition at line <a class="el" href="baseai_8cpp-source.html#l00485">485</a> of file <a class="el" href="baseai_8cpp-source.html">baseai.cpp</a>. <p> References <a class="el" href="baseai_8h-source.html#l00358">_NumRef</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>. <p> Referenced by <a class="el" href="baseai_8cpp-source.html#l00473">IRefrence</a>. </td> </tr> </table> <hr><h2>Member Data Documentation</h2> <a name="o0" doxytag="NLAIAGENT::IRefrence::_NumRef"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a>* NLAIAGENT::IRefrence::_NumRef<code> [private]</code> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> _NumRef is the word refrence of the agents. <p> <p> Definition at line <a class="el" href="baseai_8h-source.html#l00358">358</a> of file <a class="el" href="baseai_8h-source.html">baseai.h</a>. <p> Referenced by <a class="el" href="baseai_8cpp-source.html#l00480">getIdentType</a>, <a class="el" href="baseai_8cpp-source.html#l00364">IRefrence</a>, <a class="el" href="baseai_8cpp-source.html#l00380">operator const IWordNumRef &</a>, <a class="el" href="baseai_8cpp-source.html#l00385">operator const IWordNumRef *</a>, <a class="el" href="baseai_8cpp-source.html#l00433">refLoadStream</a>, <a class="el" href="baseai_8cpp-source.html#l00414">save</a>, <a class="el" href="baseai_8cpp-source.html#l00461">setNumRef</a>, <a class="el" href="baseai_8cpp-source.html#l00485">setTypeAt</a>, and <a class="el" href="baseai_8cpp-source.html#l00467">~IRefrence</a>. </td> </tr> </table> <a name="o1" doxytag="NLAIAGENT::IRefrence::_Parent"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="classNLAIAGENT_1_1IWordNumRef.html">IWordNumRef</a>* NLAIAGENT::IRefrence::_Parent<code> [private]</code> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> _Parent is the word refrence of the parent agents if existe. <p> <p> Definition at line <a class="el" href="baseai_8h-source.html#l00360">360</a> of file <a class="el" href="baseai_8h-source.html">baseai.h</a>. <p> Referenced by <a class="el" href="baseai_8cpp-source.html#l00390">getParent</a>, <a class="el" href="baseai_8cpp-source.html#l00433">refLoadStream</a>, <a class="el" href="baseai_8cpp-source.html#l00414">save</a>, and <a class="el" href="baseai_8cpp-source.html#l00395">setParent</a>. </td> </tr> </table> <hr>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="baseai_8h-source.html">baseai.h</a><li><a class="el" href="baseai_8cpp-source.html">baseai.cpp</a></ul> <!-- footer --> <BR><FONT Size=+5> </FONT> </TD> <TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> </TR> </TABLE> </BODY> </HTML>