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NL3D::CTextureCross Class Reference

Inheritance diagram for NL3D::CTextureCross:

NL3D::ITexture NLMISC::CBitmap NLMISC::CRefCount NLMISC::IStreamable NLMISC::IClassable List of all members.

Public Methods

virtual void doGenerate ()
 Generate the texture. More...

virtual void serial (NLMISC::IStream &f) throw (NLMISC::EStream)
 serial ITexture basic infos (clamp ...). More...

 NLMISC_DECLARE_CLASS (CTextureCross)

Member Function Documentation

virtual void NL3D::CTextureCross::doGenerate   [inline, virtual]
 

Generate the texture.

Author:
Stephane Coutelas
Date:
2000

Implements NL3D::ITexture.

Definition at line 115 of file landscape.cpp.

References NLMISC::CBitmap::_Data, and NLMISC::CBitmap::resize.

NL3D::CTextureCross::NLMISC_DECLARE_CLASS CTextureCross   
 

virtual void NL3D::CTextureCross::serial NLMISC::IStream   f throw (NLMISC::EStream) [inline, virtual]
 

serial ITexture basic infos (clamp ...).

Reimplemented from NL3D::ITexture.

Definition at line 147 of file landscape.cpp.

References nlstop.


The documentation for this class was generated from the following file: