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NL3D::CLandscapeIGManager Class ReferenceThis class is used to load and unload IG of landscape.
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#include <landscapeig_manager.h>
List of all members.
Detailed Description
This class is used to load and unload IG of landscape.
Used in conjunction with ULandscape. -
Author:
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Lionel Berenguier , Nevrax France
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Date:
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2001
Definition at line 51 of file landscapeig_manager.h.
Member Typedef Documentation
typedef TZoneInstanceGroupMap::const_iterator NL3D::CLandscapeIGManager::ConstItZoneInstanceGroupMap [private]
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typedef TZoneInstanceGroupMap::iterator NL3D::CLandscapeIGManager::ItZoneInstanceGroupMap [private]
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typedef std::map<std::string, CInstanceGroupElement> NL3D::CLandscapeIGManager::TZoneInstanceGroupMap [private]
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Constructor & Destructor Documentation
NL3D::CLandscapeIGManager::CLandscapeIGManager |
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NL3D::CLandscapeIGManager::~CLandscapeIGManager |
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Member Function Documentation
void NL3D::CLandscapeIGManager::getAllIG |
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std::vector< UInstanceGroup * > & |
dest |
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const |
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void NL3D::CLandscapeIGManager::getAllIGWithNames |
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std::vector< std::pair< UInstanceGroup *, std::string > > & |
dest |
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const |
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UInstanceGroup * NL3D::CLandscapeIGManager::getIG |
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const std::string & |
name |
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const |
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void NL3D::CLandscapeIGManager::initIG |
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UScene * |
scene, |
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const std::string & |
igDesc |
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bool NL3D::CLandscapeIGManager::isIGAddedToScene |
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const std::string & |
name |
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const |
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void NL3D::CLandscapeIGManager::loadArrayZoneIG |
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const std::vector< std::string > & |
names, |
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std::vector< UInstanceGroup * > * |
dest = NULL |
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UInstanceGroup * NL3D::CLandscapeIGManager::loadZoneIG |
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const std::string & |
name |
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void NL3D::CLandscapeIGManager::reloadAllIgs |
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void NL3D::CLandscapeIGManager::reset |
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std::string NL3D::CLandscapeIGManager::translateName |
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const std::string & |
name |
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const [private] |
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void NL3D::CLandscapeIGManager::unloadArrayZoneIG |
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const std::vector< std::string > & |
names |
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void NL3D::CLandscapeIGManager::unloadZoneIG |
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const std::string & |
name |
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Member Data Documentation
UScene* NL3D::CLandscapeIGManager::_Scene [private]
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The documentation for this class was generated from the following files:
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