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NL3D::CHeatHaze Class ReferenceThis perform a heat haze effect at the horizon of the scene.
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#include <heat_haze.h>
List of all members.
Detailed Description
This perform a heat haze effect at the horizon of the scene.
This make use of 2d deformation of the frame buffer -
Parameters:
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width |
: viewport width |
height |
: viewport height |
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Author:
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Nicolas Vizerie , Nevrax France
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Date:
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2001
Definition at line 47 of file heat_haze.h.
Member Function Documentation
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Definition at line 51 of file heat_haze.cpp.
References NL3D::_SinWave, NLMISC::CPlane::a, NLMISC::CPlane::c, NLMISC::CPlane::d, height, NLMISC::CMatrix::inverted, NLMISC::CVector::K, NLMISC::CPlane::make, NLMISC::CVector::normalize, NLMISC::CVector::Null, s, NLMISC::CVector::set, width, NLMISC::CVector::x, and NLMISC::CVector::z. |
The documentation for this class was generated from the following files:
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