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CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD> <TD><B>Documentation</B></TD> <TD ALIGN=RIGHT> </td> </tr></table> <!-- Generated by Doxygen 1.2.14 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center> <hr><h1>NL3D::CDefaultLightObs Class Reference</h1>The base interface for clip traversal. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="base__light__obs_8h-source.html">base_light_obs.h</a>></code> <p> <p>Inheritance diagram for NL3D::CDefaultLightObs: <p><center><img src="classNL3D_1_1CDefaultLightObs.gif" usemap="#NL3D::CDefaultLightObs_map" border="0"></center> <map name="NL3D::CDefaultLightObs_map"> <area href="classNL3D_1_1IBaseLightObs.html" alt="NL3D::IBaseLightObs" shape="rect" coords="0,112,149,136"> <area href="classNL3D_1_1IObs.html" alt="NL3D::IObs" shape="rect" coords="0,56,149,80"> <area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,149,24"> </map> <a href="classNL3D_1_1CDefaultLightObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> <tr><td colspan=2><br><h2>Public Methods</h2></td></tr> <tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CDefaultLightObs.html#a0">traverse</a> (<a class="el" href="classNL3D_1_1IObs.html">IObs</a> *caller)</td></tr> <tr><td> </td><td><font size=-1><em>Traverse this observer.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> The base interface for clip traversal. <p> Clip observers MUST derive from <a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a>. This observer:<ul> <li>leave the notification system to DO NOTHING.<li>implement the <a class="el" href="classNL3D_1_1CDefaultLightObs.html#a0">traverse</a>() method to DO NOTHING (but <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>()).</ul> <dl compact><dt><b> See also: </b><dd> <a class="el" href="classNL3D_1_1CLightTrav.html">CLightTrav</a> </dl><dl compact><dt><b> Author: </b><dd> Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> Date: </b><dd> 2000 </dl> <p> <p> Definition at line <a class="el" href="base__light__obs_8h-source.html#l00093">93</a> of file <a class="el" href="base__light__obs_8h-source.html">base_light_obs.h</a>.<hr><h2>Member Function Documentation</h2> <a name="a0" doxytag="NL3D::CDefaultLightObs::traverse"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NL3D::CDefaultLightObs::traverse </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IObs.html">IObs</a> * </td> <td class="mdname1" valign="top" nowrap> <em>caller</em> </td> <td class="md" valign="top">) </td> <td class="md" nowrap><code> [inline, virtual]</code></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> Traverse this observer. <p> This function "justdoit" must do all the traversal thing:<ul> <li>Get info from caller, and DoIt the observer (completly observer depedent).<li>should <a class="el" href="classNL3D_1_1CDefaultLightObs.html#a0">traverse</a>() his sons (or simply call <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>()). </ul> <dl compact><dt><b> Parameters: </b><dd> <table border=0 cellspacing=2 cellpadding=0> <tr><td valign=top><em>caller</em> </td><td> the father of the observer which have called <a class="el" href="classNL3D_1_1CDefaultLightObs.html#a0">traverse</a>(). WARNING: this is NULL, for the ROOT. </td></tr> </table> </dl> <p> Implements <a class="el" href="classNL3D_1_1IObs.html#z618_0">NL3D::IObs</a>. <p> Definition at line <a class="el" href="base__light__obs_8h-source.html#l00096">96</a> of file <a class="el" href="base__light__obs_8h-source.html">base_light_obs.h</a>. <p> References <a class="el" href="mot_8cpp-source.html#l00584">NL3D::IObs::IObs</a>, and <a class="el" href="mot_8h-source.html#l00540">NL3D::IObs::traverseSons</a>. </td> </tr> </table> <hr>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="base__light__obs_8h-source.html">base_light_obs.h</a></ul> <!-- footer --> <BR><FONT Size=+5> </FONT> </TD> <TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> </TR> </TABLE> </BODY> </HTML>