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NL3D::CDefaultLightObs Class Reference

The base interface for clip traversal. More...

#include <base_light_obs.h>

Inheritance diagram for NL3D::CDefaultLightObs:

NL3D::IBaseLightObs NL3D::IObs NLMISC::CRefCount List of all members.

Public Methods

void traverse (IObs *caller)
 Traverse this observer. More...


Detailed Description

The base interface for clip traversal.

Clip observers MUST derive from IBaseLightObs. This observer:

  • leave the notification system to DO NOTHING.
  • implement the traverse() method to DO NOTHING (but traverseSons()).
See also:
CLightTrav
Author:
Lionel Berenguier , Nevrax France
Date:
2000

Definition at line 93 of file base_light_obs.h.


Member Function Documentation

void NL3D::CDefaultLightObs::traverse IObs   caller [inline, virtual]
 

Traverse this observer.

This function "justdoit" must do all the traversal thing:

  • Get info from caller, and DoIt the observer (completly observer depedent).
  • should traverse() his sons (or simply call traverseSons()).
Parameters:
caller  the father of the observer which have called traverse(). WARNING: this is NULL, for the ROOT.

Implements NL3D::IObs.

Definition at line 96 of file base_light_obs.h.

References NL3D::IObs::IObs, and NL3D::IObs::traverseSons.


The documentation for this class was generated from the following file: