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Referenced by NL3D::CDriverUser::activate(), NL3D::CDriverUser::create3dMouseListener(), NL3D::CDriverUser::delete3dMouseListener(), NL3D::CDriverUser::disableHardwareTextureShader(), NL3D::CDriverUser::disableHardwareVertexArrayAGP(), NL3D::CDriverUser::disableHardwareVertexProgram(), NL3D::CDriverUser::enableFog(), NL3D::CDriverUser::enableLight(), NL3D::CDriverUser::enableLowLevelKeyboard(), NL3D::CDriverUser::enableLowLevelMouse(), NL3D::CDriverUser::enumModes(), NL3D::CDriverUser::fillBuffer(), NL3D::CDriverUser::fogEnabled(), NL3D::CDriverUser::forceDXTCCompression(), NL3D::CDriverUser::forceTextureResize(), NL3D::CDriverUser::getBuffer(), NL3D::CDriverUser::getBufferPart(), NL3D::CDriverUser::getDisplay(), NL3D::CDriverUser::getDoubleClickDelay(), NL3D::CDriverUser::getDriverInformation(), NL3D::CDriverUser::getFrustum(), NL3D::CDriverUser::getImplementationVersion(), NL3D::CDriverUser::getLowLevelInputDeviceManager(), NL3D::CDriverUser::getModelMatrix(), NL3D::CDriverUser::getNbTextureStages(), NL3D::CDriverUser::getPolygonMode(), NL3D::CDriverUser::getScissor(), NL3D::CDriverUser::getSwapVBLInterval(), NL3D::CDriverUser::getVideocardInformation(), NL3D::CDriverUser::getViewMatrix(), NL3D::CDriverUser::getViewport(), NL3D::CDriverUser::getWindowHeight(), NL3D::CDriverUser::getWindowPos(), NL3D::CDriverUser::getWindowSize(), NL3D::CDriverUser::getWindowWidth(), NL3D::CDriverUser::getZBuffer(), NL3D::CDriverUser::getZBufferPart(), NL3D::H_AUTO_DECL(), NL3D::CDriverUser::isActive(), NL3D::CDriverUser::release(), NL3D::CDriverUser::restoreMatrixContextMatrixOnly(), NL3D::CDriverUser::setAmbientColor(), NL3D::CDriverUser::setCapture(), NL3D::CDriverUser::setDisplay(), NL3D::CDriverUser::setFrustum(), NL3D::CDriverUser::setLight(), NL3D::CDriverUser::setMatrixMode2D(), NL3D::CDriverUser::setMatrixMode3D(), NL3D::CDriverUser::setModelMatrix(), NL3D::CDriverUser::setMonitorColorProperties(), NL3D::CDriverUser::setMousePos(), NL3D::CDriverUser::setPolygonMode(), NL3D::CDriverUser::setScissor(), NL3D::CDriverUser::setSwapVBLInterval(), NL3D::CDriverUser::setupFog(), NL3D::CDriverUser::setupMatrixContext(), NL3D::CDriverUser::setViewMatrix(), NL3D::CDriverUser::setViewport(), and NL3D::CDriverUser::showCursor(). |