#include <driver_opengl_vertex_buffer_hard.h>
Inheritance diagram for NL3D::CVertexBufferHardGLMapObjectATI:

Definition at line 401 of file driver_opengl_vertex_buffer_hard.h.
Public Types | |
| enum | TVBType { NVidiaVB, ATIVB, ATIMapObjectVB, UnknownVB } |
Public Member Functions | |
| CVertexBufferHardGLMapObjectATI (CDriverGL *drv) | |
| uint | getATIValueOffset (uint value) |
| uint | getATIVertexObjectId () const |
| get Handle of the ATI buffer. | |
| const sint & | getRefCount () const |
| void | initFormat (uint16 vertexFormat, const uint8 *typeArray, uint32 numVertices, const uint8 *uvRouting) |
| void | initGL (CVertexArrayRangeMapObjectATI *var, uint vertexObjectID) |
| virtual | ~CVertexBufferHardGLMapObjectATI () |
Implementation | |
| virtual void | disable () |
| virtual void | enable () |
| virtual void * | lock () |
| virtual void | lockHintStatic (bool staticLock) |
| virtual void | unlock (uint startVert, uint endVert) |
| virtual void | unlock () |
Data Fields | |
| sint | crefs |
| bool | GPURenderingAfterFence |
| CPtrInfo * | pinfo |
| TVBType | VBType |
Static Public Attributes | |
| CPtrInfo | NullPtrInfo |
Protected Attributes | |
| CDriverGL * | _Driver |
| uint16 | _Flags |
| uint16 | _InternalFlags |
| std::string | _Name |
| uint32 | _NbVerts |
| uint16 | _Offset [CVertexBuffer::NumValue] |
| uint8 | _Pad |
| uint8 | _Type [CVertexBuffer::NumValue] |
| uint8 | _UVRouting [CVertexBuffer::MaxStage] |
| uint16 | _VertexSize |
Private Attributes | |
| CVertexArrayRangeMapObjectATI * | _VertexArrayRange |
| uint | _VertexObjectId |
| void * | _VertexPtr |
Friends | |
| struct | CPtrInfo |
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Definition at line 95 of file driver_opengl_vertex_buffer_hard.h.
00095 { NVidiaVB, ATIVB, ATIMapObjectVB, UnknownVB };
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Definition at line 812 of file driver_opengl_vertex_buffer_hard.cpp.
00812 : IVertexBufferHardGL(drv), 00813 _VertexObjectId(0), 00814 _VertexPtr(NULL), 00815 _VertexArrayRange(NULL) 00816 { 00817 // Flag our type 00818 VBType = ATIMapObjectVB; 00819 } |
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Definition at line 822 of file driver_opengl_vertex_buffer_hard.cpp. References nglDeleteObjectBufferATI.
00823 {
00824 if (_VertexObjectId) nglDeleteObjectBufferATI(_VertexObjectId);
00825 }
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Implements NL3D::IVertexBufferHardGL. Definition at line 862 of file driver_opengl_vertex_buffer_hard.cpp. References NL3D::CDriverGL::_CurrentVertexBufferHard.
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Implements NL3D::IVertexBufferHardGL. Definition at line 851 of file driver_opengl_vertex_buffer_hard.cpp. References NL3D::CDriverGL::_CurrentVertexBufferHard.
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Definition at line 425 of file driver_opengl_vertex_buffer_hard.h. References NL3D::IVertexBufferHard::getValueOff(), uint, and value. Referenced by NL3D::CVertexBufferInfo::setupVertexBufferHard().
00426 {
00427 return (uint) getValueOff (value);
00428 }
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get Handle of the ATI buffer.
Definition at line 431 of file driver_opengl_vertex_buffer_hard.h. References uint. Referenced by NL3D::CVertexBufferInfo::setupVertexBufferHard().
00431 { return _VertexObjectId;}
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Definition at line 120 of file vertex_buffer_hard.h. Referenced by NL3D::CDriverGL::profileVBHardAllocation().
00120 {return _Name;}
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Definition at line 76 of file vertex_buffer_hard.cpp. References uint8. Referenced by NL3D::CVertexBufferInfo::setupVertexBufferHard().
00077 {
00078 // Num weight
00079 switch (_Type[CVertexBuffer::Weight])
00080 {
00081 case CVertexBuffer::Float1:
00082 return 1;
00083 case CVertexBuffer::Float2:
00084 return 2;
00085 case CVertexBuffer::Float3:
00086 return 3;
00087 case CVertexBuffer::Float4:
00088 return 4;
00089 }
00090
00091 // No weight
00092 return 0;
00093 }
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Definition at line 70 of file smart_ptr.h. References NLMISC::CRefCount::crefs, and sint.
00071 {
00072 return crefs;
00073 }
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Definition at line 57 of file vertex_buffer_hard.h. References uint8. Referenced by NL3D::CVertexBufferInfo::setupVertexBufferHard().
00057 { return _UVRouting; }
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NB: the order of those methods follow the order in memory of the elements:
Definition at line 82 of file vertex_buffer_hard.h. References nlassert, sint, uint, and value. Referenced by getATIValueOffset(), NL3D::CVertexBufferHardGLATI::getATIValueOffset(), NL3D::CVertexBufferHardGLNVidia::getNVidiaValueEx(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), and NL3D::CFarVertexBufferInfo::setupVertexBufferHard().
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Definition at line 55 of file vertex_buffer_hard.h. References nlassert, uint, and value. Referenced by NL3D::CVertexBufferInfo::setupVertexBufferHard().
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Definition at line 52 of file vertex_buffer_hard.h. References uint16. Referenced by NL3D::CDriverGL::activeVertexBufferHard(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), NL3D::CFarVertexBufferInfo::setupVertexBufferHard(), and NL3D::CVertexBufferInfo::setupVertexBufferHard().
00052 { return(_Flags); }
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Reimplemented from NL3D::IVertexBufferHard. Definition at line 104 of file driver_opengl_vertex_buffer_hard.h. References uint16, uint32, and uint8. Referenced by NL3D::CVertexArrayRangeMapObjectATI::createVBHardGL(), NL3D::CVertexArrayRangeATI::createVBHardGL(), and NL3D::CVertexArrayRangeNVidia::createVBHardGL().
00105 {
00106 IVertexBufferHard::initFormat(vertexFormat, typeArray, numVertices, uvRouting);
00107 }
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setup ptrs allocated by createVBHard() Definition at line 873 of file driver_opengl_vertex_buffer_hard.cpp. References uint. Referenced by NL3D::CVertexArrayRangeMapObjectATI::createVBHardGL().
00874 {
00875 _VertexArrayRange = var;
00876 _VertexObjectId = vertexObjectID;
00877 }
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Lock the entire VertexBuffer. The returned buffer is a write only buffer. (undefined result if you read it). Write note:
Implements NL3D::IVertexBufferHard. Definition at line 828 of file driver_opengl_vertex_buffer_hard.cpp. References nglMapObjectBufferATI.
00829 {
00830 if (_VertexPtr) return _VertexPtr; // already locked
00831 if (!_VertexObjectId) return NULL;
00832 _VertexPtr = nglMapObjectBufferATI(_VertexObjectId);
00833 return _VertexPtr;
00834 }
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Indicate what kind of lock to be done on this VertexBuffer (whatever AGP or VRAM buffer) User should set to true if the VBHard is static: nevers change or very rarely. NVidia OpenGL implementation: "Static lock" are slower, but no fences are inserted after a render with this VVBHard, hence, no slowdown because 1/ of fence overhead insertion 2/ of NVidia swapBuffers() and fence issues on GeForce2 cards. Default is false Implements NL3D::IVertexBufferHard. Definition at line 880 of file driver_opengl_vertex_buffer_hard.cpp.
00881 {
00882 // no op.
00883 }
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Definition at line 96 of file vertex_buffer_hard.cpp.
00097 {
00098 _Name= name;
00099 }
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Same as unlock() but give hints to driver on vertices that have changed. Used by ATI-OpenGL drivers. NB: driver may still ignore this information, and so take into acount all vertices
Implements NL3D::IVertexBufferHard. Definition at line 845 of file driver_opengl_vertex_buffer_hard.cpp. References uint, and unlock().
00846 {
00847 unlock(); // can't do a lock on a range of the vb..
00848 }
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UnLock the VertexBuffer so the Gfx card can now use it. Implements NL3D::IVertexBufferHard. Definition at line 837 of file driver_opengl_vertex_buffer_hard.cpp. References nglUnmapObjectBufferATI. Referenced by unlock().
00838 {
00839 if (!_VertexObjectId || !_VertexPtr) return;
00840 nglUnmapObjectBufferATI(_VertexObjectId);
00841 _VertexPtr = NULL;
00842 }
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Definition at line 67 of file smart_ptr.h. |
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Definition at line 111 of file driver_opengl_vertex_buffer_hard.h. |
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Definition at line 134 of file vertex_buffer_hard.h. |
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Definition at line 137 of file vertex_buffer_hard.h. |
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Definition at line 146 of file vertex_buffer_hard.h. |
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Definition at line 140 of file vertex_buffer_hard.h. |
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Definition at line 143 of file vertex_buffer_hard.h. |
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Definition at line 128 of file vertex_buffer_hard.h. |
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Definition at line 127 of file vertex_buffer_hard.h. |
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Definition at line 153 of file vertex_buffer_hard.h. |
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Definition at line 438 of file driver_opengl_vertex_buffer_hard.h. |
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Definition at line 436 of file driver_opengl_vertex_buffer_hard.h. |
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Definition at line 437 of file driver_opengl_vertex_buffer_hard.h. |
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Definition at line 131 of file vertex_buffer_hard.h. |
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Definition at line 79 of file smart_ptr.h. Referenced by NLMISC::CRefCount::CRefCount(), NLMISC::CRefCount::getRefCount(), and NLMISC::CRefCount::~CRefCount(). |
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Referenced by NLMISC::CRefCount::CRefCount(). |
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Definition at line 80 of file smart_ptr.h. Referenced by NLMISC::CRefCount::CRefCount(), and NLMISC::CRefCount::~CRefCount(). |
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Definition at line 97 of file driver_opengl_vertex_buffer_hard.h. Referenced by NL3D::CDriverGL::fenceOnCurVBHardIfNeeded(), NL3D::IVertexBufferHardGL::IVertexBufferHardGL(), and NL3D::CVertexBufferInfo::setupVertexBufferHard(). |
1.3.6