NL3D::IVertexBufferHardGL Class Reference

#include <driver_opengl_vertex_buffer_hard.h>

Inheritance diagram for NL3D::IVertexBufferHardGL:

NL3D::IVertexBufferHard NLMISC::CRefCount NL3D::CVertexBufferHardGLATI NL3D::CVertexBufferHardGLMapObjectATI NL3D::CVertexBufferHardGLNVidia

Detailed Description

Common interface for both NVidia and ATI extenstion

Definition at line 78 of file driver_opengl_vertex_buffer_hard.h.

Public Types

enum  TVBType { NVidiaVB, ATIVB, ATIMapObjectVB, UnknownVB }

Public Member Functions

virtual void disable ()=0
virtual void enable ()=0
const sintgetRefCount () const
void initFormat (uint16 vertexFormat, const uint8 *typeArray, uint32 numVertices, const uint8 *uvRouting)
 IVertexBufferHardGL (CDriverGL *drv)
virtual ~IVertexBufferHardGL ()
Vertex access.
virtual void * lock ()=0
virtual void lockHintStatic (bool staticLock)=0
virtual void unlock (uint startVert, uint endVert)=0
virtual void unlock ()=0
Vertex access.
virtual void * lock ()=0
virtual void lockHintStatic (bool staticLock)=0
virtual void unlock (uint startVert, uint endVert)=0
virtual void unlock ()=0

Data Fields

sint crefs
bool GPURenderingAfterFence
CPtrInfo * pinfo
TVBType VBType

Static Public Attributes

CPtrInfo NullPtrInfo

Protected Attributes

CDriverGL_Driver
uint16 _Flags
uint16 _InternalFlags
std::string _Name
uint32 _NbVerts
uint16 _Offset [CVertexBuffer::NumValue]
uint8 _Pad
uint8 _Type [CVertexBuffer::NumValue]
uint8 _UVRouting [CVertexBuffer::MaxStage]
uint16 _VertexSize

Friends

struct CPtrInfo


Member Enumeration Documentation

enum NL3D::IVertexBufferHardGL::TVBType
 

Enumeration values:
NVidiaVB 
ATIVB 
ATIMapObjectVB 
UnknownVB 

Definition at line 95 of file driver_opengl_vertex_buffer_hard.h.


Constructor & Destructor Documentation

NL3D::IVertexBufferHardGL::IVertexBufferHardGL CDriverGL drv  ) 
 

Definition at line 62 of file driver_opengl_vertex_buffer_hard.cpp.

References GPURenderingAfterFence, UnknownVB, and VBType.

00063 {
00064         _Driver= drv;
00065         GPURenderingAfterFence= false;
00066         VBType = UnknownVB;
00067 }

NL3D::IVertexBufferHardGL::~IVertexBufferHardGL  )  [virtual]
 

Definition at line 69 of file driver_opengl_vertex_buffer_hard.cpp.

00070 {
00071 }


Member Function Documentation

virtual void NL3D::IVertexBufferHardGL::disable  )  [pure virtual]
 

Implemented in NL3D::CVertexBufferHardGLNVidia, NL3D::CVertexBufferHardGLATI, and NL3D::CVertexBufferHardGLMapObjectATI.

Referenced by NL3D::CDriverGL::activeVertexBuffer(), NL3D::CDriverGL::deleteVertexBufferHard(), and NL3D::CDriverGL::resetVertexArrayRange().

virtual void NL3D::IVertexBufferHardGL::enable  )  [pure virtual]
 

Implemented in NL3D::CVertexBufferHardGLNVidia, NL3D::CVertexBufferHardGLATI, and NL3D::CVertexBufferHardGLMapObjectATI.

Referenced by NL3D::CDriverGL::activeVertexBufferHard().

const std::string& NL3D::IVertexBufferHard::getName void   )  const [inline, inherited]
 

Definition at line 120 of file vertex_buffer_hard.h.

Referenced by NL3D::CDriverGL::profileVBHardAllocation().

00120 {return _Name;}

uint32 NL3D::IVertexBufferHard::getNumVertices void   )  const [inline, inherited]
 

Definition at line 54 of file vertex_buffer_hard.h.

References uint32.

Referenced by NL3D::CDriverGL::activeVertexBufferHard(), NL3D::CVertexArrayRangeMapObjectATI::createVBHardGL(), NL3D::CVertexArrayRangeATI::createVBHardGL(), NL3D::CVertexArrayRangeNVidia::createVBHardGL(), NL3D::CDriverGL::profileVBHardAllocation(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), NL3D::CFarVertexBufferInfo::setupVertexBufferHard(), NL3D::CVertexBufferInfo::setupVertexBufferHard(), and NL3D::CVertexBufferHardGLATI::unlock().

00054 {return(_NbVerts);}

uint8 NL3D::IVertexBufferHard::getNumWeight  )  const [inherited]
 

Definition at line 76 of file vertex_buffer_hard.cpp.

References uint8.

Referenced by NL3D::CVertexBufferInfo::setupVertexBufferHard().

00077 {
00078         // Num weight
00079         switch (_Type[CVertexBuffer::Weight])
00080         {
00081         case CVertexBuffer::Float1:
00082                 return 1;
00083         case CVertexBuffer::Float2:
00084                 return 2;
00085         case CVertexBuffer::Float3:
00086                 return 3;
00087         case CVertexBuffer::Float4:
00088                 return 4;
00089         }
00090 
00091         // No weight
00092         return 0;
00093 }

const sint& NLMISC::CRefCount::getRefCount  )  const [inline, inherited]
 

Definition at line 70 of file smart_ptr.h.

References NLMISC::CRefCount::crefs, and sint.

00071         {
00072                 return  crefs;
00073         }

const uint8* NL3D::IVertexBufferHard::getUVRouting  )  const [inline, inherited]
 

Definition at line 57 of file vertex_buffer_hard.h.

References uint8.

Referenced by NL3D::CVertexBufferInfo::setupVertexBufferHard().

00057 { return _UVRouting; }

sint NL3D::IVertexBufferHard::getValueOff uint  value  )  const [inline, inherited]
 

NB: the order of those methods follow the order in memory of the elements:

  • VertexCoord
  • NormalCoord
  • TexCoord
  • Color
  • Specular
  • Weight
  • PaletteSkin NB: same order as in CVertexBuffer.

Definition at line 82 of file vertex_buffer_hard.h.

References nlassert, sint, uint, and value.

Referenced by NL3D::CVertexBufferHardGLMapObjectATI::getATIValueOffset(), NL3D::CVertexBufferHardGLATI::getATIValueOffset(), NL3D::CVertexBufferHardGLNVidia::getNVidiaValueEx(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), and NL3D::CFarVertexBufferInfo::setupVertexBufferHard().

00082 {nlassert(_Flags & (1<<value)); return _Offset[value];}

CVertexBuffer::TType NL3D::IVertexBufferHard::getValueType uint  value  )  const [inline, inherited]
 

Definition at line 55 of file vertex_buffer_hard.h.

References nlassert, uint, and value.

Referenced by NL3D::CVertexBufferInfo::setupVertexBufferHard().

00055 { nlassert (value<CVertexBuffer::NumValue); return((CVertexBuffer::TType)_Type[value]); }

uint16 NL3D::IVertexBufferHard::getVertexFormat void   )  const [inline, inherited]
 

Definition at line 52 of file vertex_buffer_hard.h.

References uint16.

Referenced by NL3D::CDriverGL::activeVertexBufferHard(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), NL3D::CFarVertexBufferInfo::setupVertexBufferHard(), and NL3D::CVertexBufferInfo::setupVertexBufferHard().

00052 { return(_Flags); }

uint16 NL3D::IVertexBufferHard::getVertexSize void   )  const [inline, inherited]
 

Definition at line 53 of file vertex_buffer_hard.h.

References uint16.

Referenced by NL3D::CMeshMRMGeom::applyGeomorph(), NL3D::CVertexArrayRangeMapObjectATI::createVBHardGL(), NL3D::CVertexArrayRangeATI::createVBHardGL(), NL3D::CVertexArrayRangeNVidia::createVBHardGL(), NL3D::CDriverGL::profileVBHardAllocation(), NL3D::CNearVertexBufferInfo::setupVertexBufferHard(), NL3D::CFarVertexBufferInfo::setupVertexBufferHard(), NL3D::CVertexBufferInfo::setupVertexBufferHard(), and NL3D::CVertexBufferHardGLATI::unlock().

00053 {return(_VertexSize);}

void NL3D::IVertexBufferHardGL::initFormat uint16  vertexFormat,
const uint8 typeArray,
uint32  numVertices,
const uint8 uvRouting
[inline]
 

Reimplemented from NL3D::IVertexBufferHard.

Definition at line 104 of file driver_opengl_vertex_buffer_hard.h.

References uint16, uint32, and uint8.

Referenced by NL3D::CVertexArrayRangeMapObjectATI::createVBHardGL(), NL3D::CVertexArrayRangeATI::createVBHardGL(), and NL3D::CVertexArrayRangeNVidia::createVBHardGL().

00105         {
00106                 IVertexBufferHard::initFormat(vertexFormat, typeArray, numVertices, uvRouting);
00107         }

virtual void* NL3D::IVertexBufferHard::lock  )  [pure virtual, inherited]
 

Lock the entire VertexBuffer. The returned buffer is a write only buffer. (undefined result if you read it). Write note:

  • for VRAM VertexBufferHard, you should write only one time, to init.
  • for AGP VertexBufferHard, you should write sequentially to take full advantage of the write combiners.
    Returns:
    the adress of the vertex 0. Use getVertexSize(), get*Off() ... to access any part of this VertexBuffer.

Implemented in NL3D::CVertexBufferHardGLNVidia, NL3D::CVertexBufferHardGLATI, and NL3D::CVertexBufferHardGLMapObjectATI.

Referenced by NL3D::CMeshMRMGeom::applyGeomorph(), NL3D::CDriverGL::deleteVertexBufferHard(), NL3D::CDriverGL::resetVertexArrayRange(), NL3D::CMeshMorpher::update(), and NL3D::CMeshMorpher::updateSkinned().

virtual void NL3D::IVertexBufferHard::lockHintStatic bool  staticLock  )  [pure virtual, inherited]
 

Indicate what kind of lock to be done on this VertexBuffer (whatever AGP or VRAM buffer) User should set to true if the VBHard is static: nevers change or very rarely. NVidia OpenGL implementation: "Static lock" are slower, but no fences are inserted after a render with this VVBHard, hence, no slowdown because 1/ of fence overhead insertion 2/ of NVidia swapBuffers() and fence issues on GeForce2 cards. Default is false

Implemented in NL3D::CVertexBufferHardGLNVidia, NL3D::CVertexBufferHardGLATI, and NL3D::CVertexBufferHardGLMapObjectATI.

void NL3D::IVertexBufferHard::setName const std::string &  name  )  [inherited]
 

Definition at line 96 of file vertex_buffer_hard.cpp.

00097 {
00098         _Name= name;
00099 }

virtual void NL3D::IVertexBufferHard::unlock uint  startVert,
uint  endVert
[pure virtual, inherited]
 

Same as unlock() but give hints to driver on vertices that have changed. Used by ATI-OpenGL drivers. NB: driver may still ignore this information, and so take into acount all vertices

Parameters:
startVert the fisrt vertex to update
endVert the last vertex (not included) to update => numVertices= vertEnd-vertBegin. Hence unlock() as the same effect as unlock(0, getNumVertices());

Implemented in NL3D::CVertexBufferHardGLNVidia, NL3D::CVertexBufferHardGLATI, and NL3D::CVertexBufferHardGLMapObjectATI.

virtual void NL3D::IVertexBufferHard::unlock  )  [pure virtual, inherited]
 

UnLock the VertexBuffer so the Gfx card can now use it.

Implemented in NL3D::CVertexBufferHardGLNVidia, NL3D::CVertexBufferHardGLATI, and NL3D::CVertexBufferHardGLMapObjectATI.

Referenced by NL3D::CMeshMRMGeom::applyGeomorph(), NL3D::CDriverGL::deleteVertexBufferHard(), NL3D::CDriverGL::resetVertexArrayRange(), NL3D::CMeshMorpher::update(), and NL3D::CMeshMorpher::updateSkinned().


Friends And Related Function Documentation

friend struct CPtrInfo [friend, inherited]
 

Definition at line 67 of file smart_ptr.h.


Field Documentation

CDriverGL* NL3D::IVertexBufferHardGL::_Driver [protected]
 

Definition at line 111 of file driver_opengl_vertex_buffer_hard.h.

uint16 NL3D::IVertexBufferHard::_Flags [protected, inherited]
 

Definition at line 134 of file vertex_buffer_hard.h.

uint16 NL3D::IVertexBufferHard::_InternalFlags [protected, inherited]
 

Definition at line 137 of file vertex_buffer_hard.h.

std::string NL3D::IVertexBufferHard::_Name [protected, inherited]
 

Definition at line 146 of file vertex_buffer_hard.h.

uint32 NL3D::IVertexBufferHard::_NbVerts [protected, inherited]
 

Definition at line 140 of file vertex_buffer_hard.h.

uint16 NL3D::IVertexBufferHard::_Offset[CVertexBuffer::NumValue] [protected, inherited]
 

Definition at line 143 of file vertex_buffer_hard.h.

uint8 NL3D::IVertexBufferHard::_Pad [protected, inherited]
 

Definition at line 128 of file vertex_buffer_hard.h.

uint8 NL3D::IVertexBufferHard::_Type[CVertexBuffer::NumValue] [protected, inherited]
 

Definition at line 127 of file vertex_buffer_hard.h.

uint8 NL3D::IVertexBufferHard::_UVRouting[CVertexBuffer::MaxStage] [protected, inherited]
 

Definition at line 153 of file vertex_buffer_hard.h.

uint16 NL3D::IVertexBufferHard::_VertexSize [protected, inherited]
 

Definition at line 131 of file vertex_buffer_hard.h.

sint NLMISC::CRefCount::crefs [mutable, inherited]
 

Definition at line 79 of file smart_ptr.h.

Referenced by NLMISC::CRefCount::CRefCount(), NLMISC::CRefCount::getRefCount(), and NLMISC::CRefCount::~CRefCount().

bool NL3D::IVertexBufferHardGL::GPURenderingAfterFence
 

Definition at line 99 of file driver_opengl_vertex_buffer_hard.h.

Referenced by NL3D::CDriverGL::fenceOnCurVBHardIfNeeded(), IVertexBufferHardGL(), NL3D::CDriverGL::render(), NL3D::CDriverGL::renderOrientedQuads(), NL3D::CDriverGL::renderPoints(), NL3D::CDriverGL::renderQuads(), NL3D::CDriverGL::renderSimpleTriangles(), and NL3D::CDriverGL::renderTriangles().

CRefCount::CPtrInfo NLMISC::CRefCount::NullPtrInfo [static, inherited]
 

Referenced by NLMISC::CRefCount::CRefCount().

CPtrInfo* NLMISC::CRefCount::pinfo [mutable, inherited]
 

Definition at line 80 of file smart_ptr.h.

Referenced by NLMISC::CRefCount::CRefCount(), and NLMISC::CRefCount::~CRefCount().

TVBType NL3D::IVertexBufferHardGL::VBType
 

Definition at line 97 of file driver_opengl_vertex_buffer_hard.h.

Referenced by NL3D::CDriverGL::fenceOnCurVBHardIfNeeded(), IVertexBufferHardGL(), and NL3D::CVertexBufferInfo::setupVertexBufferHard().


The documentation for this class was generated from the following files:
Generated on Tue Mar 16 08:41:53 2004 for NeL by doxygen 1.3.6