#include <agent_object.h>
Inheritance diagram for NLAIAGENT::CStringType:
Nevrax France
Definition at line 43 of file agent_object.h.
IObjectIA base class method; | |
virtual sint32 | getMethodIndexSize () const |
virtual TQueue | IObjetOp::isMember (const IVarName *, const IVarName *, const IObjectIA &) const |
virtual CProcessResult | IObjetOp::runMethodeMember (sint32 index, IObjectIA *) |
[NOHEADER] | |
virtual IObjetOp * | operator * (const IObjetOp &) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator+ (const IObjetOp &) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator- (const IObjetOp &) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator/ (const IObjetOp &) |
throw (NLAIE::CExceptionNotImplemented) | |
Public Types | |
enum | TOpId { op_add, op_sub, op_mul, op_div, op_eq, op_inf, op_sup, op_inf_eq, op_sup_eq, op_not, op_diff, op_neg, op_last } |
Public Member Functions | |
virtual TQueue | canProcessMessage (const IVarName &) |
virtual const NLAIC::IBasicType * | clone () const |
CStringType (NLMISC::IStream &is) | |
CStringType (const CStringType &a) | |
CStringType (const IVarName &str) | |
CStringType (const std::string &str) | |
sint32 | decRef () |
Decrement the reference of an object. | |
virtual void | getDebugString (std::string &text) const |
virtual const std::string | getInfo () |
virtual std::string | getMethodeMemberDebugString (sint32, sint32) const |
virtual IObjetOp * | getNeg () const |
const sint32 & | getRef () const |
get the refence count. | |
const IObjectIA * | getStaticMember (const IVarName &compName) const |
virtual const IObjectIA * | getStaticMember (sint32) const |
virtual sint32 | getStaticMemberIndex (const IVarName &) const |
virtual sint32 | getStaticMemberSize () const |
const IVarName & | getStr () const |
virtual const NLAIC::CIdentType & | getType () const |
void | incRef () |
Inc a reference. We use this when we have to conserve a pointer memeory for exemple in a list. | |
virtual void | init (IObjectIA *) |
virtual sint32 | isClassInheritedFrom (const IVarName &) const |
virtual bool | isEqual (const IBasicObjectIA &a) const |
virtual bool | isLocal () |
If the result is true the object is loclal else its a representation of an object on the server. By the method return true. | |
virtual TQueue | isMember (const IVarName *, const IVarName *, const IObjectIA &) const |
virtual bool | isTrue () const |
throw (NLAIE::CExceptionNotImplemented) | |
virtual void | load (NLMISC::IStream &is) |
virtual const NLAIC::IBasicType * | newInstance () const |
virtual IObjetOp * | operator * (IObjetOp *a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp & | operator *= (IObjetOp *a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator! () const |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator+ (IObjetOp *a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp & | operator+= (IObjetOp *a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator- (IObjetOp *a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp & | operator-= (IObjetOp *a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator/ (IObjetOp *a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp & | operator/= (IObjetOp *a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual bool | operator< (const CStringType &a) const |
bool | operator== (const IBasicObjectIA &classType) const |
virtual void | release () |
Release allow to release the pointer. The last release when the _Ref is nul delete the object. | |
virtual const CProcessResult & | run () |
virtual CProcessResult | runMethodeMember (sint32 index, IObjectIA *) |
virtual CProcessResult | runMethodeMember (sint32, sint32, IObjectIA *) |
virtual const CProcessResult & | runStep () |
virtual void | save (NLMISC::IStream &os) |
virtual CProcessResult | sendMessage (const IVarName &, IObjectIA *) |
virtual CProcessResult | sendMessage (IObjectIA *) |
virtual void | serial (NLMISC::IStream &f) throw (NLMISC::EStream) |
virtual bool | setStaticMember (sint32, IObjectIA *) |
bool | setStaticMember (const IVarName &compName, IObjectIA *change) |
virtual | ~CStringType () |
IObjetOp method definition. | |
virtual IObjetOp * | operator!= (IObjetOp &a) const |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp & | operator+= (const IObjetOp &a) |
add the operater by anather. | |
virtual IObjetOp & | operator-= (const IObjetOp &a) |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator< (IObjetOp &a) const |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator<= (IObjetOp &a) const |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator== (IObjetOp &a) const |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator> (IObjetOp &a) const |
throw (NLAIE::CExceptionNotImplemented) | |
virtual IObjetOp * | operator>= (IObjetOp &a) const |
throw (NLAIE::CExceptionNotImplemented) | |
Static Public Attributes | |
const NLAIC::CIdentType | IdStringType |
TProcessStatement | ProcessBuzzy = processBuzzy |
TProcessStatement | ProcessEnd = processEnd |
TProcessStatement | ProcessError = processError |
TProcessStatement | ProcessIdle = processIdle |
TProcessStatement | ProcessLocked = processLocked |
CProcessResult | ProcessNotComplit = IObjectIA::CProcessResult(processNotComplete) |
CProcessResult | ProcessRun = IObjectIA::CProcessResult() |
Private Attributes | |
IVarName * | _Str |
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Definition at line 46 of file agent_operator.h.
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Definition at line 51 of file agent_object.h. Referenced by clone().
00051 : _Str(new CStringVarName(str.c_str())) 00052 { 00053 } |
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Definition at line 55 of file agent_object.h. References _Str.
00055 : _Str((IVarName *)str.clone()) 00056 { 00057 } |
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Definition at line 59 of file agent_object.h. References _Str.
00059 : _Str((IVarName *)a._Str->clone()) 00060 { 00061 } |
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Definition at line 63 of file agent_object.h. References load().
00064 { 00065 load(is); 00066 } |
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Definition at line 128 of file agent_object.h. References _Str, and NLAIC::IPointerGestion::release().
00129 { 00130 _Str->release(); 00131 } |
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The method canProcessMessage(const IVarName &msgName) allow us to know if agent can preocess given by msgName. TQueue contain the liste of method (same as a run(msg)) that coud process the msg. Reimplemented in NLAIAGENT::CLocalAgentMail. Definition at line 350 of file baseai.cpp. References NLAIAGENT::TQueue. Referenced by NLAIAGENT::CLocalAgentMail::canProcessMessage().
00351 { 00352 return TQueue(); 00353 } |
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This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne. Implements NLAIC::IBasicType. Definition at line 68 of file agent_object.h. References CStringType(). Referenced by newInstance().
00069 { 00070 NLAIC::IBasicInterface *m = new CStringType(*this); 00071 return m; 00072 } |
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Decrement the reference of an object.
Definition at line 93 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIC::IPointerGestion::release(), and NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00094 {
00095 return --_Ref;
00096 }
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Implements NLMISC::IClassable. Reimplemented in NLAIC::CIdentType. Definition at line 116 of file abstract_interface.h. Referenced by NLAISCRIPT::CAgentClass::isClassInheritedFrom().
00117 { 00118 return std::string("<unnamed>"); 00119 } |
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This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. Implements NLAIC::IBasicType. Definition at line 97 of file agent_object.h. References _Str, NLAIAGENT::IVarName::getString(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::CAgentScript::addDynamicAgent(), NLAIAGENT::CGetValueMsg::getDebugString(), and NLAISCRIPT::CCodeBrancheRunDebug::printArgs().
00098 { 00099 text += NLAIC::stringGetBuild("%s",_Str->getString()); 00100 } |
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Definition at line 292 of file abstract_interface.h. References NLAIC::IBasicType::getDebugString(), and s.
00293 { 00294 std::string s; 00295 getDebugString(s); 00296 return s; 00297 } |
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The methode getMethodeMemberDebugString(sint32 heritance, sint32 index) return a string that define the name and the argument of the method Reimplemented in NLAIAGENT::CAgentScript. Definition at line 311 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibCallInheritedMethod::getDebugResult(), NLAISCRIPT::CLibCallMethod::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLibMemberInheritedMethod::getDebugResult(), and NLAISCRIPT::CLibMemberMethod::getDebugResult().
00312 { 00313 switch(id) 00314 { 00315 case 0: 00316 { 00317 return std::string("IObjectIA::sendMessage(IMessage)"); 00318 } 00319 break; 00320 case 1: 00321 break; 00322 case 2: 00323 return std::string("IObjectIA::run()"); 00324 break; 00325 00326 case 3: 00327 { 00328 return std::string("IObjectIA::getStaticMember(Integer)"); 00329 } 00330 } 00331 return std::string("Mathod_?????(Param_?????)"); 00332 } |
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getMethodIndexSize define the nomber of method define in the class. Reimplemented from NLAIAGENT::IObjectIA. Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombreDefine, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, NLAIAGENT::IMessageBase, NLAIAGENT::CAgentOperation, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFact, NLAILOGIC::CGoal, NLAILOGIC::CInternalGoal, and NLAILOGIC::IBaseVar. Definition at line 93 of file agent_operator.cpp. References NLAIAGENT::IObjetOp::op_last, and sint32.
00094 { 00095 return IObjectIA::getMethodIndexSize() + op_last; 00096 } |
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Definition at line 165 of file agent_operator.h. References NLAIC::IBasicType::clone(), and NLAIAGENT::IObjetOp::neg(). Referenced by NLAISCRIPT::CNegOpCode::runOpCode().
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get the refence count.
Definition at line 99 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00100 {
00101 return _Ref;
00102 }
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to get the pointer of a given components referened by an string. Definition at line 261 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMember(), and NLAIAGENT::IObjectIA::getStaticMemberIndex().
00262 { 00263 return getStaticMember(getStaticMemberIndex(compName)); 00264 } |
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to get the index of a given components name. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::CMessageScript. Definition at line 188 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::affectation(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMemberIndex(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAISCRIPT::CCompilateur::processingVar(), NLAISCRIPT::CConstraintStackComp::run(), and NLAIAGENT::IObjectIA::setStaticMember().
00189 {
00190 return -1;
00191 }
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Static member is the component that the agent is create and die with. getStaticMemberSize to get the size of the static member components Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, NLAISCRIPT::IClassInterpret, and NLAISCRIPT::CAgentClass. Definition at line 180 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::CLocalAgentMail::getStaticMemberSize().
00181 { 00182 std::string text; 00183 text = NLAIC::stringGetBuild("sint32 IObjectIA::getStaticMemberSize() note implementaited for the '%s' interface",(const char *)getType()); 00184 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00185 return 0; 00186 } |
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getType return a unique string how represente the class, it can be the name of the class. This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). Implements NLAIC::IBasicType. Definition at line 34 of file agent_object.cpp. References IdStringType.
00035 { 00036 return IdStringType; 00037 } |
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Init method alows to init the attribut of an object. the maparmetre is in more time a list of IObjectIA. Reimplemented in NLAIFUZZY::CSimpleFuzzyCond, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::CFuzzyRuleSet, NLAIFUZZY::CFuzzyInterval, NLAIFUZZY::CRightFuzzySet, NLAIFUZZY::CTriangleFuzzySet, NLAIFUZZY::CTrapezeFuzzySet, NLAIFUZZY::CLeftFuzzySet, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFirstOrderAssert, NLAILOGIC::CRule, and NLAILOGIC::CFactPattern. Definition at line 116 of file baseai.cpp. Referenced by NLAIFUZZY::IFuzzySet::runMethodeMember(), and NLAISCRIPT::CLdbNewOpCode::runOpCode().
00117 { 00118 00119 } |
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isClassInheritedFrom(className) allow us to known if this class have a base class with the name className. If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1. Reimplemented in NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::IBaseGroupType, and NLAIAGENT::CMessageScript. Definition at line 246 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAIAGENT::CLocalAgentMail::isClassInheritedFrom(), NLAIAGENT::CActorScript::Launch(), NLAIAGENT::CFsmScript::setTopLevel(), and NLAIAGENT::CActorScript::setTopLevel().
00247 {
00248 return -1;
00249 }
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The bool operator == (const IBasicObjectIA &a) const member method call this function when class 'classType' have the same type of this class, programme have to assume the equality between the memebers of this class and the memeber of the class 'classType'. Implements NLAIAGENT::IBasicObjectIA. Definition at line 133 of file agent_object.h.
00134 { 00135 const CStringType &t = (const CStringType &)a; 00136 return *t._Str == *_Str; 00137 } |
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If the result is true the object is loclal else its a representation of an object on the server. By the method return true.
Definition at line 356 of file baseai.cpp.
00357 { 00358 return true; 00359 } |
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The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. remember we use the overloadind method. NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined. methodName: is the name of the class. param: is an IObjectIA where it defined the parametre of the method. lot of method use a IObjectIA vector object with an NLAIC::CIdentType as the the template argm. Reimplemented in NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, and NLAIAGENT::IMessageBase. Definition at line 206 of file baseai.cpp. References _CONSTRUCTOR_, _RUN_, _SEND_, param, r, NLAIAGENT::IObjectIA::run(), and NLAIAGENT::TQueue. Referenced by NLAIAGENT::CAgentWatchTimer::addAttrib(), NLAISCRIPT::CCompilateur::findMethode(), NLAISCRIPT::CAgentClass::isMember(), NLAIAGENT::CLocalAgentMail::isMember(), and NLAISCRIPT::CFindRunMsg::runOpCode().
00207 { 00208 static CStringVarName send(_SEND_); 00209 static CStringVarName constructor(_CONSTRUCTOR_); 00210 static CStringVarName run(_RUN_); 00211 static CStringVarName statM("GetStaticMember"); 00212 00213 if(*methodName == send) 00214 { 00215 TQueue r; 00216 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00217 r.push(CIdMethod(0,0.0,NULL,c)); 00218 return r; 00219 } 00220 else 00221 if(*methodName == constructor && !((const NLAISCRIPT::CParam &)param).size()) 00222 { 00223 TQueue r; 00224 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00225 r.push(CIdMethod(1,0.0,NULL,c)); 00226 return r; 00227 } 00228 else 00229 if(*methodName == run && !((const NLAISCRIPT::CParam &)param).size()) 00230 { 00231 TQueue r; 00232 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00233 r.push(CIdMethod(2,0.0,NULL,c)); 00234 return r; 00235 } 00236 if(*methodName == statM && ((const NLAISCRIPT::CParam &)param).size()) 00237 { 00238 TQueue r; 00239 CObjectType *c = new CObjectType(new NLAIC::CIdentType(*IAgent::IdAgent)); 00240 r.push(CIdMethod(3,0.0,NULL,c)); 00241 return r; 00242 } 00243 return TQueue(); 00244 } |
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throw (NLAIE::CExceptionNotImplemented)
Implements NLAIAGENT::IObjetOp. Definition at line 123 of file agent_object.h.
00124 {
00125 return IObjetOp::isTrue();
00126 }
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Load the class from a stream. Implements NLAIC::IBasicInterface. Definition at line 87 of file agent_object.h. References _Str, NLAIC::IBasicInterface::load(), NLAIC::IPointerGestion::release(), and NLMISC::IStream::serial(). Referenced by CStringType().
00088 { 00089 NLAIC::CIdentTypeAlloc id; 00090 is.serial( id ); 00091 _Str->release(); 00092 _Str = (IVarName *)id.allocClass(); 00093 _Str->load(is); 00094 } |
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This function allow a new instance, that mean that the class is a class factory. Implements NLAIC::IBasicType. Definition at line 74 of file agent_object.h. References clone().
00075 { 00076 return clone(); 00077 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 202 of file agent_operator.h.
00203 { 00204 return *this * *a; 00205 00206 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 147 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00148 { 00149 std::string text; 00150 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator * (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00151 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00152 return (IObjetOp *)this; 00153 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 182 of file agent_operator.h.
00183 { 00184 return *this *= *a; 00185 00186 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 110 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00111 { 00112 std::string text; 00113 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator *= (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00114 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00115 return *this; 00116 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::IBaseGroupType, NLAIAGENT::IListBasicManager, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAILOGIC::CClause, NLAILOGIC::CValueSet, NLAILOGIC::CVarSet, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 245 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00246 { 00247 std::string text; 00248 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator ! () const> note implemented for the '%s' interface",(const char *)getType()); 00249 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00250 return (IObjetOp *)this; 00251 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented from NLAIAGENT::IObjetOp. Definition at line 82 of file agent_object.cpp. References _Str, getStr(), and x.
00083 { 00084 const CStringType &b = (const CStringType &)a; 00085 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(!(*_Str == b.getStr())); 00086 return x; 00087 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::CGroupType, and NLAIAGENT::CVectorGroupType. Definition at line 193 of file agent_operator.h.
00194 { 00195 return *this + *a; 00196 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 131 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00132 { 00133 std::string text; 00134 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator + (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00135 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00136 return (IObjetOp *)this; 00137 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IBaseGroupType. Definition at line 173 of file agent_operator.h.
00174 { 00175 return *this += *a; 00176 } |
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add the operater by anather. We do'nt make a pure virtual for this methods because we didn't wont to make development too many long, we prefer to put an exception to warn developer when this method is'nt define in the derivation class. Reimplemented from NLAIAGENT::IObjetOp. Definition at line 39 of file agent_object.cpp. References _Str.
00040 { 00041 const IVarName &b = (const IVarName &)a; 00042 *_Str += b; 00043 return *this; 00044 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::CGroupType, and NLAIAGENT::CVectorGroupType. Definition at line 197 of file agent_operator.h.
00198 { 00199 return *this - *a; 00200 00201 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 139 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00140 { 00141 std::string text; 00142 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator - (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00143 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00144 return (IObjetOp *)this; 00145 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IBaseGroupType. Definition at line 177 of file agent_operator.h.
00178 { 00179 return *this -= *a; 00180 00181 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented from NLAIAGENT::IObjetOp. Definition at line 46 of file agent_object.cpp. References _Str.
00047 { 00048 const IVarName &b = (const IVarName &)a; 00049 *_Str -= b; 00050 return *this; 00051 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 207 of file agent_operator.h.
00208 { 00209 return *this / *a; 00210 00211 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 155 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00156 { 00157 std::string text; 00158 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator / (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00159 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00160 return (IObjetOp *)this; 00161 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 187 of file agent_operator.h.
00188 { 00189 return *this /= *a; 00190 00191 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 119 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00120 { 00121 std::string text; 00122 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator /= (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00123 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00124 return *this; 00125 } |
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Definition at line 96 of file agent_object.cpp. References _Str.
00097 { 00098 return *_Str < *a._Str; 00099 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented from NLAIAGENT::IObjetOp. Definition at line 54 of file agent_object.cpp.
00055 { 00056 const IVarName &b = (const IVarName &)a; 00057 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(*_Str < b); 00058 return x; 00059 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented from NLAIAGENT::IObjetOp. Definition at line 68 of file agent_object.cpp.
00069 { 00070 const IVarName &b = (const IVarName &)a; 00071 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(!(*_Str > b)); 00072 return x; 00073 } |
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Lot of algo use this function to determine the equality between 2 class, in particular the extraction from stl list. the == operator call the bool isEqual(const IBasicObjectIA &a) const member method to determine the equality between tow class. Definition at line 134 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIAGENT::IBasicObjectIA::isEqual().
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented from NLAIAGENT::IObjetOp. Definition at line 89 of file agent_object.cpp. References _Str, getStr(), and x.
00090 { 00091 const CStringType &b = (const CStringType &)a; 00092 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType((*_Str == b.getStr())); 00093 return x; 00094 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented from NLAIAGENT::IObjetOp. Definition at line 61 of file agent_object.cpp.
00062 { 00063 const IVarName &b = (const IVarName &)a; 00064 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(*_Str > b); 00065 return x; 00066 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented from NLAIAGENT::IObjetOp. Definition at line 75 of file agent_object.cpp.
00076 { 00077 const IVarName &b = (const IVarName &)a; 00078 NLAILOGIC::CBoolType *x = new NLAILOGIC::CBoolType(!(*_Str < b)); 00079 return x; 00080 } |
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Some where Run method define the process of the agen. Implements NLAIAGENT::IObjectIA. Definition at line 101 of file agent_object.cpp.
00102 {
00103 return IObjectIA::ProcessRun;
00104 }
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Some where Run method define the process of the agen. Reimplemented in NLAIAGENT::IAgent, and NLAIAGENT::CAgentScript. Definition at line 163 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IAgent::runChildrenStepByStep().
00164 { 00165 std::string text; 00166 text = NLAIC::stringGetBuild("const CProcessResult &IObjectIA::runStep() note implementaited for the '%s' interface",(const char *)getType()); 00167 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00168 return IObjectIA::ProcessNotComplit; 00169 } |
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Save the class in a stream. Implements NLAIC::IBasicInterface. Definition at line 81 of file agent_object.h. References _Str, NLAIC::IBasicType::getType(), NLAIC::IBasicInterface::save(), and NLMISC::IStream::serial().
00082 { 00083 os.serial( (NLAIC::CIdentType &) ( _Str->getType() ) ); 00084 _Str->save(os); 00085 } |
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This method allow to send a message to an compoment given by an string IVarName. Reimplemented in NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::IMessageBase. Definition at line 334 of file baseai.cpp. References NLAIAGENT::IVarName::getString(), NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00335 { 00336 std::string text; 00337 text = NLAIC::stringGetBuild("method 'sendMessage(%s,const IObjectIA &)' '%s' interface",name.getString(), (const char *)getType()); 00338 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00339 return CProcessResult(); 00340 } |
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The method sendMessage(const IObjectIA &msg) allow us to achive a message defined in msg. Reimplemented in NLAIAGENT::CActorScript, NLAIAGENT::CLocalAgentMail, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IConnectIA, NLAIAGENT::IListManager, NLAIAGENT::CMainAgentScript, and NLAIAGENT::IMessageBase. Definition at line 342 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IObjectIA::runMethodeMember(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IMessageBase::sendMessage(), NLAIAGENT::IListManager::sendMessage(), and NLAIAGENT::CAgentScript::sendMessage().
00343 { 00344 std::string text; 00345 text = NLAIC::stringGetBuild("method 'sendMessage(const IObjectIA &)' '%s' interface", (const char *)getType()); 00346 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00347 return CProcessResult(); 00348 } |
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Reimplemented from NLAIC::IPointerGestion. Definition at line 328 of file abstract_interface.h. References NLAIC::IBasicInterface::load(), and NLAIC::IBasicInterface::save().
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to cahnge a given components given by a string. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass. Definition at line 198 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild().
00199 { 00200 std::string text; 00201 text = NLAIC::stringGetBuild("Function void IObjectIA::setStaticMember(sint32,IObjectIA *) note implementaited for the '%s' interface",(const char *)getType()); 00202 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00203 return false; 00204 } |
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to cahnge a given components given by an index. Definition at line 268 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMemberIndex(). Referenced by NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), and NLAIAGENT::CLocalAgentMail::setStaticMember().
00269 { 00270 return setStaticMember(getStaticMemberIndex(compName),change); 00271 } |
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Definition at line 46 of file agent_object.h. Referenced by CStringType(), getDebugString(), getStr(), isEqual(), load(), operator!=(), operator+=(), operator-=(), operator<(), operator<=(), operator==(), operator>(), operator>=(), save(), and ~CStringType(). |
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Referenced by getType(). |
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Define the an buzzy state for an agent all time in this state. Definition at line 147 of file baseai.cpp. |
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Define the an end state for an agent all time in this state. Definition at line 148 of file baseai.cpp. |
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Define the an error state for an agent all time in this state. Definition at line 149 of file baseai.cpp. |
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Define the an idle state for an agent all time in this state. Definition at line 145 of file baseai.cpp. |
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Define the an locked state for an agent all time in this state. Definition at line 146 of file baseai.cpp. |
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Definition at line 144 of file baseai.cpp. |
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Definition at line 143 of file baseai.cpp. |