NL3D::CIGSurfaceLightBuild::CSurface Struct Reference

#include <ig_surface_light_build.h>


Detailed Description

A surface Lighting Information. Filled by CInstanceLighter

Definition at line 85 of file ig_surface_light_build.h.

Data Fields

std::vector< CCellCornerCells
uint32 Height
NLMISC::CVector2f Origin
uint32 Width


Field Documentation

std::vector<CCellCorner> NL3D::CIGSurfaceLightBuild::CSurface::Cells
 

Definition at line 93 of file ig_surface_light_build.h.

Referenced by NL3D::CIGSurfaceLightBuild::addDebugMeshFaces(), NL3D::CIGSurfaceLightBuild::buildPLDebugMesh(), NL3D::CIGSurfaceLightBuild::buildSunDebugMesh(), NL3D::CInstanceLighter::getCurrentNeighborCellInfo(), and NL3D::CInstanceLighter::light().

uint32 NL3D::CIGSurfaceLightBuild::CSurface::Height
 

Definition at line 91 of file ig_surface_light_build.h.

Referenced by NL3D::CIGSurfaceLightBuild::addDebugMeshFaces(), NL3D::CIGSurfaceLightBuild::buildPLDebugMesh(), NL3D::CIGSurfaceLightBuild::buildSunDebugMesh(), and NL3D::CInstanceLighter::light().

NLMISC::CVector2f NL3D::CIGSurfaceLightBuild::CSurface::Origin
 

Definition at line 89 of file ig_surface_light_build.h.

Referenced by NL3D::CInstanceLighter::light().

uint32 NL3D::CIGSurfaceLightBuild::CSurface::Width
 

Definition at line 90 of file ig_surface_light_build.h.

Referenced by NL3D::CIGSurfaceLightBuild::addDebugMeshFaces(), NL3D::CIGSurfaceLightBuild::buildPLDebugMesh(), NL3D::CIGSurfaceLightBuild::buildSunDebugMesh(), NL3D::CInstanceLighter::getCurrentNeighborCellInfo(), and NL3D::CInstanceLighter::light().


The documentation for this struct was generated from the following file:
Generated on Tue Mar 16 06:47:15 2004 for NeL by doxygen 1.3.6