#include <ig_surface_light_build.h>
Definition at line 56 of file ig_surface_light_build.h.
Data Fields | |
NLMISC::CVector | CenterPos |
bool | Dilated |
bool | InSurface |
void * | LightInfo [CSurfaceLightGrid::NumLightPerCorner] |
void * | LocalAmbientLight |
uint8 | NumOverSamples |
NLMISC::CVector | OverSamples [MaxOverSamples] |
uint8 | SunContribution |
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Definition at line 68 of file ig_surface_light_build.h. Referenced by NL3D::CInstanceLighter::dilateLightingOnSurfaceCells(), and NL3D::CInstanceLighter::processIGPointLightRT(). |
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Definition at line 61 of file ig_surface_light_build.h. Referenced by NL3D::CInstanceLighter::dilateLightingOnSurfaceCells(). |
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Definition at line 59 of file ig_surface_light_build.h. Referenced by NL3D::CInstanceLighter::computeSunContribution(), NL3D::CInstanceLighter::dilateLightingOnSurfaceCells(), and NL3D::CInstanceLighter::processIGPointLightRT(). |
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This is Temp Light information used during CInstanceLighter::light(). Yes, void* is ugly, but it is to avoid too much dependencies. Definition at line 78 of file ig_surface_light_build.h. Referenced by NL3D::CInstanceLighter::processIGPointLightRT(). |
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Definition at line 79 of file ig_surface_light_build.h. Referenced by NL3D::CInstanceLighter::processIGPointLightRT(). |
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Definition at line 65 of file ig_surface_light_build.h. Referenced by NL3D::CInstanceLighter::computeSunContribution(). |
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Definition at line 72 of file ig_surface_light_build.h. Referenced by NL3D::CInstanceLighter::computeSunContribution(). |
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Definition at line 63 of file ig_surface_light_build.h. Referenced by NL3D::CInstanceLighter::computeSunContribution(), and NL3D::CInstanceLighter::dilateLightingOnSurfaceCells(). |