#include <goal.h>
Inheritance diagram for NLAILOGIC::CGoal:
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Definition at line 46 of file agent_operator.h.
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Definition at line 54 of file goal.h.
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Definition at line 47 of file goal.h.
00048 { 00049 achieveOnce, 00050 achieveForever 00051 }; |
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Definition at line 205 of file goal.cpp. Referenced by clone().
00205 : IGoal() 00206 { 00207 } |
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Definition at line 209 of file goal.cpp.
00209 : IGoal(name, mode) 00210 { 00211 } |
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Definition at line 213 of file goal.cpp.
00213 : IGoal(name, args, mode) 00214 { 00215 } |
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Definition at line 217 of file goal.cpp.
00217 : IGoal( c ) 00218 { 00219 } |
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Definition at line 221 of file goal.cpp.
00222 { 00223 } |
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Definition at line 502 of file goal.cpp. References NLAIC::IPointerGestion::incRef().
00503 { 00504 _Predecessors.push_back(p); 00505 p->incRef(); 00506 } |
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Definition at line 495 of file goal.cpp. References s. Referenced by NLAIAGENT::COperatorScript::run().
00496 { 00497 //nlinfo("addSuccessor: 0x%0x, %d, (0x%0x, %s)", this, _Successors.size(),s,(const char *)s->getType()); 00498 _Successors.push_back(s); 00499 s->incRef(); 00500 } |
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Definition at line 192 of file goal.cpp.
00193 { 00194 } |
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Definition at line 516 of file goal.cpp.
00517 { 00518 std::vector<NLAIAGENT::IBasicAgent *>::iterator i, end = _Successors.end(); 00519 for ( i = _Successors.begin(); i != end; i++ ) 00520 { 00521 ( (NLAIAGENT::COperatorScript *)*i )->cancel(); 00522 } 00523 } |
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The method canProcessMessage(const IVarName &msgName) allow us to know if agent can preocess given by msgName. TQueue contain the liste of method (same as a run(msg)) that coud process the msg. Reimplemented in NLAIAGENT::CLocalAgentMail. Definition at line 350 of file baseai.cpp. References NLAIAGENT::TQueue. Referenced by NLAIAGENT::CLocalAgentMail::canProcessMessage().
00351 { 00352 return TQueue(); 00353 } |
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This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne. Implements NLAIC::IBasicType. Definition at line 286 of file goal.cpp. References CGoal(). Referenced by NLAISCRIPT::COperatorClass::COperatorClass(), and newInstance().
00287 { 00288 NLAIC::IBasicInterface *m = new CGoal( *this ); 00289 return m; 00290 } |
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Decrement the reference of an object.
Definition at line 93 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIC::IPointerGestion::release(), and NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00094 {
00095 return --_Ref;
00096 }
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Definition at line 96 of file goal.cpp. References NLAIAGENT::IBasicAgent::sendMessage(), NLAIAGENT::IMessageBase::setPerformatif(), NLAIAGENT::IMessageBase::setReceiver(), and NLAIAGENT::IMessageBase::setSender(). Referenced by operatorFailure(), and NLAILOGIC::IGoal::operatorFailure().
00097 { 00098 if ( _Sender != NULL ) 00099 { 00100 NLAIAGENT::IMessageBase *msg = new NLAIAGENT::CSuccessMsg((NLAIAGENT::IBasicAgent *)NULL); 00101 msg->setPerformatif(NLAIAGENT::IMessageBase::PTell); 00102 msg->setSender( this ); 00103 msg->setReceiver( _Sender); 00104 _Sender->sendMessage(msg); 00105 } 00106 } |
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Definition at line 363 of file goal.cpp. Referenced by NLAIAGENT::COperatorScript::linkGoalArgs().
00364 { 00365 return _Args; 00366 } |
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Implements NLMISC::IClassable. Reimplemented in NLAIC::CIdentType. Definition at line 116 of file abstract_interface.h. Referenced by NLAISCRIPT::CAgentClass::isClassInheritedFrom().
00117 { 00118 return std::string("<unnamed>"); 00119 } |
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This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user. Implements NLAIC::IBasicType. Definition at line 307 of file goal.cpp. References NLAIAGENT::IVarName::getString(), priority(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::CCancelGoalMsg::runMethodeMember(), and NLAIAGENT::CGoalMsg::runMethodeMember().
00308 { 00309 text += "<CGoal> ("; 00310 if ( _Name ) 00311 text += _Name->getString(); 00312 std::string buf; 00313 int i; 00314 for ( i = 0; i < (int) _Args.size(); i++ ) 00315 { 00316 _Args[i]->getDebugString(buf); 00317 text += " "; 00318 text += buf; 00319 } 00320 text += ") - "; 00321 00322 text += NLAIC::stringGetBuild(" PRI = %f", priority() ); 00323 text += " PRE = "; 00324 00325 for ( i = 0; i < (int) _Predecessors.size(); i++ ) 00326 { 00327 _Predecessors[i]->getDebugString( buf ); 00328 text += buf; 00329 } 00330 text += " POST = "; 00331 for ( i = 0; i < (int) _Successors.size(); i++ ) 00332 { 00333 _Successors[i]->getDebugString( buf ); 00334 text += buf; 00335 } 00336 } |
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Definition at line 292 of file abstract_interface.h. References NLAIC::IBasicType::getDebugString(), and s.
00293 { 00294 std::string s; 00295 getDebugString(s); 00296 return s; 00297 } |
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The methode getMethodeMemberDebugString(sint32 heritance, sint32 index) return a string that define the name and the argument of the method Reimplemented in NLAIAGENT::CAgentScript. Definition at line 311 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCallHeapMethodi::getDebugResult(), NLAISCRIPT::CCallStackMethodi::getDebugResult(), NLAISCRIPT::CCallMethodi::getDebugResult(), NLAISCRIPT::CLibHeapMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackNewMemberMethod::getDebugResult(), NLAISCRIPT::CLibStackMemberMethod::getDebugResult(), NLAISCRIPT::CLibCallMethodi::getDebugResult(), NLAISCRIPT::CLibCallInheritedMethod::getDebugResult(), NLAISCRIPT::CLibCallMethod::getDebugResult(), NLAISCRIPT::CLibMemberMethodi::getDebugResult(), NLAISCRIPT::CLibMemberInheritedMethod::getDebugResult(), and NLAISCRIPT::CLibMemberMethod::getDebugResult().
00312 { 00313 switch(id) 00314 { 00315 case 0: 00316 { 00317 return std::string("IObjectIA::sendMessage(IMessage)"); 00318 } 00319 break; 00320 case 1: 00321 break; 00322 case 2: 00323 return std::string("IObjectIA::run()"); 00324 break; 00325 00326 case 3: 00327 { 00328 return std::string("IObjectIA::getStaticMember(Integer)"); 00329 } 00330 } 00331 return std::string("Mathod_?????(Param_?????)"); 00332 } |
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getMethodIndexSize define the nomber of method define in the class. Reimplemented from NLAIAGENT::IObjetOp. Definition at line 489 of file goal.cpp. References sint32.
00490 {
00491 return IBaseBoolType::getMethodIndexSize() + 4;
00492 }
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Definition at line 83 of file goal.h.
00084 { 00085 return *_Name; 00086 } |
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Definition at line 165 of file agent_operator.h. References NLAIC::IBasicType::clone(), and NLAIAGENT::IObjetOp::neg(). Referenced by NLAISCRIPT::CNegOpCode::runOpCode().
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Definition at line 196 of file goal.cpp.
00197 { 00198 return _Priority; 00199 } |
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Reimplemented in NLAILOGIC::CInternalGoal. Definition at line 91 of file goal.cpp.
00092 { 00093 return _Receiver; 00094 } |
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get the refence count.
Definition at line 99 of file abstract_interface.h. References NLAIC::IPointerGestion::_Ref, and sint32. Referenced by NLAIAGENT::CAgentTimerHandle::~CAgentTimerHandle().
00100 {
00101 return _Ref;
00102 }
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Reimplemented in NLAILOGIC::CInternalGoal. Definition at line 86 of file goal.cpp.
00087 { 00088 return _Sender; 00089 } |
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to get the pointer of a given components referened by an string. Definition at line 261 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMember(), and NLAIAGENT::IObjectIA::getStaticMemberIndex().
00262 { 00263 return getStaticMember(getStaticMemberIndex(compName)); 00264 } |
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to get the index of a given components name. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::CMessageScript. Definition at line 188 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::affectation(), NLAIAGENT::CComponentHandle::getComponent(), NLAIAGENT::IObjectIA::getStaticMember(), NLAIAGENT::CLocalAgentMail::getStaticMemberIndex(), NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAISCRIPT::CCompilateur::isValidateVarName(), NLAISCRIPT::CCodeBrancheRunDebug::printVariable(), NLAISCRIPT::CCompilateur::processingVar(), NLAISCRIPT::CConstraintStackComp::run(), and NLAIAGENT::IObjectIA::setStaticMember().
00189 {
00190 return -1;
00191 }
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Static member is the component that the agent is create and die with. getStaticMemberSize to get the size of the static member components Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, NLAISCRIPT::IClassInterpret, and NLAISCRIPT::CAgentClass. Definition at line 180 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::CLocalAgentMail::getStaticMemberSize().
00181 { 00182 std::string text; 00183 text = NLAIC::stringGetBuild("sint32 IObjectIA::getStaticMemberSize() note implementaited for the '%s' interface",(const char *)getType()); 00184 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00185 return 0; 00186 } |
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getType return a unique string how represente the class, it can be the name of the class. This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry). Implements NLAIC::IBasicType. Definition at line 368 of file goal.cpp. References IdGoal. Referenced by isMember().
00369 { 00370 return IdGoal; 00371 } |
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Init method alows to init the attribut of an object. the maparmetre is in more time a list of IObjectIA. Reimplemented in NLAIFUZZY::CSimpleFuzzyCond, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::CFuzzyRuleSet, NLAIFUZZY::CFuzzyInterval, NLAIFUZZY::CRightFuzzySet, NLAIFUZZY::CTriangleFuzzySet, NLAIFUZZY::CTrapezeFuzzySet, NLAIFUZZY::CLeftFuzzySet, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CFirstOrderAssert, NLAILOGIC::CRule, and NLAILOGIC::CFactPattern. Definition at line 116 of file baseai.cpp. Referenced by NLAIFUZZY::IFuzzySet::runMethodeMember(), and NLAISCRIPT::CLdbNewOpCode::runOpCode().
00117 { 00118 00119 } |
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Definition at line 108 of file goal.h. References NLAILOGIC::IGoal::_Successors.
00109 { 00110 return ( !_Successors.empty() ); 00111 } |
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isClassInheritedFrom(className) allow us to known if this class have a base class with the name className. If true the method return the range of the base class, this range is an arbitrary reference id define by the programmer or bay the scrypt. the false return is define by -1. Reimplemented in NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::IBaseGroupType, and NLAIAGENT::CMessageScript. Definition at line 246 of file baseai.cpp. References sint32. Referenced by NLAISCRIPT::CCompilateur::getValidateHierarchyBase(), NLAIAGENT::CLocalAgentMail::isClassInheritedFrom(), NLAIAGENT::CActorScript::Launch(), NLAIAGENT::CFsmScript::setTopLevel(), and NLAIAGENT::CActorScript::setTopLevel().
00247 {
00248 return -1;
00249 }
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Definition at line 358 of file goal.cpp.
00359 { 00360 return false; 00361 } |
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Definition at line 353 of file goal.cpp.
00354 { 00355 return false; 00356 } |
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Definition at line 179 of file goal.cpp. References NLAILOGIC::IGoal::_Successors.
00180 { 00181 if ( _Successors.empty() ) 00182 return false; 00183 else 00184 return ( (NLAIAGENT::COperatorScript *)_Successors.front())->isExclusive(); 00185 } |
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If the result is true the object is loclal else its a representation of an object on the server. By the method return true.
Definition at line 356 of file baseai.cpp.
00357 { 00358 return true; 00359 } |
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The method isMember(nameSubClass,methodName,param) return the best method correspondent to the search. remember we use the overloadind method. NameSubClass: if this pointer is not NULL then NameSubClass is the name of the base class were the method are defined. methodName: is the name of the class. param: is an IObjectIA where it defined the parametre of the method. lot of method use a IObjectIA vector object with an NLAIC::CIdentType as the the template argm. Reimplemented in NLAIAGENT::IBasicAgent, NLAIAGENT::IVector, NLAIAGENT::CLocalAgentMail, NLAIAGENT::INombreDefine, NLAIAGENT::CPairType, NLAIAGENT::IBaseGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IListBasicManager, NLAIAGENT::CMessageScript, and NLAIAGENT::IMessageBase. Definition at line 206 of file baseai.cpp. References _CONSTRUCTOR_, _RUN_, _SEND_, param, r, NLAIAGENT::IObjectIA::run(), and NLAIAGENT::TQueue. Referenced by NLAIAGENT::CAgentWatchTimer::addAttrib(), NLAISCRIPT::CCompilateur::findMethode(), NLAISCRIPT::CAgentClass::isMember(), NLAIAGENT::CLocalAgentMail::isMember(), and NLAISCRIPT::CFindRunMsg::runOpCode().
00207 { 00208 static CStringVarName send(_SEND_); 00209 static CStringVarName constructor(_CONSTRUCTOR_); 00210 static CStringVarName run(_RUN_); 00211 static CStringVarName statM("GetStaticMember"); 00212 00213 if(*methodName == send) 00214 { 00215 TQueue r; 00216 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00217 r.push(CIdMethod(0,0.0,NULL,c)); 00218 return r; 00219 } 00220 else 00221 if(*methodName == constructor && !((const NLAISCRIPT::CParam &)param).size()) 00222 { 00223 TQueue r; 00224 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00225 r.push(CIdMethod(1,0.0,NULL,c)); 00226 return r; 00227 } 00228 else 00229 if(*methodName == run && !((const NLAISCRIPT::CParam &)param).size()) 00230 { 00231 TQueue r; 00232 CObjectType *c = new CObjectType(new NLAIC::CIdentType(NLAIC::CIdentType::VoidType)); 00233 r.push(CIdMethod(2,0.0,NULL,c)); 00234 return r; 00235 } 00236 if(*methodName == statM && ((const NLAISCRIPT::CParam &)param).size()) 00237 { 00238 TQueue r; 00239 CObjectType *c = new CObjectType(new NLAIC::CIdentType(*IAgent::IdAgent)); 00240 r.push(CIdMethod(3,0.0,NULL,c)); 00241 return r; 00242 } 00243 return TQueue(); 00244 } |
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Definition at line 383 of file goal.cpp. References NLAIC::IBasicType::getDebugString(), getType(), params, r, and NLAIAGENT::TQueue.
00384 { 00385 00386 #ifdef NL_DEBUG 00387 std::string nameP; 00388 std::string nameM; 00389 funcName->getDebugString(nameM); 00390 params.getDebugString(nameP); 00391 const char *dbg_class_name = (const char *) getType(); 00392 #endif 00393 static NLAIAGENT::CStringVarName constructor_name("Constructor"); 00394 static NLAIAGENT::CStringVarName mode_once_name("SetModeOnce"); 00395 static NLAIAGENT::CStringVarName mode_repeat_name("SetModeRepeat"); 00396 static NLAIAGENT::CStringVarName reply_to_name("ReplyTo"); 00397 00398 NLAIAGENT::TQueue r; 00399 if(className == NULL) 00400 { 00401 if( (*funcName) == constructor_name ) 00402 { 00403 NLAIAGENT::CObjectType *c = new NLAIAGENT::CObjectType( new NLAIC::CIdentType( CGoal::IdGoal ) ); 00404 r.push( NLAIAGENT::CIdMethod( 0 + IObjetOp::getMethodIndexSize(), 0.0, NULL, c) ); 00405 } 00406 00407 if( (*funcName) == mode_once_name ) 00408 { 00409 NLAIAGENT::CObjectType *c = new NLAIAGENT::CObjectType( new NLAIC::CIdentType( CGoal::IdGoal ) ); 00410 r.push( NLAIAGENT::CIdMethod( 1 + IObjetOp::getMethodIndexSize(), 0.0, NULL, c) ); 00411 } 00412 00413 if( (*funcName) == mode_repeat_name ) 00414 { 00415 NLAIAGENT::CObjectType *c = new NLAIAGENT::CObjectType( new NLAIC::CIdentType( CGoal::IdGoal ) ); 00416 r.push( NLAIAGENT::CIdMethod( 2 + IObjetOp::getMethodIndexSize(), 0.0, NULL, c) ); 00417 } 00418 00419 if( (*funcName) == reply_to_name ) 00420 { 00421 NLAIAGENT::CObjectType *c = new NLAIAGENT::CObjectType( new NLAIC::CIdentType( CGoal::IdGoal ) ); 00422 r.push( NLAIAGENT::CIdMethod( 3 + IObjetOp::getMethodIndexSize(), 0.0, NULL, c) ); 00423 } 00424 } 00425 00426 if ( r.empty() ) 00427 return IBaseBoolType::isMember(className, funcName, params); 00428 else 00429 return r; 00430 } |
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Definition at line 103 of file goal.h. References NLAILOGIC::IGoal::_Selected. Referenced by NLAIAGENT::COperatorScript::checkPause(), and NLAIAGENT::COperatorScript::run().
00104 { 00105 return _Selected; 00106 } |
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throw (NLAIE::CExceptionNotImplemented)
Implements NLAIAGENT::IObjetOp. Definition at line 338 of file goal.cpp.
00339 { 00340 return false; 00341 } |
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Load the class from a stream. Implements NLAIC::IBasicInterface. Definition at line 302 of file goal.cpp.
00303 { 00304 IObjectIA::load( is ); 00305 } |
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This function allow a new instance, that mean that the class is a class factory. Implements NLAIC::IBasicType. Definition at line 292 of file goal.cpp. References clone().
00293 { 00294 return clone(); 00295 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 202 of file agent_operator.h.
00203 { 00204 return *this * *a; 00205 00206 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 147 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00148 { 00149 std::string text; 00150 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator * (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00151 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00152 return (IObjetOp *)this; 00153 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 182 of file agent_operator.h.
00183 { 00184 return *this *= *a; 00185 00186 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 110 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00111 { 00112 std::string text; 00113 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator *= (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00114 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00115 return *this; 00116 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::IBaseGroupType, NLAIAGENT::IListBasicManager, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAILOGIC::CClause, NLAILOGIC::CValueSet, NLAILOGIC::CVarSet, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 245 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00246 { 00247 std::string text; 00248 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator ! () const> note implemented for the '%s' interface",(const char *)getType()); 00249 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00250 return (IObjetOp *)this; 00251 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAILOGIC::CClause, NLAILOGIC::CVarSet, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 252 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00253 { 00254 std::string text; 00255 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator != (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00256 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00257 return (IObjetOp *)this; 00258 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::CGroupType, and NLAIAGENT::CVectorGroupType. Definition at line 193 of file agent_operator.h.
00194 { 00195 return *this + *a; 00196 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 131 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00132 { 00133 std::string text; 00134 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator + (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00135 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00136 return (IObjetOp *)this; 00137 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IBaseGroupType. Definition at line 173 of file agent_operator.h.
00174 { 00175 return *this += *a; 00176 } |
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add the operater by anather. We do'nt make a pure virtual for this methods because we didn't wont to make development too many long, we prefer to put an exception to warn developer when this method is'nt define in the derivation class. Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIAGENT::IBaseGroupType, NLAIAGENT::IListBasicManager, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 83 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00084 { 00085 std::string text; 00086 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator += (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00087 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00088 return *this; 00089 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::CGroupType, and NLAIAGENT::CVectorGroupType. Definition at line 197 of file agent_operator.h.
00198 { 00199 return *this - *a; 00200 00201 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CGroupType, NLAIAGENT::CVectorGroupType, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 139 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00140 { 00141 std::string text; 00142 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator - (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00143 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00144 return (IObjetOp *)this; 00145 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IBaseGroupType. Definition at line 177 of file agent_operator.h.
00178 { 00179 return *this -= *a; 00180 00181 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIAGENT::IBaseGroupType, NLAIAGENT::IListBasicManager, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 92 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00093 { 00094 std::string text; 00095 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator -= (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00096 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00097 return *this; 00098 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 207 of file agent_operator.h.
00208 { 00209 return *this / *a; 00210 00211 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 155 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00156 { 00157 std::string text; 00158 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator / (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00159 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00160 return (IObjetOp *)this; 00161 } |
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throw (NLAIE::CExceptionNotImplemented)
Definition at line 187 of file agent_operator.h.
00188 { 00189 return *this /= *a; 00190 00191 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CAgentOperation, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 119 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00120 { 00121 std::string text; 00122 text = NLAIC::stringGetBuild("opertor <IObjectIA &operator /= (const IObjectIA &a)> note implemented for the '%s' interface",(const char *)getType()); 00123 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00124 return *this; 00125 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 213 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00214 { 00215 std::string text; 00216 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator < (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00217 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00218 return (IObjetOp *)this; 00219 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 229 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00230 { 00231 std::string text; 00232 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator <= (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00233 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00234 return (IObjetOp *)this; 00235 } |
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Lot of algo use this function to determine the equality between 2 class, in particular the extraction from stl list. the == operator call the bool isEqual(const IBasicObjectIA &a) const member method to determine the equality between tow class. Definition at line 134 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIAGENT::IBasicObjectIA::isEqual().
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::IVector, NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::CFuzzyRule, NLAIFUZZY::FuzzyType, NLAIFUZZY::CFuzzyVar, NLAILOGIC::CBoolType, NLAILOGIC::CClause, NLAILOGIC::CVar, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 260 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00261 { 00262 std::string text; 00263 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator == (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00264 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00265 return (IObjetOp *)this; 00266 } |
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Definition at line 508 of file goal.cpp. References NLAILOGIC::IGoal::_Args, and NLAILOGIC::IGoal::_Name.
00509 { 00510 if ( (*g._Name) == (*_Name) && _Args.size() == g._Args.size() ) 00511 return true; 00512 00513 return false; 00514 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 221 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00222 { 00223 std::string text; 00224 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator > (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00225 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00226 return (IObjetOp *)this; 00227 } |
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throw (NLAIE::CExceptionNotImplemented)
Reimplemented in NLAIAGENT::INombre< tNombre >, NLAIAGENT::CStringType, NLAIFUZZY::FuzzyType, NLAILOGIC::CBoolType, NLAISCRIPT::CVarPStack, NLAISCRIPT::CVarPStackParam, NLAIAGENT::INombre< double >, NLAIAGENT::INombre< uint16 >, NLAIAGENT::INombre< float >, NLAIAGENT::INombre< sint8 >, NLAIAGENT::INombre< uint64 >, NLAIAGENT::INombre< sint16 >, NLAIAGENT::INombre< uint8 >, NLAIAGENT::INombre< uint32 >, and NLAIAGENT::INombre< sint32 >. Definition at line 237 of file agent_operator.h. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00238 { 00239 std::string text; 00240 text = NLAIC::stringGetBuild("opertor <virtual IObjetOp *operator >= (const IObjetOp &a) const> note implemented for the '%s' interface",(const char *)getType()); 00241 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00242 return (IObjetOp *)this; 00243 } |
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Reimplemented from NLAILOGIC::IGoal. Definition at line 260 of file goal.cpp. References NLAILOGIC::IGoal::failure(). Referenced by NLAIAGENT::COperatorScript::onFailure().
00261 { 00262 failure(); 00263 std::vector<NLAIAGENT::IBasicAgent *>::iterator it_s = _Successors.begin(); 00264 while ( it_s != _Successors.end() ) 00265 { 00266 if ( (**it_s) == *op ) 00267 { 00268 (*it_s)->release(); 00269 _Successors.erase( it_s ); 00270 break; 00271 } 00272 it_s++; 00273 } 00274 00275 switch ( _Mode ) 00276 { 00277 case achieveOnce: 00278 ( (NLAIAGENT::CAgentScript *) _Receiver )->removeGoal( this ); 00279 break; 00280 00281 case achieveForever: 00282 break; 00283 } 00284 } |
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Reimplemented from NLAILOGIC::IGoal. Definition at line 225 of file goal.cpp. References NLAIAGENT::CAgentScript::removeGoal(), and NLAILOGIC::IGoal::success(). Referenced by NLAIAGENT::COperatorScript::onSuccess().
00226 { 00227 success(); 00228 // nlinfo("operatorSuccess: 0x%0x, %d, (0x%0x, %s)", this, _Successors.size(),op,(const char *)op->getType()); 00229 std::vector<NLAIAGENT::IBasicAgent *>::iterator it_s = _Successors.begin(); 00230 while ( it_s != _Successors.end() ) 00231 { 00232 /* 00233 nlinfo("\t0x%0x",*it_s); 00234 nlinfo("\t\t%s", (const char *)(*it_s)->getType()); 00235 */ 00236 if ( (**it_s) == *op ) 00237 { 00238 (*it_s)->release(); 00239 _Successors.erase( it_s ); 00240 break; 00241 } 00242 it_s++; 00243 } 00244 00245 switch ( _Mode ) 00246 { 00247 case achieveOnce: 00248 { 00249 NLAIAGENT::CAgentScript *dest = (NLAIAGENT::CAgentScript *) _Receiver; 00250 dest->removeGoal( this ); 00251 } 00252 break; 00253 00254 case achieveForever: 00255 break; 00256 } 00257 00258 } |
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Definition at line 525 of file goal.cpp. Referenced by getDebugString().
00526 { 00527 if ( _Successors.empty() ) 00528 return 0.0; 00529 00530 float pri = 256; 00531 std::vector<NLAIAGENT::IBasicAgent *>::const_iterator i, end = _Successors.end(); 00532 for ( i = _Successors.begin(); i != end; i++ ) 00533 { 00534 float suc_pri = ( (NLAIAGENT::COperatorScript *)*i )->priority(); 00535 if ( suc_pri < pri ) 00536 { 00537 pri = suc_pri; 00538 } 00539 } 00540 return pri; 00541 } |
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Some where Run method define the process of the agen. Implements NLAILOGIC::IBaseBoolType. Definition at line 348 of file goal.cpp.
00349 {
00350 return IObjectIA::ProcessRun;
00351 }
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The methode runMethodeMember(sint32 index,IObjectIA *param) allow us to run a own member method. index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. Reimplemented from NLAIAGENT::IObjectIA. Definition at line 439 of file goal.cpp. References NLAIC::IBasicType::clone(), NLAIAGENT::CStringType::getStr(), NLAIAGENT::IVarName::getString(), index, param, NLAIC::IPointerGestion::release(), and sint32.
00440 { 00441 NLAIAGENT::IBaseGroupType *param = (NLAIAGENT::IBaseGroupType *)p; 00442 00443 switch(index - IObjetOp::getMethodIndexSize()) 00444 { 00445 case 0: 00446 { 00447 00448 NLAIAGENT::CStringType *name = (NLAIAGENT::CStringType *) param->getFront(); 00449 param->popFront(); 00450 #ifdef NL_DEBUG 00451 const char *dbg_name = name->getStr().getString(); 00452 #endif 00453 // If the constructor() function is explicitely called and the object has already been initialised 00454 if ( _Name ) 00455 _Name->release(); 00456 _Args.clear(); 00457 00458 _Name = (NLAIAGENT::IVarName *) name->getStr().clone(); 00459 std::list<const NLAIAGENT::IObjectIA *> args; 00460 while ( param->size() ) 00461 { 00462 _Args.push_back( (NLAIAGENT::IObjectIA *) param->getFront()->clone() ); 00463 param->popFront(); 00464 } 00465 name->release(); 00466 return IObjectIA::CProcessResult(); 00467 } 00468 break; 00469 00470 case 1: 00471 _Mode = achieveOnce; 00472 break; 00473 00474 case 2: 00475 _Mode = achieveForever; 00476 break; 00477 00478 case 3: 00479 { 00480 _Sender = ( NLAIAGENT::IBasicAgent *) ( (NLAIAGENT::CLocalAgentMail *) ( (NLAIAGENT::IBasicAgent *) param->getFront()) )->getHost(); 00481 param->popFront(); 00482 } 00483 break; 00484 } 00485 00486 return IObjectIA::CProcessResult(); 00487 } |
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The methode runMethodeMember(sint32 heritance, sint32 index, IObjectIA *param) allow us to run a member method. heritance: is the id returned by the methodisClassInheritedFrom(const IVarName &). index: is the method id return by the isMember(const IVarName *,const IVarName *,const IObjectIA &) const method. param: is the parametre for the method. Reimplemented from NLAIAGENT::IObjectIA. Definition at line 434 of file goal.cpp. References sint32.
00435 {
00436 return IObjectIA::CProcessResult();
00437 }
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Some where Run method define the process of the agen. Reimplemented in NLAIAGENT::IAgent, and NLAIAGENT::CAgentScript. Definition at line 163 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IAgent::runChildrenStepByStep().
00164 { 00165 std::string text; 00166 text = NLAIC::stringGetBuild("const CProcessResult &IObjectIA::runStep() note implementaited for the '%s' interface",(const char *)getType()); 00167 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00168 return IObjectIA::ProcessNotComplit; 00169 } |
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Save the class in a stream. Implements NLAIC::IBasicInterface. Definition at line 298 of file goal.cpp.
00299 { 00300 } |
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Definition at line 93 of file goal.h. References NLAILOGIC::IGoal::_Selected.
00094 { 00095 _Selected = true; 00096 } |
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This method allow to send a message to an compoment given by an string IVarName. Reimplemented in NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, and NLAIAGENT::IMessageBase. Definition at line 334 of file baseai.cpp. References NLAIAGENT::IVarName::getString(), NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild().
00335 { 00336 std::string text; 00337 text = NLAIC::stringGetBuild("method 'sendMessage(%s,const IObjectIA &)' '%s' interface",name.getString(), (const char *)getType()); 00338 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00339 return CProcessResult(); 00340 } |
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The method sendMessage(const IObjectIA &msg) allow us to achive a message defined in msg. Reimplemented in NLAIAGENT::CActorScript, NLAIAGENT::CLocalAgentMail, NLAIAGENT::CProxyAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CAgentTimerHandle, NLAIAGENT::IConnectIA, NLAIAGENT::IListManager, NLAIAGENT::CMainAgentScript, and NLAIAGENT::IMessageBase. Definition at line 342 of file baseai.cpp. References NLAIC::IBasicType::getType(), and NLAIC::stringGetBuild(). Referenced by NLAIAGENT::IObjectIA::runMethodeMember(), NLAIAGENT::CAgentScript::sendBroadCast(), NLAIAGENT::IMessageBase::sendMessage(), NLAIAGENT::IListManager::sendMessage(), and NLAIAGENT::CAgentScript::sendMessage().
00343 { 00344 std::string text; 00345 text = NLAIC::stringGetBuild("method 'sendMessage(const IObjectIA &)' '%s' interface", (const char *)getType()); 00346 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00347 return CProcessResult(); 00348 } |
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Reimplemented from NLAIC::IPointerGestion. Definition at line 328 of file abstract_interface.h. References NLAIC::IBasicInterface::load(), and NLAIC::IBasicInterface::save().
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Definition at line 373 of file goal.cpp. Referenced by NLAISCRIPT::COperatorClass::setGoal().
00374 { 00375 std::list<NLAIAGENT::IObjectIA *>::iterator it_var = args.begin(); 00376 while ( it_var != args.end() ) 00377 { 00378 _Args.push_back( (NLAIAGENT::IObjectIA *) (*it_var)->clone() ); 00379 it_var++; 00380 } 00381 } |
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Definition at line 88 of file goal.h.
00089 { 00090 _Mode = mode; 00091 } |
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Definition at line 187 of file goal.cpp.
00188 { 00189 _Priority = p; 00190 } |
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Reimplemented in NLAILOGIC::CInternalGoal. Definition at line 81 of file goal.cpp. References r.
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Reimplemented in NLAILOGIC::CInternalGoal. Definition at line 76 of file goal.cpp. References s. Referenced by NLAILOGIC::CGoalPath::failure(), NLAILOGIC::CGoalPath::onActivate(), NLAIAGENT::COperatorScript::order(), and NLAILOGIC::CGoalPath::success().
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to cahnge a given components given by a string. Reimplemented in NLAIAGENT::CLocalAgentMail, NLAIAGENT::CAgentScript, NLAIAGENT::CMessageScript, and NLAISCRIPT::CAgentClass. Definition at line 198 of file baseai.cpp. References NLAIC::IBasicType::getType(), sint32, and NLAIC::stringGetBuild().
00199 { 00200 std::string text; 00201 text = NLAIC::stringGetBuild("Function void IObjectIA::setStaticMember(sint32,IObjectIA *) note implementaited for the '%s' interface",(const char *)getType()); 00202 throw NLAIE::CExceptionNotImplemented(text.c_str()); 00203 return false; 00204 } |
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to cahnge a given components given by an index. Definition at line 268 of file baseai.h. References NLAIAGENT::IObjectIA::getStaticMemberIndex(). Referenced by NLAISCRIPT::CAffHeapMemberiOpCode::runOpCode(), NLAISCRIPT::CAffMemberiOpCode::runOpCode(), and NLAIAGENT::CLocalAgentMail::setStaticMember().
00269 { 00270 return setStaticMember(getStaticMemberIndex(compName),change); 00271 } |
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Definition at line 108 of file goal.cpp. References NLAIAGENT::IBasicAgent::sendMessage(), NLAIAGENT::IMessageBase::setPerformatif(), NLAIAGENT::IMessageBase::setReceiver(), and NLAIAGENT::IMessageBase::setSender(). Referenced by operatorSuccess(), and NLAILOGIC::IGoal::operatorSuccess().
00109 { 00110 00111 if ( _Sender != NULL ) 00112 { 00113 NLAIAGENT::IMessageBase *msg = new NLAIAGENT::CSuccessMsg((NLAIAGENT::IBasicAgent *)NULL); 00114 msg->setPerformatif(NLAIAGENT::IMessageBase::PTell); 00115 msg->setSender( this ); 00116 msg->setReceiver( _Sender ); 00117 _Sender->sendMessage(msg); 00118 } 00119 } |
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Returns a value in [0,1].
Implements NLAILOGIC::IBaseBoolType. Definition at line 343 of file goal.cpp.
00344 {
00345 return 1.0;
00346 }
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Definition at line 98 of file goal.h. References NLAILOGIC::IGoal::_Selected.
00099 { 00100 _Selected = false; 00101 } |
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Definition at line 63 of file goal.h. Referenced by NLAILOGIC::IGoal::IGoal(), NLAILOGIC::CInternalGoal::operator==(), operator==(), and NLAILOGIC::IGoal::~IGoal(). |
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Definition at line 67 of file goal.h. Referenced by NLAILOGIC::IGoal::IGoal(). |
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Definition at line 62 of file goal.h. Referenced by NLAILOGIC::IGoal::IGoal(), NLAILOGIC::CInternalGoal::operator==(), and operator==(). |
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Definition at line 74 of file goal.h. Referenced by NLAILOGIC::IGoal::IGoal(). |
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Definition at line 69 of file goal.h. Referenced by NLAILOGIC::IGoal::IGoal(), NLAILOGIC::IGoal::isSelected(), NLAILOGIC::IGoal::select(), and NLAILOGIC::IGoal::unSelect(). |
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Definition at line 73 of file goal.h. Referenced by NLAILOGIC::IGoal::IGoal(). |
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Definition at line 65 of file goal.h. Referenced by NLAILOGIC::IGoal::isActivable(), NLAILOGIC::IGoal::isExclusive(), NLAILOGIC::IGoal::operatorFailure(), NLAILOGIC::IGoal::operatorSuccess(), and NLAILOGIC::IGoal::~IGoal(). |
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Initial value: NLAIC::CIdentType( "GoalObject", NLAIC::CSelfClassFactory( CGoal( CStringVarName("Inst") )), NLAIC::CTypeOfObject::tLogic, NLAIC::CTypeOfOperator::opEq | NLAIC::CTypeOfOperator::opNeg | NLAIC::CTypeOfOperator::opNot ) Definition at line 394 of file static_def_init.cpp. Referenced by getType(). |
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Define the an buzzy state for an agent all time in this state. Definition at line 147 of file baseai.cpp. |
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Define the an end state for an agent all time in this state. Definition at line 148 of file baseai.cpp. |
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Define the an error state for an agent all time in this state. Definition at line 149 of file baseai.cpp. |
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Define the an idle state for an agent all time in this state. Definition at line 145 of file baseai.cpp. |
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Define the an locked state for an agent all time in this state. Definition at line 146 of file baseai.cpp. |
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Definition at line 144 of file baseai.cpp. |
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Definition at line 143 of file baseai.cpp. |