#include <driver_user.h>
Data Fields | |
| CFrustum | Frustum |
| CMatrix | ModelMatrix |
| CScissor | Scissor |
| CMatrix | ViewMatrix |
| CViewport | Viewport |
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Definition at line 71 of file driver_user.h. Referenced by NL3D::CDriverUser::getFrustum(), NL3D::CDriverUser::restoreMatrixContextMatrixOnly(), NL3D::CDriverUser::setFrustum(), NL3D::CDriverUser::setMatrixMode2D(), and NL3D::CDriverUser::setupMatrixContext(). |
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Definition at line 73 of file driver_user.h. Referenced by NL3D::CDriverUser::getModelMatrix(), NL3D::CDriverUser::restoreMatrixContextMatrixOnly(), NL3D::CDriverUser::setMatrixMode2D(), NL3D::CDriverUser::setModelMatrix(), and NL3D::CDriverUser::setupMatrixContext(). |
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Definition at line 69 of file driver_user.h. Referenced by NL3D::CDriverUser::getScissor(), NL3D::CDriverUser::setDisplay(), NL3D::CDriverUser::setScissor(), and NL3D::CDriverUser::setupMatrixContext(). |
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Definition at line 72 of file driver_user.h. Referenced by NL3D::CDriverUser::getViewMatrix(), NL3D::CDriverUser::restoreMatrixContextMatrixOnly(), NL3D::CDriverUser::setMatrixMode2D(), NL3D::CDriverUser::setupMatrixContext(), and NL3D::CDriverUser::setViewMatrix(). |
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Definition at line 70 of file driver_user.h. Referenced by NL3D::CDriverUser::getViewport(), NL3D::CDriverUser::setDisplay(), NL3D::CDriverUser::setupMatrixContext(), and NL3D::CDriverUser::setViewport(). |
1.3.6