#include <scissor.h>
Nevrax France
Definition at line 51 of file scissor.h.
Public Member Functions | |
CScissor (float x, float y, float width, float height) | |
Constructor. | |
CScissor () | |
Constructor. fullScreen. | |
void | init (float x, float y, float width, float height) |
init. simple copy. | |
void | initFullScreen () |
reset to FullScreen | |
Data Fields | |
float | Height |
float | Width |
float | X |
float | Y |
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Constructor. fullScreen.
Definition at line 60 of file scissor.h. References initFullScreen(), and NL3D_MEM_SCISSOR.
00061 { 00062 NL3D_MEM_SCISSOR 00063 initFullScreen(); 00064 } |
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Constructor.
Definition at line 66 of file scissor.h. References height, NL3D_MEM_SCISSOR, width, x, and y.
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init. simple copy.
Definition at line 77 of file scissor.h. References height, NL3D_MEM_SCISSOR, width, x, and y. Referenced by NL3D::CShadowMapManager::renderGenerate().
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reset to FullScreen
Definition at line 88 of file scissor.h. References NL3D_MEM_SCISSOR. Referenced by CScissor(), NL3D::CShadowMapManager::renderGenerate(), NL3D::CDriverUser::setDisplay(), and NL3D::CCloud::setMode2D().
00089 { 00090 NL3D_MEM_SCISSOR 00091 X= 0; 00092 Y= 0; 00093 Width= 1; 00094 Height=1; 00095 } |
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