diff options
Diffstat (limited to 'pipermail/nel/2001-January/000108.html')
-rw-r--r-- | pipermail/nel/2001-January/000108.html | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/pipermail/nel/2001-January/000108.html b/pipermail/nel/2001-January/000108.html new file mode 100644 index 00000000..bf7bc723 --- /dev/null +++ b/pipermail/nel/2001-January/000108.html @@ -0,0 +1,137 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> +<HTML> + <HEAD> + <TITLE> Re[2]: [Nel] File formats+other stuff</TITLE> + <LINK REL="Index" HREF="index.html" > + <LINK REL="made" HREF="mailto:robofly%40in-orbit.net"> + <LINK REL="Previous" HREF="000113.html"> + <LINK REL="Next" HREF="000111.html"> + </HEAD> + <BODY BGCOLOR="#ffffff"> + <H1>Re[2]: [Nel] File formats+other stuff</H1> + <B>robofly</B> + <A HREF="mailto:robofly%40in-orbit.net" + TITLE="Re[2]: [Nel] File formats+other stuff">robofly@in-orbit.net</A><BR> + <I>Mon, 8 Jan 2001 11:03:49 -0800</I> + <P><UL> + <LI> Previous message: <A HREF="000113.html">Re[2]: [Nel] File formats+other stuff</A></li> + <LI> Next message: <A HREF="000111.html">[Nel] NeL compilation</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#108">[ date ]</a> + <a href="thread.html#108">[ thread ]</a> + <a href="subject.html#108">[ subject ]</a> + <a href="author.html#108">[ author ]</a> + </LI> + </UL> + <HR> +<!--beginarticle--> +<PRE>Hi Olivier, + +Monday, January 08, 2001, 3:08:59 AM, you wrote: +OL> How is your organisation working ? What is the task of each office ? +OL> How much funding did you receive ? Why did you head for San Fransisco ? + +Here is how our organization works: +We have a management team of 8 people: +President/Director, CFO, Producer, Lead World +Builder/Lead Writer, Production Manager, VP of +Computer Graphics, Lead Graphics Designer and +Lead Animator. + +We have a Concept & Illustration team of 6 +full time people. This team is creating the +look of the Warp Storm universe. + +We have a Computer Graphics team of 5 full time +people. This teams includes Donald Graham who +did for an example the first 3D model of the +International Space Station for NASA and Jim Citron +who was the Technical Director for Tippett studios +and worked for example on Starship Troopers, +Armageddon and Godzilla. + +We have a Game Mechanics team of 3 full time +people. This team is responsible for designed +the complex skill based role-playing system +for Warp Storm. + +We have programming team of 4 full time +programmers. This team is currently focusing +on the game mechanics and evaluating different +Open Source technologies that we are considering +for the Warp Storm platform. + +Currently we only have 3 employees in Reykjavík, +Iceland. Our CFO, Lead Graphics Designer and +Interface Designer are working out of Reykjavík +the rest of the team is working out of San +Francisco. + +We have received $760.000 in seed funding, +this investments is all from Icelandic +sources. We are in the progress of opening +our 1st Round of financing and plan to raise +$6.000.000 from sources here in the USA. + +The reason for why we choose San Francisco +are: I worked here in 1996/1997 for a company +now called <A HREF="http://www.smartvr.com/">http://www.smartvr.com/</A> and I +made a lot of connections here then. It is +relatively easy to get high quality illustrators +and CG people here. + +OL> That would be nice. We'd have to find a working methodology though: we +OL> didn't expect other gaming companies to jump in so soon, even though it +OL> was inevitable in the long term. + +We would very much like to figure out the best way for +us to work together. + +OL> How many programmers is there in your dev team ? + +We currently have only 4 programmers but we are looking +for 2 right now and will be looking for over 10 when +we receive our 1st round of financing. + +We have a prototype written in Java3D that has +been active since 1998. We have a more recent prototype +that helped us secure our seed funding written in C++ +that uses Crystal Space for the rendering part. + +Currently, Dmitry, our lead programmer is working on +creating a prototype using NeL as the net platform and +using the Nebula Device for 3D rendering. Nebula has a +bunch of advanced 3D stuff, you can check it out at +<A HREF="http://www.radonlabs.de/">http://www.radonlabs.de/</A> or +<A HREF="http://sourceforge.net/projects/nebuladevice/">http://sourceforge.net/projects/nebuladevice/</A> + +Warm regards, +Róbert Viðar Bjarnason +<A HREF="mailto:robofly@in-orbit.net">robofly@in-orbit.net</A> + +President, InOrbit Entertainment, Inc. +<A HREF="http://www.in-orbit.net">http://www.in-orbit.net</A> + + + +</pre> + + + + + + +<!--endarticle--> + <HR> + <P><UL> + <!--threads--> + <LI> Previous message: <A HREF="000113.html">Re[2]: [Nel] File formats+other stuff</A></li> + <LI> Next message: <A HREF="000111.html">[Nel] NeL compilation</A></li> + <LI> <B>Messages sorted by:</B> + <a href="date.html#108">[ date ]</a> + <a href="thread.html#108">[ thread ]</a> + <a href="subject.html#108">[ subject ]</a> + <a href="author.html#108">[ author ]</a> + </LI> + </UL> +</body></html> |