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doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>u_source.h</h1><a href="u__source_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_U_SOURCE_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_U_SOURCE_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="vector_8h.html">nel/misc/vector.h</a>"</font> +00031 +00032 <font class="keyword">namespace </font>NLMISC { +00033 +00034 <font class="keyword">class </font>CVector; +00035 +00036 } +00037 +00038 +00039 <font class="keyword">namespace </font>NLSOUND { +00040 +00041 +00042 <font class="keyword">static</font> <font class="keyword">const</font> uint <a class="code" href="namespaceNLSOUND.html#a7">SoundContextNbArgs</a> = 10; +00043 +<a name="l00044"></a><a class="code" href="structNLSOUND_1_1CSoundContext.html">00044</a> <font class="keyword">struct </font>CSoundContext +00045 { +00046 <font class="comment">// -1 for args is a special value means that unset. Don't use negative number</font> +00047 +<a name="l00048"></a><a class="code" href="structNLSOUND_1_1CSoundContext.html#a0">00048</a> <a class="code" href="structNLSOUND_1_1CSoundContext.html#a0">CSoundContext</a>() +00049 : <a class="code" href="structNLSOUND_1_1CSoundContext.html#m1">Position</a>(NLMISC::CVector::Null), +00050 <a class="code" href="structNLSOUND_1_1CSoundContext.html#m3">PreviousRandom</a>(100), +00051 <a class="code" href="structNLSOUND_1_1CSoundContext.html#m0">RelativeGain</a>(1.0f) +00052 { +00053 <font class="keywordflow">for</font> (uint i = 0; i < <a class="code" href="namespaceNLSOUND.html#a7">SoundContextNbArgs</a>; i++) +00054 <a class="code" href="structNLSOUND_1_1CSoundContext.html#m2">Args</a>[i] = -1; +00055 } +00056 +<a name="l00057"></a><a class="code" href="structNLSOUND_1_1CSoundContext.html#m0">00057</a> <font class="keywordtype">float</font> <a class="code" href="structNLSOUND_1_1CSoundContext.html#m0">RelativeGain</a>; +<a name="l00058"></a><a class="code" href="structNLSOUND_1_1CSoundContext.html#m1">00058</a> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> <a class="code" href="structNLSOUND_1_1CSoundContext.html#m1">Position</a>; +<a name="l00059"></a><a class="code" href="structNLSOUND_1_1CSoundContext.html#m2">00059</a> sint32 <a class="code" href="structNLSOUND_1_1CSoundContext.html#m2">Args</a>[<a class="code" href="namespaceNLSOUND.html#a7">SoundContextNbArgs</a>]; +<a name="l00060"></a><a class="code" href="structNLSOUND_1_1CSoundContext.html#m3">00060</a> uint32 <a class="code" href="structNLSOUND_1_1CSoundContext.html#m3">PreviousRandom</a>; +00061 }; +00062 +00063 +00064 <font class="keyword">class </font>CSound; +00065 <font class="keyword">class </font>USource; +00066 +00067 +00069 <font class="keyword">typedef</font> CSound* <a class="code" href="namespaceNLSOUND.html#a8">TSoundId</a>; +00070 +00072 <font class="keyword">enum</font> <a class="code" href="namespaceNLSOUND.html#a82">TSoundPriority</a> { <a class="code" href="namespaceNLSOUND.html#a82a10">HighestPri</a>, <a class="code" href="namespaceNLSOUND.html#a82a11">HighPri</a>, <a class="code" href="namespaceNLSOUND.html#a82a12">MidPri</a>, <a class="code" href="namespaceNLSOUND.html#a82a13">LowPri</a>, <a class="code" href="namespaceNLSOUND.html#a82a14">NbSoundPriorities</a>}; +00073 <font class="comment">//const uint NbSoundPriorities = 4;</font> +00074 +00076 <font class="keyword">typedef</font> <a class="code" href="driver__opengl__extension__def_8h.html#a424">void</a> (*<a class="code" href="namespaceNLSOUND.html#a9">TSpawnEndCallback</a>) (USource *, <font class="keywordtype">void</font> *); +00077 +00078 +<a name="l00103"></a><a class="code" href="classNLSOUND_1_1USource.html">00103</a> <font class="keyword">class </font>USource +00104 { +00105 <font class="keyword">public</font>: +00106 +00110 <font class="comment">// virtual void setSound( TSoundId id, CSoundContext *context = 0) = 0;</font> +00112 <font class="comment"> virtual TSoundId getSound() = 0;</font> +00114 <font class="comment"> virtual void setPriority( TSoundPriority pr) = 0;</font> +00115 +00117 +00118 +00119 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z364_0">setLooping</a>( <font class="keywordtype">bool</font> <a class="code" href="namespaceNLAISCRIPT.html#a20">l</a> ) = 0; +00121 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1USource.html#z364_1">getLooping</a>() <font class="keyword">const</font> = 0; +00123 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z364_2">play</a>() = 0; +00125 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z364_3">stop</a>() = 0; +00127 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1USource.html#z364_4">isPlaying</a>() = 0; +00129 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z364_5">unregisterSpawnCallBack</a>() = 0; +00131 <font class="keyword">virtual</font> uint32 <a class="code" href="classNLSOUND_1_1USource.html#z364_6">getTime</a>() =0; +00133 +00134 +00136 +00137 +00141 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_0">setPos</a>( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& pos ) = 0; +00143 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &<a class="code" href="classNLSOUND_1_1USource.html#z365_1">getPos</a>() <font class="keyword">const</font> = 0; +00145 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_2">setVelocity</a>( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& vel ) = 0; +00147 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_3">getVelocity</a>( <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& vel ) <font class="keyword">const</font> = 0; +00149 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_4">setDirection</a>( <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& dir ) = 0; +00151 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_5">getDirection</a>( <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& dir ) <font class="keyword">const</font> = 0; +00158 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_6">setGain</a>( <font class="keywordtype">float</font> gain ) = 0; +00160 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_7">getGain</a>() <font class="keyword">const</font> = 0; +00164 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_8">setRelativeGain</a>( <font class="keywordtype">float</font> gain ) = 0; +00166 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_9">getRelativeGain</a>() <font class="keyword">const</font> = 0; +00170 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_10">setPitch</a>( <font class="keywordtype">float</font> pitch ) = 0; +00172 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_11">getPitch</a>() <font class="keyword">const</font> = 0; +00174 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_12">setSourceRelativeMode</a>( <font class="keywordtype">bool</font> mode ) = 0; +00176 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLSOUND_1_1USource.html#z365_13">getSourceRelativeMode</a>() <font class="keyword">const</font> = 0; +00178 +<a name="l00180"></a><a class="code" href="classNLSOUND_1_1USource.html#a2">00180</a> <font class="keyword">virtual</font> <a class="code" href="classNLSOUND_1_1USource.html#a2">~USource</a>() {} +00181 +00182 <font class="keyword">protected</font>: +00183 +<a name="l00185"></a><a class="code" href="classNLSOUND_1_1USource.html#b0">00185</a> <a class="code" href="classNLSOUND_1_1USource.html#b0">USource</a>() {} +00186 +00187 }; +00188 +00189 +00190 } <font class="comment">// NLSOUND</font> +00191 +00192 +00193 <font class="preprocessor">#endif // NL_U_SOURCE_H</font> +00194 <font class="preprocessor"></font> +00195 <font class="comment">/* End of u_source.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |