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+<hr><h1>tile_vegetable_desc.cpp</h1><a href="tile__vegetable__desc_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="tile__vegetable__desc_8h.html">3d/tile_vegetable_desc.h</a>"</font>
+00029 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="vegetable__manager_8h.html">3d/vegetable_manager.h</a>"</font>
+00031
+00032
+00033 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
+00034 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
+00035
+00036
+00037 <font class="keyword">namespace </font>NL3D
+00038 {
+00039
+00040
+00041
+00042 <font class="comment">// ***************************************************************************</font>
+<a name="l00043"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a0">00043</a> CTileVegetableDesc::CTileVegetableDesc()
+00044 {
+00045 }
+00046
+00047 <font class="comment">// ***************************************************************************</font>
+<a name="l00048"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a1">00048</a> <font class="keywordtype">void</font> CTileVegetableDesc::clear()
+00049 {
+00050 <font class="keywordflow">for</font>(sint i=0; i&lt;<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>; i++)
+00051 {
+00052 <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i].clear();
+00053 }
+00054 }
+00055
+00056 <font class="comment">// ***************************************************************************</font>
+<a name="l00057"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a2">00057</a> <font class="keywordtype">void</font> CTileVegetableDesc::build(<font class="keyword">const</font> std::vector&lt;CVegetable&gt; &amp;vegetables)
+00058 {
+00059 uint i;
+00060
+00061 <font class="comment">// first clear().</font>
+00062 <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a1">clear</a>();
+00063
+00064 <font class="comment">// Parse all landscape vegetables, and store them in appropriate distance Type.</font>
+00065 <font class="keywordflow">for</font>(i=0;i&lt;vegetables.size();i++)
+00066 {
+00067 uint distType= vegetables[i].DistType;
+00068 distType= <a class="code" href="bit__set_8cpp.html#a0">min</a>(distType, (uint)(<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>-1));
+00069 <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[distType].push_back(vegetables[i]);
+00070 }
+00071
+00072 <font class="comment">// Compute Seed such that creation of one vegetable for a tile will never receive same seed.</font>
+00073 uint sumVeget= 0;
+00074 <font class="keywordflow">for</font>(i=0; i&lt;<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>; i++)
+00075 {
+00076 <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o1">_VegetableSeed</a>[i]= sumVeget;
+00077 <font class="comment">// add number of vegetable for next seed.</font>
+00078 sumVeget+= <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i].size();
+00079 }
+00080
+00081 }
+00082
+00083 <font class="comment">// ***************************************************************************</font>
+<a name="l00084"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a3">00084</a> <font class="keywordtype">void</font> CTileVegetableDesc::registerToManager(CVegetableManager *vegetableManager)
+00085 {
+00086 <font class="comment">// Pasre all distanceType.</font>
+00087 <font class="keywordflow">for</font>(uint i=0; i&lt;<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>; i++)
+00088 {
+00089 <font class="comment">// Parse all vegetables of the list.</font>
+00090 <font class="keywordflow">for</font>(uint j=0; j&lt;<a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i].size(); j++)
+00091 {
+00092 <font class="comment">// register the vegetable to the manager</font>
+00093 <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i][j].registerToManager(vegetableManager);
+00094 }
+00095 }
+00096 }
+00097
+00098 <font class="comment">// ***************************************************************************</font>
+<a name="l00099"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a4">00099</a> <font class="keywordtype">void</font> CTileVegetableDesc::serial(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f)
+00100 {
+00101 (void)f.<a class="code" href="classNLMISC_1_1IStream.html#a29">serialVersion</a>(0);
+00102
+00103 <a class="code" href="debug_8h.html#a6">nlassert</a>(<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>==5);
+00104 <font class="keywordflow">for</font>(uint i=0; i&lt;<a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>; i++)
+00105 {
+00106 f.<a class="code" href="classNLMISC_1_1IStream.html#a7">serialCont</a>(<a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[i]);
+00107 f.<a class="code" href="classNLMISC_1_1IStream.html#a5">serial</a>(<a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o1">_VegetableSeed</a>[i]);
+00108 }
+00109 }
+00110
+00111 <font class="comment">// ***************************************************************************</font>
+<a name="l00112"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a5">00112</a> <font class="keyword">const</font> std::vector&lt;CVegetable&gt; &amp;CTileVegetableDesc::getVegetableList(uint distType)<font class="keyword"> const</font>
+00113 <font class="keyword"></font>{
+00114 <a class="code" href="debug_8h.html#a6">nlassert</a>(distType &lt; <a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>);
+00115
+00116 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o0">_VegetableList</a>[distType];
+00117 }
+00118
+00119 <font class="comment">// ***************************************************************************</font>
+<a name="l00120"></a><a class="code" href="classNL3D_1_1CTileVegetableDesc.html#a6">00120</a> uint CTileVegetableDesc::getVegetableSeed(uint distType)<font class="keyword"> const</font>
+00121 <font class="keyword"></font>{
+00122 <a class="code" href="debug_8h.html#a6">nlassert</a>(distType &lt; <a class="code" href="vegetable__def_8h.html#a7">NL3D_VEGETABLE_BLOCK_NUMDIST</a>);
+00123
+00124 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CTileVegetableDesc.html#o1">_VegetableSeed</a>[distType];
+00125 }
+00126
+00127
+00128
+00129
+00130 } <font class="comment">// NL3D</font>
+</pre></div>
+
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