diff options
Diffstat (limited to 'docs/doxygen/nel/sound__anim__manager_8cpp-source.html')
-rw-r--r-- | docs/doxygen/nel/sound__anim__manager_8cpp-source.html | 389 |
1 files changed, 389 insertions, 0 deletions
diff --git a/docs/doxygen/nel/sound__anim__manager_8cpp-source.html b/docs/doxygen/nel/sound__anim__manager_8cpp-source.html new file mode 100644 index 00000000..60dfc873 --- /dev/null +++ b/docs/doxygen/nel/sound__anim__manager_8cpp-source.html @@ -0,0 +1,389 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A> </TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A> </TD> + </TR> +</TABLE> + +<!-- banner Nevrax --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%> + <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR> +</TABLE> + +<!-- main table --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + + <!------ Begin Box ------> + <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black> + <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF> + <TABLE cellspacing=0 cellpadding=1 border=0> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr> + </TABLE> + </TD></TR></TABLE></TD></TR></TABLE> + <!------ End Box ------> + + </TD> + <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + +<!-- title --> +<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> +<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>sound_anim_manager.cpp</h1><a href="sound__anim__manager_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00008 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font> +00009 <font class="comment"> *</font> +00010 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00011 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00012 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00013 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00014 <font class="comment"> * any later version.</font> +00015 <font class="comment"></font> +00016 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00017 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00018 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00019 <font class="comment"> * General Public License for more details.</font> +00020 <font class="comment"></font> +00021 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00022 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00023 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00024 <font class="comment"> * MA 02111-1307, USA.</font> +00025 <font class="comment"> */</font> +00026 +00027 <font class="preprocessor">#include "<a class="code" href="stdsound_8h.html">stdsound.h</a>"</font> +00028 <font class="preprocessor">#include "<a class="code" href="sound__anim__manager_8h.html">nel/sound/sound_anim_manager.h</a>"</font> +00029 <font class="preprocessor">#include "<a class="code" href="sound__animation_8h.html">nel/sound/sound_animation.h</a>"</font> +00030 <font class="comment">//#include "nel/sound/sound_anim_player.h"</font> +00031 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font> +00033 +00034 <font class="keyword">using</font> <font class="keyword">namespace </font>std; +00035 <font class="keyword">using</font> <font class="keyword">namespace </font>NLSOUND; +00036 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC; +00037 +00038 <font class="keyword">namespace </font>NLSOUND { +00039 +<a name="l00040"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#q0">00040</a> CSoundAnimManager* CSoundAnimManager::_Instance = 0; +00041 +00042 <font class="comment">// ********************************************************</font> +00043 +<a name="l00044"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a0">00044</a> CSoundAnimManager::CSoundAnimManager(<a class="code" href="classNLSOUND_1_1UAudioMixer.html">NLSOUND::UAudioMixer</a>* mixer) : _Mixer(mixer) +00045 { +00046 <font class="keywordflow">if</font> (<a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#q0">_Instance</a> != 0) +00047 { +00048 <font class="keywordflow">throw</font> Exception(<font class="stringliteral">"Duplicate instanciation of CSoundAnimManager singleton"</font>); +00049 } +00050 +00051 <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#q0">_Instance</a> = <font class="keyword">this</font>; +00052 <font class="comment">//_PlayerId = 0;</font> +00053 } +00054 +00055 <font class="comment">// ********************************************************</font> +00056 +<a name="l00057"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a1">00057</a> CSoundAnimManager::~CSoundAnimManager() +00058 { +00059 <font class="comment">/*</font> +00060 <font class="comment"> set<CSoundAnimPlayer*>::iterator iter;</font> +00061 <font class="comment"></font> +00062 <font class="comment"> for (iter = _Players.begin(); iter != _Players.end(); iter++)</font> +00063 <font class="comment"> {</font> +00064 <font class="comment"> CSoundAnimPlayer* player = *iter; </font> +00065 <font class="comment"> delete player;</font> +00066 <font class="comment"> }</font> +00067 <font class="comment"></font> +00068 <font class="comment"> _Players.clear();</font> +00069 <font class="comment"> */</font> +00070 +00071 <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#q0">_Instance</a> = NULL; +00072 } +00073 +00074 <font class="comment">// ********************************************************</font> +00075 +<a name="l00076"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a2">00076</a> <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> CSoundAnimManager::loadAnimation(std::string& name) +00077 { +00078 <a class="code" href="debug_8h.html#a6">nlassert</a>(!name.empty()); +00079 +00080 string filename; +00081 <font class="keywordflow">if</font> (name.find(<font class="stringliteral">".anim"</font>) != name.npos) +00082 { +00083 filename = CFile::getFilenameWithoutExtension(name); +00084 filename.append(<font class="stringliteral">".sound_anim"</font>); +00085 } +00086 <font class="keywordflow">else</font> +00087 { +00088 filename = name; +00089 filename.append(<font class="stringliteral">".sound_anim"</font>); +00090 } +00091 +00092 <font class="comment">// throws exception if file not found</font> +00093 filename = CPath::lookup(filename, <font class="keyword">false</font>, <font class="keyword">false</font>, <font class="keyword">true</font>); +00094 <font class="keywordflow">if</font> (filename.empty()) +00095 { +00096 <font class="keywordflow">return</font> <a class="code" href="namespaceNLSOUND.html#a1">CSoundAnimationNoId</a>; +00097 } +00098 +00099 <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a3">createAnimation</a>(name); +00100 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> == <a class="code" href="namespaceNLSOUND.html#a1">CSoundAnimationNoId</a>) +00101 { +00102 <font class="keywordflow">return</font> <a class="code" href="namespaceNLSOUND.html#a1">CSoundAnimationNoId</a>; +00103 } +00104 +00105 CSoundAnimation* anim = <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n2">_Animations</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>]; +00106 +00107 <font class="keywordflow">if</font> (anim == NULL) +00108 <font class="keywordflow">return</font> <a class="code" href="namespaceNLSOUND.html#a1">CSoundAnimationNoId</a>; +00109 +00110 anim->setFilename(filename); +00111 anim->load(); +00112 +00113 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>; +00114 } +00115 +00116 <font class="comment">// ********************************************************</font> +00117 +<a name="l00118"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a3">00118</a> <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> CSoundAnimManager::createAnimation(std::string& name) +00119 { +00120 <a class="code" href="debug_8h.html#a6">nlassert</a>(!name.empty()); +00121 +00122 <font class="comment">// create and insert animations</font> +00123 <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> = <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n2">_Animations</a>.size(); +00124 CSoundAnimation* anim = <font class="keyword">new</font> CSoundAnimation(name, <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>); +00125 <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n2">_Animations</a>.push_back(anim); +00126 +00127 <font class="comment">// insert the name and id in the id table</font> +00128 pair<TSoundAnimMap::iterator, bool> inserted; +00129 inserted =<a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n1">_IdMap</a>.insert(make_pair(anim->getName().c_str(), <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>)); +00130 <font class="keywordflow">if</font> (!inserted.second) +00131 { +00132 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Duplicate sound animation \"%s\""</font>, name.c_str()); +00133 <font class="keyword">delete</font> anim; +00134 <font class="keywordflow">return</font> <a class="code" href="namespaceNLSOUND.html#a1">CSoundAnimationNoId</a>; +00135 } +00136 +00137 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>; +00138 } +00139 +00140 <font class="comment">// ********************************************************</font> +00141 +<a name="l00142"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a6">00142</a> CSoundAnimation* CSoundAnimManager::findAnimation(std::string& name) +00143 { +00144 TSoundAnimMap::iterator iter = <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n1">_IdMap</a>.find(name.c_str()); +00145 <font class="keywordflow">return</font> (iter == <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n1">_IdMap</a>.end())? 0 : <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n2">_Animations</a>[(*iter).second]; +00146 } +00147 +00148 <font class="comment">// ********************************************************</font> +00149 +<a name="l00150"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a5">00150</a> <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> CSoundAnimManager::getAnimationFromName(std::string& name) +00151 { +00152 TSoundAnimMap::iterator iter = <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n1">_IdMap</a>.find(name.c_str()); +00153 <font class="keywordflow">return</font> (iter == <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n1">_IdMap</a>.end())? <a class="code" href="namespaceNLSOUND.html#a1">CSoundAnimationNoId</a> : (*iter).second; +00154 } +00155 +00156 <font class="comment">// ********************************************************</font> +00157 +<a name="l00158"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a4">00158</a> <font class="keywordtype">void</font> CSoundAnimManager::saveAnimation(CSoundAnimation* anim, std::string& filename) +00159 { +00160 <a class="code" href="debug_8h.html#a6">nlassert</a>(anim); +00161 <a class="code" href="debug_8h.html#a6">nlassert</a>(!filename.empty()); +00162 +00163 anim->setFilename(filename); +00164 anim->save (); +00165 } +00166 +00167 <font class="comment">// ********************************************************</font> +00168 <font class="comment">/*</font> +00169 <font class="comment">TSoundAnimPlayId CSoundAnimManager::playAnimation(TSoundAnimId id, float time, CVector* position)</font> +00170 <font class="comment">{</font> +00171 <font class="comment"> nlassert(id != CSoundAnimationNoId);</font> +00172 <font class="comment"> nlassert((uint32) id < _Animations.size());</font> +00173 <font class="comment"> nlassert(position);</font> +00174 <font class="comment"></font> +00175 <font class="comment"> CSoundAnimation* anim = _Animations[id];</font> +00176 <font class="comment"> nlassert(anim);</font> +00177 <font class="comment"></font> +00178 <font class="comment"></font> +00179 <font class="comment"> _PlayerId++;</font> +00180 <font class="comment"> CSoundAnimPlayer* player = new CSoundAnimPlayer(anim, time, position, _Mixer, _PlayerId);</font> +00181 <font class="comment"> nlassert(player);</font> +00182 <font class="comment"></font> +00183 <font class="comment"> _Players.insert(player);</font> +00184 <font class="comment"></font> +00185 <font class="comment"> return _PlayerId;</font> +00186 <font class="comment">}</font> +00187 <font class="comment">*/</font> +00188 +<a name="l00189"></a><a class="code" href="structNLSOUND_1_1TFindId.html">00189</a> <font class="keyword">struct </font>TFindId : std::unary_function<TSoundAnimMap::value_type, bool> +00190 { +<a name="l00191"></a><a class="code" href="structNLSOUND_1_1TFindId.html#m0">00191</a> <a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="structNLSOUND_1_1TFindId.html#m0">Id</a>; +00192 +<a name="l00193"></a><a class="code" href="structNLSOUND_1_1TFindId.html#a0">00193</a> <a class="code" href="structNLSOUND_1_1TFindId.html#a0">TFindId</a>(<a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>) +00194 : <a class="code" href="structNLSOUND_1_1TFindId.html#m0">Id</a>(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>) +00195 {} +00196 +<a name="l00197"></a><a class="code" href="structNLSOUND_1_1TFindId.html#a1">00197</a> <font class="keywordtype">bool</font> <a class="code" href="structNLSOUND_1_1TFindId.html#a1">operator () </a>(<font class="keyword">const</font> TSoundAnimMap::value_type &<a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>)<font class="keyword"> const</font> +00198 <font class="keyword"> </font>{ +00199 <font class="keywordflow">return</font> <a class="code" href="driver__opengl__extension__def_8h.html#a415">value</a>.second == <a class="code" href="structNLSOUND_1_1TFindId.html#m0">Id</a>; +00200 } +00201 }; +00202 +<a name="l00203"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a13">00203</a> std::string CSoundAnimManager::idToName(<a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>) +00204 { +00205 <font class="keyword">static</font> string empty; +00206 TSoundAnimMap::iterator it(std::find_if(<a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n1">_IdMap</a>.begin(), <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n1">_IdMap</a>.end(), TFindId(<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>))); +00207 +00208 <font class="keywordflow">if</font> (it != <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n1">_IdMap</a>.end()) +00209 <font class="keywordflow">return</font> it->first; +00210 <font class="keywordflow">else</font> +00211 <font class="keywordflow">return</font> empty; +00212 } +00213 +00214 +<a name="l00215"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a12">00215</a> <font class="keywordtype">void</font> CSoundAnimManager::playAnimation(<a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, <font class="keywordtype">float</font> lastTime, <font class="keywordtype">float</font> curTime, CSoundContext &context) +00216 { +00217 <font class="comment">//nlassert(id != CSoundAnimationNoId);</font> +00218 <font class="keywordflow">if</font> (<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> == <a class="code" href="namespaceNLSOUND.html#a1">CSoundAnimationNoId</a>) +00219 { +00220 <font class="keywordflow">return</font>; +00221 } +00222 +00223 <a class="code" href="debug_8h.html#a6">nlassert</a>((uint32) <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a> < <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n2">_Animations</a>.size()); +00224 +00225 CSoundAnimation* anim = <a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n2">_Animations</a>[<a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>]; +00226 <a class="code" href="debug_8h.html#a6">nlassert</a>(anim); +00227 +00228 anim->play(<a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#n0">_Mixer</a>, lastTime, curTime, context); +00229 } +00230 +00231 +00232 <font class="comment">// ********************************************************</font> +<a name="l00233"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a7">00233</a> <a class="code" href="namespaceNLSOUND.html#a2">TSoundAnimPlayId</a> CSoundAnimManager::playAnimation(<a class="code" href="namespaceNLSOUND.html#a0">TSoundAnimId</a> <a class="code" href="driver__opengl__extension__def_8h.html#a356">id</a>, <font class="keywordtype">float</font> time, CSoundContext &context) +00234 { +00235 <font class="keywordflow">return</font> 0; +00236 } +00237 +00238 <font class="comment">// ********************************************************</font> +<a name="l00239"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a8">00239</a> <a class="code" href="namespaceNLSOUND.html#a2">TSoundAnimPlayId</a> CSoundAnimManager::playAnimation(string& name, <font class="keywordtype">float</font> time, CSoundContext &context) +00240 { +00241 <font class="comment">/* nlassert(position);</font> +00242 <font class="comment"></font> +00243 <font class="comment"> TSoundAnimId id = getAnimationFromName(name);</font> +00244 <font class="comment"> return (id == CSoundAnimation::NoId)? -1 : _PlayerId;*/</font> +00245 <font class="keywordflow">return</font> 0; +00246 } +00247 +00248 +00249 <font class="comment">// ********************************************************</font> +<a name="l00250"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a9">00250</a> <font class="keywordtype">void</font> CSoundAnimManager::stopAnimation(<a class="code" href="namespaceNLSOUND.html#a2">TSoundAnimPlayId</a> playbackId) +00251 { +00252 <font class="comment">/* nlassert(playbackId >= 0);</font> +00253 <font class="comment"></font> +00254 <font class="comment"> set<CSoundAnimPlayer*>::iterator iter;</font> +00255 <font class="comment"></font> +00256 <font class="comment"> for (iter = _Players.begin(); iter != _Players.end(); )</font> +00257 <font class="comment"> {</font> +00258 <font class="comment"> CSoundAnimPlayer* player = *iter; </font> +00259 <font class="comment"> if (player->getId() == playbackId)</font> +00260 <font class="comment"> {</font> +00261 <font class="comment"> _Players.erase(iter);</font> +00262 <font class="comment"> break;</font> +00263 <font class="comment"> }</font> +00264 <font class="comment"> }*/</font> +00265 } +00266 +00267 <font class="comment">// ********************************************************</font> +<a name="l00268"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a10">00268</a> <font class="keywordtype">bool</font> CSoundAnimManager::isPlaying(<a class="code" href="namespaceNLSOUND.html#a2">TSoundAnimPlayId</a> playbackId) +00269 { +00270 <font class="comment">/*nlassert(playbackId >= 0);</font> +00271 <font class="comment"></font> +00272 <font class="comment"> set<CSoundAnimPlayer*>::iterator iter;</font> +00273 <font class="comment"></font> +00274 <font class="comment"> for (iter = _Players.begin(); iter != _Players.end(); )</font> +00275 <font class="comment"> {</font> +00276 <font class="comment"> CSoundAnimPlayer* player = *iter; </font> +00277 <font class="comment"> if (player->getId() == playbackId)</font> +00278 <font class="comment"> {</font> +00279 <font class="comment"> return player->isPlaying();</font> +00280 <font class="comment"> }</font> +00281 <font class="comment"> }*/</font> +00282 +00283 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00284 } +00285 +00286 <font class="comment">// ********************************************************</font> +<a name="l00287"></a><a class="code" href="classNLSOUND_1_1CSoundAnimManager.html#a11">00287</a> <font class="keywordtype">void</font> CSoundAnimManager::update(<font class="keywordtype">float</font> lastTime, <font class="keywordtype">float</font> curTime) +00288 { +00289 <font class="comment">/* set<CSoundAnimPlayer*>::iterator iter;</font> +00290 <font class="comment"></font> +00291 <font class="comment"> _Garbage.clear();</font> +00292 <font class="comment"></font> +00293 <font class="comment"> for (iter = _Players.begin(); iter != _Players.end(); iter++)</font> +00294 <font class="comment"> {</font> +00295 <font class="comment"> CSoundAnimPlayer* player = *iter; </font> +00296 <font class="comment"> if (player->isPlaying())</font> +00297 <font class="comment"> {</font> +00298 <font class="comment"> player->update(lastTime, curTime);</font> +00299 <font class="comment"> }</font> +00300 <font class="comment"> else</font> +00301 <font class="comment"> {</font> +00302 <font class="comment"> _Garbage.push_back(player);</font> +00303 <font class="comment"> }</font> +00304 <font class="comment"> }</font> +00305 <font class="comment"></font> +00306 <font class="comment"> vector<CSoundAnimPlayer*>::iterator iter2;</font> +00307 <font class="comment"></font> +00308 <font class="comment"> for (iter2 = _Garbage.begin(); iter2 != _Garbage.end(); iter2++)</font> +00309 <font class="comment"> {</font> +00310 <font class="comment"> iter = _Players.find(*iter2);</font> +00311 <font class="comment"> if (iter != _Players.end())</font> +00312 <font class="comment"> {</font> +00313 <font class="comment"> _Players.erase(iter);</font> +00314 <font class="comment"> }</font> +00315 <font class="comment"> }*/</font> +00316 } +00317 +00318 +00319 } <font class="comment">// namespace NLSOUND </font> +00320 +00321 +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |