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+<hr><h1>instance_group_user.cpp</h1><a href="instance__group__user_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font>
+00027
+00028 <font class="preprocessor">#include "<a class="code" href="instance__user_8h.html">3d/instance_user.h</a>"</font>
+00029 <font class="preprocessor">#include "<a class="code" href="debug_8h.html">nel/misc/debug.h</a>"</font>
+00030 <font class="preprocessor">#include "<a class="code" href="instance__group__user_8h.html">3d/instance_group_user.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="scene__user_8h.html">3d/scene_user.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="mesh__multi__lod__instance_8h.html">3d/mesh_multi_lod_instance.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font>
+00034 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font>
+00035
+00036 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC;
+00037 <font class="keyword">using</font> <font class="keyword">namespace </font>std;
+00038
+00039 <font class="keyword">namespace </font>NL3D
+00040 {
+00041
+00042 <font class="comment">// ***************************************************************************</font>
+00043
+<a name="l00044"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d0">00044</a> UInstanceGroup *UInstanceGroup::createInstanceGroup (<font class="keyword">const</font> std::string &amp;instanceGroup)
+00045 {
+00046 NL3D_MEM_IG
+00047 <font class="comment">// Create the instance group</font>
+00048 CInstanceGroupUser *user=<font class="keyword">new</font> CInstanceGroupUser;
+00049
+00050 <font class="comment">// Init the class</font>
+00051 <font class="keywordflow">if</font> (!user-&gt;init (instanceGroup))
+00052 {
+00053 <font class="comment">// Prb, erase it</font>
+00054 <font class="keyword">delete</font> user;
+00055
+00056 <font class="comment">// Return error code</font>
+00057 <font class="keywordflow">return</font> NULL;
+00058 }
+00059
+00060 <font class="comment">// return the good value</font>
+00061 <font class="keywordflow">return</font> user;
+00062 }
+00063
+00064 <font class="comment">// ***************************************************************************</font>
+00065
+<a name="l00066"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d1">00066</a> <font class="keywordtype">void</font> UInstanceGroup::createInstanceGroupAsync (<font class="keyword">const</font> std::string &amp;instanceGroup, UInstanceGroup **pIG)
+00067 {
+00068 NL3D_MEM_IG
+00069 CAsyncFileManager3D::getInstance().loadIGUser (instanceGroup, pIG);
+00070 }
+00071
+00072 <font class="comment">// ***************************************************************************</font>
+00073
+<a name="l00074"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d2">00074</a> <font class="keywordtype">void</font> UInstanceGroup::stopCreateInstanceGroupAsync (UInstanceGroup **ppIG)
+00075 {
+00076 NL3D_MEM_IG
+00077 <font class="comment">// Theorically should stop the async file manager but the async file manager can only be stopped</font>
+00078 <font class="comment">// between tasks (a file reading) so that is no sense to do anything here</font>
+00079 <font class="keywordflow">while</font> (*ppIG == NULL)
+00080 {
+00081 <a class="code" href="namespaceNLMISC.html#a236">nlSleep</a> (2);
+00082 }
+00083 <font class="keywordflow">if</font> (*ppIG != (UInstanceGroup*)-1)
+00084 {
+00085 <font class="keyword">delete</font> *ppIG;
+00086 }
+00087 }
+00088
+00089 <font class="comment">// ***************************************************************************</font>
+<a name="l00090"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a0">00090</a> CInstanceGroupUser::CInstanceGroupUser()
+00091 {
+00092 NL3D_MEM_IG
+00093 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s0">StateNotAdded</a>;
+00094 }
+00095
+00096 <font class="comment">// ***************************************************************************</font>
+<a name="l00097"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a1">00097</a> <font class="keywordtype">bool</font> CInstanceGroupUser::init (<font class="keyword">const</font> std::string &amp;instanceGroup)
+00098 {
+00099 NL3D_MEM_IG
+00100 <font class="comment">// Create a file</font>
+00101 CIFile <a class="code" href="cf__lexical_8cpp.html#a95">file</a>;
+00102 std::string path = CPath::lookup (instanceGroup, <font class="keyword">false</font>);
+00103 <font class="keywordflow">if</font> (!path.empty() &amp;&amp; <a class="code" href="cf__lexical_8cpp.html#a95">file</a>.open (path))
+00104 {
+00105 <font class="comment">// Serialize this class</font>
+00106 <font class="keywordflow">try</font>
+00107 {
+00108 <font class="comment">// Read the class</font>
+00109 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.serial (<a class="code" href="cf__lexical_8cpp.html#a95">file</a>);
+00110 }
+00111 <font class="keywordflow">catch</font> (EStream&amp; e)
+00112 {
+00113 <font class="comment">// Avoid visual warning</font>
+00114 EStream ee=e;
+00115
+00116 <font class="comment">// Serial problem</font>
+00117 <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00118 }
+00119 }
+00120 <font class="keywordflow">else</font>
+00121 {
+00122 <font class="comment">// Failed.</font>
+00123 <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00124 }
+00125
+00126 <font class="comment">// Ok</font>
+00127 <font class="keywordflow">return</font> <font class="keyword">true</font>;
+00128 }
+00129
+00130 <font class="comment">// ***************************************************************************</font>
+<a name="l00131"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c0">00131</a> <font class="keywordtype">void</font> CInstanceGroupUser::setTransformNameCallback (ITransformName *pTN)
+00132 {
+00133 NL3D_MEM_IG
+00134 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setTransformNameCallback (pTN);
+00135 }
+00136
+00137
+00138 <font class="comment">// ***************************************************************************</font>
+<a name="l00139"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c1">00139</a> <font class="keywordtype">void</font> CInstanceGroupUser::setAddRemoveInstanceCallback(IAddRemoveInstance *callback)
+00140 {
+00141 NL3D_MEM_IG
+00142 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setAddRemoveInstanceCallback(callback);
+00143 }
+00144
+00145
+00146 <font class="comment">// ***************************************************************************</font>
+<a name="l00147"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c2">00147</a> <font class="keywordtype">void</font> CInstanceGroupUser::setIGAddBeginCallback(IIGAddBegin *callback)
+00148 {
+00149 NL3D_MEM_IG
+00150 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setIGAddBeginCallback(callback);
+00151 }
+00152
+00153
+00154
+00155 <font class="comment">// ***************************************************************************</font>
+<a name="l00156"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c3">00156</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToScene (<font class="keyword">class</font> UScene&amp; scene, UDriver *driver)
+00157 {
+00158 NL3D_MEM_IG
+00159 <font class="comment">// Get driver pointer</font>
+00160 IDriver *cDriver= driver ? NLMISC::safe_cast&lt;CDriverUser*&gt;(driver)-&gt;getDriver() : NULL;
+00161
+00162 <font class="comment">// Add to the scene</font>
+00163 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c3">addToScene</a> (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&amp;scene)-&gt;getScene(), cDriver);
+00164 }
+00165
+00166 <font class="comment">// ***************************************************************************</font>
+<a name="l00167"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c16">00167</a> <font class="keywordtype">void</font> CInstanceGroupUser::getInstanceMatrix(uint instanceNb,<a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;dest)<font class="keyword"> const</font>
+00168 <font class="keyword"></font>{
+00169 NL3D_MEM_IG
+00170 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceMatrix(instanceNb, dest);
+00171 }
+00172
+00173
+00174 <font class="comment">// ***************************************************************************</font>
+<a name="l00175"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c4">00175</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToScene (<font class="keyword">class</font> CScene&amp; scene, IDriver *driver)
+00176 {
+00177 NL3D_MEM_IG
+00178 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.addToScene (scene, driver);
+00179 <font class="comment">// Fill in the map accelerating search of instance by names</font>
+00180 <font class="keywordflow">for</font>( uint32 i = 0; i &lt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances.size(); ++i)
+00181 {
+00182 CInstanceUser *pIU = NULL;
+00183 string stmp;
+00184 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i] != NULL)
+00185 {
+00186 pIU = <font class="keyword">new</font> CInstanceUser (&amp;scene, <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i]);
+00187 stmp = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (i);
+00188 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.insert (map&lt;string,CInstanceUser*&gt;::value_type(stmp, pIU));
+00189 }
+00190 }
+00191 }
+00192
+00193 <font class="comment">// ***************************************************************************</font>
+<a name="l00194"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c5">00194</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToSceneAsync (<font class="keyword">class</font> UScene&amp; scene, UDriver *driver)
+00195 {
+00196 NL3D_MEM_IG
+00197 IDriver *cDriver= driver ? NLMISC::safe_cast&lt;CDriverUser*&gt;(driver)-&gt;getDriver() : NULL;
+00198 <font class="comment">// Add to the scene</font>
+00199 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.addToSceneAsync (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&amp;scene)-&gt;getScene(), cDriver);
+00200 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s1">StateAdding</a>;
+00201 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o3">_AddToSceneTempScene</a> = &amp;scene;
+00202 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o4">_AddToSceneTempDriver</a> = driver;
+00203 }
+00204
+00205 <font class="comment">// ***************************************************************************</font>
+<a name="l00206"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c7">00206</a> <font class="keywordtype">void</font> CInstanceGroupUser::stopAddToSceneAsync ()
+00207 {
+00208 NL3D_MEM_IG
+00209 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.stopAddToSceneAsync ();
+00210 }
+00211
+00212 <font class="comment">// ***************************************************************************</font>
+<a name="l00213"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c6">00213</a> UInstanceGroup::TState CInstanceGroupUser::getAddToSceneState ()
+00214 {
+00215 NL3D_MEM_IG
+00216 UInstanceGroup::TState newState = (UInstanceGroup::TState)<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getAddToSceneState ();
+00217 <font class="keywordflow">if</font> ((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> == <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s1">StateAdding</a>) &amp;&amp; (newState == <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s2">StateAdded</a>))
+00218 {
+00219 <font class="comment">// Fill in the map accelerating search of instance by names</font>
+00220 <font class="keywordflow">for</font>( uint32 i = 0; i &lt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances.size(); ++i)
+00221 {
+00222 CInstanceUser *pIU = NULL;
+00223 string stmp;
+00224 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i] != NULL)
+00225 {
+00226 pIU = <font class="keyword">new</font> CInstanceUser (&amp;((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o3">_AddToSceneTempScene</a>)-&gt;getScene(), <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i]);
+00227 stmp = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (i);
+00228 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.insert (map&lt;string,CInstanceUser*&gt;::value_type(stmp, pIU));
+00229 }
+00230 }
+00231 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s2">StateAdded</a>;
+00232 }
+00233 <font class="keywordflow">return</font> newState;
+00234 }
+00235
+00236 <font class="comment">// ***************************************************************************</font>
+<a name="l00237"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c12">00237</a> <font class="keywordtype">void</font> CInstanceGroupUser::removeFromScene (<font class="keyword">class</font> UScene&amp; scene)
+00238 {
+00239 NL3D_MEM_IG
+00240 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.removeFromScene (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&amp;scene)-&gt;getScene());
+00241 <font class="comment">// Remove all instance in the map</font>
+00242 map&lt;string,CInstanceUser*&gt;::iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.begin();
+00243 <font class="keywordflow">while</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
+00244 {
+00245 map&lt;string,CInstanceUser*&gt;::iterator itDel = it;
+00246 ++it;
+00247 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.erase (itDel);
+00248 }
+00249 }
+00250
+00251 <font class="comment">// ***************************************************************************</font>
+<a name="l00252"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c13">00252</a> uint CInstanceGroupUser::getNumInstance ()<font class="keyword"> const</font>
+00253 <font class="keyword"></font>{
+00254 NL3D_MEM_IG
+00255 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ();
+00256 }
+00257
+00258 <font class="comment">// ***************************************************************************</font>
+00259
+<a name="l00260"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c14">00260</a> <font class="keyword">const</font> std::string&amp; CInstanceGroupUser::getShapeName (uint instanceNb)<font class="keyword"> const</font>
+00261 <font class="keyword"></font>{
+00262 NL3D_MEM_IG
+00263 <font class="comment">// Check args</font>
+00264 <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
+00265 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getShapeName*(): bad instance Id"</font>);
+00266
+00267 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getShapeName (instanceNb);
+00268 }
+00269
+00270 <font class="comment">// ***************************************************************************</font>
+<a name="l00271"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c15">00271</a> <font class="keyword">const</font> std::string&amp; CInstanceGroupUser::getInstanceName (uint instanceNb)<font class="keyword"> const</font>
+00272 <font class="keyword"></font>{
+00273 NL3D_MEM_IG
+00274 <font class="comment">// Check args</font>
+00275 <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
+00276 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceName*(): bad instance Id"</font>);
+00277
+00278 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (instanceNb);
+00279 }
+00280
+00281 <font class="comment">// ***************************************************************************</font>
+<a name="l00282"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c17">00282</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; CInstanceGroupUser::getInstancePos (uint instanceNb)<font class="keyword"> const</font>
+00283 <font class="keyword"></font>{
+00284 NL3D_MEM_IG
+00285 <font class="comment">// Check args</font>
+00286 <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
+00287 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstancePos*(): bad instance Id"</font>);
+00288
+00289 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstancePos (instanceNb);
+00290 }
+00291
+00292 <font class="comment">// ***************************************************************************</font>
+<a name="l00293"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c18">00293</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a>&amp; CInstanceGroupUser::getInstanceRot (uint instanceNb)<font class="keyword"> const</font>
+00294 <font class="keyword"></font>{
+00295 NL3D_MEM_IG
+00296 <font class="comment">// Check args</font>
+00297 <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
+00298 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceRot*(): bad instance Id"</font>);
+00299
+00300 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceRot (instanceNb);
+00301 }
+00302
+00303 <font class="comment">// ***************************************************************************</font>
+<a name="l00304"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c19">00304</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&amp; CInstanceGroupUser::getInstanceScale (uint instanceNb)<font class="keyword"> const</font>
+00305 <font class="keyword"></font>{
+00306 NL3D_MEM_IG
+00307 <font class="comment">// Check args</font>
+00308 <font class="keywordflow">if</font> (instanceNb&gt;=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ())
+00309 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceScale*(): bad instance Id"</font>);
+00310
+00311 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceScale (instanceNb);
+00312 }
+00313
+00314
+00315
+00316 <font class="comment">// ***************************************************************************</font>
+<a name="l00317"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c20">00317</a> UInstance *CInstanceGroupUser::getByName (std::string &amp;name)
+00318 {
+00319 NL3D_MEM_IG
+00320 map&lt;string,CInstanceUser*&gt;::iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.find (name);
+00321 <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
+00322 <font class="keywordflow">return</font> it-&gt;second;
+00323 <font class="keywordflow">else</font>
+00324 <font class="keywordflow">return</font> NULL;
+00325 }
+00326
+00327 <font class="comment">// ***************************************************************************</font>
+00328
+<a name="l00329"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c21">00329</a> <font class="keyword">const</font> UInstance *CInstanceGroupUser::getByName (std::string &amp;name)<font class="keyword"> const</font>
+00330 <font class="keyword"></font>{
+00331 NL3D_MEM_IG
+00332 map&lt;string,CInstanceUser*&gt;::const_iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.find (name);
+00333 <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end())
+00334 <font class="keywordflow">return</font> it-&gt;second;
+00335 <font class="keywordflow">else</font>
+00336 <font class="keywordflow">return</font> NULL;
+00337 }
+00338
+00339 <font class="comment">// ***************************************************************************</font>
+00340
+<a name="l00341"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c22">00341</a> <font class="keywordtype">void</font> CInstanceGroupUser::setLightFactor (<font class="keyword">const</font> std::string &amp;LightName, CRGBA nFactor)
+00342 {
+00343 NL3D_MEM_IG
+00344 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setLightFactor (LightName, nFactor);
+00345 }
+00346
+00347 <font class="comment">// ***************************************************************************</font>
+<a name="l00348"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c23">00348</a> <font class="keywordtype">void</font> CInstanceGroupUser::setBlendShapeFactor (<font class="keyword">const</font> std::string &amp;bsName, <font class="keywordtype">float</font> rFactor)
+00349 {
+00350 NL3D_MEM_IG
+00351 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setBlendShapeFactor (bsName, rFactor);
+00352 }
+00353
+00354 <font class="comment">// ***************************************************************************</font>
+00355
+<a name="l00356"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c24">00356</a> <font class="keywordtype">void</font> CInstanceGroupUser::createRoot (UScene &amp;scene)
+00357 {
+00358 NL3D_MEM_IG
+00359 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.createRoot (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&amp;scene)-&gt;getScene());
+00360 }
+00361
+00362 <font class="comment">// ***************************************************************************</font>
+<a name="l00363"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c25">00363</a> <font class="keywordtype">void</font> CInstanceGroupUser::setClusterSystem (UInstanceGroup *pClusterSystem)
+00364 {
+00365 NL3D_MEM_IG
+00366 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setClusterSystem (&amp;((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a0">CInstanceGroupUser</a>*)pClusterSystem)-&gt;<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>);
+00367 }
+00368
+00369 <font class="comment">// ***************************************************************************</font>
+<a name="l00370"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c26">00370</a> <font class="keywordtype">bool</font> CInstanceGroupUser::linkToParentCluster(UInstanceGroup *father)
+00371 {
+00372 NL3D_MEM_IG
+00373 <font class="keywordflow">if</font> (father)
+00374 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.linkToParent(&amp;(NLMISC::safe_cast&lt;CInstanceGroupUser *&gt;(father)-&gt;_InstanceGroup));
+00375 <font class="keywordflow">else</font>
+00376 {
+00377 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Trying to link a cluster system to a NULL parent cluster"</font>);
+00378 <font class="keywordflow">return</font> <font class="keyword">false</font>;
+00379 }
+00380 }
+00381
+00382 <font class="comment">// ***************************************************************************</font>
+<a name="l00383"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c27">00383</a> <font class="keywordtype">void</font> CInstanceGroupUser::getDynamicPortals (std::vector&lt;std::string&gt; &amp;names)
+00384 {
+00385 NL3D_MEM_IG
+00386 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getDynamicPortals (names);
+00387 }
+00388
+00389 <font class="comment">// ***************************************************************************</font>
+<a name="l00390"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c28">00390</a> <font class="keywordtype">void</font> CInstanceGroupUser::setDynamicPortal (std::string&amp; name, <font class="keywordtype">bool</font> opened)
+00391 {
+00392 NL3D_MEM_IG
+00393 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setDynamicPortal (name, opened);
+00394 }
+00395
+00396 <font class="comment">// ***************************************************************************</font>
+<a name="l00397"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c29">00397</a> <font class="keywordtype">bool</font> CInstanceGroupUser::getDynamicPortal (std::string&amp; name)
+00398 {
+00399 NL3D_MEM_IG
+00400 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getDynamicPortal (name);
+00401 }
+00402
+00403 <font class="comment">// ***************************************************************************</font>
+<a name="l00404"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c30">00404</a> <font class="keywordtype">void</font> CInstanceGroupUser::setPos (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;pos)
+00405 {
+00406 NL3D_MEM_IG
+00407 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setPos (pos);
+00408 }
+00409
+00410 <font class="comment">// ***************************************************************************</font>
+<a name="l00411"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c31">00411</a> <font class="keywordtype">void</font> CInstanceGroupUser::setRotQuat (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a> &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a386">q</a>)
+00412 {
+00413 NL3D_MEM_IG
+00414 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setRotQuat (q);
+00415 }
+00416
+00417 <font class="comment">// ***************************************************************************</font>
+<a name="l00418"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c34">00418</a> CVector CInstanceGroupUser::getPos ()
+00419 {
+00420 NL3D_MEM_IG
+00421 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getPos ();
+00422 }
+00423
+00424 <font class="comment">// ***************************************************************************</font>
+<a name="l00425"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c35">00425</a> CQuat CInstanceGroupUser::getRotQuat ()
+00426 {
+00427 NL3D_MEM_IG
+00428 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getRotQuat();
+00429 }
+00430
+00431
+00432 <font class="comment">// ***************************************************************************</font>
+<a name="l00433"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c36">00433</a> <font class="keywordtype">void</font> CInstanceGroupUser::freezeHRC()
+00434 {
+00435 NL3D_MEM_IG
+00436 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.freezeHRC();
+00437 }
+00438
+00439 <font class="comment">// ***************************************************************************</font>
+<a name="l00440"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c37">00440</a> <font class="keywordtype">void</font> CInstanceGroupUser::unfreezeHRC()
+00441 {
+00442 NL3D_MEM_IG
+00443 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.unfreezeHRC();
+00444 }
+00445
+00446
+00447 <font class="comment">// ***************************************************************************</font>
+<a name="l00448"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c32">00448</a> <font class="keywordtype">void</font> CInstanceGroupUser::setPointLightFactor(<font class="keyword">const</font> std::string &amp;lightGroupName, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> nFactor)
+00449 {
+00450 NL3D_MEM_IG
+00451 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setPointLightFactor(lightGroupName, nFactor);
+00452 }
+00453
+00454 <font class="comment">// ***************************************************************************</font>
+<a name="l00455"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c33">00455</a> <font class="keywordtype">bool</font> CInstanceGroupUser::getStaticLightSetup(
+00456 <font class="keyword">const</font> std::string &amp;retrieverIdentifier, sint surfaceId, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;localPos,
+00457 std::vector&lt;CPointLightInfluence&gt; &amp;pointLightList, uint8 &amp;sunContribution, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &amp;localAmbient)
+00458 {
+00459 NL3D_MEM_IG
+00460 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getStaticLightSetup(retrieverIdentifier, surfaceId, localPos, pointLightList,
+00461 sunContribution, localAmbient);
+00462 }
+00463
+00464 <font class="comment">// ***************************************************************************</font>
+<a name="l00465"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c8">00465</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">void</font> CInstanceGroupUser::setDistMax(uint instance, <font class="keywordtype">float</font> dist)
+00466 {
+00467 <font class="keywordflow">if</font> (instance &gt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
+00468 {
+00469 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::setDistMax : instance index %d is invalid"</font>, instance);
+00470 <font class="keywordflow">return</font>;
+00471 }
+00472 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]-&gt;setDistMax(dist);
+00473 }
+00474
+00475 <font class="comment">// ***************************************************************************</font>
+<a name="l00476"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c9">00476</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">float</font> CInstanceGroupUser::getDistMax(uint instance)<font class="keyword"> const</font>
+00477 <font class="keyword"></font>{
+00478 <font class="keywordflow">if</font> (instance &gt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
+00479 {
+00480 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::getDistMax : instance index %d is invalid"</font>, instance);
+00481 <font class="keywordflow">return</font> -1.f;
+00482 }
+00483 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]-&gt;getDistMax();
+00484 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
+00485 }
+00486
+00487 <font class="comment">// ***************************************************************************</font>
+<a name="l00488"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c10">00488</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">void</font> CInstanceGroupUser::setCoarseMeshDist(uint instance, <font class="keywordtype">float</font> dist)
+00489 {
+00490 <font class="keywordflow">if</font> (instance &gt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
+00491 {
+00492 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::setCoarseMeshDist : instance index %d is invalid"</font>, instance);
+00493 <font class="keywordflow">return</font>;
+00494 }
+00495 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance])
+00496 {
+00497 CMeshMultiLodInstance *mmli = dynamic_cast&lt;CMeshMultiLodInstance *&gt;(<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]);
+00498 <font class="keywordflow">if</font> (mmli) mmli-&gt;setCoarseMeshDist(dist);
+00499 }
+00500 }
+00501
+00502 <font class="comment">// ***************************************************************************</font>
+<a name="l00503"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c11">00503</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">float</font> CInstanceGroupUser::getCoarseMeshDist(uint instance)<font class="keyword"> const</font>
+00504 <font class="keyword"></font>{
+00505 <font class="keywordflow">if</font> (instance &gt; <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance())
+00506 {
+00507 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"getCoarseMeshDist::getDistMax : instance index %d is invalid"</font>, instance);
+00508 <font class="keywordflow">return</font> -1.f;
+00509 }
+00510 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance])
+00511 {
+00512 CMeshMultiLodInstance *mmli = dynamic_cast&lt;CMeshMultiLodInstance *&gt;(<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]);
+00513 <font class="keywordflow">if</font> (mmli) <font class="keywordflow">return</font> mmli-&gt;getCoarseMeshDist();
+00514 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
+00515 }
+00516 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f;
+00517 }
+00518
+00519
+00520 } <font class="comment">// NL3D</font>
+</pre></div>
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