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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>instance_group_user.cpp</h1><a href="instance__group__user_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#include "<a class="code" href="std3d_8h.html">std3d.h</a>"</font> +00027 +00028 <font class="preprocessor">#include "<a class="code" href="instance__user_8h.html">3d/instance_user.h</a>"</font> +00029 <font class="preprocessor">#include "<a class="code" href="debug_8h.html">nel/misc/debug.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="instance__group__user_8h.html">3d/instance_group_user.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="scene__user_8h.html">3d/scene_user.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="mesh__multi__lod__instance_8h.html">3d/mesh_multi_lod_instance.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="path_8h.html">nel/misc/path.h</a>"</font> +00034 <font class="preprocessor">#include "<a class="code" href="file_8h.html">nel/misc/file.h</a>"</font> +00035 +00036 <font class="keyword">using</font> <font class="keyword">namespace </font>NLMISC; +00037 <font class="keyword">using</font> <font class="keyword">namespace </font>std; +00038 +00039 <font class="keyword">namespace </font>NL3D +00040 { +00041 +00042 <font class="comment">// ***************************************************************************</font> +00043 +<a name="l00044"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d0">00044</a> UInstanceGroup *UInstanceGroup::createInstanceGroup (<font class="keyword">const</font> std::string &instanceGroup) +00045 { +00046 NL3D_MEM_IG +00047 <font class="comment">// Create the instance group</font> +00048 CInstanceGroupUser *user=<font class="keyword">new</font> CInstanceGroupUser; +00049 +00050 <font class="comment">// Init the class</font> +00051 <font class="keywordflow">if</font> (!user->init (instanceGroup)) +00052 { +00053 <font class="comment">// Prb, erase it</font> +00054 <font class="keyword">delete</font> user; +00055 +00056 <font class="comment">// Return error code</font> +00057 <font class="keywordflow">return</font> NULL; +00058 } +00059 +00060 <font class="comment">// return the good value</font> +00061 <font class="keywordflow">return</font> user; +00062 } +00063 +00064 <font class="comment">// ***************************************************************************</font> +00065 +<a name="l00066"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d1">00066</a> <font class="keywordtype">void</font> UInstanceGroup::createInstanceGroupAsync (<font class="keyword">const</font> std::string &instanceGroup, UInstanceGroup **pIG) +00067 { +00068 NL3D_MEM_IG +00069 CAsyncFileManager3D::getInstance().loadIGUser (instanceGroup, pIG); +00070 } +00071 +00072 <font class="comment">// ***************************************************************************</font> +00073 +<a name="l00074"></a><a class="code" href="classNL3D_1_1UInstanceGroup.html#d2">00074</a> <font class="keywordtype">void</font> UInstanceGroup::stopCreateInstanceGroupAsync (UInstanceGroup **ppIG) +00075 { +00076 NL3D_MEM_IG +00077 <font class="comment">// Theorically should stop the async file manager but the async file manager can only be stopped</font> +00078 <font class="comment">// between tasks (a file reading) so that is no sense to do anything here</font> +00079 <font class="keywordflow">while</font> (*ppIG == NULL) +00080 { +00081 <a class="code" href="namespaceNLMISC.html#a236">nlSleep</a> (2); +00082 } +00083 <font class="keywordflow">if</font> (*ppIG != (UInstanceGroup*)-1) +00084 { +00085 <font class="keyword">delete</font> *ppIG; +00086 } +00087 } +00088 +00089 <font class="comment">// ***************************************************************************</font> +<a name="l00090"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a0">00090</a> CInstanceGroupUser::CInstanceGroupUser() +00091 { +00092 NL3D_MEM_IG +00093 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s0">StateNotAdded</a>; +00094 } +00095 +00096 <font class="comment">// ***************************************************************************</font> +<a name="l00097"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a1">00097</a> <font class="keywordtype">bool</font> CInstanceGroupUser::init (<font class="keyword">const</font> std::string &instanceGroup) +00098 { +00099 NL3D_MEM_IG +00100 <font class="comment">// Create a file</font> +00101 CIFile <a class="code" href="cf__lexical_8cpp.html#a95">file</a>; +00102 std::string path = CPath::lookup (instanceGroup, <font class="keyword">false</font>); +00103 <font class="keywordflow">if</font> (!path.empty() && <a class="code" href="cf__lexical_8cpp.html#a95">file</a>.open (path)) +00104 { +00105 <font class="comment">// Serialize this class</font> +00106 <font class="keywordflow">try</font> +00107 { +00108 <font class="comment">// Read the class</font> +00109 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.serial (<a class="code" href="cf__lexical_8cpp.html#a95">file</a>); +00110 } +00111 <font class="keywordflow">catch</font> (EStream& e) +00112 { +00113 <font class="comment">// Avoid visual warning</font> +00114 EStream ee=e; +00115 +00116 <font class="comment">// Serial problem</font> +00117 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00118 } +00119 } +00120 <font class="keywordflow">else</font> +00121 { +00122 <font class="comment">// Failed.</font> +00123 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00124 } +00125 +00126 <font class="comment">// Ok</font> +00127 <font class="keywordflow">return</font> <font class="keyword">true</font>; +00128 } +00129 +00130 <font class="comment">// ***************************************************************************</font> +<a name="l00131"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c0">00131</a> <font class="keywordtype">void</font> CInstanceGroupUser::setTransformNameCallback (ITransformName *pTN) +00132 { +00133 NL3D_MEM_IG +00134 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setTransformNameCallback (pTN); +00135 } +00136 +00137 +00138 <font class="comment">// ***************************************************************************</font> +<a name="l00139"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c1">00139</a> <font class="keywordtype">void</font> CInstanceGroupUser::setAddRemoveInstanceCallback(IAddRemoveInstance *callback) +00140 { +00141 NL3D_MEM_IG +00142 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setAddRemoveInstanceCallback(callback); +00143 } +00144 +00145 +00146 <font class="comment">// ***************************************************************************</font> +<a name="l00147"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c2">00147</a> <font class="keywordtype">void</font> CInstanceGroupUser::setIGAddBeginCallback(IIGAddBegin *callback) +00148 { +00149 NL3D_MEM_IG +00150 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setIGAddBeginCallback(callback); +00151 } +00152 +00153 +00154 +00155 <font class="comment">// ***************************************************************************</font> +<a name="l00156"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c3">00156</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToScene (<font class="keyword">class</font> UScene& scene, UDriver *driver) +00157 { +00158 NL3D_MEM_IG +00159 <font class="comment">// Get driver pointer</font> +00160 IDriver *cDriver= driver ? NLMISC::safe_cast<CDriverUser*>(driver)->getDriver() : NULL; +00161 +00162 <font class="comment">// Add to the scene</font> +00163 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c3">addToScene</a> (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&scene)->getScene(), cDriver); +00164 } +00165 +00166 <font class="comment">// ***************************************************************************</font> +<a name="l00167"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c16">00167</a> <font class="keywordtype">void</font> CInstanceGroupUser::getInstanceMatrix(uint instanceNb,<a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &dest)<font class="keyword"> const</font> +00168 <font class="keyword"></font>{ +00169 NL3D_MEM_IG +00170 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceMatrix(instanceNb, dest); +00171 } +00172 +00173 +00174 <font class="comment">// ***************************************************************************</font> +<a name="l00175"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c4">00175</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToScene (<font class="keyword">class</font> CScene& scene, IDriver *driver) +00176 { +00177 NL3D_MEM_IG +00178 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.addToScene (scene, driver); +00179 <font class="comment">// Fill in the map accelerating search of instance by names</font> +00180 <font class="keywordflow">for</font>( uint32 i = 0; i < <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances.size(); ++i) +00181 { +00182 CInstanceUser *pIU = NULL; +00183 string stmp; +00184 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i] != NULL) +00185 { +00186 pIU = <font class="keyword">new</font> CInstanceUser (&scene, <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i]); +00187 stmp = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (i); +00188 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.insert (map<string,CInstanceUser*>::value_type(stmp, pIU)); +00189 } +00190 } +00191 } +00192 +00193 <font class="comment">// ***************************************************************************</font> +<a name="l00194"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c5">00194</a> <font class="keywordtype">void</font> CInstanceGroupUser::addToSceneAsync (<font class="keyword">class</font> UScene& scene, UDriver *driver) +00195 { +00196 NL3D_MEM_IG +00197 IDriver *cDriver= driver ? NLMISC::safe_cast<CDriverUser*>(driver)->getDriver() : NULL; +00198 <font class="comment">// Add to the scene</font> +00199 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.addToSceneAsync (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&scene)->getScene(), cDriver); +00200 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s1">StateAdding</a>; +00201 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o3">_AddToSceneTempScene</a> = &scene; +00202 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o4">_AddToSceneTempDriver</a> = driver; +00203 } +00204 +00205 <font class="comment">// ***************************************************************************</font> +<a name="l00206"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c7">00206</a> <font class="keywordtype">void</font> CInstanceGroupUser::stopAddToSceneAsync () +00207 { +00208 NL3D_MEM_IG +00209 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.stopAddToSceneAsync (); +00210 } +00211 +00212 <font class="comment">// ***************************************************************************</font> +<a name="l00213"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c6">00213</a> UInstanceGroup::TState CInstanceGroupUser::getAddToSceneState () +00214 { +00215 NL3D_MEM_IG +00216 UInstanceGroup::TState newState = (UInstanceGroup::TState)<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getAddToSceneState (); +00217 <font class="keywordflow">if</font> ((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> == <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s1">StateAdding</a>) && (newState == <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s2">StateAdded</a>)) +00218 { +00219 <font class="comment">// Fill in the map accelerating search of instance by names</font> +00220 <font class="keywordflow">for</font>( uint32 i = 0; i < <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances.size(); ++i) +00221 { +00222 CInstanceUser *pIU = NULL; +00223 string stmp; +00224 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i] != NULL) +00225 { +00226 pIU = <font class="keyword">new</font> CInstanceUser (&((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o3">_AddToSceneTempScene</a>)->getScene(), <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[i]); +00227 stmp = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (i); +00228 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.insert (map<string,CInstanceUser*>::value_type(stmp, pIU)); +00229 } +00230 } +00231 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o2">_AddToSceneState</a> = <a class="code" href="classNL3D_1_1UInstanceGroup.html#s3s2">StateAdded</a>; +00232 } +00233 <font class="keywordflow">return</font> newState; +00234 } +00235 +00236 <font class="comment">// ***************************************************************************</font> +<a name="l00237"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c12">00237</a> <font class="keywordtype">void</font> CInstanceGroupUser::removeFromScene (<font class="keyword">class</font> UScene& scene) +00238 { +00239 NL3D_MEM_IG +00240 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.removeFromScene (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&scene)->getScene()); +00241 <font class="comment">// Remove all instance in the map</font> +00242 map<string,CInstanceUser*>::iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.begin(); +00243 <font class="keywordflow">while</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end()) +00244 { +00245 map<string,CInstanceUser*>::iterator itDel = it; +00246 ++it; +00247 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.erase (itDel); +00248 } +00249 } +00250 +00251 <font class="comment">// ***************************************************************************</font> +<a name="l00252"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c13">00252</a> uint CInstanceGroupUser::getNumInstance ()<font class="keyword"> const</font> +00253 <font class="keyword"></font>{ +00254 NL3D_MEM_IG +00255 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance (); +00256 } +00257 +00258 <font class="comment">// ***************************************************************************</font> +00259 +<a name="l00260"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c14">00260</a> <font class="keyword">const</font> std::string& CInstanceGroupUser::getShapeName (uint instanceNb)<font class="keyword"> const</font> +00261 <font class="keyword"></font>{ +00262 NL3D_MEM_IG +00263 <font class="comment">// Check args</font> +00264 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ()) +00265 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getShapeName*(): bad instance Id"</font>); +00266 +00267 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getShapeName (instanceNb); +00268 } +00269 +00270 <font class="comment">// ***************************************************************************</font> +<a name="l00271"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c15">00271</a> <font class="keyword">const</font> std::string& CInstanceGroupUser::getInstanceName (uint instanceNb)<font class="keyword"> const</font> +00272 <font class="keyword"></font>{ +00273 NL3D_MEM_IG +00274 <font class="comment">// Check args</font> +00275 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ()) +00276 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceName*(): bad instance Id"</font>); +00277 +00278 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceName (instanceNb); +00279 } +00280 +00281 <font class="comment">// ***************************************************************************</font> +<a name="l00282"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c17">00282</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& CInstanceGroupUser::getInstancePos (uint instanceNb)<font class="keyword"> const</font> +00283 <font class="keyword"></font>{ +00284 NL3D_MEM_IG +00285 <font class="comment">// Check args</font> +00286 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ()) +00287 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstancePos*(): bad instance Id"</font>); +00288 +00289 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstancePos (instanceNb); +00290 } +00291 +00292 <font class="comment">// ***************************************************************************</font> +<a name="l00293"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c18">00293</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a>& CInstanceGroupUser::getInstanceRot (uint instanceNb)<font class="keyword"> const</font> +00294 <font class="keyword"></font>{ +00295 NL3D_MEM_IG +00296 <font class="comment">// Check args</font> +00297 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ()) +00298 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceRot*(): bad instance Id"</font>); +00299 +00300 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceRot (instanceNb); +00301 } +00302 +00303 <font class="comment">// ***************************************************************************</font> +<a name="l00304"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c19">00304</a> <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& CInstanceGroupUser::getInstanceScale (uint instanceNb)<font class="keyword"> const</font> +00305 <font class="keyword"></font>{ +00306 NL3D_MEM_IG +00307 <font class="comment">// Check args</font> +00308 <font class="keywordflow">if</font> (instanceNb>=<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance ()) +00309 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getInstanceScale*(): bad instance Id"</font>); +00310 +00311 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getInstanceScale (instanceNb); +00312 } +00313 +00314 +00315 +00316 <font class="comment">// ***************************************************************************</font> +<a name="l00317"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c20">00317</a> UInstance *CInstanceGroupUser::getByName (std::string &name) +00318 { +00319 NL3D_MEM_IG +00320 map<string,CInstanceUser*>::iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.find (name); +00321 <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end()) +00322 <font class="keywordflow">return</font> it->second; +00323 <font class="keywordflow">else</font> +00324 <font class="keywordflow">return</font> NULL; +00325 } +00326 +00327 <font class="comment">// ***************************************************************************</font> +00328 +<a name="l00329"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c21">00329</a> <font class="keyword">const</font> UInstance *CInstanceGroupUser::getByName (std::string &name)<font class="keyword"> const</font> +00330 <font class="keyword"></font>{ +00331 NL3D_MEM_IG +00332 map<string,CInstanceUser*>::const_iterator it = <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.find (name); +00333 <font class="keywordflow">if</font> (it != <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o1">_Instances</a>.end()) +00334 <font class="keywordflow">return</font> it->second; +00335 <font class="keywordflow">else</font> +00336 <font class="keywordflow">return</font> NULL; +00337 } +00338 +00339 <font class="comment">// ***************************************************************************</font> +00340 +<a name="l00341"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c22">00341</a> <font class="keywordtype">void</font> CInstanceGroupUser::setLightFactor (<font class="keyword">const</font> std::string &LightName, CRGBA nFactor) +00342 { +00343 NL3D_MEM_IG +00344 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setLightFactor (LightName, nFactor); +00345 } +00346 +00347 <font class="comment">// ***************************************************************************</font> +<a name="l00348"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c23">00348</a> <font class="keywordtype">void</font> CInstanceGroupUser::setBlendShapeFactor (<font class="keyword">const</font> std::string &bsName, <font class="keywordtype">float</font> rFactor) +00349 { +00350 NL3D_MEM_IG +00351 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setBlendShapeFactor (bsName, rFactor); +00352 } +00353 +00354 <font class="comment">// ***************************************************************************</font> +00355 +<a name="l00356"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c24">00356</a> <font class="keywordtype">void</font> CInstanceGroupUser::createRoot (UScene &scene) +00357 { +00358 NL3D_MEM_IG +00359 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.createRoot (((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#l1">CSceneUser</a>*)&scene)->getScene()); +00360 } +00361 +00362 <font class="comment">// ***************************************************************************</font> +<a name="l00363"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c25">00363</a> <font class="keywordtype">void</font> CInstanceGroupUser::setClusterSystem (UInstanceGroup *pClusterSystem) +00364 { +00365 NL3D_MEM_IG +00366 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setClusterSystem (&((<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#a0">CInstanceGroupUser</a>*)pClusterSystem)-><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>); +00367 } +00368 +00369 <font class="comment">// ***************************************************************************</font> +<a name="l00370"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c26">00370</a> <font class="keywordtype">bool</font> CInstanceGroupUser::linkToParentCluster(UInstanceGroup *father) +00371 { +00372 NL3D_MEM_IG +00373 <font class="keywordflow">if</font> (father) +00374 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.linkToParent(&(NLMISC::safe_cast<CInstanceGroupUser *>(father)->_InstanceGroup)); +00375 <font class="keywordflow">else</font> +00376 { +00377 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"Trying to link a cluster system to a NULL parent cluster"</font>); +00378 <font class="keywordflow">return</font> <font class="keyword">false</font>; +00379 } +00380 } +00381 +00382 <font class="comment">// ***************************************************************************</font> +<a name="l00383"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c27">00383</a> <font class="keywordtype">void</font> CInstanceGroupUser::getDynamicPortals (std::vector<std::string> &names) +00384 { +00385 NL3D_MEM_IG +00386 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getDynamicPortals (names); +00387 } +00388 +00389 <font class="comment">// ***************************************************************************</font> +<a name="l00390"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c28">00390</a> <font class="keywordtype">void</font> CInstanceGroupUser::setDynamicPortal (std::string& name, <font class="keywordtype">bool</font> opened) +00391 { +00392 NL3D_MEM_IG +00393 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setDynamicPortal (name, opened); +00394 } +00395 +00396 <font class="comment">// ***************************************************************************</font> +<a name="l00397"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c29">00397</a> <font class="keywordtype">bool</font> CInstanceGroupUser::getDynamicPortal (std::string& name) +00398 { +00399 NL3D_MEM_IG +00400 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getDynamicPortal (name); +00401 } +00402 +00403 <font class="comment">// ***************************************************************************</font> +<a name="l00404"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c30">00404</a> <font class="keywordtype">void</font> CInstanceGroupUser::setPos (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &pos) +00405 { +00406 NL3D_MEM_IG +00407 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setPos (pos); +00408 } +00409 +00410 <font class="comment">// ***************************************************************************</font> +<a name="l00411"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c31">00411</a> <font class="keywordtype">void</font> CInstanceGroupUser::setRotQuat (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuat.html">NLMISC::CQuat</a> &<a class="code" href="driver__opengl__extension__def_8h.html#a386">q</a>) +00412 { +00413 NL3D_MEM_IG +00414 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setRotQuat (q); +00415 } +00416 +00417 <font class="comment">// ***************************************************************************</font> +<a name="l00418"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c34">00418</a> CVector CInstanceGroupUser::getPos () +00419 { +00420 NL3D_MEM_IG +00421 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getPos (); +00422 } +00423 +00424 <font class="comment">// ***************************************************************************</font> +<a name="l00425"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c35">00425</a> CQuat CInstanceGroupUser::getRotQuat () +00426 { +00427 NL3D_MEM_IG +00428 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getRotQuat(); +00429 } +00430 +00431 +00432 <font class="comment">// ***************************************************************************</font> +<a name="l00433"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c36">00433</a> <font class="keywordtype">void</font> CInstanceGroupUser::freezeHRC() +00434 { +00435 NL3D_MEM_IG +00436 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.freezeHRC(); +00437 } +00438 +00439 <font class="comment">// ***************************************************************************</font> +<a name="l00440"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c37">00440</a> <font class="keywordtype">void</font> CInstanceGroupUser::unfreezeHRC() +00441 { +00442 NL3D_MEM_IG +00443 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.unfreezeHRC(); +00444 } +00445 +00446 +00447 <font class="comment">// ***************************************************************************</font> +<a name="l00448"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c32">00448</a> <font class="keywordtype">void</font> CInstanceGroupUser::setPointLightFactor(<font class="keyword">const</font> std::string &lightGroupName, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> nFactor) +00449 { +00450 NL3D_MEM_IG +00451 <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.setPointLightFactor(lightGroupName, nFactor); +00452 } +00453 +00454 <font class="comment">// ***************************************************************************</font> +<a name="l00455"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c33">00455</a> <font class="keywordtype">bool</font> CInstanceGroupUser::getStaticLightSetup( +00456 <font class="keyword">const</font> std::string &retrieverIdentifier, sint surfaceId, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &localPos, +00457 std::vector<CPointLightInfluence> &pointLightList, uint8 &sunContribution, <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> &localAmbient) +00458 { +00459 NL3D_MEM_IG +00460 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getStaticLightSetup(retrieverIdentifier, surfaceId, localPos, pointLightList, +00461 sunContribution, localAmbient); +00462 } +00463 +00464 <font class="comment">// ***************************************************************************</font> +<a name="l00465"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c8">00465</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">void</font> CInstanceGroupUser::setDistMax(uint instance, <font class="keywordtype">float</font> dist) +00466 { +00467 <font class="keywordflow">if</font> (instance > <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance()) +00468 { +00469 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::setDistMax : instance index %d is invalid"</font>, instance); +00470 <font class="keywordflow">return</font>; +00471 } +00472 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]->setDistMax(dist); +00473 } +00474 +00475 <font class="comment">// ***************************************************************************</font> +<a name="l00476"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c9">00476</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">float</font> CInstanceGroupUser::getDistMax(uint instance)<font class="keyword"> const</font> +00477 <font class="keyword"></font>{ +00478 <font class="keywordflow">if</font> (instance > <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance()) +00479 { +00480 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::getDistMax : instance index %d is invalid"</font>, instance); +00481 <font class="keywordflow">return</font> -1.f; +00482 } +00483 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]->getDistMax(); +00484 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f; +00485 } +00486 +00487 <font class="comment">// ***************************************************************************</font> +<a name="l00488"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c10">00488</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">void</font> CInstanceGroupUser::setCoarseMeshDist(uint instance, <font class="keywordtype">float</font> dist) +00489 { +00490 <font class="keywordflow">if</font> (instance > <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance()) +00491 { +00492 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"CInstanceGroupUser::setCoarseMeshDist : instance index %d is invalid"</font>, instance); +00493 <font class="keywordflow">return</font>; +00494 } +00495 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) +00496 { +00497 CMeshMultiLodInstance *mmli = dynamic_cast<CMeshMultiLodInstance *>(<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]); +00498 <font class="keywordflow">if</font> (mmli) mmli->setCoarseMeshDist(dist); +00499 } +00500 } +00501 +00502 <font class="comment">// ***************************************************************************</font> +<a name="l00503"></a><a class="code" href="classNL3D_1_1CInstanceGroupUser.html#c11">00503</a> <font class="comment">/*virtual*/</font> <font class="keywordtype">float</font> CInstanceGroupUser::getCoarseMeshDist(uint instance)<font class="keyword"> const</font> +00504 <font class="keyword"></font>{ +00505 <font class="keywordflow">if</font> (instance > <a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>.getNumInstance()) +00506 { +00507 <a class="code" href="debug_8h.html#a2">nlwarning</a>(<font class="stringliteral">"getCoarseMeshDist::getDistMax : instance index %d is invalid"</font>, instance); +00508 <font class="keywordflow">return</font> -1.f; +00509 } +00510 <font class="keywordflow">if</font> (<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]) +00511 { +00512 CMeshMultiLodInstance *mmli = dynamic_cast<CMeshMultiLodInstance *>(<a class="code" href="classNL3D_1_1CInstanceGroupUser.html#o0">_InstanceGroup</a>._Instances[instance]); +00513 <font class="keywordflow">if</font> (mmli) <font class="keywordflow">return</font> mmli->getCoarseMeshDist(); +00514 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f; +00515 } +00516 <font class="keywordflow">else</font> <font class="keywordflow">return</font> -1.f; +00517 } +00518 +00519 +00520 } <font class="comment">// NL3D</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |