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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:27:49 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CLandscapeModel Class Reference</h1>The model for MOT. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="landscape_model_h-source.html">landscape_model.h</a>></code> +<p> +Inheritance diagram for NL3D::CLandscapeModel<p><center><img src="class_NL3D__CLandscapeModel_inherit_graph.gif" border="0" usemap="#NL3D::CLandscapeModel_inherit_map" alt="Inheritance graph"></center> +<map name="NL3D::CLandscapeModel_inherit_map"> +<area href="class_NL3D__CTransform.html" shape="rect" coords="80,134,200,152"> +<area href="class_NL3D__IModel.html" shape="rect" coords="21,67,115,86"> +<area href="class_NLMISC__CRefCount.html" shape="rect" coords="0,0,131,19"> +<area href="class_NL3D__ITransformable.html" shape="rect" coords="144,67,280,86"> +<area href="class_NL3D__IAnimatable.html" shape="rect" coords="155,0,275,19"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CLandscapeModel:<p><center><img src="class_NL3D__CLandscapeModel_coll_graph.gif" border="0" usemap="#NL3D::CLandscapeModel_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CLandscapeModel_coll_map"> +<area href="class_NL3D__CTransform.html" shape="rect" coords="0,4,120,23"> +<area href="class_NL3D__CLandscape.html" shape="rect" coords="0,58,120,76"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CLandscapeModel-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#a0">setAdditive</a> (float additive)</td></tr> +<tr><td> </td><td><font size=-1><em>Set additive value.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#a1">getAdditive</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get additive value.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#a2">enableAdditive</a> (bool enable)</td></tr> +<tr><td> </td><td><font size=-1><em>Set additive set.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#a3">isAdditive</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get additive set.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CLandscape.html">CLandscape</a> </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#m0">Landscape</a></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#d0">registerBasic</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Call at the begining of the program, to register the model, and the basic observers.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#b0">CLandscapeModel</a> ()</td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#b1">~CLandscapeModel</a> ()</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#o0">_ActiveAdditive</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#o1">_Additive</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector<CPlane> </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#o2">CurrentPyramid</a></td></tr> +<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IModel.html">IModel</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#f0">creator</a> ()</td></tr> +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="#l0">CLandscapeClipObs</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="#l1">CLandscapeRenderObs</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +The model for MOT. +<p> +A landscape is not designed to move, but easier here. If you translate/rotate this model, nothing happens. Landscape cannot move. See <a class="el" href="class_NL3D__CLandscape.html">CLandscape</a> for more information on Landscape. <dl compact><dt> +<b>See also: </b><dd> + <a class="el" href="class_NL3D__CLandscape.html">CLandscape</a>. </dl> +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00051">51</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="b0" doxytag="NL3D::CLandscapeModel::CLandscapeModel"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CLandscapeModel::CLandscapeModel ( + </b></td> + <td valign="bottom"><b> +)<code> [inline, protected]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00097">97</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="b1" doxytag="NL3D::CLandscapeModel::~CLandscapeModel"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CLandscapeModel::~CLandscapeModel ( + </b></td> + <td valign="bottom"><b> +)<code> [inline, protected, virtual]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00103">103</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="f0" doxytag="NL3D::CLandscapeModel::creator"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__IModel.html">IModel</a> * NL3D::CLandscapeModel::creator ( + </b></td> + <td valign="bottom"><b> +)<code> [inline, static, private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CTransform.html#f0">NL3D::CTransform</a>. +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00106">106</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CLandscapeModel::enableAdditive"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CLandscapeModel::enableAdditive ( + </b></td> + <td valign="bottom"><b> +bool <em>enable</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set additive set. +<p> +<dl compact><dt> +<b>Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>enable</em> + </td><td> + is true to activbe additive, false to disactive it. </td></tr> +</table> +</dl> +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00082">82</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CLandscapeModel::getAdditive"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +float NL3D::CLandscapeModel::getAdditive ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get additive value. +<p> +<dl compact><dt> +<b>Returns: </b><dd> + the additive value. [0, 1] </dl> +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00073">73</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CLandscapeModel::isAdditive"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CLandscapeModel::isAdditive ( + </b></td> + <td valign="bottom"><b> +) const<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get additive set. +<p> +<dl compact><dt> +<b>Returns: </b><dd> + true to if additive is actived, else false. </dl> +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00091">91</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="d0" doxytag="NL3D::CLandscapeModel::registerBasic"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CLandscapeModel::registerBasic ( + </b></td> + <td valign="bottom"><b> +)<code> [static]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Call at the begining of the program, to register the model, and the basic observers. +<p> + +<p> +Reimplemented from <a class="el" href="class_NL3D__CTransform.html#d0">NL3D::CTransform</a>. +<p> +Definition at line <a class="el" href="landscape_model_cpp-source.html#l00039">39</a> of file <a class="el" href="landscape_model_cpp-source.html">landscape_model.cpp</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NL3D::CLandscapeModel::setAdditive"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +void NL3D::CLandscapeModel::setAdditive ( + </b></td> + <td valign="bottom"><b> +float <em>additive</em> )<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set additive value. +<p> +<dl compact><dt> +<b>Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>additive</em> + </td><td> + new additive value. [0, 1] </td></tr> +</table> +</dl> +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00064">64</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a name="l0" doxytag="NL3D::CLandscapeModel::CLandscapeClipObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +class CLandscapeClipObs<code> [friend]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00111">111</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="l1" doxytag="NL3D::CLandscapeModel::CLandscapeRenderObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +class CLandscapeRenderObs<code> [friend]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00112">112</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o2" doxytag="NL3D::CLandscapeModel::CurrentPyramid"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::vector< CPlane > NL3D::CLandscapeModel::CurrentPyramid<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00114">114</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CLandscapeModel::Landscape"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__CLandscape.html">CLandscape</a> NL3D::CLandscapeModel::Landscape + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00058">58</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CLandscapeModel::_ActiveAdditive"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CLandscapeModel::_ActiveAdditive<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00108">108</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CLandscapeModel::_Additive"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +float NL3D::CLandscapeModel::_Additive<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="landscape_model_h-source.html#l00109">109</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="landscape_model_h-source.html">landscape_model.h</a><li><a class="el" href="landscape_model_cpp-source.html">landscape_model.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |