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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:27:49 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CLandscapeModel Class Reference</h1>The model for MOT.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="landscape_model_h-source.html">landscape_model.h</a>&gt;</code>
+<p>
+Inheritance diagram for NL3D::CLandscapeModel<p><center><img src="class_NL3D__CLandscapeModel_inherit_graph.gif" border="0" usemap="#NL3D::CLandscapeModel_inherit_map" alt="Inheritance graph"></center>
+<map name="NL3D::CLandscapeModel_inherit_map">
+<area href="class_NL3D__CTransform.html" shape="rect" coords="80,134,200,152">
+<area href="class_NL3D__IModel.html" shape="rect" coords="21,67,115,86">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="0,0,131,19">
+<area href="class_NL3D__ITransformable.html" shape="rect" coords="144,67,280,86">
+<area href="class_NL3D__IAnimatable.html" shape="rect" coords="155,0,275,19">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::CLandscapeModel:<p><center><img src="class_NL3D__CLandscapeModel_coll_graph.gif" border="0" usemap="#NL3D::CLandscapeModel_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::CLandscapeModel_coll_map">
+<area href="class_NL3D__CTransform.html" shape="rect" coords="0,4,120,23">
+<area href="class_NL3D__CLandscape.html" shape="rect" coords="0,58,120,76">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CLandscapeModel-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#a0">setAdditive</a> (float additive)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set additive value.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#a1">getAdditive</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get additive value.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#a2">enableAdditive</a> (bool enable)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set additive set.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#a3">isAdditive</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get additive set.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__CLandscape.html">CLandscape</a>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#m0">Landscape</a></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#d0">registerBasic</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Call at the begining of the program, to register the model, and the basic observers.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#b0">CLandscapeModel</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#b1">~CLandscapeModel</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#o0">_ActiveAdditive</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#o1">_Additive</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt;CPlane&gt;&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#o2">CurrentPyramid</a></td></tr>
+<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IModel.html">IModel</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CLandscapeModel.html#f0">creator</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="#l0">CLandscapeClipObs</a></td></tr>
+<tr><td nowrap align=right valign=top>class &nbsp;</td><td valign=bottom><a class="el" href="#l1">CLandscapeRenderObs</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+The model for MOT.
+<p>
+A landscape is not designed to move, but easier here. If you translate/rotate this model, nothing happens. Landscape cannot move. See <a class="el" href="class_NL3D__CLandscape.html">CLandscape</a> for more information on Landscape. <dl compact><dt>
+<b>See also: </b><dd>
+ <a class="el" href="class_NL3D__CLandscape.html">CLandscape</a>. </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00051">51</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="b0" doxytag="NL3D::CLandscapeModel::CLandscapeModel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CLandscapeModel::CLandscapeModel (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline, protected]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00097">97</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="b1" doxytag="NL3D::CLandscapeModel::~CLandscapeModel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CLandscapeModel::~CLandscapeModel (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline, protected, virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00103">103</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="f0" doxytag="NL3D::CLandscapeModel::creator"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__IModel.html">IModel</a> * NL3D::CLandscapeModel::creator (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline, static, private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__CTransform.html#f0">NL3D::CTransform</a>.
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00106">106</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CLandscapeModel::enableAdditive"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CLandscapeModel::enableAdditive (
+ </b></td>
+ <td valign="bottom"><b>
+bool <em>enable</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set additive set.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>enable</em>
+&nbsp;</td><td>
+ is true to activbe additive, false to disactive it. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00082">82</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CLandscapeModel::getAdditive"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CLandscapeModel::getAdditive (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get additive value.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ the additive value. [0, 1] </dl>
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00073">73</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CLandscapeModel::isAdditive"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CLandscapeModel::isAdditive (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get additive set.
+<p>
+<dl compact><dt>
+<b>Returns: </b><dd>
+ true to if additive is actived, else false. </dl>
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00091">91</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NL3D::CLandscapeModel::registerBasic"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CLandscapeModel::registerBasic (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [static]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Call at the begining of the program, to register the model, and the basic observers.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__CTransform.html#d0">NL3D::CTransform</a>.
+<p>
+Definition at line <a class="el" href="landscape_model_cpp-source.html#l00039">39</a> of file <a class="el" href="landscape_model_cpp-source.html">landscape_model.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CLandscapeModel::setAdditive"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CLandscapeModel::setAdditive (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>additive</em>&nbsp;)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set additive value.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>additive</em>
+&nbsp;</td><td>
+ new additive value. [0, 1] </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00064">64</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a name="l0" doxytag="NL3D::CLandscapeModel::CLandscapeClipObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+class CLandscapeClipObs<code> [friend]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00111">111</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="l1" doxytag="NL3D::CLandscapeModel::CLandscapeRenderObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+class CLandscapeRenderObs<code> [friend]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00112">112</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o2" doxytag="NL3D::CLandscapeModel::CurrentPyramid"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+std::vector&lt; CPlane &gt; NL3D::CLandscapeModel::CurrentPyramid<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00114">114</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::CLandscapeModel::Landscape"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__CLandscape.html">CLandscape</a> NL3D::CLandscapeModel::Landscape
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00058">58</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CLandscapeModel::_ActiveAdditive"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::CLandscapeModel::_ActiveAdditive<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00108">108</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CLandscapeModel::_Additive"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CLandscapeModel::_Additive<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="landscape_model_h-source.html#l00109">109</a> of file <a class="el" href="landscape_model_h-source.html">landscape_model.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="landscape_model_h-source.html">landscape_model.h</a><li><a class="el" href="landscape_model_cpp-source.html">landscape_model.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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