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diff --git a/docs/doxygen/nel/class_NL3D__CChannelMixer__CChannel.html b/docs/doxygen/nel/class_NL3D__CChannelMixer__CChannel.html new file mode 100644 index 00000000..52367e31 --- /dev/null +++ b/docs/doxygen/nel/class_NL3D__CChannelMixer__CChannel.html @@ -0,0 +1,557 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG 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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.2 on Fri May 4 22:26:06 2001 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CChannelMixer::CChannel Class Reference</h1>An animated channel of the <a class="el" href="class_NL3D__CChannelMixer.html">CChannelMixer</a>. +<a href="#_details">More...</a> +<p> +Collaboration diagram for NL3D::CChannelMixer::CChannel:<p><center><img src="class_NL3D__CChannelMixer__CChannel_coll_graph.gif" border="0" usemap="#NL3D::CChannelMixer::CChannel_coll_map" alt="Collaboration graph"></center> +<map name="NL3D::CChannelMixer::CChannel_coll_map"> +<area href="class_NL3D__ITrack.html" shape="rect" coords="23,153,113,171"> +<area href="class_NLMISC__IStreamable.html" shape="rect" coords="0,70,136,89"> +<area href="class_NLMISC__IClassable.html" shape="rect" coords="5,1,131,19"> +<area href="class_NL3D__IAnimatedValue.html" shape="rect" coords="140,153,284,171"> +<area href="class_NL3D__IAnimatable.html" shape="rect" coords="308,153,428,171"> +<area href="class_NLMISC__CBitSet.html" shape="rect" coords="312,70,424,89"> +</map> +<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__CChannelMixer__CChannel-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#a0">CChannel</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Default ctor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o0">_InTheList</a></td></tr> +<tr><td> </td><td><font size=-1><em>True if this channel is in the list.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o1">_Detail</a></td></tr> +<tr><td> </td><td><font size=-1><em>the detail mode.</em> <a href="#o1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o2">_IsQuat</a></td></tr> +<tr><td> </td><td><font size=-1><em>Is this Animated Value a CQuat Animated Value???</em> <a href="#o2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o3">_ChannelName</a></td></tr> +<tr><td> </td><td><font size=-1><em>Name of the channel in the channel mixer. Must be the same than the animated value name.</em> <a href="#o3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o4">_Object</a></td></tr> +<tr><td> </td><td><font size=-1><em>A pointer on the <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> object that handles the channel value.</em> <a href="#o4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IAnimatedValue.html">IAnimatedValue</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o5">_Value</a></td></tr> +<tr><td> </td><td><font size=-1><em>A pointer on the <a class="el" href="class_NL3D__IAnimatedValue.html">IAnimatedValue</a> animated by this channel. If NULL, the channel is empty.</em> <a href="#o5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o6">_ValueId</a></td></tr> +<tr><td> </td><td><font size=-1><em>The id of the animated value in the <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> object.</em> <a href="#o6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="types_nl_h.html#a9">uint32</a> </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o7">_OwnerValueId</a></td></tr> +<tr><td> </td><td><font size=-1><em>The id of the OwnerBit to touch the <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> object. Usefull for <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> derivation.</em> <a href="#o7">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="class_NL3D__ITrack.html">ITrack</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o8">_DefaultTracks</a></td></tr> +<tr><td> </td><td><font size=-1><em>The default track pointer used when track are missing in the animation. Can't be NULL.</em> <a href="#o8">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="class_NL3D__ITrack.html">ITrack</a>* </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o9">_Tracks</a> [NumAnimationSlot]</td></tr> +<tr><td> </td><td><font size=-1><em>A track pointer on each slot <a class="el" href="class_NL3D__CAnimation.html">CAnimation</a>.</em> <a href="#o9">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o10">_Weights</a> [NumAnimationSlot]</td></tr> +<tr><td> </td><td><font size=-1><em>A weight array for to blend each slot.</em> <a href="#o10">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>CChannel* </td><td valign=bottom><a class="el" href="class_NL3D__CChannelMixer__CChannel.html#o11">_Next</a></td></tr> +<tr><td> </td><td><font size=-1><em>Pointer on the next channel selected for the animations selected in the slots.</em> <a href="#o11">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="#l0">CChannelMixer</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +An animated channel of the <a class="el" href="class_NL3D__CChannelMixer.html">CChannelMixer</a>. +<p> +This class is used internaly in the <a class="el" href="class_NL3D__CChannelMixer.html">CChannelMixer</a>. +<p> +<dl compact><dt> +<b>Author(s): </b><dd> + Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt> +<b>Date: </b><dd> + 2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00141">141</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CChannelMixer::CChannel::CChannel"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +NL3D::CChannelMixer::CChannel::CChannel ( + </b></td> + <td valign="bottom"><b> +)<code> [inline]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Default ctor. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00146">146</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a name="l0" doxytag="NL3D::CChannelMixer::CChannel::CChannelMixer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +class CChannelMixer<code> [friend]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00143">143</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o3" doxytag="NL3D::CChannelMixer::CChannel::_ChannelName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +std::string NL3D::CChannelMixer::CChannel::_ChannelName<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Name of the channel in the channel mixer. Must be the same than the animated value name. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00163">163</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o8" doxytag="NL3D::CChannelMixer::CChannel::_DefaultTracks"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NL3D__ITrack.html">ITrack</a> * NL3D::CChannelMixer::CChannel::_DefaultTracks<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The default track pointer used when track are missing in the animation. Can't be NULL. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00178">178</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CChannelMixer::CChannel::_Detail"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CChannelMixer::CChannel::_Detail<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +the detail mode. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00156">156</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CChannelMixer::CChannel::_InTheList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CChannelMixer::CChannel::_InTheList<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +True if this channel is in the list. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00153">153</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NL3D::CChannelMixer::CChannel::_IsQuat"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +bool NL3D::CChannelMixer::CChannel::_IsQuat<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Is this Animated Value a CQuat Animated Value??? +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00159">159</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o11" doxytag="NL3D::CChannelMixer::CChannel::_Next"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +CChannel * NL3D::CChannelMixer::CChannel::_Next<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Pointer on the next channel selected for the animations selected in the slots. +<p> +This list is used to only visit the channels animated by the animations set in the slots of the mixer +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00200">200</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CChannelMixer::CChannel::_Object"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> * NL3D::CChannelMixer::CChannel::_Object<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +A pointer on the <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> object that handles the channel value. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00166">166</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o7" doxytag="NL3D::CChannelMixer::CChannel::_OwnerValueId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CChannelMixer::CChannel::_OwnerValueId<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The id of the OwnerBit to touch the <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> object. Usefull for <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> derivation. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00175">175</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o9" doxytag="NL3D::CChannelMixer::CChannel::_Tracks"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +const <a class="el" href="class_NL3D__ITrack.html">ITrack</a> * NL3D::CChannelMixer::CChannel::_Tracks[NumAnimationSlot]<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +A track pointer on each slot <a class="el" href="class_NL3D__CAnimation.html">CAnimation</a>. +<p> +Can't be NULL. If no track found for this channel, the pointer is _DefaultTracks. +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00184">184</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NL3D::CChannelMixer::CChannel::_Value"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="class_NL3D__IAnimatedValue.html">IAnimatedValue</a> * NL3D::CChannelMixer::CChannel::_Value<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +A pointer on the <a class="el" href="class_NL3D__IAnimatedValue.html">IAnimatedValue</a> animated by this channel. If NULL, the channel is empty. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00169">169</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o6" doxytag="NL3D::CChannelMixer::CChannel::_ValueId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +<a class="el" href="types_nl_h.html#a9">uint32</a> NL3D::CChannelMixer::CChannel::_ValueId<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The id of the animated value in the <a class="el" href="class_NL3D__IAnimatable.html">IAnimatable</a> object. +<p> + +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00172">172</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<a name="o10" doxytag="NL3D::CChannelMixer::CChannel::_Weights"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td nowrap valign="top"><b> +float NL3D::CChannelMixer::CChannel::_Weights[NumAnimationSlot]<code> [private]</code> + </b></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +A weight array for to blend each slot. +<p> +This value must be between 0.f and 1.f. If it is 0.f, the slot is not used. If it is 1.f, the slot is used at 100%. This weight can be set using a "skeleton template weight". Default value is 1.f. +<p> +Definition at line <a class="el" href="channel_mixer_h-source.html#l00192">192</a> of file <a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="channel_mixer_h-source.html">channel_mixer.h</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |