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diff --git a/docs/doxygen/nel/classNLSOUND_1_1CListenerDSound.html b/docs/doxygen/nel/classNLSOUND_1_1CListenerDSound.html new file mode 100644 index 00000000..62eb0d56 --- /dev/null +++ b/docs/doxygen/nel/classNLSOUND_1_1CListenerDSound.html @@ -0,0 +1,946 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLSOUND::CListenerDSound Class Reference</h1>DirectSound listener. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="listener__dsound_8h-source.html">listener_dsound.h</a>></code> +<p> +<p>Inheritance diagram for NLSOUND::CListenerDSound: +<p><center><img src="classNLSOUND_1_1CListenerDSound.gif" usemap="#NLSOUND::CListenerDSound_map" border="0"></center> +<map name="NLSOUND::CListenerDSound_map"> +<area href="classNLSOUND_1_1IListener.html" alt="NLSOUND::IListener" shape="rect" coords="0,0,177,24"> +</map> +<a href="classNLSOUND_1_1CListenerDSound-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#a0">CListenerDSound</a> (LPDIRECTSOUND3DLISTENER dsoundListener)</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#a1">~CListenerDSound</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Deconstructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#a2">commit3DChanges</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Commit any changes to the 3D environment.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">Listener properties</div></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_0">setPos</a> (const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &pos)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the position vector (default: (0,0,0)) (3D mode only).</em> <a href="#z966_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_1">getPos</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the position vector.</em> <a href="#z966_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_2">setVelocity</a> (const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &vel)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the velocity vector (3D mode only) (default: (0,0,0)).</em> <a href="#z966_2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_3">getVelocity</a> (<a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &vel) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the velocity vector.</em> <a href="#z966_3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_4">setOrientation</a> (const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &front, const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &up)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the orientation vectors (3D mode only) (default: (0,1,0), (0,0,1)).</em> <a href="#z966_4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_5">getOrientation</a> (<a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &front, <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &up) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the orientation vectors.</em> <a href="#z966_5">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_6">setGain</a> (float gain)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the gain (volume value inside [0 , 1]).</em> <a href="#z966_6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual float </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_7">getGain</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the gain.</em> <a href="#z966_7">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">Global properties</div></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z967_0">setDopplerFactor</a> (float f)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the doppler factor (default: 1) to exaggerate or not the doppler effect.</em> <a href="#z967_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z967_1">setRolloffFactor</a> (float f)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the rolloff factor (default: 1) to scale the distance attenuation effect.</em> <a href="#z967_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual float </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z967_2">getRolloffFactor</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Return the rolloff factor.</em> <a href="#z967_2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z967_3">setEnvironment</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> env, float <a class="el" href="cf__lexical_8cpp.html#a94">size</a>=7.5f)</td></tr> +<tr><td> </td><td><font size=-1><em>Set DSPROPERTY_EAXLISTENER_ENVIRONMENT and DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE if EAX available (see EAX listener properties).</em> <a href="#z967_3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#z967_4">setEAXProperty</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> prop, void *<a class="el" href="driver__opengl__extension__def_8h.html#a415">value</a>, <a class="el" href="memory__common_8h.html#a15">uint</a> valuesize)</td></tr> +<tr><td> </td><td><font size=-1><em>Set any EAX listener property if EAX available.</em> <a href="#z967_4">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>CListenerDSound * </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#d0">instance</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Return the instance of the singleton.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#c0">release</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Release all DirectSound resources.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>LPDIRECTSOUND3DLISTENER </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#o0">_Listener</a></td></tr> +<tr><td> </td><td><font size=-1><em>The DirectSound listener interface.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#o1">_Pos</a></td></tr> +<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>CListenerDSound * </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#r0">_Instance</a> = NULL</td></tr> +<tr><td> </td><td><font size=-1><em>The instance of the singleton.</em> <a href="#r0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNLSOUND_1_1CListenerDSound.html#l0">CSoundDriverDSound</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +DirectSound listener. +<p> +For arguments as 3D vectors, use the NeL vector coordinate system (not OpenAL/OpenGL's one). +<p> +<dl compact><dt><b> +Author: </b><dd> +Peter Hanappe, Olivier Cado , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2002 </dl> +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8h-source.html#l00048">48</a> of file <a class="el" href="listener__dsound_8h-source.html">listener_dsound.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NLSOUND::CListenerDSound::CListenerDSound"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLSOUND::CListenerDSound::CListenerDSound </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">LPDIRECTSOUND3DLISTENER </td> + <td class="mdname1" valign="top" nowrap> <em>dsoundListener</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00045">45</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +Referenced by <a class="el" href="listener__dsound_8h-source.html#l00061">instance</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLSOUND::CListenerDSound::~CListenerDSound"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NLSOUND::CListenerDSound::~CListenerDSound </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Deconstructor. +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00062">62</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8cpp-source.html#l00039">_Instance</a>, <a class="el" href="debug_8h-source.html#l00087">nldebug</a>, and <a class="el" href="listener__dsound_8cpp-source.html#l00074">release</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a2" doxytag="NLSOUND::CListenerDSound::commit3DChanges"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::commit3DChanges </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Commit any changes to the 3D environment. +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00304">304</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>. </td> + </tr> +</table> +<a name="z966_7" doxytag="NLSOUND::CListenerDSound::getGain"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CListenerDSound::getGain </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the gain. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z971_7">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00237">237</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. </td> + </tr> +</table> +<a name="z966_5" doxytag="NLSOUND::CListenerDSound::getOrientation"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::getOrientation </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>front</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>up</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the orientation vectors. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z971_5">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00197">197</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, and <a class="el" href="vector__inline_8h-source.html#l00136">NLMISC::CVector::set</a>. </td> + </tr> +</table> +<a name="z966_1" doxytag="NLSOUND::CListenerDSound::getPos"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & NLSOUND::CListenerDSound::getPos </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the position vector. +<p> +See <a class="el" href="classNLSOUND_1_1CListenerDSound.html#z966_0">setPos</a>() for details. +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z971_1">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00109">109</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00133">_Pos</a>. </td> + </tr> +</table> +<a name="z967_2" doxytag="NLSOUND::CListenerDSound::getRolloffFactor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLSOUND::CListenerDSound::getRolloffFactor </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the rolloff factor. +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00289">289</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>. </td> + </tr> +</table> +<a name="z966_3" doxytag="NLSOUND::CListenerDSound::getVelocity"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::getVelocity </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>vel</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the velocity vector. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z971_3">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00153">153</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, <a class="el" href="vector__inline_8h-source.html#l00136">NLMISC::CVector::set</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00234">v</a>. </td> + </tr> +</table> +<a name="d0" doxytag="NLSOUND::CListenerDSound::instance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CListenerDSound* NLSOUND::CListenerDSound::instance </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the instance of the singleton. +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8h-source.html#l00061">61</a> of file <a class="el" href="listener__dsound_8h-source.html">listener_dsound.h</a>. +<p> +References <a class="el" href="listener__dsound_8cpp-source.html#l00039">_Instance</a>, and <a class="el" href="listener__dsound_8cpp-source.html#l00045">CListenerDSound</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NLSOUND::CListenerDSound::release"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::release </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Release all DirectSound resources. +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00074">74</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>. +<p> +Referenced by <a class="el" href="listener__dsound_8cpp-source.html#l00062">~CListenerDSound</a>. </td> + </tr> +</table> +<a name="z967_0" doxytag="NLSOUND::CListenerDSound::setDopplerFactor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::setDopplerFactor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the doppler factor (default: 1) to exaggerate or not the doppler effect. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z972_0">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00246">246</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>, and <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>. </td> + </tr> +</table> +<a name="z967_4" doxytag="NLSOUND::CListenerDSound::setEAXProperty"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::setEAXProperty </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>prop</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>void * </td> + <td class="mdname" nowrap> <em>value</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>valuesize</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set any EAX listener property if EAX available. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z972_3">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00331">331</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00828">value</a>. </td> + </tr> +</table> +<a name="z967_3" doxytag="NLSOUND::CListenerDSound::setEnvironment"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::setEnvironment </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>env</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>size</em> = 7.5f</td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set DSPROPERTY_EAXLISTENER_ENVIRONMENT and DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE if EAX available (see EAX listener properties). +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z972_2">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00316">316</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. </td> + </tr> +</table> +<a name="z966_6" doxytag="NLSOUND::CListenerDSound::setGain"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::setGain </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>gain</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the gain (volume value inside [0 , 1]). +<p> +(default: 1) 0.0 -> silence 0.5 -> -6dB 1.0 -> no attenuation values > 1 (amplification) not supported by most drivers +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z971_6">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00228">228</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. </td> + </tr> +</table> +<a name="z966_4" doxytag="NLSOUND::CListenerDSound::setOrientation"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::setOrientation </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>front</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname" nowrap> <em>up</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the orientation vectors (3D mode only) (default: (0,1,0), (0,0,1)). +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z971_4">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00178">178</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::z</a>. </td> + </tr> +</table> +<a name="z966_0" doxytag="NLSOUND::CListenerDSound::setPos"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::setPos </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>pos</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the position vector (default: (0,0,0)) (3D mode only). +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z971_0">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00087">87</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>, <a class="el" href="listener__dsound_8h-source.html#l00133">_Pos</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::z</a>. </td> + </tr> +</table> +<a name="z967_1" doxytag="NLSOUND::CListenerDSound::setRolloffFactor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::setRolloffFactor </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the rolloff factor (default: 1) to scale the distance attenuation effect. +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z972_1">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00270">270</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>, and <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>. </td> + </tr> +</table> +<a name="z966_2" doxytag="NLSOUND::CListenerDSound::setVelocity"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLSOUND::CListenerDSound::setVelocity </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>vel</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the velocity vector (3D mode only) (default: (0,0,0)). +<p> + +<p> +Implements <a class="el" href="classNLSOUND_1_1IListener.html#z971_2">NLSOUND::IListener</a>. +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00138">138</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +References <a class="el" href="listener__dsound_8h-source.html#l00130">_Listener</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="vector_8h-source.html#l00051">NLMISC::CVector::z</a>. </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a name="l0" doxytag="NLSOUND::CListenerDSound::CSoundDriverDSound"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> friend class CSoundDriverDSound<code> [friend]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8h-source.html#l00050">50</a> of file <a class="el" href="listener__dsound_8h-source.html">listener_dsound.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="r0" doxytag="NLSOUND::CListenerDSound::_Instance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CListenerDSound * NLSOUND::CListenerDSound::_Instance = NULL<code> [static, private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The instance of the singleton. +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8cpp-source.html#l00039">39</a> of file <a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a>. +<p> +Referenced by <a class="el" href="listener__dsound_8h-source.html#l00061">instance</a>, and <a class="el" href="listener__dsound_8cpp-source.html#l00062">~CListenerDSound</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NLSOUND::CListenerDSound::_Listener"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> LPDIRECTSOUND3DLISTENER NLSOUND::CListenerDSound::_Listener<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The DirectSound listener interface. +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8h-source.html#l00130">130</a> of file <a class="el" href="listener__dsound_8h-source.html">listener_dsound.h</a>. +<p> +Referenced by <a class="el" href="listener__dsound_8cpp-source.html#l00304">commit3DChanges</a>, <a class="el" href="listener__dsound_8cpp-source.html#l00197">getOrientation</a>, <a class="el" href="listener__dsound_8cpp-source.html#l00289">getRolloffFactor</a>, <a class="el" href="listener__dsound_8cpp-source.html#l00153">getVelocity</a>, <a class="el" href="listener__dsound_8cpp-source.html#l00074">release</a>, <a class="el" href="listener__dsound_8cpp-source.html#l00246">setDopplerFactor</a>, <a class="el" href="listener__dsound_8cpp-source.html#l00178">setOrientation</a>, <a class="el" href="listener__dsound_8cpp-source.html#l00087">setPos</a>, <a class="el" href="listener__dsound_8cpp-source.html#l00270">setRolloffFactor</a>, and <a class="el" href="listener__dsound_8cpp-source.html#l00138">setVelocity</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NLSOUND::CListenerDSound::_Pos"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> NLSOUND::CListenerDSound::_Pos<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="listener__dsound_8h-source.html#l00133">133</a> of file <a class="el" href="listener__dsound_8h-source.html">listener_dsound.h</a>. +<p> +Referenced by <a class="el" href="listener__dsound_8cpp-source.html#l00109">getPos</a>, and <a class="el" href="listener__dsound_8cpp-source.html#l00087">setPos</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="listener__dsound_8h-source.html">listener_dsound.h</a><li><a class="el" href="listener__dsound_8cpp-source.html">listener_dsound.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |