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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NLPACS::CEdgeCollide Class Reference</h1>Collisions against edge in 2D. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>></code> +<p> +<p>Inheritance diagram for NLPACS::CEdgeCollide: +<p><center><img src="classNLPACS_1_1CEdgeCollide.gif" usemap="#NLPACS::CEdgeCollide_map" border="0"></center> +<map name="NLPACS::CEdgeCollide_map"> +<area href="classNLPACS_1_1CEdgeCollideNode.html" alt="NLPACS::CEdgeCollideNode" shape="rect" coords="0,56,175,80"> +</map> +<a href="classNLPACS_1_1CEdgeCollide-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6">TPointMoveProblem</a> { <br> + <a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s0">ParallelEdges</a> = 0, +<a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s1">StartOnEdge</a>, +<a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s2">StopOnEdge</a>, +<a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s3">TraverseEndPoint</a>, +<br> + <a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s4">EdgeNull</a>, +<a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s5">PointMoveProblemCount</a> +<br> + }</td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#a0">make</a> (const CVector2f &p0, const CVector2f &p1)</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLPACS_1_1CRational64.html">CRational64</a> </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#a1">testPointMove</a> (const CVector2f &start, const CVector2f &end, <a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6">TPointMoveProblem</a> &moveBug)</td></tr> +<tr><td> </td><td><font size=-1><em>return 1 either if no collision occurs.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#a2">testCircleMove</a> (const CVector2f &start, const CVector2f &delta, float radius, CVector2f &normal)</td></tr> +<tr><td> </td><td><font size=-1><em>return 1 either if the circle moves away from the line, or no collision occurs.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#a3">testBBoxMove</a> (const CVector2f &start, const CVector2f &delta, const CVector2f bbox[4], CVector2f &normal)</td></tr> +<tr><td> </td><td><font size=-1><em>return 1 either if the bbox moves away from the line, or no collision occurs.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#a4">testBBoxCollide</a> (const CVector2f bbox[4])</td></tr> +<tr><td> </td><td><font size=-1><em>return true if this oriented bbox collide this edge.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>CVector2f </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#m0">P0</a></td></tr> +<tr><td nowrap align=right valign=top>CVector2f </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#m1">P1</a></td></tr> +<tr><td nowrap align=right valign=top>CVector2f </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#m2">Dir</a></td></tr> +<tr><td nowrap align=right valign=top>CVector2f </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#m3">Norm</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#m4">A0</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#m5">A1</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#m6">C</a></td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNLPACS_1_1CEdgeCollide.html#c0">testEdgeMove</a> (const CVector2f &q0, const CVector2f &q1, const CVector2f &delta, float &tMin, float &tMax, bool &normalOnBox)</td></tr> +<tr><td> </td><td><font size=-1><em>test if edge collide against me.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Collisions against edge in 2D. +<p> +<dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00180">180</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>.<hr><h2>Member Enumeration Documentation</h2> +<a name="s6" doxytag="NLPACS::CEdgeCollide::TPointMoveProblem"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum NLPACS::CEdgeCollide::TPointMoveProblem + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s6s0" doxytag="ParallelEdges"></a><em>ParallelEdges</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s6s1" doxytag="StartOnEdge"></a><em>StartOnEdge</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s6s2" doxytag="StopOnEdge"></a><em>StopOnEdge</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s6s3" doxytag="TraverseEndPoint"></a><em>TraverseEndPoint</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s6s4" doxytag="EdgeNull"></a><em>EdgeNull</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s6s5" doxytag="PointMoveProblemCount"></a><em>PointMoveProblemCount</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00183">183</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a0" doxytag="NLPACS::CEdgeCollide::make"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NLPACS::CEdgeCollide::make </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector2f & </td> + <td class="mdname" nowrap> <em>p0</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f & </td> + <td class="mdname" nowrap> <em>p1</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8cpp-source.html#l00043">43</a> of file <a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a>. +<p> +References <a class="el" href="edge__collide_8h-source.html#l00190">A0</a>, <a class="el" href="edge__collide_8h-source.html#l00190">A1</a>, <a class="el" href="edge__collide_8h-source.html#l00191">C</a>, <a class="el" href="edge__collide_8h-source.html#l00189">Dir</a>, <a class="el" href="edge__collide_8h-source.html#l00189">Norm</a>, <a class="el" href="edge__collide_8h-source.html#l00187">P0</a>, and <a class="el" href="edge__collide_8h-source.html#l00188">P1</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NLPACS::CEdgeCollide::testBBoxCollide"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLPACS::CEdgeCollide::testBBoxCollide </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector2f </td> + <td class="mdname1" valign="top" nowrap> <em>bbox</em>[4] </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return true if this oriented bbox collide this edge. +<p> +<dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>bbox</em> </td><td> +4 points of the bbox, in CCW. </td></tr> +</table> +</dl><dl compact><dt><b> +Returns: </b><dd> +true if collision occurs. </dl> +<p> +Definition at line <a class="el" href="edge__collide_8cpp-source.html#l00634">634</a> of file <a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a>. +<p> +References <a class="el" href="edge__collide_8h-source.html#l00187">P0</a>, and <a class="el" href="edge__collide_8h-source.html#l00188">P1</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NLPACS::CEdgeCollide::testBBoxMove"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLPACS::CEdgeCollide::testBBoxMove </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector2f & </td> + <td class="mdname" nowrap> <em>start</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f & </td> + <td class="mdname" nowrap> <em>delta</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f </td> + <td class="mdname" nowrap> <em>bbox</em>[4], </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>CVector2f & </td> + <td class="mdname" nowrap> <em>normal</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return 1 either if the bbox moves away from the line, or no collision occurs. +<p> +Else return a [0,1[ interval. If collision occurs (ie return<1), return in "normal" the normal of the collision. It may be normal of edge (+-), or normal against a point of the edge. <dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>bbox</em> </td><td> +4 points of the bbox at start. start must be the barycentre of those points. </td></tr> +</table> +</dl> +<p> +Definition at line <a class="el" href="edge__collide_8cpp-source.html#l00536">536</a> of file <a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a>. +<p> +References <a class="el" href="edge__collide_8h-source.html#l00191">C</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="edge__collide_8h-source.html#l00189">Norm</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00371">testEdgeMove</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NLPACS::CEdgeCollide::testCircleMove"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLPACS::CEdgeCollide::testCircleMove </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector2f & </td> + <td class="mdname" nowrap> <em>start</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f & </td> + <td class="mdname" nowrap> <em>delta</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>radius</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>CVector2f & </td> + <td class="mdname" nowrap> <em>normal</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return 1 either if the circle moves away from the line, or no collision occurs. +<p> +Else return a [0,1[ interval. If collision occurs (ie return<1), return in "normal" the normal of the collision. It may be normal of edge (+-), or normal against a point of the edge. +<p> +Definition at line <a class="el" href="edge__collide_8cpp-source.html#l00250">250</a> of file <a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a>. +<p> +References <a class="el" href="edge__collide_8h-source.html#l00190">A0</a>, <a class="el" href="edge__collide_8h-source.html#l00190">A1</a>, <a class="el" href="edge__collide_8h-source.html#l00191">C</a>, <a class="el" href="edge__collide_8h-source.html#l00189">Dir</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="edge__collide_8h-source.html#l00189">Norm</a>, <a class="el" href="edge__collide_8h-source.html#l00187">P0</a>, <a class="el" href="edge__collide_8h-source.html#l00188">P1</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00194">NLPACS::testCirclePoint</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NLPACS::CEdgeCollide::testEdgeMove"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NLPACS::CEdgeCollide::testEdgeMove </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector2f & </td> + <td class="mdname" nowrap> <em>q0</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f & </td> + <td class="mdname" nowrap> <em>q1</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f & </td> + <td class="mdname" nowrap> <em>delta</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float & </td> + <td class="mdname" nowrap> <em>tMin</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float & </td> + <td class="mdname" nowrap> <em>tMax</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>bool & </td> + <td class="mdname" nowrap> <em>normalOnBox</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +test if edge collide against me. +<p> +if true, return time intervals of collisions (]-oo, +oo[). NB: for simplicity, if lines are //, return false. +<p> +Definition at line <a class="el" href="edge__collide_8cpp-source.html#l00371">371</a> of file <a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a>. +<p> +References <a class="el" href="edge__collide_8cpp-source.html#l00039">NLPACS::EdgeCollideEpsilon</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="edge__collide_8h-source.html#l00187">P0</a>, and <a class="el" href="edge__collide_8h-source.html#l00188">P1</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00536">testBBoxMove</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NLPACS::CEdgeCollide::testPointMove"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLPACS_1_1CRational64.html">CRational64</a> NLPACS::CEdgeCollide::testPointMove </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CVector2f & </td> + <td class="mdname" nowrap> <em>start</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const CVector2f & </td> + <td class="mdname" nowrap> <em>end</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6">TPointMoveProblem</a> & </td> + <td class="mdname" nowrap> <em>moveBug</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +return 1 either if no collision occurs. +<p> +Else return a [0,1[ interval. return -1 if precision problem (see below). This method is used by <a class="el" href="classNLPACS_1_1CGlobalRetriever.html#z938_2">CGlobalRetriever::doMove</a>(). UnManageables cases arise when:<ul> +<li>the movement start/stop on a edge (dist==0). In this case, don't know on what surface we arrive (before or after).<li>the movement is // to the edge and collide with it. same problem than stop on an edge.<li>the movement traverse the edge on an endpoint. In this case, there is 2+ edges sharing the point, and result is undefined. On thoses cases, moveBug is filled, and -1 is returned. </ul> + +<p> +Definition at line <a class="el" href="edge__collide_8cpp-source.html#l00060">60</a> of file <a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a>. +<p> +References <a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s4">EdgeNull</a>, <a class="el" href="common_8h-source.html#l00130">NLMISC::fsgn</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, <a class="el" href="edge__collide_8h-source.html#l00187">P0</a>, <a class="el" href="edge__collide_8h-source.html#l00188">P1</a>, <a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s0">ParallelEdges</a>, <a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s1">StartOnEdge</a>, <a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s2">StopOnEdge</a>, and <a class="el" href="classNLPACS_1_1CEdgeCollide.html#s6s3">TraverseEndPoint</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="m4" doxytag="NLPACS::CEdgeCollide::A0"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLPACS::CEdgeCollide::A0 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00190">190</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00043">make</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00250">testCircleMove</a>. </td> + </tr> +</table> +<a name="m5" doxytag="NLPACS::CEdgeCollide::A1"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLPACS::CEdgeCollide::A1 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00190">190</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00043">make</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00250">testCircleMove</a>. </td> + </tr> +</table> +<a name="m6" doxytag="NLPACS::CEdgeCollide::C"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NLPACS::CEdgeCollide::C + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00191">191</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00043">make</a>, <a class="el" href="edge__collide_8cpp-source.html#l00536">testBBoxMove</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00250">testCircleMove</a>. </td> + </tr> +</table> +<a name="m2" doxytag="NLPACS::CEdgeCollide::Dir"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CVector2f NLPACS::CEdgeCollide::Dir + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00189">189</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00043">make</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00250">testCircleMove</a>. </td> + </tr> +</table> +<a name="m3" doxytag="NLPACS::CEdgeCollide::Norm"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CVector2f NLPACS::CEdgeCollide::Norm + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00189">189</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00043">make</a>, <a class="el" href="edge__collide_8cpp-source.html#l00536">testBBoxMove</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00250">testCircleMove</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NLPACS::CEdgeCollide::P0"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CVector2f NLPACS::CEdgeCollide::P0 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00187">187</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00043">make</a>, <a class="el" href="edge__collide_8cpp-source.html#l00634">testBBoxCollide</a>, <a class="el" href="edge__collide_8cpp-source.html#l00250">testCircleMove</a>, <a class="el" href="edge__collide_8cpp-source.html#l00371">testEdgeMove</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00060">testPointMove</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NLPACS::CEdgeCollide::P1"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CVector2f NLPACS::CEdgeCollide::P1 + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="edge__collide_8h-source.html#l00188">188</a> of file <a class="el" href="edge__collide_8h-source.html">edge_collide.h</a>. +<p> +Referenced by <a class="el" href="edge__collide_8cpp-source.html#l00043">make</a>, <a class="el" href="edge__collide_8cpp-source.html#l00634">testBBoxCollide</a>, <a class="el" href="edge__collide_8cpp-source.html#l00250">testCircleMove</a>, <a class="el" href="edge__collide_8cpp-source.html#l00371">testEdgeMove</a>, and <a class="el" href="edge__collide_8cpp-source.html#l00060">testPointMove</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="edge__collide_8h-source.html">edge_collide.h</a><li><a class="el" href="edge__collide_8cpp-source.html">edge_collide.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |