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diff --git a/docs/doxygen/nel/a02705.html b/docs/doxygen/nel/a02705.html new file mode 100644 index 00000000..4ce865d1 --- /dev/null +++ b/docs/doxygen/nel/a02705.html @@ -0,0 +1,231 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CLandscape::CPatchIdentEx struct Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CLandscape::CPatchIdentEx Struct Reference</h1><p>Inheritance diagram for NL3D::CLandscape::CPatchIdentEx: +<p><center><img src="a02705.png" usemap="#NL3D::CLandscape::CPatchIdentEx_map" border="0" alt=""></center> +<map name="NL3D::CLandscape::CPatchIdentEx_map"> +<area href="a02706.html" alt="NL3D::CPatchIdent" shape="rect" coords="0,0,209,24"> +</map> +<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdenta2">operator!=</a> (const <a class="el" href="a02706.html">CPatchIdent</a> &p) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdenta3">operator<</a> (const <a class="el" href="a02706.html">CPatchIdent</a> &p) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdenta4">operator==</a> (const <a class="el" href="a02706.html">CPatchIdent</a> &p) const </td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03057.html">CPatch</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02705.html#NL3D_1_1CLandscape_1_1CPatchIdentExo0">Patch</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a9">uint16</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdento0">PatchId</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a10">sint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdento1">ZoneId</a></td></tr> + +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CPatchIdenta2" doxytag="NL3D::CLandscape::CPatchIdentEx::operator!=" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CPatchIdent::operator!= </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02706.html">CPatchIdent</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>p</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00162">162</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +<div class="fragment"><pre>00163 { +00164 <span class="keywordflow">return</span> !(*<span class="keyword">this</span>==p); +00165 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CPatchIdenta3" doxytag="NL3D::CLandscape::CPatchIdentEx::operator<" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CPatchIdent::operator< </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02706.html">CPatchIdent</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>p</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00152">152</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +References <a class="el" href="a06156.html#l00145">NL3D::CPatchIdent::PatchId</a>, and <a class="el" href="a06156.html#l00144">NL3D::CPatchIdent::ZoneId</a>. +<p> +<div class="fragment"><pre>00153 { +00154 <span class="keywordflow">if</span>(<a class="code" href="a02706.html#NL3D_1_1CPatchIdento1">ZoneId</a>!=p.ZoneId) <span class="keywordflow">return</span> <a class="code" href="a02706.html#NL3D_1_1CPatchIdento1">ZoneId</a><p.ZoneId; +00155 <span class="keywordflow">return</span> <a class="code" href="a02706.html#NL3D_1_1CPatchIdento0">PatchId</a><p.PatchId; +00156 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CPatchIdenta4" doxytag="NL3D::CLandscape::CPatchIdentEx::operator==" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CPatchIdent::operator== </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const <a class="el" href="a02706.html">CPatchIdent</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>p</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [inline, inherited]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00158">158</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +References <a class="el" href="a06156.html#l00145">NL3D::CPatchIdent::PatchId</a>, and <a class="el" href="a06156.html#l00144">NL3D::CPatchIdent::ZoneId</a>. +<p> +<div class="fragment"><pre>00159 { +00160 <span class="keywordflow">return</span> <a class="code" href="a02706.html#NL3D_1_1CPatchIdento1">ZoneId</a>==p.ZoneId && <a class="code" href="a02706.html#NL3D_1_1CPatchIdento0">PatchId</a>==p.PatchId; +00161 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CLandscape_1_1CPatchIdentExo0" doxytag="NL3D::CLandscape::CPatchIdentEx::Patch" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="a03057.html">CPatch</a>* <a class="el" href="a02705.html#NL3D_1_1CLandscape_1_1CPatchIdentExo0">NL3D::CLandscape::CPatchIdentEx::Patch</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05863.html#l00862">862</a> of file <a class="el" href="a05863.html">landscape.h</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02327">NL3D::CLandscape::addPatchBlocksInBBox()</a>, <a class="el" href="a05862.html#l02294">NL3D::CLandscape::addTrianglesInBBox()</a>, and <a class="el" href="a05862.html#l00385">NL3D::CLandscape::addZone()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CPatchIdento0" doxytag="NL3D::CLandscape::CPatchIdentEx::PatchId" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a9">uint16</a> <a class="el" href="a02706.html#NL3D_1_1CPatchIdento0">NL3D::CPatchIdent::PatchId</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00145">145</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02327">NL3D::CLandscape::addPatchBlocksInBBox()</a>, <a class="el" href="a05862.html#l02294">NL3D::CLandscape::addTrianglesInBBox()</a>, <a class="el" href="a05862.html#l00385">NL3D::CLandscape::addZone()</a>, <a class="el" href="a05862.html#l03273">NL3D::CLandscape::appendTileLightInfluences()</a>, <a class="el" href="a05862.html#l02359">NL3D::CLandscape::fillPatchQuadBlock()</a>, <a class="el" href="a05862.html#l03254">NL3D::CLandscape::getLumel()</a>, <a class="el" href="a05862.html#l02496">NL3D::CLandscape::getTesselatedPos()</a>, <a class="el" href="a05862.html#l01865">NL3D::CLandscape::getTileElement()</a>, <a class="el" href="a06156.html#l00152">NL3D::CPatchIdent::operator<()</a>, and <a class="el" href="a06156.html#l00158">NL3D::CPatchIdent::operator==()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CPatchIdento1" doxytag="NL3D::CLandscape::CPatchIdentEx::ZoneId" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a10">sint32</a> <a class="el" href="a02706.html#NL3D_1_1CPatchIdento1">NL3D::CPatchIdent::ZoneId</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06156.html#l00144">144</a> of file <a class="el" href="a06156.html">patch.h</a>. +<p> +Referenced by <a class="el" href="a05862.html#l02327">NL3D::CLandscape::addPatchBlocksInBBox()</a>, <a class="el" href="a05862.html#l02294">NL3D::CLandscape::addTrianglesInBBox()</a>, <a class="el" href="a05862.html#l00385">NL3D::CLandscape::addZone()</a>, <a class="el" href="a05862.html#l03273">NL3D::CLandscape::appendTileLightInfluences()</a>, <a class="el" href="a05862.html#l02359">NL3D::CLandscape::fillPatchQuadBlock()</a>, <a class="el" href="a05862.html#l03254">NL3D::CLandscape::getLumel()</a>, <a class="el" href="a05862.html#l02496">NL3D::CLandscape::getTesselatedPos()</a>, <a class="el" href="a05862.html#l01865">NL3D::CLandscape::getTileElement()</a>, <a class="el" href="a06156.html#l00152">NL3D::CPatchIdent::operator<()</a>, and <a class="el" href="a06156.html#l00158">NL3D::CPatchIdent::operator==()</a>. </td> + </tr> +</table> +<hr>The documentation for this struct was generated from the following file:<ul> +<li><a class="el" href="a05863.html">landscape.h</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:48:37 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |