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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CLandscape::CPatchIdentEx struct Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CLandscape::CPatchIdentEx Struct Reference</h1><p>Inheritance diagram for NL3D::CLandscape::CPatchIdentEx:
+<p><center><img src="a02705.png" usemap="#NL3D::CLandscape::CPatchIdentEx_map" border="0" alt=""></center>
+<map name="NL3D::CLandscape::CPatchIdentEx_map">
+<area href="a02706.html" alt="NL3D::CPatchIdent" shape="rect" coords="0,0,209,24">
+</map>
+<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdenta2">operator!=</a> (const <a class="el" href="a02706.html">CPatchIdent</a> &amp;p) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdenta3">operator&lt;</a> (const <a class="el" href="a02706.html">CPatchIdent</a> &amp;p) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdenta4">operator==</a> (const <a class="el" href="a02706.html">CPatchIdent</a> &amp;p) const </td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03057.html">CPatch</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02705.html#NL3D_1_1CLandscape_1_1CPatchIdentExo0">Patch</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a9">uint16</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdento0">PatchId</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a10">sint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02706.html#NL3D_1_1CPatchIdento1">ZoneId</a></td></tr>
+
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchIdenta2" doxytag="NL3D::CLandscape::CPatchIdentEx::operator!=" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchIdent::operator!= </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a02706.html">CPatchIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>p</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00162">162</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+<div class="fragment"><pre>00163 {
+00164 <span class="keywordflow">return</span> !(*<span class="keyword">this</span>==p);
+00165 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchIdenta3" doxytag="NL3D::CLandscape::CPatchIdentEx::operator<" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchIdent::operator&lt; </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a02706.html">CPatchIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>p</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00152">152</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+References <a class="el" href="a06156.html#l00145">NL3D::CPatchIdent::PatchId</a>, and <a class="el" href="a06156.html#l00144">NL3D::CPatchIdent::ZoneId</a>.
+<p>
+<div class="fragment"><pre>00153 {
+00154 <span class="keywordflow">if</span>(<a class="code" href="a02706.html#NL3D_1_1CPatchIdento1">ZoneId</a>!=p.ZoneId) <span class="keywordflow">return</span> <a class="code" href="a02706.html#NL3D_1_1CPatchIdento1">ZoneId</a>&lt;p.ZoneId;
+00155 <span class="keywordflow">return</span> <a class="code" href="a02706.html#NL3D_1_1CPatchIdento0">PatchId</a>&lt;p.PatchId;
+00156 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchIdenta4" doxytag="NL3D::CLandscape::CPatchIdentEx::operator==" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchIdent::operator== </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a02706.html">CPatchIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>p</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00158">158</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+References <a class="el" href="a06156.html#l00145">NL3D::CPatchIdent::PatchId</a>, and <a class="el" href="a06156.html#l00144">NL3D::CPatchIdent::ZoneId</a>.
+<p>
+<div class="fragment"><pre>00159 {
+00160 <span class="keywordflow">return</span> <a class="code" href="a02706.html#NL3D_1_1CPatchIdento1">ZoneId</a>==p.ZoneId &amp;&amp; <a class="code" href="a02706.html#NL3D_1_1CPatchIdento0">PatchId</a>==p.PatchId;
+00161 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CLandscape_1_1CPatchIdentExo0" doxytag="NL3D::CLandscape::CPatchIdentEx::Patch" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03057.html">CPatch</a>* <a class="el" href="a02705.html#NL3D_1_1CLandscape_1_1CPatchIdentExo0">NL3D::CLandscape::CPatchIdentEx::Patch</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05863.html#l00862">862</a> of file <a class="el" href="a05863.html">landscape.h</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l02327">NL3D::CLandscape::addPatchBlocksInBBox()</a>, <a class="el" href="a05862.html#l02294">NL3D::CLandscape::addTrianglesInBBox()</a>, and <a class="el" href="a05862.html#l00385">NL3D::CLandscape::addZone()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchIdento0" doxytag="NL3D::CLandscape::CPatchIdentEx::PatchId" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a9">uint16</a> <a class="el" href="a02706.html#NL3D_1_1CPatchIdento0">NL3D::CPatchIdent::PatchId</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00145">145</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l02327">NL3D::CLandscape::addPatchBlocksInBBox()</a>, <a class="el" href="a05862.html#l02294">NL3D::CLandscape::addTrianglesInBBox()</a>, <a class="el" href="a05862.html#l00385">NL3D::CLandscape::addZone()</a>, <a class="el" href="a05862.html#l03273">NL3D::CLandscape::appendTileLightInfluences()</a>, <a class="el" href="a05862.html#l02359">NL3D::CLandscape::fillPatchQuadBlock()</a>, <a class="el" href="a05862.html#l03254">NL3D::CLandscape::getLumel()</a>, <a class="el" href="a05862.html#l02496">NL3D::CLandscape::getTesselatedPos()</a>, <a class="el" href="a05862.html#l01865">NL3D::CLandscape::getTileElement()</a>, <a class="el" href="a06156.html#l00152">NL3D::CPatchIdent::operator&lt;()</a>, and <a class="el" href="a06156.html#l00158">NL3D::CPatchIdent::operator==()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchIdento1" doxytag="NL3D::CLandscape::CPatchIdentEx::ZoneId" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a10">sint32</a> <a class="el" href="a02706.html#NL3D_1_1CPatchIdento1">NL3D::CPatchIdent::ZoneId</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00144">144</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a05862.html#l02327">NL3D::CLandscape::addPatchBlocksInBBox()</a>, <a class="el" href="a05862.html#l02294">NL3D::CLandscape::addTrianglesInBBox()</a>, <a class="el" href="a05862.html#l00385">NL3D::CLandscape::addZone()</a>, <a class="el" href="a05862.html#l03273">NL3D::CLandscape::appendTileLightInfluences()</a>, <a class="el" href="a05862.html#l02359">NL3D::CLandscape::fillPatchQuadBlock()</a>, <a class="el" href="a05862.html#l03254">NL3D::CLandscape::getLumel()</a>, <a class="el" href="a05862.html#l02496">NL3D::CLandscape::getTesselatedPos()</a>, <a class="el" href="a05862.html#l01865">NL3D::CLandscape::getTileElement()</a>, <a class="el" href="a06156.html#l00152">NL3D::CPatchIdent::operator&lt;()</a>, and <a class="el" href="a06156.html#l00158">NL3D::CPatchIdent::operator==()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="a05863.html">landscape.h</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:48:37 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>