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diff --git a/docs/doxygen/nel/a02220.html b/docs/doxygen/nel/a02220.html new file mode 100644 index 00000000..859464f2 --- /dev/null +++ b/docs/doxygen/nel/a02220.html @@ -0,0 +1,445 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CAsyncFileManager3D::CMeshLoad class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CAsyncFileManager3D::CMeshLoad Class Reference</h1><p>Inheritance diagram for NL3D::CAsyncFileManager3D::CMeshLoad: +<p><center><img src="a02220.png" usemap="#NL3D::CAsyncFileManager3D::CMeshLoad_map" border="0" alt=""></center> +<map name="NL3D::CAsyncFileManager3D::CMeshLoad_map"> +<area href="a02221.html" alt="NLMISC::IRunnablePos" shape="rect" coords="0,56,257,80"> +<area href="a02187.html" alt="NLMISC::IRunnable" shape="rect" coords="0,0,257,24"> +</map> +<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoada0">CMeshLoad</a> (const std::string &meshName, <a class="el" href="a02539.html">IShape</a> **ppShp, <a class="el" href="a02434.html">IDriver</a> *pDriver, const <a class="el" href="a03128.html">CVector</a> &position, <a class="el" href="a04558.html#a15">uint</a> selectedTexture)</td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoada1">getName</a> (std::string &result) const </td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoada2">run</a> (void)</td></tr> + +<tr><td colspan=2><br><h2>Data Fields</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>std::string </td><td class="memItemRight" valign=bottom><a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoado0">MeshName</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02221.html#NLMISC_1_1IRunnablePoso0">Position</a></td></tr> + +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02434.html">IDriver</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr0">_pDriver</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02539.html">IShape</a> ** </td><td class="memItemRight" valign=bottom><a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr1">_ppShp</a></td></tr> + +<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr2">_SelectedTexture</a></td></tr> + +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CMeshLoada0" doxytag="NL3D::CAsyncFileManager3D::CMeshLoad::CMeshLoad" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CAsyncFileManager3D::CMeshLoad::CMeshLoad </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>meshName</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02539.html">IShape</a> ** </td> + <td class="mdname" nowrap> <em>ppShp</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a02434.html">IDriver</a> * </td> + <td class="mdname" nowrap> <em>pDriver</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> & </td> + <td class="mdname" nowrap> <em>position</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>selectedTexture</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05457.html#l00220">220</a> of file <a class="el" href="a05457.html">async_file_manager_3d.cpp</a>. +<p> +References <a class="el" href="a05458.html#l00093">_pDriver</a>, <a class="el" href="a05458.html#l00092">_ppShp</a>, <a class="el" href="a05458.html#l00094">_SelectedTexture</a>, <a class="el" href="a05458.html#l00096">MeshName</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00221 { +00222 <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr0">_pDriver</a> = pDriver; +00223 <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoado0">MeshName</a> = sMeshName; +00224 <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr1">_ppShp</a> = ppShp; +00225 <a class="code" href="a02221.html#NLMISC_1_1IRunnablePoso0">Position</a> = position; +00226 <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr2">_SelectedTexture</a> = selectedTexture; +00227 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CMeshLoada1" doxytag="NL3D::CAsyncFileManager3D::CMeshLoad::getName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAsyncFileManager3D::CMeshLoad::getName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>result</em> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="a02187.html#NLMISC_1_1IRunnablePosa0">NLMISC::IRunnable</a>. +<p> +Definition at line <a class="el" href="a05457.html#l00358">358</a> of file <a class="el" href="a05457.html">async_file_manager_3d.cpp</a>. +<p> +References <a class="el" href="a05458.html#l00096">MeshName</a>. +<p> +<div class="fragment"><pre>00359 { +00360 result = <span class="stringliteral">"LoadMesh ("</span> + <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoado0">MeshName</a> + <span class="stringliteral">")"</span>; +00361 } +</pre></div> </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CMeshLoada2" doxytag="NL3D::CAsyncFileManager3D::CMeshLoad::run" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAsyncFileManager3D::CMeshLoad::run </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">void </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top"> ) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="a02187.html#NLMISC_1_1IRunnablePosa1">NLMISC::IRunnable</a>. +<p> +Definition at line <a class="el" href="a05457.html#l00231">231</a> of file <a class="el" href="a05457.html">async_file_manager_3d.cpp</a>. +<p> +References <a class="el" href="a05458.html#l00093">_pDriver</a>, <a class="el" href="a05458.html#l00092">_ppShp</a>, <a class="el" href="a05458.html#l00094">_SelectedTexture</a>, <a class="el" href="a05708.html#l00255">NLMISC::CIFile::close()</a>, <a class="el" href="a06506.html#l00309">NL3D::ITexture::generate()</a>, <a class="el" href="a05968.html#l00401">NL3D::CMaterial::getLightMap()</a>, <a class="el" href="a05992.html#l00179">NL3D::CMeshBase::getMaterial()</a>, <a class="el" href="a05992.html#l00173">NL3D::CMeshBase::getNbMaterial()</a>, <a class="el" href="a05969.html#l00254">NL3D::CMaterial::getShader()</a>, <a class="el" href="a06376.html#l00113">NL3D::CShapeStream::getShapePointer()</a>, <a class="el" href="a06506.html#l00338">NL3D::ITexture::getShareName()</a>, <a class="el" href="a05641.html#l00046">NL3D::CMaterial::getTexture()</a>, <a class="el" href="a05969.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera47">NL3D::IDriver::isTextureExist()</a>, <a class="el" href="a05458.html#l00096">MeshName</a>, <a class="el" href="a05457.html#l00043">NL3D_MEM_INSTANCE</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, <a class="el" href="a05708.html#l00135">NLMISC::CIFile::open()</a>, <a class="el" href="a06506.html#l00360">NL3D::ITexture::selectTexture()</a>, <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, <a class="el" href="a05708.html#l00248">NLMISC::CIFile::setAsyncLoading()</a>, <a class="el" href="a05708.html#l00242">NLMISC::CIFile::setCacheFileOnOpen()</a>, <a class="el" href="a06506.html#l00332">NL3D::ITexture::supportSharing()</a>, <a class="el" href="a05641.html#l00036">NL3D::CMaterial::texturePresent()</a>, and <a class="el" href="a05981.html#l00105">uint</a>. +<p> +<div class="fragment"><pre>00232 { +00233 <a class="code" href="a04034.html#a0">NL3D_MEM_INSTANCE</a> +00234 <span class="comment">// This set represent the texture already loaded in memory</span> +00235 <span class="comment">// We have to have this set because the driver load the textures only on the </span> +00236 <span class="comment">// setupTexture, done in CShapeBank::isPresent. This must be done in the main</span> +00237 <span class="comment">// thread because setupTexture upload texture to VRAM.</span> +00238 <span class="keyword">typedef</span> set<string> TAlreadyPresentTextureSet; +00239 TAlreadyPresentTextureSet AlreadyPresentTextureSet; +00240 +00241 <span class="keywordflow">try</span> +00242 { +00243 <span class="comment">// Load from file the mesh</span> +00244 CShapeStream mesh; +00245 <a class="code" href="a02653.html">CIFile</a> meshfile; +00246 meshfile.<a class="code" href="a02653.html#NLMISC_1_1CIFilea19">setAsyncLoading</a> (<span class="keyword">true</span>); +00247 meshfile.<a class="code" href="a02653.html#NLMISC_1_1CIFilea20">setCacheFileOnOpen</a> (<span class="keyword">true</span>); +00248 meshfile.<a class="code" href="a02653.html#NLMISC_1_1CIFilea12">open</a> (CPath::lookup(MeshName)); +00249 meshfile.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (mesh); +00250 meshfile.<a class="code" href="a02653.html#NLMISC_1_1CIFilea3">close</a> (); +00251 +00252 <span class="comment">// Is the pointer is invalid return -1</span> +00253 <span class="keywordflow">if</span> (mesh.getShapePointer() == NULL) +00254 { +00255 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Couldn't load '%s'"</span>, <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoado0">MeshName</a>.c_str()); +00256 *<a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr1">_ppShp</a> = (IShape*)-1; +00257 <span class="keyword">delete</span> <span class="keyword">this</span>; +00258 <span class="keywordflow">return</span>; +00259 } +00260 +00261 CMeshBase *pMesh = dynamic_cast<CMeshBase *>(mesh.getShapePointer()); +00262 +00263 <span class="comment">// If the shape is a mesh but the driver is not given or if the shape is not a mesh </span> +00264 <span class="comment">// so do not try to load the textures</span> +00265 +00266 <span class="keywordflow">if</span> ((pMesh == NULL) || ((pMesh != NULL) && (<a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr0">_pDriver</a> == NULL))) +00267 { +00268 <span class="keywordflow">if</span> (<a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr0">_pDriver</a> == NULL || mesh.getShapePointer() == NULL) +00269 { +00270 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"mesh or driver is NULL for file '%s'"</span>, <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoado0">MeshName</a>.c_str()); +00271 } +00272 +00273 *<a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr1">_ppShp</a> = mesh.getShapePointer(); +00274 <span class="keyword">delete</span> <span class="keyword">this</span>; +00275 <span class="keywordflow">return</span>; +00276 } +00277 +00278 <span class="comment">// Here we are sure that the shape is a mesh and the driver is not null</span> +00279 <span class="comment">// Parse all materials of the mesh</span> +00280 <a class="code" href="a04558.html#a15">uint</a> i, j; +00281 <a class="code" href="a04558.html#a15">uint</a> nNbMat = pMesh->getNbMaterial(); +00282 ITexture *pText; +00283 +00284 <span class="keywordflow">for</span>(i = 0; i < nNbMat; ++i) +00285 { +00286 <span class="keyword">const</span> CMaterial &rMat = pMesh->getMaterial(i); +00287 <span class="comment">// Parse all textures from this material and generate them</span> +00288 <span class="keywordflow">for</span>(j = 0; j < <a class="code" href="a05363.html#a83">IDRV_MAT_MAXTEXTURES</a>; ++j) +00289 <span class="keywordflow">if</span> (rMat.texturePresent(j)) +00290 { +00291 pText = rMat.getTexture (j); +00292 +00293 <span class="comment">// Does this texture is a texture file ?</span> +00294 <span class="keywordflow">if</span> ((pText != NULL) && (pText->supportSharing())) +00295 { +00296 <span class="comment">// Set texture slot</span> +00297 pText->selectTexture(_SelectedTexture); +00298 +00299 <span class="comment">// Yes -> Does the texture is already present in the driver ?</span> +00300 <span class="keywordflow">if</span>( ! <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr0">_pDriver</a>->isTextureExist(*pText) ) +00301 { +00302 <span class="comment">// No -> So we have perhaps to load it</span> +00303 TAlreadyPresentTextureSet::iterator aptmIt = AlreadyPresentTextureSet.find (pText->getShareName()); +00304 <span class="comment">// Is the texture already loaded ?</span> +00305 <span class="keywordflow">if</span>(aptmIt == AlreadyPresentTextureSet.end()) +00306 { +00307 <span class="comment">// Texture not already present</span> +00308 <span class="comment">// add it</span> +00309 AlreadyPresentTextureSet.insert (pText->getShareName()); +00310 <span class="comment">// And load it (to RAM only (upload in VRAM is done in the shape bank))</span> +00311 pText->generate(<span class="keyword">true</span>); +00312 } +00313 } +00314 } +00315 } +00316 +00317 <span class="comment">// Do the same with lightmaps</span> +00318 <span class="keywordflow">if</span> (rMat.getShader() == CMaterial::LightMap) +00319 { +00320 j = 0; pText = rMat.getLightMap (j); +00321 <span class="keywordflow">while</span> (pText != NULL) +00322 { +00323 <span class="comment">// Does this texture is a texture file ?</span> +00324 <span class="keywordflow">if</span> ((pText != NULL) && (pText->supportSharing())) +00325 { +00326 <span class="comment">// Yes -> Does the texture is already present in the driver ?</span> +00327 <span class="keywordflow">if</span> (!<a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr0">_pDriver</a>->isTextureExist(*pText)) +00328 { +00329 <span class="comment">// No -> So we have perhaps to load it</span> +00330 TAlreadyPresentTextureSet::iterator aptmIt = AlreadyPresentTextureSet.find (pText->getShareName()); +00331 <span class="comment">// Is the texture already loaded ?</span> +00332 <span class="keywordflow">if</span>(aptmIt == AlreadyPresentTextureSet.end()) +00333 { +00334 <span class="comment">// Texture not already present -> add it and load it to RAM</span> +00335 AlreadyPresentTextureSet.insert (pText->getShareName()); +00336 pText->generate(<span class="keyword">true</span>); +00337 } +00338 } +00339 } +00340 ++j; pText = rMat.getLightMap (j); +00341 } +00342 } +00343 } +00344 <span class="comment">// Finally affect the pointer (Trans-Thread operation -> this operation must be atomic)</span> +00345 *<a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr1">_ppShp</a> = mesh.getShapePointer(); +00346 } +00347 <span class="keywordflow">catch</span>(<a class="code" href="a03800.html">EPathNotFound</a> &) +00348 { +00349 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Couldn't load '%s'"</span>, <a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoado0">MeshName</a>.c_str()); +00350 *<a class="code" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr1">_ppShp</a> = (IShape*)-1; +00351 <span class="keyword">delete</span> <span class="keyword">this</span>; +00352 <span class="keywordflow">return</span>; +00353 } +00354 <span class="keyword">delete</span> <span class="keyword">this</span>; +00355 } +</pre></div> </td> + </tr> +</table> +<hr><h2>Field Documentation</h2> +<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr0" doxytag="NL3D::CAsyncFileManager3D::CMeshLoad::_pDriver" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02434.html">IDriver</a>* <a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr0">NL3D::CAsyncFileManager3D::CMeshLoad::_pDriver</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05458.html#l00093">93</a> of file <a class="el" href="a05458.html">async_file_manager_3d.h</a>. +<p> +Referenced by <a class="el" href="a05457.html#l00220">CMeshLoad()</a>, and <a class="el" href="a05457.html#l00231">run()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr1" doxytag="NL3D::CAsyncFileManager3D::CMeshLoad::_ppShp" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a02539.html">IShape</a>** <a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr1">NL3D::CAsyncFileManager3D::CMeshLoad::_ppShp</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05458.html#l00092">92</a> of file <a class="el" href="a05458.html">async_file_manager_3d.h</a>. +<p> +Referenced by <a class="el" href="a05457.html#l00220">CMeshLoad()</a>, and <a class="el" href="a05457.html#l00231">run()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr2" doxytag="NL3D::CAsyncFileManager3D::CMeshLoad::_SelectedTexture" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoadr2">NL3D::CAsyncFileManager3D::CMeshLoad::_SelectedTexture</a><code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05458.html#l00094">94</a> of file <a class="el" href="a05458.html">async_file_manager_3d.h</a>. +<p> +Referenced by <a class="el" href="a05457.html#l00220">CMeshLoad()</a>, and <a class="el" href="a05457.html#l00231">run()</a>. </td> + </tr> +</table> +<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CMeshLoado0" doxytag="NL3D::CAsyncFileManager3D::CMeshLoad::MeshName" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string <a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoado0">NL3D::CAsyncFileManager3D::CMeshLoad::MeshName</a> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05458.html#l00096">96</a> of file <a class="el" href="a05458.html">async_file_manager_3d.h</a>. +<p> +Referenced by <a class="el" href="a05457.html#l00101">NL3D::CLoadMeshCancel::callback()</a>, <a class="el" href="a05457.html#l00220">CMeshLoad()</a>, <a class="el" href="a05457.html#l00358">getName()</a>, and <a class="el" href="a05457.html#l00231">run()</a>. </td> + </tr> +</table> +<a class="anchor" name="NLMISC_1_1IRunnablePoso0" doxytag="NL3D::CAsyncFileManager3D::CMeshLoad::Position" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02221.html#NLMISC_1_1IRunnablePoso0">NLMISC::IRunnablePos::Position</a><code> [inherited]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06486.html#l00046">46</a> of file <a class="el" href="a06486.html">task_manager.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="a05458.html">async_file_manager_3d.h</a><li><a class="el" href="a05457.html">async_file_manager_3d.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:44:31 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |