diff options
Diffstat (limited to 'cvs/cvsweb.cgi/~checkout~/code/nel/src')
42 files changed, 23238 insertions, 0 deletions
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Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "pacs___Win32_Debug" +# PROP BASE Intermediate_Dir "pacs___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "__STL_DEBUG" /FR /YX /FD /GZ /c +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "pacs - Win32 Release" +# Name "pacs - Win32 Debug" +# Begin Group "Pathfinding" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\pacs\chain.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\chain.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\global_retriever.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\global_retriever.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\local_retriever.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\local_retriever.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retrievable_surface.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retrievable_surface.h +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retriever_bank.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retriever_instance.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retriever_instance.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\surface_quad.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\surface_quad.h +# End Source File +# End Group +# Begin Group "Collisions" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\pacs\chain_quad.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\chain_quad.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_desc.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\collision_desc.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_surface_temp.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\collision_surface_temp.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\edge_collide.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\edge_collide.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_container.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_container.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_primitive.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_primitive.h +# End Source File +# End Group +# End Target +# End Project diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.14&content-type=text/plain&sortby=author/index.html b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.14&content-type=text/plain&sortby=author/index.html new file mode 100644 index 00000000..7cc0d6db --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.14&content-type=text/plain&sortby=author/index.html @@ -0,0 +1,269 @@ +# Microsoft Developer Studio Project File - 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Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "__STL_DEBUG" /FR /YX /FD /GZ /c +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "pacs - Win32 ReleaseDebug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "pacs___Win32_ReleaseDebug" +# PROP BASE Intermediate_Dir "pacs___Win32_ReleaseDebug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "ReleaseDebug" +# PROP Intermediate_Dir "ReleaseDebug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "TEST_CELL" /YX /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "pacs - 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To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 ReleaseDebug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../obj/Release" +# PROP Intermediate_Dir "../obj/Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Fd"../lib/nlpacs" /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs.lib" + +!ELSEIF "$(CFG)" == "pacs - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../obj/Debug" +# PROP Intermediate_Dir "../obj/Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "__STL_DEBUG" /FR /Fd"../lib/nlpacs_debug" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs_debug.lib" + +!ELSEIF "$(CFG)" == "pacs - Win32 ReleaseDebug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "pacs___Win32_ReleaseDebug" +# PROP BASE Intermediate_Dir "pacs___Win32_ReleaseDebug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../obj/ReleaseDebug" +# PROP Intermediate_Dir "../obj/ReleaseDebug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Fd"../lib/nlpacs_rd" /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs_rd.lib" + +!ENDIF + +# Begin Target + +# Name "pacs - 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Name="pacs" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=pacs - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "pacs___Win32_Release" +# PROP BASE Intermediate_Dir "pacs___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "pacs___Win32_Release" +# PROP Intermediate_Dir "pacs___Win32_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "pacs - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "pacs___Win32_Debug" +# PROP BASE Intermediate_Dir "pacs___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "pacs___Win32_Debug" +# PROP Intermediate_Dir "pacs___Win32_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "pacs - Win32 Release" +# Name "pacs - Win32 Debug" +# Begin Source File + +SOURCE=.\pacs\collision_desc.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\collision_desc.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_container.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_container.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_primitive.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_primitive.h +# End Source File +# End Target +# End Project diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.21&content-type=text/plain&sortby=author/index.html b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.21&content-type=text/plain&sortby=author/index.html new file mode 100644 index 00000000..475a951f --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.21&content-type=text/plain&sortby=author/index.html @@ -0,0 +1,310 @@ +# Microsoft Developer Studio Project File - Name="pacs" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=pacs - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 ReleaseDebug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../obj/Release" +# PROP Intermediate_Dir "../obj/Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs.lib" + +!ELSEIF "$(CFG)" == "pacs - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "../obj/Debug" +# PROP Intermediate_Dir "../obj/Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "__STL_DEBUG" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs_debug.lib" + +!ELSEIF "$(CFG)" == "pacs - Win32 ReleaseDebug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "pacs___Win32_ReleaseDebug" +# PROP BASE Intermediate_Dir "pacs___Win32_ReleaseDebug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../obj/ReleaseDebug" +# PROP Intermediate_Dir "../obj/ReleaseDebug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs_rd.lib" + +!ENDIF + +# Begin Target + +# Name "pacs - Win32 Release" +# Name "pacs - Win32 Debug" +# Name "pacs - Win32 ReleaseDebug" +# Begin Group "Static Collisions" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\pacs\chain_quad.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\chain_quad.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_surface_temp.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_surface_temp.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\edge_collide.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\edge_collide.h +# End Source File +# End Group +# Begin Group "Dynamic Collisions" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\pacs\collision_callback.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_callback.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_desc.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_desc.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_ot.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_ot.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_cell.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_cell.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_container.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_container.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_container_inline.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_element.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_element.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_element_inline.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_primitive.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_primitive.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\primitive_world_image.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\primitive_world_image.h +# End Source File +# End Group +# Begin Group "Pathfinding" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\pacs\chain.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\chain.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\global_retriever.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\global_retriever.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\local_retriever.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\local_retriever.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retrievable_surface.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\retrievable_surface.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retriever_bank.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\retriever_bank.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retriever_instance.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\retriever_instance.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\surface_quad.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\surface_quad.h +# End Source File +# End Group +# Begin Group "User" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\include\nel\pacs\u_collision_desc.h +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\u_global_retriever.h +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\u_move_container.h +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\u_move_primitive.h +# End Source File +# End Group +# Begin Group "UserImp" + +# PROP Default_Filter "" +# End Group +# Begin Source File + +SOURCE=..\include\nel\pacs\u_global_position.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\vector_2s.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\vector_2s.h +# End Source File +# End Target +# End Project diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.23&content-type=text/plain&sortby=author/index.html b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.23&content-type=text/plain&sortby=author/index.html new file mode 100644 index 00000000..980c37f7 --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.23&content-type=text/plain&sortby=author/index.html @@ -0,0 +1,322 @@ +# Microsoft Developer Studio Project File - Name="pacs" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=pacs - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 ReleaseDebug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../obj/Release" +# PROP Intermediate_Dir "../obj/Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs.lib" + +!ELSEIF "$(CFG)" == "pacs - 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To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 DebugFast" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 ReleaseDebug" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 DebugFast" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../obj/Release" +# PROP Intermediate_Dir "../obj/Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c +# SUBTRACT CPP /Fr +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs.lib" + +!ELSEIF "$(CFG)" == "pacs - 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Name="pacs" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=pacs - Win32 DebugFast +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. 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Name="pacs" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=pacs - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "pacs___Win32_Release" +# PROP BASE Intermediate_Dir "pacs___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "pacs___Win32_Release" +# PROP Intermediate_Dir "pacs___Win32_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "pacs - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "pacs___Win32_Debug" +# PROP BASE Intermediate_Dir "pacs___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "pacs___Win32_Debug" +# PROP Intermediate_Dir "pacs___Win32_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "pacs - Win32 Release" +# Name "pacs - Win32 Debug" +# Begin Source File + +SOURCE=.\pacs\chain.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\chain.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_desc.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\collision_desc.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\local_retriever.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\local_retriever.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_container.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_container.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_primitive.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_primitive.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retrievable_surface.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retrievable_surface.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retriever_instance.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retriever_instance.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\surface_quad.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\surface_quad.h +# End Source File +# End Target +# End Project diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.30&content-type=text/plain&sortby=author/index.html b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.30&content-type=text/plain&sortby=author/index.html new file mode 100644 index 00000000..46397bbd --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.30&content-type=text/plain&sortby=author/index.html @@ -0,0 +1,380 @@ +# Microsoft Developer Studio Project File - Name="pacs" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=pacs - Win32 DebugFast +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 DebugFast" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 ReleaseDebug" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 DebugFast" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../obj/Release" +# PROP Intermediate_Dir "../obj/Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D 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ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"../lib/nlpacs_debug.lib" + +!ELSEIF "$(CFG)" == "pacs - Win32 ReleaseDebug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "pacs___Win32_ReleaseDebug" +# PROP BASE Intermediate_Dir "pacs___Win32_ReleaseDebug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "../obj/ReleaseDebug" +# PROP Intermediate_Dir "../obj/ReleaseDebug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "NL_RELEASE_DEBUG" /Yu"stdpacs.h" /FD /c +# SUBTRACT CPP /Fr +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo 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Source File + +SOURCE=.\pacs\stdpacs.cpp +# ADD CPP /Yc"stdpacs.h" +# End Source File +# Begin Source File + +SOURCE=.\pacs\stdpacs.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\vector_2s.cpp +# End Source File +# Begin Source File + +SOURCE=.\pacs\vector_2s.h +# End Source File +# End Target +# End Project diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.4&content-type=text/plain&sortby=author/index.html b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.4&content-type=text/plain&sortby=author/index.html new file mode 100644 index 00000000..5695eff7 --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.4&content-type=text/plain&sortby=author/index.html @@ -0,0 +1,140 @@ +# Microsoft Developer Studio Project File - Name="pacs" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=pacs - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "pacs___Win32_Release" +# PROP BASE Intermediate_Dir "pacs___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "pacs___Win32_Release" +# PROP Intermediate_Dir "pacs___Win32_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "pacs - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "pacs___Win32_Debug" +# PROP BASE Intermediate_Dir "pacs___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "pacs___Win32_Debug" +# PROP Intermediate_Dir "pacs___Win32_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "__STL_DEBUG" /YX /FD /GZ /c +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "pacs - Win32 Release" +# Name "pacs - Win32 Debug" +# Begin Source File + +SOURCE=.\pacs\chain.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\chain.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\collision_desc.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\collision_desc.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\local_retriever.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\local_retriever.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_container.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_container.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retrievable_surface.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retrievable_surface.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retriever_instance.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retriever_instance.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\surface_quad.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\surface_quad.h +# End Source File +# End Target +# End Project diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.6&content-type=text/plain&sortby=author/index.html b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.6&content-type=text/plain&sortby=author/index.html new file mode 100644 index 00000000..eb656e4d --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.6&content-type=text/plain&sortby=author/index.html @@ -0,0 +1,164 @@ +# Microsoft Developer Studio Project File - Name="pacs" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=pacs - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "pacs - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "pacs___Win32_Release" +# PROP BASE Intermediate_Dir "pacs___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "pacs___Win32_Release" +# PROP Intermediate_Dir "pacs___Win32_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x40c /d "NDEBUG" +# ADD RSC /l 0x40c /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "pacs - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "pacs___Win32_Debug" +# PROP BASE Intermediate_Dir "pacs___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "__STL_DEBUG" /YX /FD /GZ /c +# ADD BASE RSC /l 0x40c /d "_DEBUG" +# ADD RSC /l 0x40c /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "pacs - Win32 Release" +# Name "pacs - Win32 Debug" +# Begin Group "Pathfinding" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\pacs\chain.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\chain.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\local_retriever.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\local_retriever.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retrievable_surface.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retrievable_surface.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\retriever_instance.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\retriever_instance.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\surface_quad.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\surface_quad.h +# End Source File +# End Group +# Begin Group "Collisions" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\pacs\collision_desc.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\collision_desc.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\edge_collide.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\edge_collide.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_container.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_container.h +# End Source File +# Begin Source File + +SOURCE=.\pacs\move_primitive.cpp +# End Source File +# Begin Source File + +SOURCE=..\include\nel\pacs\move_primitive.h +# End Source File +# End Group +# End Target +# End Project diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.vcproj?rev=1.2&content-type=text/plain&sortby=rev/index.html b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.vcproj?rev=1.2&content-type=text/plain&sortby=rev/index.html new file mode 100644 index 00000000..d55a9a1f --- /dev/null +++ b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.vcproj?rev=1.2&content-type=text/plain&sortby=rev/index.html @@ -0,0 +1,458 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="pacs" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="ReleaseDebug|Win32" + OutputDirectory="..\lib7\" + IntermediateDirectory="..\obj7\$(ConfigurationName)\$(ProjectName)\" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + GlobalOptimizations="TRUE" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + ImproveFloatingPointConsistency="TRUE" + FavorSizeOrSpeed="1" + OmitFramePointers="TRUE" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB,NL_RELEASE_DEBUG" + StringPooling="TRUE" + MinimalRebuild="TRUE" + RuntimeLibrary="2" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="TRUE" + ForceConformanceInForLoopScope="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="3" + PrecompiledHeaderThrough="std$(ProjectName).h" + PrecompiledHeaderFile="$(IntDir)$(ProjectName).pch" + AssemblerListingLocation="$(IntDir)" + ObjectFile="$(IntDir)" + ProgramDataBaseFileName="$(OutDir)nl$(ProjectName)_$(ConfigurationName)" + BrowseInformation="0" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)nl$(ProjectName)_$(ConfigurationName).lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1036"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\lib7\" + IntermediateDirectory="..\obj7\$(ConfigurationName)\$(ProjectName)\" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + GlobalOptimizations="TRUE" + InlineFunctionExpansion="2" + EnableIntrinsicFunctions="TRUE" + ImproveFloatingPointConsistency="TRUE" + FavorSizeOrSpeed="1" + OmitFramePointers="TRUE" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + MinimalRebuild="TRUE" + RuntimeLibrary="2" + BufferSecurityCheck="FALSE" + EnableFunctionLevelLinking="TRUE" + ForceConformanceInForLoopScope="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="3" + PrecompiledHeaderThrough="std$(ProjectName).h" + PrecompiledHeaderFile="$(IntDir)$(ProjectName).pch" + AssemblerListingLocation="$(IntDir)" + ObjectFile="$(IntDir)" + ProgramDataBaseFileName="$(OutDir)nl$(ProjectName)_$(ConfigurationName)" + BrowseInformation="0" + WarningLevel="3" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)nl$(ProjectName)_$(ConfigurationName).lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1036"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="DebugFast|Win32" + OutputDirectory="..\lib7\" + IntermediateDirectory="..\obj7\$(ConfigurationName)\$(ProjectName)\" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + InlineFunctionExpansion="1" + PreprocessorDefinitions="_LIB,WIN32,_DEBUG,NL_DEBUG_FAST" + StringPooling="TRUE" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + SmallerTypeCheck="TRUE" + RuntimeLibrary="3" + BufferSecurityCheck="TRUE" + ForceConformanceInForLoopScope="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="3" + PrecompiledHeaderThrough="std$(ProjectName).h" + PrecompiledHeaderFile="$(IntDir)$(ProjectName).pch" + AssemblerListingLocation="$(IntDir)" + ObjectFile="$(IntDir)" + ProgramDataBaseFileName="$(OutDir)nl$(ProjectName)_$(ConfigurationName)" + BrowseInformation="0" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)nl$(ProjectName)_$(ConfigurationName).lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1036"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\lib7\" + IntermediateDirectory="..\obj7\$(ConfigurationName)\$(ProjectName)\" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="_LIB,__STL_DEBUG,WIN32,_DEBUG" + StringPooling="TRUE" + MinimalRebuild="TRUE" + BasicRuntimeChecks="3" + SmallerTypeCheck="TRUE" + RuntimeLibrary="3" + BufferSecurityCheck="TRUE" + ForceConformanceInForLoopScope="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="3" + PrecompiledHeaderThrough="std$(ProjectName).h" + PrecompiledHeaderFile="$(IntDir)$(ProjectName).pch" + AssemblerListingLocation="$(IntDir)" + ObjectFile="$(IntDir)" + ProgramDataBaseFileName="$(OutDir)nl$(ProjectName)_$(ConfigurationName)" + BrowseInformation="0" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="4"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)nl$(ProjectName)_$(ConfigurationName).lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1036"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Static Collisions" + Filter=""> + <File + RelativePath=".\pacs\chain_quad.cpp"> + </File> + <File + RelativePath=".\pacs\chain_quad.h"> + </File> + <File + RelativePath=".\pacs\collision_mesh_build.h"> + </File> + <File + RelativePath=".\pacs\collision_surface_temp.cpp"> + </File> + <File + RelativePath=".\pacs\collision_surface_temp.h"> + </File> + <File + RelativePath=".\pacs\edge_collide.cpp"> + </File> + <File + RelativePath=".\pacs\edge_collide.h"> + </File> + <File + RelativePath=".\pacs\edge_quad.cpp"> + </File> + <File + RelativePath=".\pacs\edge_quad.h"> + </File> + <File + RelativePath=".\pacs\exterior_mesh.cpp"> + </File> + <File + RelativePath=".\pacs\exterior_mesh.h"> + </File> + <File + RelativePath=".\pacs\face_grid.h"> + </File> + </Filter> + <Filter + Name="Dynamic Collisions" + Filter=""> + <File + RelativePath=".\pacs\collision_callback.cpp"> + </File> + <File + RelativePath=".\pacs\collision_callback.h"> + </File> + <File + RelativePath=".\pacs\collision_desc.cpp"> + </File> + <File + RelativePath=".\pacs\collision_desc.h"> + </File> + <File + RelativePath=".\pacs\collision_ot.cpp"> + </File> + <File + RelativePath=".\pacs\collision_ot.h"> + </File> + <File + RelativePath=".\pacs\move_cell.cpp"> + </File> + <File + RelativePath=".\pacs\move_cell.h"> + </File> + <File + RelativePath=".\pacs\move_container.cpp"> + </File> + <File + RelativePath=".\pacs\move_container.h"> + </File> + <File + RelativePath=".\pacs\move_container_inline.h"> + </File> + <File + RelativePath=".\pacs\move_element.cpp"> + </File> + <File + RelativePath=".\pacs\move_element.h"> + </File> + <File + RelativePath=".\pacs\move_element_inline.h"> + </File> + <File + RelativePath=".\pacs\move_primitive.cpp"> + </File> + <File + RelativePath=".\pacs\move_primitive.h"> + </File> + <File + RelativePath=".\pacs\primitive_block.h"> + </File> + <File + RelativePath=".\pacs\primitive_block_pacs.cpp"> + </File> + <File + RelativePath=".\pacs\primitive_world_image.cpp"> + </File> + <File + RelativePath=".\pacs\primitive_world_image.h"> + </File> + </Filter> + <Filter + Name="Pathfinding" + Filter=""> + <File + RelativePath=".\pacs\chain.cpp"> + </File> + <File + RelativePath=".\pacs\chain.h"> + </File> + <File + RelativePath=".\pacs\global_retriever.cpp"> + </File> + <File + RelativePath=".\pacs\global_retriever.h"> + </File> + <File + RelativePath=".\pacs\local_retriever.cpp"> + </File> + <File + RelativePath=".\pacs\local_retriever.h"> + </File> + <File + RelativePath=".\pacs\retrievable_surface.cpp"> + </File> + <File + RelativePath=".\pacs\retrievable_surface.h"> + </File> + <File + RelativePath=".\pacs\retriever_bank.cpp"> + </File> + <File + RelativePath=".\pacs\retriever_bank.h"> + </File> + <File + RelativePath=".\pacs\retriever_instance.cpp"> + </File> + <File + RelativePath=".\pacs\retriever_instance.h"> + </File> + <File + RelativePath=".\pacs\surface_quad.cpp"> + </File> + <File + RelativePath=".\pacs\surface_quad.h"> + </File> + </Filter> + <Filter + Name="User" + Filter=""> + <File + RelativePath="..\include\nel\pacs\u_collision_desc.h"> + </File> + <File + RelativePath="..\include\nel\pacs\u_global_position.h"> + </File> + <File + RelativePath="..\include\nel\pacs\u_global_retriever.h"> + </File> + <File + RelativePath="..\include\nel\pacs\u_move_container.h"> + </File> + <File + RelativePath="..\include\nel\pacs\u_move_primitive.h"> + </File> + <File + RelativePath="..\include\nel\pacs\u_retriever_bank.h"> + </File> + </Filter> + <Filter + Name="Build" + Filter=""> + <File + RelativePath=".\pacs\build_indoor.cpp"> + </File> + <File + RelativePath=".\pacs\build_indoor.h"> + </File> + </Filter> + <Filter + Name="UserImp" + Filter=""> + </Filter> + <File + RelativePath=".\pacs\Makefile.am"> + </File> + <File + RelativePath=".\pacs\quad_grid.h"> + </File> + <File + RelativePath=".\pacs\stdpacs.cpp"> + <FileConfiguration + Name="ReleaseDebug|Win32"> + <Tool + Name="VCCLCompilerTool" + UsePrecompiledHeader="1"/> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32"> + <Tool + Name="VCCLCompilerTool" + UsePrecompiledHeader="1"/> + </FileConfiguration> + <FileConfiguration + Name="DebugFast|Win32"> + <Tool + Name="VCCLCompilerTool" + UsePrecompiledHeader="1"/> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + UsePrecompiledHeader="1"/> + </FileConfiguration> + </File> + <File + RelativePath=".\pacs\stdpacs.h"> + </File> + <File + RelativePath=".\pacs\vector_2s.cpp"> + </File> + <File + RelativePath=".\pacs\vector_2s.h"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |