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diff --git a/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.4&content-type=text/plain&sortby=author/index.html b/cvs/cvsweb.cgi/~checkout~/code/nel/src/pacs.dsp?rev=1.4&content-type=text/plain&sortby=author/index.html
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+# Microsoft Developer Studio Project File - Name="pacs" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=pacs - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "pacs.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "pacs.mak" CFG="pacs - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "pacs - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "pacs - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "pacs - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "pacs___Win32_Release"
+# PROP BASE Intermediate_Dir "pacs___Win32_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "pacs___Win32_Release"
+# PROP Intermediate_Dir "pacs___Win32_Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GR /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x40c /d "NDEBUG"
+# ADD RSC /l 0x40c /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "pacs - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "pacs___Win32_Debug"
+# PROP BASE Intermediate_Dir "pacs___Win32_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "pacs___Win32_Debug"
+# PROP Intermediate_Dir "pacs___Win32_Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "__STL_DEBUG" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x40c /d "_DEBUG"
+# ADD RSC /l 0x40c /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "pacs - Win32 Release"
+# Name "pacs - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\pacs\chain.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\nel\pacs\chain.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pacs\collision_desc.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\nel\pacs\collision_desc.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pacs\local_retriever.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\nel\pacs\local_retriever.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pacs\move_container.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\nel\pacs\move_container.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pacs\retrievable_surface.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\nel\pacs\retrievable_surface.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pacs\retriever_instance.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\nel\pacs\retriever_instance.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pacs\surface_quad.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\nel\pacs\surface_quad.h
+# End Source File
+# End Target
+# End Project