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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TITLE> [Nel] Getting NeL up and running.</TITLE>
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+ <H1>[Nel] Getting NeL up and running.</H1>
+ <B>Vincent Archer</B>
+ <A HREF="mailto:archer%40nevrax.com"
+ TITLE="[Nel] Getting NeL up and running.">archer@nevrax.com</A><BR>
+ <I>Mon, 26 Feb 2001 18:22:56 +0100</I>
+ <P><UL>
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+<!--beginarticle-->
+<PRE>According to Bret Guillet:
+&gt;<i> I'm running windows with one of the geforce cards and an Athlon 500
+</I>&gt;<i> and
+</I>&gt;<i> get roughly between 12 and 14 fps. And that seems to be inline with
+</I>&gt;<i> others who have similar capabilities.
+</I>
+It is heavily dependent on what settings you use for the calculation
+of patches into polygons, since this (in the current generation of cards
+anyway), is done chiefly in software.
+
+--
+Vincent Archer Email: <A HREF="mailto:archer@nevrax.com">archer@nevrax.com</A>
+
+Nevrax France. Off on the yellow brick road we go!
+
+</pre>
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