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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <H1>[Nel] Dynamic load balancing?</H1>
+ <B>Nahuel Greco</B>
+ <A HREF="mailto:ngreco%40softhome.net"
+ TITLE="[Nel] Dynamic load balancing?">ngreco@softhome.net</A><BR>
+ <I>Tue, 20 Feb 2001 11:21:38 -0300</I>
+ <P><UL>
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+<PRE>On Tue, 20 Feb 2001 14:20:32 +0100
+Vincent Archer &lt;<A HREF="mailto:archer@nevrax.com">archer@nevrax.com</A>&gt; wrote:
+
+&gt;<i>
+</I>&gt;<i> It's all a compromise. If a geographic server (in a geographic approach)
+</I>&gt;<i> fails, suddendly, part of the world becomes unpassable. You can't log in
+</I>&gt;<i> if you were in them, you can't enter them, and so on. Different failure
+</I>&gt;<i> modes.
+</I>&gt;<i>
+</I>
+Then, you has the map divided in zones,... if a geographic server dies, other
+will be taking the zone that belong to the died server? ..
+the zones are fixed or dynamic?
+
+
+
+----------------------------------------------------------
+Nahuel Greco Web Development - Open Source
+<A HREF="http://www.codelarvs.com.ar">http://www.codelarvs.com.ar</A> Game Programming - Research
+Freelance coding / sysadmin Networking. The answer is 42.
+----------------------------------------------------------
+
+</pre>
+
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