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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <H1>[Nel] Something I don't understand about the license agreement.</H1>
+ <B>Bryce Harrington</B>
+ <A HREF="mailto:bryce%40neptune.net"
+ TITLE="[Nel] Something I don't understand about the license agreement.">bryce@neptune.net</A><BR>
+ <I>Mon, 19 Feb 2001 18:45:30 -0800 (PST)</I>
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+<PRE>On Tue, 20 Feb 2001, Leighton Haynes wrote:
+&gt;<i> On Mon, Feb 19, 2001 at 05:12:38PM -0800, Bryce Harrington wrote:
+</I>&gt;<i> &gt; If it is important to you to keep your IP closed, then you should use a
+</I>&gt;<i> &gt; closed library rather than an open one. There are many other libraries
+</I>&gt;<i> &gt; out there that allow for keeping stuff proprietary, and some of them are
+</I>&gt;<i> &gt; quite good. Some require fees or other charges in return for use of
+</I>&gt;<i> &gt; their license.
+</I>&gt;<i> This is a bit misleading. The game world is also your IP. This bit of IP
+</I>&gt;<i> would most definitely stay closed, in any commercial concern. And in general
+</I>&gt;<i> even most free (the beer sense, not the speech) games worlds. Having your
+</I>&gt;<i> game world ripped off does happen (it happened to DiscWorld mud, not that
+</I>&gt;<i> it's exactly 'killed' them, but they did from memory end up making
+</I>&gt;<i> the sourcecode harder to get hold of).
+</I>
+That's true; I meant only the IP additions to the NEL sourcecode, which
+appeared to be what the original poster was interested in. As Sal said,
+the game content would be handled differently.
+
+I'm less sure of the rules regarding dynamic linking and scripting. I
+think &quot;linking is linking&quot;, so the former would fall under GPL rules,
+whereas the latter I would hazard to guess falls more into the &quot;content&quot;
+category and thus can be arbitrarily licensed. But this seems like a
+very grey area, and seeking out ways to get around the author's intents
+and use their work on terms of dubious legality doesn't seem like a
+kosher thing to do.
+
+In any case, you can always try negotiating with Nevrax for special
+licensing terms; I'm sure they're open to making more money. ;-)
+
+Bryce
+
+
+</pre>
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