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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <H1>[Nel] Linux compilation pb</H1>
+ <B>Vianney Lecroart</B>
+ <A HREF="mailto:lecroart%40nevrax.com"
+ TITLE="[Nel] Linux compilation pb">lecroart@nevrax.com</A><BR>
+ <I>Thu, 8 Feb 2001 10:39:43 +0100</I>
+ <P><UL>
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+<PRE>Thank you a lot for this bug correction.
+It's really strange because it compiles well on our linux system without any
+modifications,
+but I already heard about this problem, I'll correct it right now.
+
+Vianney Lecroart
+---
+lead programmer / nevrax.com
+icq#: 6870415
+homepage: <A HREF="http://ace.planet-d.net">http://ace.planet-d.net</A>
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+
+----- Original Message -----
+From: &quot;Vincent Caron&quot; &lt;<A HREF="mailto:v.caron@zerodeux.net">v.caron@zerodeux.net</A>&gt;
+To: &lt;<A HREF="mailto:nel@nevrax.org">nel@nevrax.org</A>&gt;
+Sent: Wednesday, February 07, 2001 8:28 PM
+Subject: [Nel] Linux compilation pb
+
+
+&gt;<i> I couldn't compile src/3d/driver/opengl/driver_opengl_texture.cpp, it was
+</I>&gt;<i> lacking the prototype for a GL extension function. I found out that &quot;gl.h&quot;
+</I>&gt;<i> includes &quot;glext.h&quot;. And &quot;glx.h&quot; include &quot;gl.h&quot;. And so on ... The
+</I>conclusion
+&gt;<i> is that you must define GL_GLEXT_PROTOTYPES (if needed) before *any* GL
+</I>&gt;<i> inclusion. I took this block from driver_opengl_extension.h :
+</I>&gt;<i>
+</I>&gt;<i> #ifdef NL_OS_UNIX
+</I>&gt;<i> #define GL_GLEXT_PROTOTYPES
+</I>&gt;<i> #endif
+</I>&gt;<i>
+</I>&gt;<i> and moved it to the very beginning of driver_opengl.h (before the #include
+</I>&gt;<i> &lt;GL/glx.h&gt;).
+</I>&gt;<i> _______________________________________________
+</I>&gt;<i> Nel mailing list
+</I>&gt;<i> <A HREF="mailto:Nel@nevrax.org">Nel@nevrax.org</A>
+</I>&gt;<i> <A HREF="http://www.nevrax.org/mailman/listinfo.cgi/nel">http://www.nevrax.org/mailman/listinfo.cgi/nel</A>
+</I>
+
+</pre>
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