aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/trav__scene_8h-source.html
diff options
context:
space:
mode:
authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
commit0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch)
tree2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/trav__scene_8h-source.html
downloadnevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz
nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip
Initial commit
Diffstat (limited to 'docs/doxygen/nel/trav__scene_8h-source.html')
-rw-r--r--docs/doxygen/nel/trav__scene_8h-source.html192
1 files changed, 192 insertions, 0 deletions
diff --git a/docs/doxygen/nel/trav__scene_8h-source.html b/docs/doxygen/nel/trav__scene_8h-source.html
new file mode 100644
index 00000000..56b445f8
--- /dev/null
+++ b/docs/doxygen/nel/trav__scene_8h-source.html
@@ -0,0 +1,192 @@
+<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
+<HTML>
+<HEAD>
+ <TITLE>nevrax.org : docs</TITLE>
+ <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css">
+ <link href="doxygen.css" rel="stylesheet" type="text/css">
+</HEAD>
+<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
+
+<!-- uplinks -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
+ <TR>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
+ <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
+ </TR>
+</TABLE>
+
+<!-- banner Nevrax -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
+ <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
+</TABLE>
+
+<!-- main table -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
+ <TR>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
+ <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
+
+ <!------ Begin Box ------>
+ <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
+ <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
+ <TABLE cellspacing=0 cellpadding=1 border=0>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr>
+ </TABLE>
+ </TD></TR></TABLE></TD></TR></TABLE>
+ <!------ End Box ------>
+
+ </TD>
+ <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
+
+<!-- title -->
+<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
+<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
+</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
+</td></tr></table>
+&nbsp;
+
+<!-- block -->
+<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>trav_scene.h</h1><a href="trav__scene_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00007 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00008 <font class="comment"> *</font>
+00009 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00013 <font class="comment"> * any later version.</font>
+00014 <font class="comment"></font>
+00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00018 <font class="comment"> * General Public License for more details.</font>
+00019 <font class="comment"></font>
+00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00023 <font class="comment"> * MA 02111-1307, USA.</font>
+00024 <font class="comment"> */</font>
+00025
+00026 <font class="preprocessor">#ifndef NL_TRAV_SCENE_H</font>
+00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_TRAV_SCENE_H</font>
+00028 <font class="preprocessor"></font>
+00029
+00030 <font class="preprocessor">#include "<a class="code" href="matrix_8h.html">nel/misc/matrix.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="smart__ptr_8h.html">nel/misc/smart_ptr.h</a>"</font>
+00032
+00033
+00034
+00035 <font class="keyword">namespace </font>NL3D
+00036 {
+00037
+00038 <font class="keyword">class </font>CScene;
+00039
+00040 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>;
+00041 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CPlane.html">NLMISC::CPlane</a>;
+00042 <font class="keyword">using</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a>;
+00043
+00044
+00045 <font class="comment">// ***************************************************************************</font>
+<a name="l00061"></a><a class="code" href="classNL3D_1_1ITravScene.html">00061</a> <font class="comment"></font><font class="keyword">class </font>ITravScene : <font class="keyword">public</font> ITrav
+00062 {
+00063 <font class="keyword">public</font>:
+<a name="l00064"></a><a class="code" href="classNL3D_1_1ITravScene.html#m0">00064</a> CScene *<a class="code" href="classNL3D_1_1ITravScene.html#m0">Scene</a>; <font class="comment">// the scene owning this traversal (if any)</font>
+00065 <font class="keyword">public</font>:
+<a name="l00067"></a><a class="code" href="classNL3D_1_1ITravScene.html#a0">00067</a> <a class="code" href="classNL3D_1_1ITravScene.html#a0">ITravScene</a>() : <a class="code" href="classNL3D_1_1ITravScene.html#m0">Scene</a>(NULL) {}
+00076 <font class="keyword">virtual</font> sint <a class="code" href="classNL3D_1_1ITravScene.html#a1">getRenderOrder</a>() <font class="keyword">const</font> =0;
+00077
+00081 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1ITravScene.html#a2">traverse</a>() =0;
+00082
+00083 <font class="keyword">protected</font>:
+00086 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1ITravScene.html#b0">addedToMOT</a>(CMOT *mot);
+00087 };
+00088
+00089
+00090 <font class="comment">// ***************************************************************************</font>
+<a name="l00095"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html">00095</a> <font class="comment"></font><font class="keyword">class </font>ITravCameraScene : <font class="keyword">public</font> ITravScene
+00096 {
+00097 <font class="keyword">public</font>:
+00102 <font class="comment">// NB: znear and zfar are &gt;0 (if perspective).</font>
+<a name="l00103"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_3">00103</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_0">Left</a>, <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_1">Right</a>, <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_2">Bottom</a>, <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_3">Top</a>, <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_4">Near</a>, <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_5">Far</a>;
+<a name="l00104"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_6">00104</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_6">Perspective</a>;
+<a name="l00105"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_7">00105</a> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_7">CamMatrix</a>; <font class="comment">// The camera matrix.</font>
+<a name="l00106"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_8">00106</a> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_8">ViewMatrix</a>; <font class="comment">// ViewMatrix= CamMatrix.inverted();</font>
+<a name="l00107"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_9">00107</a> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_9">CamPos</a>; <font class="comment">// The camera position in world space.</font>
+<a name="l00108"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_10">00108</a> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_10">CamLook</a>; <font class="comment">// The Y direction of the camera in world space.</font>
+00110 <font class="comment"></font>
+00111
+00112 <font class="keyword">public</font>:
+<a name="l00114"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#a0">00114</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1ITravCameraScene.html#a0">setFrustum</a>(<font class="keywordtype">float</font> left, <font class="keywordtype">float</font> right, <font class="keywordtype">float</font> bottom, <font class="keywordtype">float</font> top, <font class="keywordtype">float</font> znear, <font class="keywordtype">float</font> zfar, <font class="keywordtype">bool</font> perspective= <font class="keyword">true</font>)
+00115 {
+00116 <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_0">Left</a>= left;
+00117 <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_1">Right</a>= right;
+00118 <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_2">Bottom</a>= bottom;
+00119 <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_3">Top</a>= top;
+00120 <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_4">Near</a>= znear;
+00121 <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_5">Far</a>= zfar;
+00122 <a class="code" href="classNL3D_1_1ITravCameraScene.html#z877_6">Perspective</a>= perspective;
+00123 }
+<a name="l00125"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#a1">00125</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1ITravCameraScene.html#a0">setFrustum</a>(<font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, <font class="keywordtype">float</font> znear, <font class="keywordtype">float</font> zfar, <font class="keywordtype">bool</font> perspective= <font class="keyword">true</font>)
+00126 {
+00127 <a class="code" href="classNL3D_1_1ITravCameraScene.html#a0">setFrustum</a>(-<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>/2, <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>/2, -<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>/2, <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>/2, znear, zfar, perspective);
+00128 }
+<a name="l00130"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#a2">00130</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1ITravCameraScene.html#a2">setCamMatrix</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;camMatrix)
+00131 {
+00132 CamMatrix= camMatrix;
+00133 }
+00134
+00135
+<a name="l00137"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#a3">00137</a> <a class="code" href="classNL3D_1_1ITravCameraScene.html#a3">ITravCameraScene</a>()
+00138 {
+00139 <a class="code" href="classNL3D_1_1ITravCameraScene.html#a0">setFrustum</a>(1.0f, 1.0f, 0.01f, 1.0f);
+00140 CamMatrix.<a class="code" href="classNLMISC_1_1CMatrix.html#z290_0">identity</a>();
+00141 ViewMatrix.<a class="code" href="classNLMISC_1_1CMatrix.html#z290_0">identity</a>();
+00142 CamPos= <a class="code" href="classNLMISC_1_1CVector.html#p0">NLMISC::CVector::Null</a>;
+00143 CamLook= <a class="code" href="classNLMISC_1_1CVector.html#p0">NLMISC::CVector::Null</a>;
+00144 }
+00145
+00146
+00147 <font class="keyword">protected</font>:
+00148
+<a name="l00150"></a><a class="code" href="classNL3D_1_1ITravCameraScene.html#b0">00150</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1ITravCameraScene.html#b0">update</a>()
+00151 {
+00152 ViewMatrix= CamMatrix.<a class="code" href="classNLMISC_1_1CMatrix.html#z293_7">inverted</a>();
+00153 CamPos= CamMatrix.<a class="code" href="classNLMISC_1_1CMatrix.html#z291_4">getPos</a>();
+00154 CamLook= CamMatrix.<a class="code" href="classNLMISC_1_1CMatrix.html#z294_0">mulVector</a>(<a class="code" href="classNLMISC_1_1CVector.html#p2">NLMISC::CVector::J</a>);
+00155 }
+00156
+00157
+00158 };
+00159
+00160
+00161 }
+00162
+00163
+00164 <font class="preprocessor">#endif // NL_TRAV_SCENE_H</font>
+00165 <font class="preprocessor"></font>
+00166 <font class="comment">/* End of trav_scene.h */</font>
+</pre></div>
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
+</TR>
+</TABLE>
+</BODY>
+</HTML>