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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/light__user_8h-source.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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+</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>light_user.h</h1><a href="light__user_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_LIGHT_USER_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_LIGHT_USER_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="u__light_8h.html">nel/3d/u_light.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="light_8h.html">3d/light.h</a>"</font> +00032 +<a name="l00033"></a><a class="code" href="light__user_8h.html#a0">00033</a> <font class="preprocessor">#define NL3D_MEM_LIGHT NL_ALLOC_CONTEXT( 3dLight )</font> +00034 <font class="preprocessor"></font> +00035 <font class="keyword">namespace </font>NL3D +00036 { +00037 +00038 <font class="keyword">class </font>CDriverUser; +00039 +00040 +00041 <font class="comment">// ***************************************************************************</font> +<a name="l00048"></a><a class="code" href="classNL3D_1_1CLightUser.html">00048</a> <font class="comment"></font><font class="keyword">class </font>CLightUser : <font class="keyword">public</font> ULight +00049 { +00050 <font class="keyword">protected</font>: +<a name="l00051"></a><a class="code" href="classNL3D_1_1CLightUser.html#n0">00051</a> CLight <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>; +<a name="l00052"></a><a class="code" href="classNL3D_1_1CLightUser.html#l0">00052</a> <font class="keyword">friend</font> <font class="keyword">class </font><a class="code" href="classNL3D_1_1CLightUser.html#l0">CDriverUser</a>; +00053 +00054 <font class="keyword">public</font>: +00055 +00057 +00058 +<a name="l00060"></a><a class="code" href="classNL3D_1_1CLightUser.html#z520_0">00060</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z520_0">setupDirectional</a> (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& ambiant, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& diffuse, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& specular, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& direction, +00061 <font class="keywordtype">float</font> constant=1, <font class="keywordtype">float</font> linear=0, <font class="keywordtype">float</font> quadratic=0) +00062 { +00063 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00064 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setupDirectional (ambiant, diffuse, specular, direction, constant, linear, quadratic); +00065 } +00066 +<a name="l00068"></a><a class="code" href="classNL3D_1_1CLightUser.html#z520_1">00068</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z520_1">setupPointLight</a> (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& ambiant, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& diffuse, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& specular, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& position, +00069 <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& direction, <font class="keywordtype">float</font> constant=1, <font class="keywordtype">float</font> linear=0, <font class="keywordtype">float</font> quadratic=0) +00070 { +00071 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00072 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setupPointLight (ambiant, diffuse, specular, position, direction, constant, linear, quadratic); +00073 } +00074 +<a name="l00076"></a><a class="code" href="classNL3D_1_1CLightUser.html#z520_2">00076</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z520_2">setupSpotLight</a> (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& ambiant, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& diffuse, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& specular, <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& position, +00077 <font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& direction, <font class="keywordtype">float</font> exponent, <font class="keywordtype">float</font> cutoff, <font class="keywordtype">float</font> constant=1, <font class="keywordtype">float</font> linear=0, <font class="keywordtype">float</font> quadratic=0) +00078 { +00079 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00080 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setupSpotLight (ambiant, diffuse, specular, position, direction, exponent, cutoff, constant, linear, quadratic); +00081 } +00082 +<a name="l00089"></a><a class="code" href="classNL3D_1_1CLightUser.html#z520_3">00089</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z520_3">setupAttenuation</a> (<font class="keywordtype">float</font> farAttenuationBegin, <font class="keywordtype">float</font> farAttenuationEnd) +00090 { +00091 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00092 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setupAttenuation (farAttenuationBegin, farAttenuationEnd); +00093 } +00094 +<a name="l00101"></a><a class="code" href="classNL3D_1_1CLightUser.html#z520_4">00101</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z520_4">setNoAttenuation</a> () +00102 { +00103 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00104 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setNoAttenuation (); +00105 } +00106 +<a name="l00113"></a><a class="code" href="classNL3D_1_1CLightUser.html#z520_5">00113</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z520_5">setupSpotExponent</a> (<font class="keywordtype">float</font> hotSpotAngle) +00114 { +00115 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00116 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setupSpotExponent (hotSpotAngle); +00117 } +00118 +00120 +00121 +00123 +00124 +<a name="l00128"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_0">00128</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_0">setMode</a> (ULight::TLightMode mode) +00129 { +00130 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00131 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setMode ((CLight::TLightMode)(uint32)mode); +00132 } +00133 +<a name="l00137"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_1">00137</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_1">setAmbiant</a> (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& ambiant) +00138 { +00139 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00140 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setAmbiant (ambiant); +00141 } +00142 +<a name="l00146"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_2">00146</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_2">setDiffuse</a> (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& diffuse) +00147 { +00148 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00149 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setDiffuse (diffuse); +00150 } +00151 +<a name="l00155"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_3">00155</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_3">setSpecular</a> (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>& specular) +00156 { +00157 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00158 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setSpecular (specular); +00159 } +00160 +<a name="l00164"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_4">00164</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_4">setPosition</a> (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& position) +00165 { +00166 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00167 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setPosition (position); +00168 } +00169 +<a name="l00173"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_5">00173</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_5">setDirection</a> (<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>& direction) +00174 { +00175 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00176 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setDirection (direction); +00177 } +00178 +<a name="l00182"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_6">00182</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_6">setExponent</a> (<font class="keywordtype">float</font> exponent) +00183 { +00184 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00185 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setExponent (exponent); +00186 } +00187 +<a name="l00191"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_7">00191</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_7">setCutoff</a> (<font class="keywordtype">float</font> cutoff) +00192 { +00193 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00194 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setCutoff (cutoff); +00195 } +00196 +<a name="l00204"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_8">00204</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_8">setConstantAttenuation</a> (<font class="keywordtype">float</font> constant) +00205 { +00206 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00207 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setConstantAttenuation (constant); +00208 } +00209 +<a name="l00217"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_9">00217</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_9">setLinearAttenuation</a> (<font class="keywordtype">float</font> linear) +00218 { +00219 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00220 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setLinearAttenuation (linear); +00221 } +00222 +<a name="l00230"></a><a class="code" href="classNL3D_1_1CLightUser.html#z521_10">00230</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CLightUser.html#z521_10">setQuadraticAttenuation</a> (<font class="keywordtype">float</font> quadratic) +00231 { +00232 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00233 <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.setQuadraticAttenuation (quadratic); +00234 } +00235 +00237 +00239 +00240 +<a name="l00244"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_0">00244</a> ULight::TLightMode <a class="code" href="classNL3D_1_1CLightUser.html#z522_0">getMode</a> ()<font class="keyword"> const</font> +00245 <font class="keyword"> </font>{ +00246 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00247 <font class="keywordflow">return</font> (ULight::TLightMode)(uint32)<a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getMode (); +00248 } +00249 +<a name="l00253"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_1">00253</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CLightUser.html#z522_1">getAmbiant</a> ()<font class="keyword"> const</font> +00254 <font class="keyword"> </font>{ +00255 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00256 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getAmbiant (); +00257 } +00258 +<a name="l00262"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_2">00262</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CLightUser.html#z522_2">getDiffuse</a> ()<font class="keyword"> const</font> +00263 <font class="keyword"> </font>{ +00264 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00265 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getDiffuse (); +00266 } +00267 +<a name="l00271"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_3">00271</a> <a class="code" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> <a class="code" href="classNL3D_1_1CLightUser.html#z522_3">getSpecular</a> ()<font class="keyword"> const</font> +00272 <font class="keyword"> </font>{ +00273 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00274 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getSpecular (); +00275 } +00276 +<a name="l00280"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_4">00280</a> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> <a class="code" href="classNL3D_1_1CLightUser.html#z522_4">getPosition</a> ()<font class="keyword"> const</font> +00281 <font class="keyword"> </font>{ +00282 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00283 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getPosition (); +00284 } +00285 +<a name="l00289"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_5">00289</a> <a class="code" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> <a class="code" href="classNL3D_1_1CLightUser.html#z522_5">getDirection</a> ()<font class="keyword"> const</font> +00290 <font class="keyword"> </font>{ +00291 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00292 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getDirection (); +00293 } +00294 +<a name="l00298"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_6">00298</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CLightUser.html#z522_6">getExponent</a> ()<font class="keyword"> const</font> +00299 <font class="keyword"> </font>{ +00300 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00301 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getExponent (); +00302 } +00303 +<a name="l00307"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_7">00307</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CLightUser.html#z522_7">getCutoff</a> ()<font class="keyword"> const</font> +00308 <font class="keyword"> </font>{ +00309 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00310 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getCutoff (); +00311 } +00312 +<a name="l00320"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_8">00320</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CLightUser.html#z522_8">getConstantAttenuation</a> ()<font class="keyword"> const</font> +00321 <font class="keyword"> </font>{ +00322 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00323 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getConstantAttenuation (); +00324 } +00325 +<a name="l00333"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_9">00333</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CLightUser.html#z522_9">getLinearAttenuation</a> ()<font class="keyword"> const</font> +00334 <font class="keyword"> </font>{ +00335 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00336 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getLinearAttenuation (); +00337 } +00338 +<a name="l00346"></a><a class="code" href="classNL3D_1_1CLightUser.html#z522_10">00346</a> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CLightUser.html#z522_10">getQuadraticAttenuation</a> ()<font class="keyword"> const</font> +00347 <font class="keyword"> </font>{ +00348 <a class="code" href="light__user_8h.html#a0">NL3D_MEM_LIGHT</a> +00349 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CLightUser.html#n0">_Light</a>.getQuadraticAttenuation (); +00350 } +00351 +00353 }; +00354 +00355 +00356 } <font class="comment">// NL3D</font> +00357 +00358 +00359 <font class="preprocessor">#endif // NL_LIGHT_USER_H</font> +00360 <font class="preprocessor"></font> +00361 <font class="comment">/* End of light_user.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |