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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/instance__user_8h-source.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>instance_user.h</h1><a href="instance__user_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_INSTANCE_USER_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_INSTANCE_USER_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="u__instance_8h.html">nel/3d/u_instance.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="scene_8h.html">3d/scene.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="transform__user_8h.html">3d/transform_user.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="transform_8h.html">3d/transform.h</a>"</font> +00034 <font class="preprocessor">#include "<a class="code" href="transform__shape_8h.html">3d/transform_shape.h</a>"</font> +00035 <font class="preprocessor">#include "<a class="code" href="mesh__base__instance_8h.html">3d/mesh_base_instance.h</a>"</font> +00036 <font class="preprocessor">#include "<a class="code" href="instance__material__user_8h.html">3d/instance_material_user.h</a>"</font> +00037 +00038 +00039 <font class="keyword">namespace </font>NL3D { +00040 +00041 +00042 <font class="comment">// ***************************************************************************</font> +<a name="l00049"></a><a class="code" href="classNL3D_1_1CInstanceUser.html">00049</a> <font class="comment"></font><font class="keyword">class </font>CInstanceUser : <font class="keyword">virtual</font> <font class="keyword">public</font> UInstance, <font class="keyword">public</font> CTransformUser +00050 { +00051 <font class="keyword">public</font>: +<a name="l00053"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#m0">00053</a> CTransformShape *<a class="code" href="classNL3D_1_1CInstanceUser.html#m0">_Instance</a>; +00054 +<a name="l00056"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#m1">00056</a> std::vector<CInstanceMaterialUser> <a class="code" href="classNL3D_1_1CInstanceUser.html#m1">_Materials</a>; +00057 +00058 +00059 <font class="keyword">public</font>: +00060 +00062 <font class="comment">// @{</font> +00064 <font class="comment"> CInstanceUser(CScene *scene, IModel *trans);</font> +<a name="l00065"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#z457_1">00065</a> <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#z457_1">~CInstanceUser</a>() +00066 { +00067 <font class="comment">// deleted in CTransformUser.</font> +00068 <a class="code" href="classNL3D_1_1CInstanceUser.html#m0">_Instance</a>= NULL; +00069 <font class="comment">// user mats are auto deleted.</font> +00070 } +00071 <font class="comment">// @}</font> +00072 +00073 +00074 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a0">getShapeAABBox</a>(<a class="code" href="classNLMISC_1_1CAABBox.html">NLMISC::CAABBox</a> &bbox) <font class="keyword">const</font>; +00075 +00076 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a1">setBlendShapeFactor</a> (<font class="keyword">const</font> std::string &blendShapeName, <font class="keywordtype">float</font> factor, <font class="keywordtype">bool</font> dynamic); +00077 +00078 +00080 <font class="comment">// @{</font> +<a name="l00081"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#z458_0">00081</a> <font class="keyword">virtual</font> <a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="classNL3D_1_1CInstanceUser.html#z458_0">getNumMaterials</a>()<font class="keyword"> const</font> +00082 <font class="keyword"> </font>{ +00083 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#m1">_Materials</a>.size(); +00084 } +<a name="l00085"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#z458_1">00085</a> <font class="keyword">virtual</font> UInstanceMaterial &<a class="code" href="classNL3D_1_1CInstanceUser.html#z458_1">getMaterial</a>(<a class="code" href="types__nl_8h.html#a14">uint</a> materialId) +00086 { +00087 <font class="keywordflow">if</font>(materialId>=<a class="code" href="classNL3D_1_1CInstanceUser.html#m1">_Materials</a>.size()) +00088 <a class="code" href="debug_8h.html#a3">nlerror</a>(<font class="stringliteral">"getMaterial(): bad materialId"</font>); +00089 <font class="keywordflow">return</font> dynamic_cast<UInstanceMaterial&>(<a class="code" href="classNL3D_1_1CInstanceUser.html#m1">_Materials</a>[materialId]); +00090 } +00091 +<a name="l00092"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#z458_2">00092</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#z458_2">selectTextureSet</a>(<a class="code" href="types__nl_8h.html#a14">uint</a> <a class="code" href="driver__opengl__extension__def_8h.html#a234">id</a>) +00093 { +00094 CMeshBaseInstance *mbi = NLMISC::safe_cast<CMeshBaseInstance *>(_Instance); +00095 mbi->selectTextureSet(<a class="code" href="driver__opengl__extension__def_8h.html#a234">id</a>); +00096 } +00097 <font class="comment">// @}</font> +00098 +00099 +00100 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a2">changeMRMDistanceSetup</a>(<font class="keywordtype">float</font> distanceFinest, <font class="keywordtype">float</font> distanceMiddle, <font class="keywordtype">float</font> distanceCoarsest); +00101 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a3">setShapeDistMax</a>(<font class="keywordtype">float</font> distMax); +00102 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a4">getShapeDistMax</a>() <font class="keyword">const</font>; +00103 +00104 +<a name="l00105"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#a5">00105</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a5">canStartStop</a>() { <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#m0">_Instance</a>->canStartStop(); } +<a name="l00106"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#a6">00106</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a6">start</a>() { <a class="code" href="classNL3D_1_1CInstanceUser.html#m0">_Instance</a>->start(); } +<a name="l00107"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#a7">00107</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a7">stop</a>() { <a class="code" href="classNL3D_1_1CInstanceUser.html#m0">_Instance</a>->stop(); } +<a name="l00108"></a><a class="code" href="classNL3D_1_1CInstanceUser.html#a8">00108</a> <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#a8">isStarted</a>()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CInstanceUser.html#m0">_Instance</a>->isStarted(); } +00109 +00110 }; +00111 +00112 +00113 } <font class="comment">// NL3D</font> +00114 +00115 +00116 <font class="preprocessor">#endif // NL_INSTANCE_USER_H</font> +00117 <font class="preprocessor"></font> +00118 <font class="comment">/* End of instance_user.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |