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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/driver__user_8h-source.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
Initial commit
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1 files changed, 419 insertions, 0 deletions
diff --git a/docs/doxygen/nel/driver__user_8h-source.html b/docs/doxygen/nel/driver__user_8h-source.html new file mode 100644 index 00000000..68c45bff --- /dev/null +++ b/docs/doxygen/nel/driver__user_8h-source.html @@ -0,0 +1,419 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>driver_user.h</h1><a href="driver__user_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 +00007 <font class="comment">/* Copyright, 2001 Nevrax Ltd.</font> +00008 <font class="comment"> *</font> +00009 <font class="comment"> * This file is part of NEVRAX NEL.</font> +00010 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font> +00011 <font class="comment"> * it under the terms of the GNU General Public License as published by</font> +00012 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font> +00013 <font class="comment"> * any later version.</font> +00014 <font class="comment"></font> +00015 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font> +00016 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font> +00017 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font> +00018 <font class="comment"> * General Public License for more details.</font> +00019 <font class="comment"></font> +00020 <font class="comment"> * You should have received a copy of the GNU General Public License</font> +00021 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font> +00022 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font> +00023 <font class="comment"> * MA 02111-1307, USA.</font> +00024 <font class="comment"> */</font> +00025 +00026 <font class="preprocessor">#ifndef NL_DRIVER_USER_H</font> +00027 <font class="preprocessor"></font><font class="preprocessor">#define NL_DRIVER_USER_H</font> +00028 <font class="preprocessor"></font> +00029 <font class="preprocessor">#include "<a class="code" href="types__nl_8h.html">nel/misc/types_nl.h</a>"</font> +00030 <font class="preprocessor">#include "<a class="code" href="common_8h.html">nel/misc/common.h</a>"</font> +00031 <font class="preprocessor">#include "<a class="code" href="u__driver_8h.html">nel/3d/u_driver.h</a>"</font> +00032 <font class="preprocessor">#include "<a class="code" href="event__mouse__listener_8h.html">3d/event_mouse_listener.h</a>"</font> +00033 <font class="preprocessor">#include "<a class="code" href="driver_8h.html">3d/driver.h</a>"</font> +00034 <font class="preprocessor">#include "<a class="code" href="register__3d_8h.html">3d/register_3d.h</a>"</font> +00035 <font class="preprocessor">#include "<a class="code" href="vertex__buffer_8h.html">3d/vertex_buffer.h</a>"</font> +00036 <font class="preprocessor">#include "<a class="code" href="3d_2primitive__block_8h.html">3d/primitive_block.h</a>"</font> +00037 <font class="preprocessor">#include "<a class="code" href="font__manager_8h.html">3d/font_manager.h</a>"</font> +00038 <font class="preprocessor">#include "<a class="code" href="material__user_8h.html">3d/material_user.h</a>"</font> +00039 <font class="preprocessor">#include "<a class="code" href="ptr__set_8h.html">3d/ptr_set.h</a>"</font> +00040 <font class="preprocessor">#include "<a class="code" href="shape__bank__user_8h.html">3d/shape_bank_user.h</a>"</font> +00041 <font class="preprocessor">#include "<a class="code" href="light__user_8h.html">3d/light_user.h</a>"</font> +00042 <font class="preprocessor">#include "<a class="code" href="mesh__skin__manager_8h.html">3d/mesh_skin_manager.h</a>"</font> +00043 <font class="preprocessor">#include "<a class="code" href="async__texture__manager_8h.html">3d/async_texture_manager.h</a>"</font> +00044 <font class="preprocessor">#include "<a class="code" href="lod__character__manager_8h.html">3d/lod_character_manager.h</a>"</font> +00045 +<a name="l00046"></a><a class="code" href="driver__user_8h.html#a0">00046</a> <font class="preprocessor">#define NL3D_MEM_DRIVER NL_ALLOC_CONTEXT( 3dDrv )</font> +00047 <font class="preprocessor"></font> +00048 <font class="keyword">namespace </font>NL3D +00049 { +00050 +00051 +00052 <font class="keyword">class </font>CTextureUser; +00053 <font class="keyword">class </font>CTextContextUser; +00054 <font class="keyword">class </font>CSceneUser; +00055 +00056 +00057 <font class="comment">// ***************************************************************************</font> +<a name="l00063"></a><a class="code" href="classNL3D_1_1CDriverUser.html">00063</a> <font class="comment"></font><font class="keyword">class </font>CDriverUser : <font class="keyword">public</font> UDriver +00064 { +00065 <font class="comment">// **********************</font> +00066 <font class="keyword">protected</font>: +<a name="l00067"></a><a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html">00067</a> <font class="keyword">struct </font>CMatrixContext +00068 { +<a name="l00069"></a><a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m0">00069</a> CScissor <a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m0">Scissor</a>; <font class="comment">// Init to fullscreen.</font> +<a name="l00070"></a><a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m1">00070</a> CViewport <a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m1">Viewport</a>; <font class="comment">// Init to fullscreen.</font> +<a name="l00071"></a><a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m2">00071</a> CFrustum <a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m2">Frustum</a>; +<a name="l00072"></a><a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m3">00072</a> CMatrix <a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m3">ViewMatrix</a>; +<a name="l00073"></a><a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m4">00073</a> CMatrix <a class="code" href="structNL3D_1_1CDriverUser_1_1CMatrixContext.html#m4">ModelMatrix</a>; +00074 }; +00075 +00076 +00077 <font class="keyword">protected</font>: +<a name="l00078"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n0">00078</a> IDriver *<a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>; +<a name="l00079"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n1">00079</a> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n1">_WindowInit</a>; +<a name="l00080"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n2">00080</a> CMatrixContext <a class="code" href="classNL3D_1_1CDriverUser.html#n2">_CurrentMatrixContext</a>; +<a name="l00081"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n3">00081</a> CFontManager <a class="code" href="classNL3D_1_1CDriverUser.html#n3">_FontManager</a>; +00082 <font class="comment">// Components List.</font> +<a name="l00083"></a><a class="code" href="classNL3D_1_1CDriverUser.html#t0">00083</a> <font class="keyword">typedef</font> CPtrSet<CTextureUser> <a class="code" href="classNL3D_1_1CDriverUser.html#t0">TTextureSet</a>; +<a name="l00084"></a><a class="code" href="classNL3D_1_1CDriverUser.html#t1">00084</a> <font class="keyword">typedef</font> CPtrSet<CMaterialUser> <a class="code" href="classNL3D_1_1CDriverUser.html#t1">TMaterialSet</a>; +<a name="l00085"></a><a class="code" href="classNL3D_1_1CDriverUser.html#t2">00085</a> <font class="keyword">typedef</font> CPtrSet<CTextContextUser> <a class="code" href="classNL3D_1_1CDriverUser.html#t2">TTextContextSet</a>; +<a name="l00086"></a><a class="code" href="classNL3D_1_1CDriverUser.html#t3">00086</a> <font class="keyword">typedef</font> CPtrSet<CSceneUser> <a class="code" href="classNL3D_1_1CDriverUser.html#t3">TSceneSet</a>; +<a name="l00087"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n4">00087</a> <a class="code" href="classNL3D_1_1CDriverUser.html#t0">TTextureSet</a> <a class="code" href="classNL3D_1_1CDriverUser.html#n4">_Textures</a>; +<a name="l00088"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n5">00088</a> <a class="code" href="classNL3D_1_1CDriverUser.html#t1">TMaterialSet</a> <a class="code" href="classNL3D_1_1CDriverUser.html#n5">_Materials</a>; +<a name="l00089"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n6">00089</a> <a class="code" href="classNL3D_1_1CDriverUser.html#t2">TTextContextSet</a> <a class="code" href="classNL3D_1_1CDriverUser.html#n6">_TextContexts</a>; +<a name="l00090"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n7">00090</a> <a class="code" href="classNL3D_1_1CDriverUser.html#t3">TSceneSet</a> <a class="code" href="classNL3D_1_1CDriverUser.html#n7">_Scenes</a>; +<a name="l00091"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n8">00091</a> CShapeBankUser <a class="code" href="classNL3D_1_1CDriverUser.html#n8">_ShapeBank</a>; +00092 <font class="comment">// There is one MeshSkinManager per driver, and for all scenes.</font> +<a name="l00093"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n9">00093</a> CMeshSkinManager <a class="code" href="classNL3D_1_1CDriverUser.html#n9">_MeshSkinManager</a>; +00094 <font class="comment">// There is one AsyncTextureManager per driver, and for all scenes</font> +<a name="l00095"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n10">00095</a> CAsyncTextureManager <a class="code" href="classNL3D_1_1CDriverUser.html#n10">_AsyncTextureManager</a>; +00096 <font class="comment">// There is one LodCharacterManager per driver, and for all scenes</font> +<a name="l00097"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n11">00097</a> CLodCharacterManager <a class="code" href="classNL3D_1_1CDriverUser.html#n11">_LodCharacterManager</a>; +00098 +00099 <font class="comment">// For 2D/3D Interface.</font> +<a name="l00100"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n12">00100</a> CVertexBuffer <a class="code" href="classNL3D_1_1CDriverUser.html#n12">_VBFlat</a>; +<a name="l00101"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n13">00101</a> CVertexBuffer <a class="code" href="classNL3D_1_1CDriverUser.html#n13">_VBColor</a>; +<a name="l00102"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n14">00102</a> CVertexBuffer <a class="code" href="classNL3D_1_1CDriverUser.html#n14">_VBUv</a>; +<a name="l00103"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n15">00103</a> CVertexBuffer <a class="code" href="classNL3D_1_1CDriverUser.html#n15">_VBColorUv</a>; +<a name="l00104"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n17">00104</a> CPrimitiveBlock <a class="code" href="classNL3D_1_1CDriverUser.html#n16">_PBLine</a>, <a class="code" href="classNL3D_1_1CDriverUser.html#n17">_PBTri</a>, <a class="code" href="classNL3D_1_1CDriverUser.html#n18">_PBQuad</a>; +00105 +<a name="l00106"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n19">00106</a> CVertexBuffer <a class="code" href="classNL3D_1_1CDriverUser.html#n19">_VBQuadsColUv</a>; +00107 <font class="comment">// For security, texture are initUnlit() at init()/release().</font> +<a name="l00108"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n20">00108</a> CMaterialUser <a class="code" href="classNL3D_1_1CDriverUser.html#n20">_MatFlat</a>; +<a name="l00109"></a><a class="code" href="classNL3D_1_1CDriverUser.html#n21">00109</a> CMaterialUser <a class="code" href="classNL3D_1_1CDriverUser.html#n21">_MatText</a>; +00110 +00111 +00112 <font class="comment">// StaticInit</font> +00113 <font class="keyword">static</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CDriverUser.html#q0">_StaticInit</a>; +00114 +00115 <font class="keyword">protected</font>: +00116 <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#b0">setupMatrixContext</a>(); +00117 CMaterial &<a class="code" href="classNL3D_1_1CDriverUser.html#b1">convMat</a>(UMaterial &mat); +00118 +00119 +00120 <font class="comment">// **********************</font> +00121 <font class="keyword">public</font>: +00122 +00123 +00125 <font class="comment">// @{</font> +00126 <a class="code" href="classNL3D_1_1CDriverUser.html#z435_0">CDriverUser</a>(); +00127 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z435_1">~CDriverUser</a>(); +00128 <font class="comment">// @}</font> +00129 +00130 +00132 <font class="comment">// @{</font> +00133 +00135 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UDriver.html#s0">TModeList</a> <a class="code" href="classNL3D_1_1CDriverUser.html#z436_0">enumModes</a>(); +00136 +00137 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z436_1">disableHardwareVertexProgram</a>(); +00138 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z436_2">disableHardwareVertexArrayAGP</a>(); +00139 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z436_3">disableHardwareTextureShader</a>(); +00140 +00142 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z436_4">setDisplay</a>(<font class="keyword">const</font> CMode &mode) ; +00144 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z436_5">release</a>() ; +00145 +00147 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z436_6">activate</a>(<font class="keywordtype">void</font>); +00149 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z436_7">isActive</a>(); +00150 +00151 <font class="comment">// @}</font> +00152 +00153 +00155 <font class="comment">// @{</font> +00157 <font class="comment"> virtual void clearRGBABuffer(CRGBA col= CRGBA(255,255,255,255));</font> +00159 <font class="comment"> virtual void clearZBuffer();</font> +00161 <font class="comment"> virtual void clearBuffers(CRGBA col= CRGBA(255,255,255,255));</font> +00163 <font class="comment"> virtual void swapBuffers();</font> +00164 +00165 <font class="comment">// @}</font> +00166 +00167 +00168 +00170 <font class="comment">// @{</font> +00171 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z438_0">fogEnabled</a>(); +00172 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z438_1">enableFog</a>(<font class="keywordtype">bool</font> enable); +00174 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z438_2">setupFog</a>(<font class="keywordtype">float</font> start, <font class="keywordtype">float</font> end, CRGBA color); +00175 <font class="comment">// @}</font> +00176 +00178 <font class="comment">// @{</font> +00179 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z439_0">setLight</a> (uint8 <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>, <font class="keyword">const</font> ULight& light); +00180 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z439_1">enableLight</a> (uint8 <a class="code" href="driver__opengl__extension__def_8h.html#a410">num</a>, <font class="keywordtype">bool</font> enable=<font class="keyword">true</font>); +00181 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z439_2">setAmbientColor</a> (CRGBA color); +00182 <font class="comment">// @}</font> +00183 +00184 +00186 <font class="comment">// @{</font> +00188 <font class="comment"> virtual UScene *createScene() ;</font> +00190 <font class="comment"> virtual void deleteScene(UScene *scene) ;</font> +00191 <font class="comment">// @}</font> +00192 +00193 +00194 +00196 <font class="comment">// @{</font> +00197 +00199 <font class="keyword">virtual</font> UTextContext *<a class="code" href="classNL3D_1_1CDriverUser.html#z441_0">createTextContext</a>(<font class="keyword">const</font> std::string fontFileName, <font class="keyword">const</font> std::string fontExFileName = <font class="stringliteral">""</font>) ; +00201 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z441_1">deleteTextContext</a>(UTextContext *textContext) ; +00203 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z441_2">setFontManagerMaxMemory</a>(uint maxMem) ; +00205 <font class="keyword">virtual</font> std::string <a class="code" href="classNL3D_1_1CDriverUser.html#z441_3">getFontManagerCacheInformation</a>() <font class="keyword">const</font> ; +00206 +00207 +00211 <font class="keyword">virtual</font> UTextureFile *<a class="code" href="classNL3D_1_1CDriverUser.html#z441_4">createTextureFile</a>(<font class="keyword">const</font> std::string &<a class="code" href="cf__lexical_8cpp.html#a95">file</a>) ; +00213 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z441_5">deleteTextureFile</a>(UTextureFile *textfile) ; +00215 <font class="keyword">virtual</font> UTextureRaw *<a class="code" href="classNL3D_1_1CDriverUser.html#z441_6">createTextureRaw</a>() ; +00217 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z441_7">deleteTextureRaw</a>(UTextureRaw *textraw) ; +00219 <font class="keyword">virtual</font> UMaterial *<a class="code" href="classNL3D_1_1CDriverUser.html#z441_8">createMaterial</a>() ; +00221 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z441_9">deleteMaterial</a>(UMaterial *mat) ; +00222 <font class="comment">// @}</font> +00223 +00224 +00226 +00229 <font class="comment">// @{</font> +00230 +00233 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z442_0">setScissor</a>(<font class="keyword">const</font> CScissor &); +00234 <font class="keyword">virtual</font> CScissor <a class="code" href="classNL3D_1_1CDriverUser.html#z442_1">getScissor</a>(); +00237 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z442_2">setViewport</a>(<font class="keyword">const</font> CViewport &); +00238 <font class="keyword">virtual</font> CViewport <a class="code" href="classNL3D_1_1CDriverUser.html#z442_3">getViewport</a>(); +00241 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z442_4">setFrustum</a>(<font class="keyword">const</font> CFrustum &frust) ; +00242 <font class="keyword">virtual</font> CFrustum <a class="code" href="classNL3D_1_1CDriverUser.html#z442_5">getFrustum</a>() ; +00246 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z442_6">setViewMatrix</a>(<font class="keyword">const</font> CMatrix &mat) ; +00247 <font class="keyword">virtual</font> CMatrix <a class="code" href="classNL3D_1_1CDriverUser.html#z442_7">getViewMatrix</a>() ; +00250 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z442_8">setModelMatrix</a>(<font class="keyword">const</font> CMatrix &mat) ; +00251 <font class="keyword">virtual</font> CMatrix <a class="code" href="classNL3D_1_1CDriverUser.html#z442_9">getModelMatrix</a>() ; +00252 +00253 +00257 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z442_10">setMatrixMode2D</a>(<font class="keyword">const</font> CFrustum &frust) ; +00262 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z442_11">setMatrixMode3D</a>(UCamera &camera) ; +00263 +00264 <font class="comment">// @}</font> +00265 +00266 +00268 +00272 <font class="comment">// @{</font> +00273 +00275 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_0">drawLine</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CLine.html">NLMISC::CLine</a> &tri, UMaterial &mat) ; +00277 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_0">drawLine</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CLineColor.html">NLMISC::CLineColor</a> &tri, UMaterial &mat) ; +00279 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_0">drawLine</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CLineUV.html">NLMISC::CLineUV</a> &tri, UMaterial &mat) ; +00281 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_0">drawLine</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CLineColorUV.html">NLMISC::CLineColorUV</a> &tri, UMaterial &mat) ; +00282 +00284 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_4">drawTriangle</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CTriangle.html">NLMISC::CTriangle</a> &tri, UMaterial &mat) ; +00286 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_4">drawTriangle</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CTriangleColor.html">NLMISC::CTriangleColor</a> &tri, UMaterial &mat) ; +00288 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_4">drawTriangle</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CTriangleUV.html">NLMISC::CTriangleUV</a> &tri, UMaterial &mat) ; +00290 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_4">drawTriangle</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CTriangleColorUV.html">NLMISC::CTriangleColorUV</a> &tri, UMaterial &mat) ; +00291 +00293 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_8">drawQuad</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuad.html">NLMISC::CQuad</a> &tri, UMaterial &mat) ; +00295 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_8">drawQuad</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuadColor.html">NLMISC::CQuadColor</a> &tri, UMaterial &mat) ; +00297 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_8">drawQuad</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuadUV.html">NLMISC::CQuadUV</a> &tri, UMaterial &mat) ; +00299 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_8">drawQuad</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuadColorUV.html">NLMISC::CQuadColorUV</a> &tri, UMaterial &mat) ; +00300 +00301 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_12">drawQuads</a>(<font class="keyword">const</font> std::vector<NLMISC::CQuadColorUV> &tri, UMaterial &mat) ; +00302 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_12">drawQuads</a>(<font class="keyword">const</font> <a class="code" href="classNLMISC_1_1CQuadColorUV.html">NLMISC::CQuadColorUV</a> *quads, uint32 nbQuads, UMaterial &mat) ; +00303 +00304 <font class="comment">// @}</font> +00305 +00306 +00308 +00310 <font class="comment">// @{</font> +00311 +00313 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z444_0">drawBitmap</a> (<font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>, <font class="keyword">class</font> UTexture& texture, <font class="keywordtype">bool</font> <a class="code" href="namespaceNLMISC.html#a286">blend</a>=<font class="keyword">true</font>, CRGBA col= CRGBA(255,255,255,255)) ; +00315 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_0">drawLine</a> (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, CRGBA col= CRGBA(255,255,255,255)) ; +00317 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_4">drawTriangle</a> (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, <font class="keywordtype">float</font> x2, <font class="keywordtype">float</font> y2, CRGBA col) ; +00319 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_8">drawQuad</a> (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, CRGBA col) ; +00321 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z443_8">drawQuad</a> (<font class="keywordtype">float</font> xcenter, <font class="keywordtype">float</font> ycenter, <font class="keywordtype">float</font> radius, CRGBA col) ; +00323 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z444_5">drawWiredQuad</a> (<font class="keywordtype">float</font> x0, <font class="keywordtype">float</font> y0, <font class="keywordtype">float</font> x1, <font class="keywordtype">float</font> y1, CRGBA col) ; +00325 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z444_5">drawWiredQuad</a> (<font class="keywordtype">float</font> xcenter, <font class="keywordtype">float</font> ycenter, <font class="keywordtype">float</font> radius, CRGBA col) ; +00326 +00327 <font class="comment">// @}</font> +00328 +00329 +00330 +00332 <font class="comment">// @{</font> +00333 <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CDriverUser.html#z445_0">getImplementationVersion</a> () <font class="keyword">const</font>; +00334 <font class="keyword">virtual</font> <font class="keyword">const</font> <font class="keywordtype">char</font>* <a class="code" href="classNL3D_1_1CDriverUser.html#z445_1">getDriverInformation</a> (); +00335 <font class="keyword">virtual</font> <font class="keyword">const</font> <font class="keywordtype">char</font>* <a class="code" href="classNL3D_1_1CDriverUser.html#z445_2">getVideocardInformation</a> (); +00336 <font class="keyword">virtual</font> sint <a class="code" href="classNL3D_1_1CDriverUser.html#z445_3">getNbTextureStages</a>(); +00337 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z445_4">getWindowSize</a> (uint32 &<a class="code" href="driver__opengl__extension__def_8h.html#a389">width</a>, uint32 &<a class="code" href="driver__opengl__extension__def_8h.html#a390">height</a>); +00338 <font class="keyword">virtual</font> uint <a class="code" href="classNL3D_1_1CDriverUser.html#z445_5">getWindowWidth</a> (); +00339 <font class="keyword">virtual</font> uint <a class="code" href="classNL3D_1_1CDriverUser.html#z445_6">getWindowHeight</a> (); +00340 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z445_7">getBuffer</a> (CBitmap &bitmap) ; +00341 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z445_8">getZBuffer</a> (std::vector<float> &zbuffer) ; +00342 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z445_9">getBufferPart</a> (CBitmap &bitmap, <a class="code" href="classNLMISC_1_1CRect.html">NLMISC::CRect</a> &rect) ; +00343 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z445_10">getZBufferPart</a> (std::vector<float> &zbuffer, <a class="code" href="classNLMISC_1_1CRect.html">NLMISC::CRect</a> &rect) ; +00344 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z445_11">fillBuffer</a> (CBitmap &bitmap); +00345 <font class="comment">// @}</font> +00346 +00347 +00349 <font class="comment">// @{</font> +00350 <font class="keyword">virtual</font> <a class="code" href="structNLMISC_1_1IMouseDevice.html">NLMISC::IMouseDevice</a> *<a class="code" href="classNL3D_1_1CDriverUser.html#z446_0">enableLowLevelMouse</a>(<font class="keywordtype">bool</font> enable); +00351 <font class="comment">//</font> +00352 <font class="keyword">virtual</font> <a class="code" href="structNLMISC_1_1IKeyboardDevice.html">NLMISC::IKeyboardDevice</a> *<a class="code" href="classNL3D_1_1CDriverUser.html#z446_1">enableLowLevelKeyboard</a>(<font class="keywordtype">bool</font> enable) ; +00353 <font class="keyword">virtual</font> <a class="code" href="structNLMISC_1_1IInputDeviceManager.html">NLMISC::IInputDeviceManager</a> *<a class="code" href="classNL3D_1_1CDriverUser.html#z446_2">getLowLevelInputDeviceManager</a>(); +00355 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z446_3">showCursor</a> (<font class="keywordtype">bool</font> b); +00357 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z446_4">setMousePos</a> (<font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a364">x</a>, <font class="keywordtype">float</font> <a class="code" href="driver__opengl__extension__def_8h.html#a365">y</a>); +00359 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z446_5">setCapture</a> (<font class="keywordtype">bool</font> b); +00360 <font class="comment">// @}</font> +00361 +00362 +00364 <font class="comment">// @{</font> +00365 +00375 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UDriver.html#s29">TMessageBoxId</a> <a class="code" href="classNL3D_1_1CDriverUser.html#z447_0">systemMessageBox</a> (<font class="keyword">const</font> <font class="keywordtype">char</font>* message, <font class="keyword">const</font> <font class="keywordtype">char</font>* title, <a class="code" href="classNL3D_1_1UDriver.html#s30">TMessageBoxType</a> <a class="code" href="driver__opengl__extension__def_8h.html#a373">type</a>=<a class="code" href="classNL3D_1_1UDriver.html#s30s9">okType</a>, <a class="code" href="classNL3D_1_1UDriver.html#s31">TMessageBoxIcon</a> icon=<a class="code" href="classNL3D_1_1UDriver.html#s31s16">noIcon</a>); +00376 +00377 +00384 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z447_1">setPolygonMode</a> (<a class="code" href="classNL3D_1_1UDriver.html#s32">TPolygonMode</a> mode); +00385 <font class="keyword">virtual</font> U3dMouseListener* <a class="code" href="classNL3D_1_1CDriverUser.html#z447_2">create3dMouseListener</a> (); +00386 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z447_3">delete3dMouseListener</a> (U3dMouseListener *listener); +00387 <font class="keyword">virtual</font> <a class="code" href="classNL3D_1_1UDriver.html#s32">TPolygonMode</a> <a class="code" href="classNL3D_1_1CDriverUser.html#z447_4">getPolygonMode</a> () ; +00388 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z447_5">forceDXTCCompression</a>(<font class="keywordtype">bool</font> dxtcComp); +00389 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z447_6">forceTextureResize</a>(uint divisor); +00390 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z447_7">setMonitorColorProperties</a> (<font class="keyword">const</font> CMonitorColorProperties &properties); +00391 <font class="comment">// @}</font> +00392 +00394 <font class="comment">// @{</font> +<a name="l00396"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z448_0">00396</a> <font class="comment"> virtual UShapeBank* getShapeBank()</font> +00397 { +00398 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a> +00399 <font class="keywordflow">return</font> &<a class="code" href="classNL3D_1_1CDriverUser.html#n8">_ShapeBank</a>; +00400 } +00401 <font class="comment">// @}</font> +00402 +00403 +00405 <font class="comment">// @{</font> +00406 +00407 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z449_0">profileRenderedPrimitives</a>(CPrimitiveProfile &pIn, CPrimitiveProfile &pOut); +00408 +00409 <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CDriverUser.html#z449_1">profileAllocatedTextureMemory</a>(); +00410 +00411 <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CDriverUser.html#z449_2">profileSetupedMaterials</a>() <font class="keyword">const</font>; +00412 +00413 <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CDriverUser.html#z449_3">profileSetupedModelMatrix</a>() <font class="keyword">const</font>; +00414 +00415 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z449_4">enableUsedTextureMemorySum</a> (<font class="keywordtype">bool</font> enable); +00416 +00417 <font class="keyword">virtual</font> uint32 <a class="code" href="classNL3D_1_1CDriverUser.html#z449_5">getUsedTextureMemory</a>() <font class="keyword">const</font>; +00418 +00419 <font class="comment">// @}</font> +00420 +00421 +00423 <font class="comment">// @{</font> +00424 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z450_0">setupAsyncTextureLod</a>(uint baseLevel, uint maxLevel); +00425 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z450_1">setupAsyncTextureMaxUploadPerFrame</a>(uint maxup); +00426 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z450_2">setupMaxTotalAsyncTextureSize</a>(uint maxText); +00427 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z450_3">setupMaxHLSColoringPerFrame</a>(uint maxCol); +00428 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z450_4">updateAsyncTexture</a>(); +00429 <font class="keyword">virtual</font> uint <a class="code" href="classNL3D_1_1CDriverUser.html#z450_5">getTotalAsyncTextureSizeAsked</a>() <font class="keyword">const</font>; +00430 <font class="keyword">virtual</font> uint <a class="code" href="classNL3D_1_1CDriverUser.html#z450_6">getLastAsyncTextureSizeGot</a>() <font class="keyword">const</font>; +00431 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z450_7">loadHLSBank</a>(<font class="keyword">const</font> std::string &fileName); +00432 <font class="comment">// @}</font> +00433 +00434 +00435 <font class="keyword">public</font>: +00437 <font class="comment">// @{</font> +<a name="l00438"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z451_0">00438</a> IDriver *<a class="code" href="classNL3D_1_1CDriverUser.html#z451_0">getDriver</a>() +00439 { +00440 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a> +00441 <font class="keywordflow">return</font> <a class="code" href="classNL3D_1_1CDriverUser.html#n0">_Driver</a>; +00442 } +<a name="l00443"></a><a class="code" href="classNL3D_1_1CDriverUser.html#z451_1">00443</a> <font class="keywordtype">void</font> <a class="code" href="classNL3D_1_1CDriverUser.html#z451_1">restoreMatrixContext</a>() +00444 { +00445 <a class="code" href="driver__user_8h.html#a0">NL3D_MEM_DRIVER</a> +00446 <a class="code" href="classNL3D_1_1CDriverUser.html#b0">setupMatrixContext</a>(); +00447 } +00448 <font class="comment">// @}</font> +00449 +00450 }; +00451 +00452 +00453 } <font class="comment">// NL3D</font> +00454 +00455 +00456 <font class="preprocessor">#endif // NL_DRIVER_USER_H</font> +00457 <font class="preprocessor"></font> +00458 <font class="comment">/* End of driver_user.h */</font> +</pre></div> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |