aboutsummaryrefslogtreecommitdiff
path: root/docs/doxygen/nel/class_NL3D__IBaseClipObs.html
diff options
context:
space:
mode:
authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
commit0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch)
tree2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/class_NL3D__IBaseClipObs.html
downloadnevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz
nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip
Initial commit
Diffstat (limited to 'docs/doxygen/nel/class_NL3D__IBaseClipObs.html')
-rw-r--r--docs/doxygen/nel/class_NL3D__IBaseClipObs.html409
1 files changed, 409 insertions, 0 deletions
diff --git a/docs/doxygen/nel/class_NL3D__IBaseClipObs.html b/docs/doxygen/nel/class_NL3D__IBaseClipObs.html
new file mode 100644
index 00000000..010c1366
--- /dev/null
+++ b/docs/doxygen/nel/class_NL3D__IBaseClipObs.html
@@ -0,0 +1,409 @@
+<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd">
+<HTML>
+<HEAD>
+ <TITLE>nevrax.org : docs</TITLE>
+ <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css">
+ <link href="doxygen.css" rel="stylesheet" type="text/css">
+</HEAD>
+<BODY MARGINHEIGHT="0" MARGINWIDTH="0">
+
+<!-- uplinks -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0>
+ <TR>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
+ <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle>&nbsp;<A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A>&nbsp;&nbsp;&nbsp;</TD>
+ </TR>
+</TABLE>
+
+<!-- banner Nevrax -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%>
+ <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR>
+</TABLE>
+
+<!-- main table -->
+<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%>
+ <TR>
+ <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD>
+ <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
+
+ <!------ Begin Box ------>
+ <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black>
+ <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF>
+ <TABLE cellspacing=0 cellpadding=1 border=0>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr>
+ <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr>
+ </TABLE>
+ </TD></TR></TABLE></TD></TR></TABLE>
+ <!------ End Box ------>
+
+ </TD>
+ <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD>
+ <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT="">
+
+<!-- title -->
+<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td>
+<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A>
+</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT="">
+</td></tr></table>
+&nbsp;
+
+<!-- block -->
+<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.2 on Sun May 13 22:26:15 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::IBaseClipObs Class Reference</h1>The base interface for clip traversal.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="clip_trav_h-source.html">clip_trav.h</a>&gt;</code>
+<p>
+Inheritance diagram for NL3D::IBaseClipObs<p><center><img src="class_NL3D__IBaseClipObs_inherit_graph.gif" border="0" usemap="#NL3D::IBaseClipObs_inherit_map" alt="Inheritance graph"></center>
+<map name="NL3D::IBaseClipObs_inherit_map">
+<area href="class_NL3D__CDefaultClipObs.html" shape="rect" coords="0,201,147,219">
+<area href="class_NL3D__CTransformClipObs.html" shape="rect" coords="171,201,333,219">
+<area href="class_NL3D__IObs.html" shape="rect" coords="123,67,203,86">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="97,1,228,19">
+<area href="class_NL3D__CLandscapeClipObs.html" shape="rect" coords="67,267,232,286">
+<area href="class_NL3D__CTransformShapeClipObs.html" shape="rect" coords="256,267,453,286">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center>Collaboration diagram for NL3D::IBaseClipObs:<p><center><img src="class_NL3D__IBaseClipObs_coll_graph.gif" border="0" usemap="#NL3D::IBaseClipObs_coll_map" alt="Collaboration graph"></center>
+<map name="NL3D::IBaseClipObs_coll_map">
+<area href="class_NL3D__IBaseRenderObs.html" shape="rect" coords="159,595,303,614">
+<area href="class_NL3D__IBaseLightObs.html" shape="rect" coords="163,513,299,531">
+<area href="class_NL3D__IObs.html" shape="rect" coords="331,265,411,283">
+<area href="class_NL3D__IModel.html" shape="rect" coords="576,347,669,366">
+<area href="class_NL3D__IBaseHrcObs.html" shape="rect" coords="181,347,307,366">
+<area href="class_NLMISC__CRefCount.html" shape="rect" coords="447,99,577,118">
+<area href="class_NL3D__ITrav.html" shape="rect" coords="329,182,412,201">
+<area href="class_NLMISC__CRefCount__CPtrInfo.html" shape="rect" coords="343,1,529,19">
+<area href="class_NLMISC__CRefPtr.html" shape="rect" coords="260,99,423,118">
+<area href="class_NLMISC__CClassId.html" shape="rect" coords="660,265,780,283">
+<area href="class_NLMISC__CBitSet.html" shape="rect" coords="865,265,977,283">
+</map>
+<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="class_NL3D__IBaseClipObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__IBaseClipObs.html#a0">IBaseClipObs</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__IBaseClipObs.html#a1">init</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Build shortcut to HrcObs and RenderObs.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__IBaseClipObs.html#a2">isRenderable</a> () const = 0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Should return true if object has to be inserted in RenderTrav list.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__IBaseClipObs.html#a3">clip</a> (IBaseClipObs *caller) = 0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Should return true if object is visible (eg in frustum).</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__IBaseClipObs.html#a4">traverse</a> (<a class="el" href="class_NL3D__IObs.html">IObs</a> *caller) = 0</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The base doit method.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__IBaseClipObs.html#m0">HrcObs</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Shortcut to observers.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="class_NL3D__IBaseRenderObs.html">IBaseRenderObs</a>*&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__IBaseClipObs.html#m1">RenderObs</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__IBaseClipObs.html#m2">Visible</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>OUT variable (good after <a class="el" href="class_NL3D__IBaseClipObs.html#a4">traverse</a>()).</em> <a href="#m2">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+The base interface for clip traversal.
+<p>
+Clip observers MUST derive from <a class="el" href="class_NL3D__IBaseClipObs.html">IBaseClipObs</a>. This observer:<ul>
+<li>leave the notification system to DO NOTHING.<li>implement the <a class="el" href="class_NL3D__IBaseClipObs.html#a1">init</a>() method, to set shortcut to neighbor observers.</ul>
+<b>DERIVER</b> <b>RULES</b>:<ul>
+<li>implement the notification system (see <a class="el" href="class_NL3D__IObs.html">IObs</a> and <a class="el" href="class_NL3D__IObs.html#a0">IObs</a>() for details).<li>implement the <a class="el" href="class_NL3D__IBaseClipObs.html#a3">clip</a>() method.<li>implement the <a class="el" href="class_NL3D__IBaseClipObs.html#a4">traverse</a>(), which should call <a class="el" href="class_NL3D__IBaseClipObs.html#a3">clip</a>() and <a class="el" href="class_NL3D__IBaseClipObs.html#a2">isRenderable</a>(). see <a class="el" href="class_NL3D__CTransform.html">CTransform</a> for an implementation.<li>possibly modify/extend the graph methods (such as a graph behavior).</ul>
+<dl compact><dt>
+<b>See also: </b><dd>
+ <a class="el" href="class_NL3D__CClipTrav.html">CClipTrav</a> </dl><dl compact><dt>
+<b>Author(s): </b><dd>
+ Lionel Berenguier , Nevrax France </dl><dl compact><dt>
+<b>Date: </b><dd>
+ 2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="clip_trav_h-source.html#l00127">127</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::IBaseClipObs::IBaseClipObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::IBaseClipObs::IBaseClipObs (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="clip_trav_h-source.html#l00143">143</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a3" doxytag="NL3D::IBaseClipObs::clip"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::IBaseClipObs::clip (
+ </b></td>
+ <td valign="bottom"><b>
+IBaseClipObs * <em>caller</em>&nbsp;)<code> [pure virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Should return true if object is visible (eg in frustum).
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>caller</em>
+&nbsp;</td><td>
+ the caller obs (may NULL) </td></tr>
+</table>
+</dl>
+<p>
+Reimplemented in <a class="el" href="class_NL3D__CDefaultClipObs.html#a1">NL3D::CDefaultClipObs</a>, <a class="el" href="class_NL3D__CLandscapeClipObs.html#a1">NL3D::CLandscapeClipObs</a>, <a class="el" href="class_NL3D__CTransformClipObs.html#a1">NL3D::CTransformClipObs</a>, and <a class="el" href="class_NL3D__CTransformShapeClipObs.html#a0">NL3D::CTransformShapeClipObs</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::IBaseClipObs::init"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::IBaseClipObs::init (
+ </b></td>
+ <td valign="bottom"><b>
+)<code> [virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Build shortcut to HrcObs and RenderObs.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__IObs.html#a2">NL3D::IObs</a>.
+<p>
+Definition at line <a class="el" href="clip_trav_cpp-source.html#l00108">108</a> of file <a class="el" href="clip_trav_cpp-source.html">clip_trav.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::IBaseClipObs::isRenderable"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::IBaseClipObs::isRenderable (
+ </b></td>
+ <td valign="bottom"><b>
+) const<code> [pure virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Should return true if object has to be inserted in RenderTrav list.
+<p>
+eg: a mesh must be inserted in a render list, but not a light, or a NULL transform.
+<p>
+Reimplemented in <a class="el" href="class_NL3D__CDefaultClipObs.html#a0">NL3D::CDefaultClipObs</a>, <a class="el" href="class_NL3D__CLandscapeClipObs.html#a0">NL3D::CLandscapeClipObs</a>, <a class="el" href="class_NL3D__CTransformClipObs.html#a0">NL3D::CTransformClipObs</a>, and <a class="el" href="class_NL3D__CTransformShapeClipObs.html#a1">NL3D::CTransformShapeClipObs</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::IBaseClipObs::traverse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::IBaseClipObs::traverse (
+ </b></td>
+ <td valign="bottom"><b>
+<a class="el" href="class_NL3D__IObs.html">IObs</a> * <em>caller</em>&nbsp;)<code> [pure virtual]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The base doit method.
+<p>
+The default behavior should be:<ul>
+<li>test if HrcObs-&gt;WorldVis is visible.<li>test if the observer is clipped with <a class="el" href="class_NL3D__IBaseClipObs.html#a3">clip</a>()<li>if visible and not clipped, set <code><a class="el" href="class_NL3D__IBaseClipObs.html#m2">Visible</a>=true</code> (else false).<li>if Visible==true, and renderable, add it to the RenderTraversal: <code>RenderTrav-&gt;addRenderObs(RenderObs)</code>;<li>always <a class="el" href="class_NL3D__IObs.html#a16">traverseSons</a>(), to clip the sons. </ul>
+
+<p>
+Reimplemented from <a class="el" href="class_NL3D__IObs.html#a14">NL3D::IObs</a>.
+<p>
+Reimplemented in <a class="el" href="class_NL3D__CDefaultClipObs.html#a2">NL3D::CDefaultClipObs</a>, and <a class="el" href="class_NL3D__CTransformClipObs.html#a2">NL3D::CTransformClipObs</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="m0" doxytag="NL3D::IBaseClipObs::HrcObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__IBaseHrcObs.html">IBaseHrcObs</a> * NL3D::IBaseClipObs::HrcObs
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Shortcut to observers.
+<p>
+
+<p>
+Definition at line <a class="el" href="clip_trav_h-source.html#l00131">131</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>. </td>
+ </tr>
+</table>
+<a name="m1" doxytag="NL3D::IBaseClipObs::RenderObs"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+<a class="el" href="class_NL3D__IBaseRenderObs.html">IBaseRenderObs</a> * NL3D::IBaseClipObs::RenderObs
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="clip_trav_h-source.html#l00132">132</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>. </td>
+ </tr>
+</table>
+<a name="m2" doxytag="NL3D::IBaseClipObs::Visible"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+bool NL3D::IBaseClipObs::Visible
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+OUT variable (good after <a class="el" href="class_NL3D__IBaseClipObs.html#a4">traverse</a>()).
+<p>
+set to true is the object is visible (not clipped).
+<p>
+Definition at line <a class="el" href="clip_trav_h-source.html#l00137">137</a> of file <a class="el" href="clip_trav_h-source.html">clip_trav.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="clip_trav_h-source.html">clip_trav.h</a><li><a class="el" href="clip_trav_cpp-source.html">clip_trav.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
+</TR>
+</TABLE>
+</BODY>
+</HTML>