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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
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+<!-- Generated by Doxygen 1.2.2 on Sun May 13 22:34:16 2001 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CViewport Class Reference</h1><a class="el" href="class_NL3D__CViewport.html">CViewport</a> is the description of the viewport used to render with a driver.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="viewport_h-source.html">viewport.h</a>&gt;</code>
+<p>
+<a href="class_NL3D__CViewport-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#a0">CViewport</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Default constructor. Setup a fullscreen viewport.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#a1">init</a> (float x, float y, float width, float height)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#a2">initFullScreen</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Setup a fullscreen viewport.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#a3">init16_9</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Setup a 16/9 viewport.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#a4">getRayWithPoint</a> (float x, float y, CVector&amp; pos, CVector&amp; dir, const CMatrix&amp; camMatrix, const <a class="el" href="class_NL3D__CFrustum.html">CFrustum</a>&amp; camFrust) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get a 3d ray with a 2d point.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#a5">getValues</a> (float&amp; x, float&amp; y, float&amp; width, float&amp; height) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the viewport values.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#o0">_X</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#o1">_Y</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#o2">_Width</a></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="class_NL3D__CViewport.html#o3">_Height</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="class_NL3D__CViewport.html">CViewport</a> is the description of the viewport used to render with a driver.
+<p>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="viewport_h-source.html#l00051">51</a> of file <a class="el" href="viewport_h-source.html">viewport.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CViewport::CViewport"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+NL3D::CViewport::CViewport (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Default constructor. Setup a fullscreen viewport.
+<p>
+
+<p>
+Definition at line <a class="el" href="viewport_cpp-source.html#l00035">35</a> of file <a class="el" href="viewport_cpp-source.html">viewport.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a4" doxytag="NL3D::CViewport::getRayWithPoint"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CViewport::getRayWithPoint (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>x</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>y</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+CVector &amp; <em>pos</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+CVector &amp; <em>dir</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const CMatrix &amp; <em>camMatrix</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+const <a class="el" href="class_NL3D__CFrustum.html">CFrustum</a> &amp; <em>camFrust</em>&nbsp;) const
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get a 3d ray with a 2d point.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>x</em>
+&nbsp;</td><td>
+ is the x coordinate in the window coordinate system of the 2d point. </td></tr>
+<tr><td valign=top><em>y</em>
+&nbsp;</td><td>
+ is the y coordinate in the window coordinate system of the 2d point. </td></tr>
+<tr><td valign=top><em>pos</em>
+&nbsp;</td><td>
+ gets the position of a 3d point on the ray. It is also the position of the camera </td></tr>
+<tr><td valign=top><em>dir</em>
+&nbsp;</td><td>
+ gets the direction of the ray. The direction is the same than the camera one. It is NOT normalized. </td></tr>
+<tr><td valign=top><em>camMatrix</em>
+&nbsp;</td><td>
+ is the matrix of the camera in use in this viewport. </td></tr>
+<tr><td valign=top><em>camFrust</em>
+&nbsp;</td><td>
+ is the frustum of the camera in use in this viewport. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="viewport_cpp-source.html#l00075">75</a> of file <a class="el" href="viewport_cpp-source.html">viewport.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CViewport::getValues"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CViewport::getValues (
+ </b></td>
+ <td valign="bottom"><b>
+float &amp; <em>x</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float &amp; <em>y</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float &amp; <em>width</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float &amp; <em>height</em>&nbsp;) const<code> [inline]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the viewport values.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>x</em>
+&nbsp;</td><td>
+ get the x coordinate of the left edge of the viewport in the window coordinate system . Must be between 0.f and 1.f. </td></tr>
+<tr><td valign=top><em>y</em>
+&nbsp;</td><td>
+ get the y coordinate of the bottom edge of the viewport in the window coordinate system . Must be between 0.f and 1.f. </td></tr>
+<tr><td valign=top><em>width</em>
+&nbsp;</td><td>
+ get the width of the view port. Must be between 0.f and 1.f-x. </td></tr>
+<tr><td valign=top><em>height</em>
+&nbsp;</td><td>
+ get the height of the view port. Must be between 0.f and 1.f-y. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="viewport_h-source.html#l00092">92</a> of file <a class="el" href="viewport_h-source.html">viewport.h</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CViewport::init"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CViewport::init (
+ </b></td>
+ <td valign="bottom"><b>
+float <em>x</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>y</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>width</em>,
+ </b></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td><b>
+float <em>height</em>&nbsp;)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+<dl compact><dt>
+<b>Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>x</em>
+&nbsp;</td><td>
+ coordinate of the left edge of the viewport in the window coordinate system . Must be between 0.f and 1.f. </td></tr>
+<tr><td valign=top><em>y</em>
+&nbsp;</td><td>
+ coordinate of the bottom edge of the viewport in the window coordinate system . Must be between 0.f and 1.f. </td></tr>
+<tr><td valign=top><em>width</em>
+&nbsp;</td><td>
+ of the view port. Must be between 0.f and 1.f-x. </td></tr>
+<tr><td valign=top><em>height</em>
+&nbsp;</td><td>
+ of the view port. Must be between 0.f and 1.f-y. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="viewport_cpp-source.html#l00041">41</a> of file <a class="el" href="viewport_cpp-source.html">viewport.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CViewport::init16_9"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CViewport::init16_9 (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Setup a 16/9 viewport.
+<p>
+
+<p>
+Definition at line <a class="el" href="viewport_cpp-source.html#l00065">65</a> of file <a class="el" href="viewport_cpp-source.html">viewport.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CViewport::initFullScreen"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+void NL3D::CViewport::initFullScreen (
+ </b></td>
+ <td valign="bottom"><b>
+)
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Setup a fullscreen viewport.
+<p>
+
+<p>
+Definition at line <a class="el" href="viewport_cpp-source.html#l00055">55</a> of file <a class="el" href="viewport_cpp-source.html">viewport.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o3" doxytag="NL3D::CViewport::_Height"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CViewport::_Height<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="viewport_h-source.html#l00104">104</a> of file <a class="el" href="viewport_h-source.html">viewport.h</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CViewport::_Width"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CViewport::_Width<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="viewport_h-source.html#l00103">103</a> of file <a class="el" href="viewport_h-source.html">viewport.h</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CViewport::_X"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CViewport::_X<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="viewport_h-source.html#l00101">101</a> of file <a class="el" href="viewport_h-source.html">viewport.h</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CViewport::_Y"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td nowrap valign="top"><b>
+float NL3D::CViewport::_Y<code> [private]</code>
+ </b></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="viewport_h-source.html#l00102">102</a> of file <a class="el" href="viewport_h-source.html">viewport.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="viewport_h-source.html">viewport.h</a><li><a class="el" href="viewport_cpp-source.html">viewport.cpp</a></ul>
+
+
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