diff options
author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
---|---|---|
committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1CLightTrav.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
Initial commit
Diffstat (limited to 'docs/doxygen/nel/classNL3D_1_1CLightTrav.html')
-rw-r--r-- | docs/doxygen/nel/classNL3D_1_1CLightTrav.html | 521 |
1 files changed, 521 insertions, 0 deletions
diff --git a/docs/doxygen/nel/classNL3D_1_1CLightTrav.html b/docs/doxygen/nel/classNL3D_1_1CLightTrav.html new file mode 100644 index 00000000..ef935383 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CLightTrav.html @@ -0,0 +1,521 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A> </TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A> </TD> + </TR> +</TABLE> + +<!-- banner Nevrax --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%> + <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR> +</TABLE> + +<!-- main table --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + + <!------ Begin Box ------> + <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black> + <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF> + <TABLE cellspacing=0 cellpadding=1 border=0> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr> + </TABLE> + </TD></TR></TABLE></TD></TR></TABLE> + <!------ End Box ------> + + </TD> + <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + +<!-- title --> +<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> +<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CLightTrav Class Reference</h1>The light traversal. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="light__trav_8h-source.html">light_trav.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CLightTrav: +<p><center><img src="classNL3D_1_1CLightTrav.gif" usemap="#NL3D::CLightTrav_map" border="0"></center> +<map name="NL3D::CLightTrav_map"> +<area href="classNL3D_1_1ITravScene.html" alt="NL3D::ITravScene" shape="rect" coords="0,112,126,136"> +<area href="classNL3D_1_1ITrav.html" alt="NL3D::ITrav" shape="rect" coords="0,56,126,80"> +<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,126,24"> +</map> +<a href="classNL3D_1_1CLightTrav-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#a0">CLightTrav</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#a1">setLightModelRoot</a> (<a class="el" href="classNL3D_1_1CRootModel.html">CRootModel</a> *lightModelRoot)</td></tr> +<tr><td> </td><td><font size=-1><em>Must init it!</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader"></div></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IObs.html">IObs</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#z517_0">createDefaultObs</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This method must create a default observer for this traversal.</em> <a href="#z517_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#z517_1">getClassId</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This function must return the Unique Ident for this traversal class.</em> <a href="#z517_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#z517_2">getRenderOrder</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Return the order of the traversal.</em> <a href="#z517_2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#z517_3">traverse</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Execute the traversal.</em> <a href="#z517_3">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">LightingList. Filled during clip traversal.</div></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#z518_0">clearLightedList</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Clear the list of lighted observers.</em> <a href="#z518_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#z518_1">addLightedObs</a> (<a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a> *o)</td></tr> +<tr><td> </td><td><font size=-1><em>Add an observer to the list of lighted observers. <b>DOESN'T</b> <b>CHECK</b> if already inserted.</em> <a href="#z518_1">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#m0">LightingSystemEnabled</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CLightingManager.html">CLightingManager</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#m1">LightingManager</a></td></tr> +<tr><td> </td><td><font size=-1><em>The lightingManager, where objects/lights are inserted, and modelContributions are computed.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">FOR OBSERVERS ONLY. (Read only)</div></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CRootModel.html">CRootModel</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#z519_0">LightModelRoot</a></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a> * > </td><td valign=bottom><a class="el" href="classNL3D_1_1CLightTrav.html#o0">_LightedList</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +The light traversal. +<p> +The purpose of this traversal is to compute lighting on lightable objects. +<p> +Lightable objects can be <a class="el" href="classNL3D_1_1CTransform.html">CTransform</a> only. +<p> +NB: see <a class="el" href="classNL3D_1_1CScene.html">CScene</a> for 3d conventions (orthonormal basis...) <dl compact><dt><b> +See also: </b><dd> +<a class="el" href="classNL3D_1_1CScene.html">CScene</a> <a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a> </dl><dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2000 </dl> +<p> + +<p> +Definition at line <a class="el" href="light__trav_8h-source.html#l00065">65</a> of file <a class="el" href="light__trav_8h-source.html">light_trav.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CLightTrav::CLightTrav"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CLightTrav::CLightTrav </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="light__trav_8cpp-source.html#l00044">44</a> of file <a class="el" href="light__trav_8cpp-source.html">light_trav.cpp</a>. +<p> +References <a class="el" href="light__trav_8h-source.html#l00114">_LightedList</a>, <a class="el" href="light__trav_8h-source.html#l00082">LightingSystemEnabled</a>, and <a class="el" href="light__trav_8h-source.html#l00108">LightModelRoot</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="z518_1" doxytag="NL3D::CLightTrav::addLightedObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLightTrav::addLightedObs </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>o</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Add an observer to the list of lighted observers. <b>DOESN'T</b> <b>CHECK</b> if already inserted. +<p> + +<p> +Definition at line <a class="el" href="light__trav_8cpp-source.html#l00073">73</a> of file <a class="el" href="light__trav_8cpp-source.html">light_trav.cpp</a>. +<p> +References <a class="el" href="light__trav_8h-source.html#l00114">_LightedList</a>. </td> + </tr> +</table> +<a name="z518_0" doxytag="NL3D::CLightTrav::clearLightedList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLightTrav::clearLightedList </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Clear the list of lighted observers. +<p> + +<p> +Definition at line <a class="el" href="light__trav_8cpp-source.html#l00068">68</a> of file <a class="el" href="light__trav_8cpp-source.html">light_trav.cpp</a>. +<p> +References <a class="el" href="light__trav_8h-source.html#l00114">_LightedList</a>. </td> + </tr> +</table> +<a name="z517_0" doxytag="NL3D::CLightTrav::createDefaultObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IObs.html">IObs</a> * NL3D::CLightTrav::createDefaultObs </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This method must create a default observer for this traversal. +<p> +Any model which doesn't provide (by registerObs() or by inheritance) an observer for this view will be linked with this default observer. +<p> +Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_0">NL3D::ITrav</a>. +<p> +Definition at line <a class="el" href="light__trav_8cpp-source.html#l00061">61</a> of file <a class="el" href="light__trav_8cpp-source.html">light_trav.cpp</a>. </td> + </tr> +</table> +<a name="z517_1" doxytag="NL3D::CLightTrav::getClassId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> NL3D::CLightTrav::getClassId </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This function must return the Unique Ident for this traversal class. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_1">NL3D::ITrav</a>. +<p> +Definition at line <a class="el" href="light__trav_8h-source.html#l00075">75</a> of file <a class="el" href="light__trav_8h-source.html">light_trav.h</a>. </td> + </tr> +</table> +<a name="z517_2" doxytag="NL3D::CLightTrav::getRenderOrder"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CLightTrav::getRenderOrder </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the order of the traversal. +<p> +This is usefull for <a class="el" href="classNL3D_1_1CScene.html#z753_0">CScene::render</a>() method. It indicate when the traversal is called. Order for basic traversal are:<ul> +<li><a class="el" href="classNL3D_1_1CHrcTrav.html">CHrcTrav</a>: 1000<li><a class="el" href="classNL3D_1_1CClipTrav.html">CClipTrav</a>: 2000<li><a class="el" href="classNL3D_1_1CLightTrav.html">CLightTrav</a>: 3000<li><a class="el" href="classNL3D_1_1CRenderTrav.html">CRenderTrav</a>: 4000 </ul> + +<p> +Implements <a class="el" href="classNL3D_1_1ITravScene.html#a1">NL3D::ITravScene</a>. +<p> +Definition at line <a class="el" href="light__trav_8h-source.html#l00076">76</a> of file <a class="el" href="light__trav_8h-source.html">light_trav.h</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CLightTrav::setLightModelRoot"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLightTrav::setLightModelRoot </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CRootModel.html">CRootModel</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>lightModelRoot</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Must init it! +<p> + +<p> +Definition at line <a class="el" href="light__trav_8cpp-source.html#l00053">53</a> of file <a class="el" href="light__trav_8cpp-source.html">light_trav.cpp</a>. +<p> +References <a class="el" href="light__trav_8h-source.html#l00108">LightModelRoot</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="z517_3" doxytag="NL3D::CLightTrav::traverse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLightTrav::traverse </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Execute the traversal. +<p> +<a class="el" href="classNL3D_1_1CScene.html#z753_0">CScene::render</a>() will call this method, to execute the traversal. +<p> +Implements <a class="el" href="classNL3D_1_1ITravScene.html#a2">NL3D::ITravScene</a>. +<p> +Definition at line <a class="el" href="light__trav_8cpp-source.html#l00080">80</a> of file <a class="el" href="light__trav_8cpp-source.html">light_trav.cpp</a>. +<p> +References <a class="el" href="light__trav_8h-source.html#l00114">_LightedList</a>, <a class="el" href="hierarchical__timer_8h-source.html#l00054">H_AUTO</a>, <a class="el" href="light__trav_8h-source.html#l00095">LightingManager</a>, <a class="el" href="light__trav_8h-source.html#l00082">LightingSystemEnabled</a>, <a class="el" href="light__trav_8h-source.html#l00108">LightModelRoot</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o0" doxytag="NL3D::CLightTrav::_LightedList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="classNL3D_1_1IBaseLightObs.html">IBaseLightObs</a>*> NL3D::CLightTrav::_LightedList<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="light__trav_8h-source.html#l00114">114</a> of file <a class="el" href="light__trav_8h-source.html">light_trav.h</a>. +<p> +Referenced by <a class="el" href="light__trav_8cpp-source.html#l00073">addLightedObs</a>, <a class="el" href="light__trav_8cpp-source.html#l00068">clearLightedList</a>, <a class="el" href="light__trav_8cpp-source.html#l00044">CLightTrav</a>, and <a class="el" href="light__trav_8cpp-source.html#l00080">traverse</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NL3D::CLightTrav::LightingManager"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CLightingManager.html">CLightingManager</a> NL3D::CLightTrav::LightingManager + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +The lightingManager, where objects/lights are inserted, and modelContributions are computed. +<p> + +<p> +Definition at line <a class="el" href="light__trav_8h-source.html#l00095">95</a> of file <a class="el" href="light__trav_8h-source.html">light_trav.h</a>. +<p> +Referenced by <a class="el" href="light__trav_8cpp-source.html#l00080">traverse</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CLightTrav::LightingSystemEnabled"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CLightTrav::LightingSystemEnabled + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="light__trav_8h-source.html#l00082">82</a> of file <a class="el" href="light__trav_8h-source.html">light_trav.h</a>. +<p> +Referenced by <a class="el" href="light__trav_8cpp-source.html#l00044">CLightTrav</a>, and <a class="el" href="light__trav_8cpp-source.html#l00080">traverse</a>. </td> + </tr> +</table> +<a name="z519_0" doxytag="NL3D::CLightTrav::LightModelRoot"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CRootModel.html">CRootModel</a>* NL3D::CLightTrav::LightModelRoot + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="light__trav_8h-source.html#l00108">108</a> of file <a class="el" href="light__trav_8h-source.html">light_trav.h</a>. +<p> +Referenced by <a class="el" href="light__trav_8cpp-source.html#l00044">CLightTrav</a>, <a class="el" href="light__trav_8cpp-source.html#l00053">setLightModelRoot</a>, and <a class="el" href="light__trav_8cpp-source.html#l00080">traverse</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="light__trav_8h-source.html">light_trav.h</a><li><a class="el" href="light__trav_8cpp-source.html">light_trav.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |