diff options
author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
---|---|---|
committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1CFlareShape-members.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
Initial commit
Diffstat (limited to 'docs/doxygen/nel/classNL3D_1_1CFlareShape-members.html')
-rw-r--r-- | docs/doxygen/nel/classNL3D_1_1CFlareShape-members.html | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/docs/doxygen/nel/classNL3D_1_1CFlareShape-members.html b/docs/doxygen/nel/classNL3D_1_1CFlareShape-members.html new file mode 100644 index 00000000..f4d54f14 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CFlareShape-members.html @@ -0,0 +1,149 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A> </TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A> </TD> + </TR> +</TABLE> + +<!-- banner Nevrax --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%> + <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR> +</TABLE> + +<!-- main table --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + + <!------ Begin Box ------> + <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black> + <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF> + <TABLE cellspacing=0 cellpadding=1 border=0> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr> + </TABLE> + </TD></TR></TABLE></TD></TR></TABLE> + <!------ End Box ------> + + </TD> + <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + +<!-- title --> +<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> +<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CFlareShape Member List</h1>This is the complete list of members for <a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a>, including all inherited members.<table> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n7">_Attenuable</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n8">_AttenuationRange</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n1">_Color</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n11">_DazzleAttenuationRange</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n2">_DazzleColor</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n10">_DazzleEnabled</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#m0">_DefaultPos</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1IShape.html#n0">_DistMax</a></td><td><a class="el" href="classNL3D_1_1IShape.html">NL3D::IShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n9">_FirstFlareKeepSize</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n14">_InfiniteDist</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n12">_MaxViewDist</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n13">_MaxViewDistRatio</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n5">_Persistence</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n4">_Pos</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n3">_Size</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n6">_Spacing</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#n0">_Tex</a></td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#l0">CFlareModel</a> class</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [friend]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#z454_0">CFlareShape</a>()</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a2">clip</a>(const std::vector< CPlane > &pyramid, const CMatrix &worldMatrix)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#l0">CPtrInfo</a></td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [friend]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a1">createInstance</a>(CScene &scene)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#a1">CRefCount</a>()</td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#a3">CRefCount</a>(const CRefCount &)</td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#m0">crefs</a></td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a26">enableDazzle</a>(bool enable=true)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a6">flushTextures</a>(IDriver &driver)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a4">getAABBox</a>(NLMISC::CAABBox &bbox) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a21">getAttenuable</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a23">getAttenuationRange</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1IClassable.html#a0">getClassName</a>()=0</td><td><a class="el" href="classNLMISC_1_1IClassable.html">NLMISC::IClassable</a></td><td><code> [pure virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a15">getColor</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a31">getDazzleAttenuationRange</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a29">getDazzleColor</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#z455_0">getDefaultPos</a>()</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1IShape.html#a7">getDistMax</a>() const</td><td><a class="el" href="classNL3D_1_1IShape.html">NL3D::IShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a25">getFirstFlareKeepSize</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a37">getFlareAtInfiniteDist</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a17">getFlareSpacing</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a33">getMaxViewDist</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a35">getMaxViewDistRatio</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a5">getNumTriangles</a>(float distance)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a19">getPersistence</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a13">getRelativePos</a>(uint index) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a11">getSize</a>(uint index) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a8">getTexture</a>(uint index)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a9">getTexture</a>(uint index) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a27">hasDazzle</a>(void) const</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1IShape.html#a0">IShape</a>()</td><td><a class="el" href="classNL3D_1_1IShape.html">NL3D::IShape</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a0">NLMISC_DECLARE_CLASS</a>(CFlareShape)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#p0">NullPtrInfo</a></td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#a2">operator=</a>(const CRefCount &)</td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#m1">pinfo</a></td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a3">render</a>(IDriver *drv, CTransformShape *trans, bool opaquePass)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#z454_1">serial</a>(NLMISC::IStream &f)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a20">setAttenuable</a>(bool enable=true)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a22">setAttenuationRange</a>(float range)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a14">setColor</a>(NLMISC::CRGBA col)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a30">setDazzleAttenuationRange</a>(float range)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a28">setDazzleColor</a>(NLMISC::CRGBA col)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1IShape.html#a8">setDistMax</a>(float distMax)</td><td><a class="el" href="classNL3D_1_1IShape.html">NL3D::IShape</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a24">setFirstFlareKeepSize</a>(bool enable=true)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a36">setFlareAtInfiniteDist</a>(bool enabled=true)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a16">setFlareSpacing</a>(float spacing)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a32">setMaxViewDist</a>(float dist)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a34">setMaxViewDistRatio</a>(float ratio)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a18">setPersistence</a>(TAnimationTime persistence)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a12">setRelativePos</a>(uint index, float pos)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a10">setSize</a>(uint index, float size)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CFlareShape.html#a7">setTexture</a>(uint index, ITexture *tex)</td><td><a class="el" href="classNL3D_1_1CFlareShape.html">NL3D::CFlareShape</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1IShape.html#z793_0">supportMeshBlockRendering</a>(CTransformShape *trans, float &polygonCount) const</td><td><a class="el" href="classNL3D_1_1IShape.html">NL3D::IShape</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1IShape.html#z792_0">useLightingLocalAttenuation</a>() const</td><td><a class="el" href="classNL3D_1_1IShape.html">NL3D::IShape</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1CRefCount.html#a0">~CRefCount</a>()</td><td><a class="el" href="classNLMISC_1_1CRefCount.html">NLMISC::CRefCount</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1IShape.html#a1">~IShape</a>()</td><td><a class="el" href="classNL3D_1_1IShape.html">NL3D::IShape</a></td><td><code> [inline, virtual]</code></td></tr> +</table> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |