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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>actor_script.h</h1><a href="actor__script_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001
+00008 <font class="comment">/* Copyright, 2000 Nevrax Ltd.</font>
+00009 <font class="comment"> *</font>
+00010 <font class="comment"> * This file is part of NEVRAX NEL.</font>
+00011 <font class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</font>
+00012 <font class="comment"> * it under the terms of the GNU General Public License as published by</font>
+00013 <font class="comment"> * the Free Software Foundation; either version 2, or (at your option)</font>
+00014 <font class="comment"> * any later version.</font>
+00015 <font class="comment"></font>
+00016 <font class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</font>
+00017 <font class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</font>
+00018 <font class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</font>
+00019 <font class="comment"> * General Public License for more details. </font>
+00020 <font class="comment"></font>
+00021 <font class="comment"> * You should have received a copy of the GNU General Public License</font>
+00022 <font class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</font>
+00023 <font class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</font>
+00024 <font class="comment"> * MA 02111-1307, USA.</font>
+00025 <font class="comment"> */</font>
+00026
+00027 <font class="preprocessor">#ifndef NL_ACTOR_SCRIPT_H_</font>
+00028 <font class="preprocessor"></font><font class="preprocessor">#define NL_ACTOR_SCRIPT_H_</font>
+00029 <font class="preprocessor"></font>
+00030 <font class="preprocessor">#include "<a class="code" href="agent_8h.html">nel/ai/agent/agent.h</a>"</font>
+00031 <font class="preprocessor">#include "<a class="code" href="agent__script_8h.html">nel/ai/agent/agent_script.h</a>"</font>
+00032 <font class="preprocessor">#include "<a class="code" href="agent__manager_8h.html">nel/ai/agent/agent_manager.h</a>"</font>
+00033 <font class="preprocessor">#include "<a class="code" href="bool__cond_8h.html">nel/ai/logic/bool_cond.h</a>"</font>
+00034 <font class="preprocessor">#include "<a class="code" href="type__def_8h.html">nel/ai/script/type_def.h</a>"</font>
+00035 <font class="preprocessor">#include "<a class="code" href="interpret__actor_8h.html">nel/ai/script/interpret_actor.h</a>"</font>
+00036 <font class="preprocessor">#include "<a class="code" href="comp__handle_8h.html">nel/ai/agent/comp_handle.h</a>"</font>
+00037
+00038 <font class="keyword">namespace </font>NLAIAGENT
+00039 {
+<a name="l00049"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html">00049</a> <font class="keyword">class </font>CActorScript : <font class="keyword">public</font> CAgentScript
+00050 {
+00051 <font class="keyword">protected</font>:
+00052
+<a name="l00053"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19">00053</a> <font class="keyword">enum</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19">c_funcs_id</a>
+00054 {
+00055 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t0">fid_activate</a>,
+00056 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t1">fid_onActivate</a>,
+00057 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t2">fid_unActivate</a>,
+00058 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t3">fid_onUnActivate</a>,
+00059 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t4">fid_switch</a>,
+00060 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t5">fid_launch</a>,
+00061 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t6">fid_launch_goal</a>,
+00062 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t7">fid_launched</a>,
+00063 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t8">fid_pause</a>,
+00064 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t9">fid_restart</a>,
+00065 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t10">fid_success</a>,
+00066 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t11">fid_msg_success</a>,
+00067 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t12">fid_failure</a>,
+00068 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t13">fid_msg_failure</a>,
+00069 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t14">fid_nb_answers</a>,
+00070 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t15">fid_toplevel</a>,
+00071 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t16">fid_owner</a>,
+00072 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t17">fid_isactive</a>,
+00073 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#t19t18">fid_last</a>
+00074 };
+00075
+<a name="l00076"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">00076</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n0">_IsActivated</a>;
+<a name="l00077"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n1">00077</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n1">_OnActivate</a>;
+<a name="l00078"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">00078</a> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n2">_IsPaused</a>;
+00079
+00080 <font class="comment">// TODO: to be transfered in the class</font>
+<a name="l00081"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">00081</a> sint32 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n3">_OnActivateIndex</a>;
+<a name="l00082"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n4">00082</a> sint32 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n4">_OnUnActivateIndex</a>;
+<a name="l00083"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n5">00083</a> sint32 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n5">_OnPauseIndex</a>;
+<a name="l00084"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n6">00084</a> sint32 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n6">_OnRestartIndex</a>;
+<a name="l00085"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n7">00085</a> sint32 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n7">_OnSuccessIndex</a>;
+<a name="l00086"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n8">00086</a> sint32 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n8">_OnFailureIndex</a>;
+00087
+<a name="l00088"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n9">00088</a> sint32 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n9">_NbAnswers</a>;
+00089
+00091
+<a name="l00092"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n10">00092</a> std::vector&lt;CComponentHandle *&gt; <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n10">_Actors</a>;
+00093
+<a name="l00094"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n11">00094</a> <a class="code" href="classstd_1_1list.html">std::list&lt;IBasicAgent *&gt;</a> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#n11">_Launched</a>;
+00095
+<a name="l00096"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#n12">00096</a> <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#n12">_TopLevel</a>;
+00097
+00101 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#b0">switchActor</a>(<a class="code" href="classNLAIAGENT_1_1CActorScript.html#a0">CActorScript</a> *, <font class="keywordtype">bool</font> stay_active = <font class="keyword">false</font>);
+00105 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#b0">switchActor</a>(std::vector&lt;CActorScript *&gt; &amp;, <font class="keywordtype">bool</font> stay_active = <font class="keyword">false</font>);
+00109 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#b0">switchActor</a>(std::vector&lt;CComponentHandle *&gt; &amp;, <font class="keywordtype">bool</font> stay_active = <font class="keyword">false</font>);
+00110
+00111 <font class="keyword">public</font>:
+00112 <font class="keyword">static</font> <a class="code" href="classNLAISCRIPT_1_1COperandSimpleListOr.html">NLAISCRIPT::COperandSimpleListOr</a> *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#p0">ParamIdSuccessMsg</a>;
+00113 <font class="keyword">static</font> <a class="code" href="classNLAISCRIPT_1_1CParam.html">NLAISCRIPT::CParam</a> *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#p1">ParamSuccessMsg</a>;
+00114 <font class="keyword">static</font> <a class="code" href="classNLAISCRIPT_1_1COperandSimpleListOr.html">NLAISCRIPT::COperandSimpleListOr</a> *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#p2">ParamIdFailureMsg</a>;
+00115 <font class="keyword">static</font> <a class="code" href="classNLAISCRIPT_1_1CParam.html">NLAISCRIPT::CParam</a> *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#p3">ParamFailureMsg</a>;
+00116
+00117 <font class="keyword">public</font>:
+00118 <font class="comment">// Builds and actor with its father</font>
+00119 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a0">CActorScript</a>(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> *, <font class="keywordtype">bool</font> activated = <font class="keyword">false</font>);
+00120 <font class="comment">// copy constructor</font>
+00121 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a0">CActorScript</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a0">CActorScript</a> &amp;);
+00122 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a0">CActorScript</a>(<a class="code" href="classNLAIAGENT_1_1IAgentManager.html#a0">IAgentManager</a> *, <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html#b0">IBasicAgent</a> *, <a class="code" href="classstd_1_1list.html">std::list&lt;IObjectIA *&gt;</a> &amp;, <a class="code" href="classNLAISCRIPT_1_1CAgentClass.html">NLAISCRIPT::CAgentClass</a> *);
+00123 <font class="keyword">virtual</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a3">~CActorScript</a>();
+00124
+00126 <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a4">isActivated</a>();
+00128
+00130 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a5">activate</a>();
+00132 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a6">onActivate</a>();
+00133
+00135 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a7">unActivate</a>();
+00137 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a8">onUnActivate</a>();
+00138
+00140 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#a9">clone</a>() <font class="keyword">const</font>;
+00141 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1IBasicType.html">NLAIC::IBasicType</a> *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#a10">newInstance</a>() <font class="keyword">const</font>;
+00142 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a11">getDebugString</a>(std::string &amp;<a class="code" href="driver__opengl__extension__def_8h.html#a384">t</a>) <font class="keyword">const</font>;
+00143 <font class="keyword">virtual</font> <font class="keywordtype">bool</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a12">isEqual</a>(<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IBasicObjectIA.html#a0">IBasicObjectIA</a> &amp;a) <font class="keyword">const</font>;
+00144 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a13">processMessages</a>();
+00145 <font class="keyword">virtual</font> <font class="keyword">const</font> CProcessResult &amp;<a class="code" href="classNLAIAGENT_1_1CActorScript.html#a14">run</a>();
+00146
+00147 <font class="keyword">virtual</font> CProcessResult <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a15">sendMessage</a>(<a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
+00148 <font class="keyword">virtual</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> &amp;<a class="code" href="classNLAIAGENT_1_1CActorScript.html#a16">getType</a>() <font class="keyword">const</font>;
+00149
+00150 <font class="keyword">static</font> <font class="keyword">const</font> <a class="code" href="classNLAIC_1_1CIdentType.html">NLAIC::CIdentType</a> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#p4">IdActorScript</a>;
+00151
+00152 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a17">save</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;os);
+00153 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a18">load</a>(<a class="code" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;is);
+00154
+00155 <font class="comment">// Script functions</font>
+00156 <font class="keyword">virtual</font> <font class="keywordtype">int</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a19">getBaseMethodCount</a>() <font class="keyword">const</font>;
+00157 <font class="keyword">virtual</font> sint32 <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a20">getMethodIndexSize</a>() <font class="keyword">const</font>;
+00158 <font class="keyword">virtual</font> <a class="code" href="namespaceNLAIAGENT.html#a1">tQueue</a> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a21">getPrivateMember</a>(<font class="keyword">const</font> IVarName *,<font class="keyword">const</font> IVarName *,<font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> &amp;) <font class="keyword">const</font>;
+00159 <font class="keyword">virtual</font> IObjectIA::CProcessResult <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a22">runMethodBase</a>(<font class="keywordtype">int</font> heritance, <font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
+00160 <font class="keyword">virtual</font> IObjectIA::CProcessResult <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a22">runMethodBase</a>(<font class="keywordtype">int</font> <a class="code" href="driver__opengl__extension__def_8h.html#a358">index</a>,<a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *);
+00161
+00162 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a24">cancel</a>();
+00163
+00167 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a25">processSuccess</a>(<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *);
+00168 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a26">processFailure</a>(<a class="code" href="classNLAIAGENT_1_1IObjectIA.html">NLAIAGENT::IObjectIA</a> *);
+00169 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a27">success</a>();
+00170
+00171 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a28">failure</a>();
+00172
+00174 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a29">pause</a>();
+00175 <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a30">restart</a>();
+00176
+00178 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a31">onPause</a>();
+00179 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a32">onRestart</a>();
+00180
+<a name="l00183"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#a33">00183</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a33">onSuccess</a>( <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *) {}
+<a name="l00184"></a><a class="code" href="classNLAIAGENT_1_1CActorScript.html#a34">00184</a> <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a34">onFailure</a>( <a class="code" href="classNLAIAGENT_1_1IObjectIA.html#b0">IObjectIA</a> *) {}
+00185
+00187 <font class="keyword">virtual</font> <font class="keywordtype">float</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a35">priority</a>() <font class="keyword">const</font>;
+00188
+00189 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a36">setTopLevel</a>(<a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *);
+00190 <font class="keyword">const</font> <a class="code" href="classNLAIAGENT_1_1CAgentScript.html#a1">CAgentScript</a> *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#a37">getTopLevel</a>() <font class="keyword">const</font>;
+00191
+00192 <font class="keyword">virtual</font> IMessageBase *<a class="code" href="classNLAIAGENT_1_1CActorScript.html#a38">runTell</a>(<font class="keyword">const</font> IMessageBase &amp;m);
+00193
+00194 <font class="keyword">public</font>:
+00195 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#d0">initClass</a>();
+00196 <font class="keyword">static</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#d1">releaseClass</a>();
+00197
+00198 <font class="keyword">virtual</font> <font class="keywordtype">void</font> <a class="code" href="classNLAIAGENT_1_1CActorScript.html#a39">Launch</a>(<font class="keyword">const</font> std::string &amp;name, <a class="code" href="classNLAIAGENT_1_1IBasicAgent.html">NLAIAGENT::IBasicAgent</a> *);
+00199 };
+00200 }
+00201 <font class="preprocessor">#endif</font>
+</pre></div>
+
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