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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: scene_user.h File Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>scene_user.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
+<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04930.html">scene_user.h</a>,v 1.51 2004/03/12 16:27:52 berenguier Exp </dd></dl>
+
+<p>
+Definition in file <a class="el" href="a06353.html">scene_user.h</a>.
+<p>
+<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br>
+<code>#include "<a class="el" href="a06625.html">nel/3d/u_scene.h</a>"</code><br>
+<code>#include "<a class="el" href="a05658.html">3d/driver_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a05535.html">3d/camera_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a05829.html">3d/instance_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a06145.html">3d/particle_system_instance_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a05875.html">3d/landscape_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a05562.html">3d/cloud_scape_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a05823.html">3d/instance_group_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a06398.html">3d/skeleton_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a06732.html">3d/visual_collision_manager_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a05452.html">3d/animation_set_user.h</a>"</code><br>
+<code>#include "<a class="el" href="a06176.html">3d/play_list_manager_user.h</a>"</code><br>
+
+<p>
+<a href="a06353.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>
+
+<tr><td colspan=2><br><h2>Defines</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a0">NL3D_MEM_SCENE</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScene )</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a1">NL3D_MEM_SCENE_INIT</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIni )</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a2">NL3D_MEM_SCENE_INIT0</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn0 )</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a3">NL3D_MEM_SCENE_INIT1</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn1 )</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a4">NL3D_MEM_SCENE_INIT2</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn2 )</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a5">NL3D_MEM_SCENE_INIT3</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn3 )</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a6">NL3D_MEM_SCENE_INIT4</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn4 )</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a7">NL3D_MEM_SCENE_INIT5</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn5 )</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04930.html#a8">NL3D_MEM_SCENE_INIT6</a>&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn6 )</td></tr>
+
+</table>
+<hr><h2>Define Documentation</h2>
+<a class="anchor" name="a0" doxytag="scene_user.h::NL3D_MEM_SCENE" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScene )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00043">43</a> of file <a class="el" href="a06353.html">scene_user.h</a>.
+<p>
+Referenced by <a class="el" href="a06352.html#l00678">NL3D::CSceneUser::createCamera()</a>, <a class="el" href="a06352.html#l00806">NL3D::CSceneUser::createTransform()</a>, <a class="el" href="a06352.html#l00686">NL3D::CSceneUser::deleteCamera()</a>, <a class="el" href="a06352.html#l00820">NL3D::CSceneUser::deleteTransform()</a>, <a class="el" href="a06352.html#l00658">NL3D::CSceneUser::findCameraClusterSystemFromRay()</a>, <a class="el" href="a06352.html#l00636">NL3D::CSceneUser::getCam()</a>, <a class="el" href="a06352.html#l00399">NL3D::CSceneUser::getGlobalWindDirection()</a>, <a class="el" href="a06352.html#l00386">NL3D::CSceneUser::getGlobalWindPower()</a>, <a class="el" href="a06352.html#l00175">NL3D::CSceneUser::getGroupLoadMaxPolygon()</a>, <a class="el" href="a06352.html#l00183">NL3D::CSceneUser::getGroupNbFaceAsked()</a>, <a class="el" href="a06352.html#l00158">NL3D::CSceneUser::getNbFaceAsked()</a>, <a class="el" href="a06352.html#l00147">NL3D::CSceneUser::getPolygonBalancingMode()</a>, <a class="el" href="a06353.html#l00328">NL3D::CSceneUser::getScene()</a>, <a class="el" href="a06352.html#l00650">NL3D::CSceneUser::getViewport()</a>, <a class="el" href="a06352.html#l00622">NL3D::CSceneUser::setCam()</a>, <a class="el" href="a06352.html#l00378">NL3D::CSceneUser::setGlobalWindPower()</a>, <a class="el" href="a06352.html#l00167">NL3D::CSceneUser::setGroupLoadMaxPolygon()</a>, <a class="el" href="a06352.html#l00136">NL3D::CSceneUser::setPolygonBalancingMode()</a>, <a class="el" href="a06352.html#l00643">NL3D::CSceneUser::setViewport()</a>, and <a class="el" href="a06352.html#l00969">NL3D::CSceneUser::~CSceneUser()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a1" doxytag="scene_user.h::NL3D_MEM_SCENE_INIT" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE_INIT&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIni )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00044">44</a> of file <a class="el" href="a06353.html">scene_user.h</a>.
+<p>
+Referenced by <a class="el" href="a06352.html#l00946">NL3D::CSceneUser::CSceneUser()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a2" doxytag="scene_user.h::NL3D_MEM_SCENE_INIT0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE_INIT0&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn0 )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00045">45</a> of file <a class="el" href="a06353.html">scene_user.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a3" doxytag="scene_user.h::NL3D_MEM_SCENE_INIT1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE_INIT1&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn1 )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00046">46</a> of file <a class="el" href="a06353.html">scene_user.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a4" doxytag="scene_user.h::NL3D_MEM_SCENE_INIT2" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE_INIT2&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn2 )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00047">47</a> of file <a class="el" href="a06353.html">scene_user.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a5" doxytag="scene_user.h::NL3D_MEM_SCENE_INIT3" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE_INIT3&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn3 )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00048">48</a> of file <a class="el" href="a06353.html">scene_user.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a6" doxytag="scene_user.h::NL3D_MEM_SCENE_INIT4" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE_INIT4&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn4 )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00049">49</a> of file <a class="el" href="a06353.html">scene_user.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a7" doxytag="scene_user.h::NL3D_MEM_SCENE_INIT5" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE_INIT5&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn5 )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00050">50</a> of file <a class="el" href="a06353.html">scene_user.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a8" doxytag="scene_user.h::NL3D_MEM_SCENE_INIT6" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_MEM_SCENE_INIT6&nbsp;&nbsp;&nbsp;NL_ALLOC_CONTEXT( 3dScIn6 )
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06353.html#l00051">51</a> of file <a class="el" href="a06353.html">scene_user.h</a>. </td>
+ </tr>
+</table>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:43:16 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>