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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::SCloudTexture3D struct Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::SCloudTexture3D Struct Reference</h1><code>#include &lt;<a class="el" href="a05560.html">cloud_scape.h</a>&gt;</code>
+<p>
+<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Da0">init</a> (<a class="el" href="a04558.html#a11">uint32</a> nWidth, <a class="el" href="a04558.html#a11">uint32</a> nHeight, <a class="el" href="a04558.html#a11">uint32</a> nDepth)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Da1">SCloudTexture3D</a> ()</td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do0">Depth</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do1">Height</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do2">Mem</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do3">NbH</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do4">NbW</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03408.html">NLMISC::CSmartPtr</a>&lt; <a class="el" href="a03511.html">NL3D::CTextureMem</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do5">Tex</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02839.html">NL3D::CMaterial</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02839.html">NL3D::CMaterial</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do8">Width</a></td></tr>
+
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Da1" doxytag="NL3D::SCloudTexture3D::SCloudTexture3D" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::SCloudTexture3D::SCloudTexture3D </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05559.html#l00051">51</a> of file <a class="el" href="a05559.html">cloud_scape.cpp</a>.
+<p>
+References <a class="el" href="a05968.html#l00059">NL3D::CMaterial::initUnlit()</a>, <a class="el" href="a05560.html#l00050">Mem</a>, <a class="el" href="a05641.html#l00064">NL3D::CMaterial::setBlend()</a>, <a class="el" href="a05641.html#l00091">NL3D::CMaterial::setBlendFunc()</a>, <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>, <a class="el" href="a05641.html#l00071">NL3D::CMaterial::setDoubleSided()</a>, <a class="el" href="a05968.html#l00282">NL3D::CMaterial::setShader()</a>, <a class="el" href="a05641.html#l00099">NL3D::CMaterial::setZFunc()</a>, <a class="el" href="a05641.html#l00105">NL3D::CMaterial::setZWrite()</a>, <a class="el" href="a05641.html#l00247">NL3D::CMaterial::texEnvArg0Alpha()</a>, <a class="el" href="a05641.html#l00221">NL3D::CMaterial::texEnvArg0RGB()</a>, <a class="el" href="a05641.html#l00229">NL3D::CMaterial::texEnvArg1RGB()</a>, <a class="el" href="a05641.html#l00240">NL3D::CMaterial::texEnvOpAlpha()</a>, <a class="el" href="a05641.html#l00214">NL3D::CMaterial::texEnvOpRGB()</a>, <a class="el" href="a05560.html#l00053">ToBill</a>, and <a class="el" href="a05560.html#l00052">ToLight</a>.
+<p>
+<div class="fragment"><pre>00052 {
+00053 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do2">Mem</a> = NULL;
+00054 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz384_1">initUnlit</a>();
+00055 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMateriala8">setShader</a> (CMaterial::Normal);
+00056 <span class="comment">//ToLight.setTexture (0, Tex);</span>
+00057 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz374_4">setZFunc</a> (CMaterial::always);
+00058 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz374_5">setZWrite</a> (<span class="keyword">false</span>);
+00059 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_18">texEnvOpRGB</a> (0, CMaterial::Replace);
+00060 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_14">texEnvArg0RGB</a> (0, CMaterial::Diffuse, CMaterial::SrcColor);
+00061 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_17">texEnvOpAlpha</a> (0, CMaterial::Replace);
+00062 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_13">texEnvArg0Alpha</a> (0, CMaterial::Texture, CMaterial::InvSrcAlpha);
+00063 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz366_3">setBlend</a> (<span class="keyword">true</span>);
+00064 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz366_4">setBlendFunc</a> (CMaterial::invsrcalpha, CMaterial::srcalpha);
+00065 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz376_11">setColor</a> (<a class="code" href="a03337.html">CRGBA</a>(0,0,0,255));
+00066
+00067 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz384_1">initUnlit</a>();
+00068 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz374_4">setZFunc</a> (CMaterial::always);
+00069 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz374_5">setZWrite</a> (<span class="keyword">false</span>);
+00070 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz370_1">setDoubleSided</a>(<span class="keyword">true</span>);
+00071
+00072 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_18">texEnvOpRGB</a> (0, CMaterial::Add);
+00073 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_14">texEnvArg0RGB</a> (0, CMaterial::Texture, CMaterial::SrcColor);
+00074 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_16">texEnvArg1RGB</a> (0, CMaterial::Diffuse, CMaterial::SrcColor);
+00075 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz376_11">setColor</a> (<a class="code" href="a03337.html">CRGBA</a>(80,80,80,255));
+00076
+00077 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_17">texEnvOpAlpha</a> (0, CMaterial::Replace);
+00078 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_13">texEnvArg0Alpha</a> (0, CMaterial::Texture, CMaterial::SrcAlpha);
+00079
+00080 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_18">texEnvOpRGB</a> (1, CMaterial::Modulate);
+00081 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_14">texEnvArg0RGB</a> (1, CMaterial::Previous, CMaterial::SrcColor);
+00082 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_16">texEnvArg1RGB</a> (1, CMaterial::Previous, CMaterial::SrcAlpha);
+00083 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_17">texEnvOpAlpha</a> (1, CMaterial::Replace);
+00084 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_13">texEnvArg0Alpha</a> (1, CMaterial::Previous, CMaterial::SrcAlpha);
+00085
+00086 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz366_4">setBlendFunc</a> (CMaterial::one, CMaterial::invsrcalpha);
+00087 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz366_3">setBlend</a> (<span class="keyword">true</span>);
+00088 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Da0" doxytag="NL3D::SCloudTexture3D::init" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::SCloudTexture3D::init </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>nWidth</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>nHeight</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>nDepth</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05559.html#l00091">91</a> of file <a class="el" href="a05559.html">cloud_scape.cpp</a>.
+<p>
+References <a class="el" href="a05560.html#l00048">Depth</a>, <a class="el" href="a05586.html#l00358">NLMISC::getPowerOf2()</a>, <a class="el" href="a05560.html#l00048">Height</a>, <a class="el" href="a05560.html#l00050">Mem</a>, <a class="el" href="a05560.html#l00049">NbH</a>, <a class="el" href="a05560.html#l00049">NbW</a>, <a class="el" href="a05586.html#l00349">NLMISC::raiseToNextPowerOf2()</a>, <a class="el" href="a05968.html#l00322">NL3D::CMaterial::setTexture()</a>, <a class="el" href="a05560.html#l00051">Tex</a>, <a class="el" href="a05560.html#l00053">ToBill</a>, <a class="el" href="a05560.html#l00052">ToLight</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, and <a class="el" href="a05560.html#l00048">Width</a>.
+<p>
+Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>.
+<p>
+<div class="fragment"><pre>00092 {
+00093 <span class="keywordflow">if</span> (<a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do2">Mem</a> != NULL)
+00094 <span class="keywordflow">return</span>;
+00095
+00096 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do8">Width</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nWidth);
+00097 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do1">Height</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nHeight);
+00098 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do0">Depth</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nDepth);
+00099 <a class="code" href="a04558.html#a11">uint32</a> vdpo2 = <a class="code" href="a05378.html#a263">getPowerOf2</a>(Depth);
+00100 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do4">NbW</a> = 1 &lt;&lt; (vdpo2 / 2);
+00101 <span class="keywordflow">if</span> ((vdpo2 &amp; 1) != 0)
+00102 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do3">NbH</a> = 2 &lt;&lt; (vdpo2 / 2);
+00103 <span class="keywordflow">else</span>
+00104 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do3">NbH</a> = 1 &lt;&lt; (vdpo2 / 2);
+00105
+00106 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do2">Mem</a> = <span class="keyword">new</span> <a class="code" href="a04558.html#a7">uint8</a>[4*<a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do4">NbW</a>*<a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do8">Width</a>*<a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do3">NbH</a>*<a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do1">Height</a>];
+00107 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do5">Tex</a> = <span class="keyword">new</span> CTextureMem (Mem, 4*NbW*Width*NbH*Height, <span class="keyword">true</span>, <span class="keyword">false</span>, NbW*Width, NbH*Height, CBitmap::RGBA);
+00108
+00109 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do5">Tex</a>-&gt;setWrapS (ITexture::Clamp);
+00110 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do5">Tex</a>-&gt;setWrapT (ITexture::Clamp);
+00111 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do5">Tex</a>-&gt;setFilterMode (ITexture::Linear, ITexture::LinearMipMapOff);
+00112 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do5">Tex</a>-&gt;setReleasable (<span class="keyword">false</span>);
+00113 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do5">Tex</a>-&gt;generate ();
+00114
+00115 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do7">ToLight</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz364_1">setTexture</a> (0, Tex);
+00116
+00117 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz364_1">setTexture</a>(0, Tex);
+00118 <a class="code" href="a03893.html#NL3D_1_1SCloudTexture3Do6">ToBill</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz364_1">setTexture</a>(1, Tex);
+00119 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do0" doxytag="NL3D::SCloudTexture3D::Depth" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do0">NL3D::SCloudTexture3D::Depth</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00048">48</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05559.html#l00091">init()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do1" doxytag="NL3D::SCloudTexture3D::Height" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do1">NL3D::SCloudTexture3D::Height</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00048">48</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05559.html#l00091">init()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do2" doxytag="NL3D::SCloudTexture3D::Mem" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a>* <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do2">NL3D::SCloudTexture3D::Mem</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00050">50</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05559.html#l00091">init()</a>, and <a class="el" href="a05559.html#l00051">SCloudTexture3D()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do3" doxytag="NL3D::SCloudTexture3D::NbH" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do3">NL3D::SCloudTexture3D::NbH</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00049">49</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05559.html#l00091">init()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do4" doxytag="NL3D::SCloudTexture3D::NbW" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do4">NL3D::SCloudTexture3D::NbW</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00049">49</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05559.html#l00091">init()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do5" doxytag="NL3D::SCloudTexture3D::Tex" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03408.html">NLMISC::CSmartPtr</a>&lt;<a class="el" href="a03511.html">NL3D::CTextureMem</a>&gt; <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do5">NL3D::SCloudTexture3D::Tex</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00051">51</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05557.html#l00328">NL3D::CCloud::disp()</a>, <a class="el" href="a05557.html#l00110">NL3D::CCloud::generate()</a>, <a class="el" href="a05559.html#l00091">init()</a>, and <a class="el" href="a05557.html#l00182">NL3D::CCloud::light()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do6" doxytag="NL3D::SCloudTexture3D::ToBill" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02839.html">NL3D::CMaterial</a> <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do6">NL3D::SCloudTexture3D::ToBill</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00053">53</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05557.html#l00509">NL3D::CCloud::genBill()</a>, <a class="el" href="a05559.html#l00091">init()</a>, and <a class="el" href="a05559.html#l00051">SCloudTexture3D()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do7" doxytag="NL3D::SCloudTexture3D::ToLight" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02839.html">NL3D::CMaterial</a> <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do7">NL3D::SCloudTexture3D::ToLight</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00052">52</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05559.html#l00091">init()</a>, <a class="el" href="a05557.html#l00182">NL3D::CCloud::light()</a>, and <a class="el" href="a05559.html#l00051">SCloudTexture3D()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1SCloudTexture3Do8" doxytag="NL3D::SCloudTexture3D::Width" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03893.html#NL3D_1_1SCloudTexture3Do8">NL3D::SCloudTexture3D::Width</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05560.html#l00048">48</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
+<p>
+Referenced by <a class="el" href="a05559.html#l00091">init()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following files:<ul>
+<li><a class="el" href="a05560.html">cloud_scape.h</a><li><a class="el" href="a05559.html">cloud_scape.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 08:42:06 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>