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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CPSTexturedParticleNoAnim struct Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
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+<h1>NL3D::CPSTexturedParticleNoAnim Struct Reference</h1><code>#include &lt;<a class="el" href="a06258.html">ps_particle_basic.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CPSTexturedParticleNoAnim:
+<p><center><img src="a03242.png" usemap="#NL3D::CPSTexturedParticleNoAnim_map" border="0" alt=""></center>
+<map name="NL3D::CPSTexturedParticleNoAnim_map">
+<area href="a03194.html" alt="NL3D::CPSFanLight" shape="rect" coords="0,56,211,80">
+<area href="a03226.html" alt="NL3D::CPSRibbon" shape="rect" coords="221,56,432,80">
+<area href="a03230.html" alt="NL3D::CPSRibbonLookAt" shape="rect" coords="442,56,653,80">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+this class is an interface for particles that have unanimated textures
+<p>
+
+<p>
+Definition at line <a class="el" href="a06258.html#l00396">396</a> of file <a class="el" href="a06258.html">ps_particle_basic.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="a03487.html">ITexture</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03242.html#NL3D_1_1CPSTexturedParticleNoAnima0">getTexture</a> (void) const=0</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual <a class="el" href="a03487.html">ITexture</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03242.html#NL3D_1_1CPSTexturedParticleNoAnima1">getTexture</a> (void)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">get the texture used for this particle <a href="#NL3D_1_1CPSTexturedParticleNoAnima1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03242.html#NL3D_1_1CPSTexturedParticleNoAnima2">setTexture</a> (<a class="el" href="a03408.html">CSmartPtr</a>&lt; <a class="el" href="a03487.html">ITexture</a> &gt; tex)=0</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">set the texture for this particle <a href="#NL3D_1_1CPSTexturedParticleNoAnima2"></a><br><br></td></tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPSTexturedParticleNoAnima0" doxytag="NL3D::CPSTexturedParticleNoAnim::getTexture" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual const <a class="el" href="a03487.html">ITexture</a>* NL3D::CPSTexturedParticleNoAnim::getTexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implemented in <a class="el" href="a03194.html#NL3D_1_1CPSFanLighta43">NL3D::CPSFanLight</a>, <a class="el" href="a03226.html#NL3D_1_1CPSRibbona40">NL3D::CPSRibbon</a>, and <a class="el" href="a03230.html#NL3D_1_1CPSRibbonLookAtz757_0">NL3D::CPSRibbonLookAt</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTexturedParticleNoAnima1" doxytag="NL3D::CPSTexturedParticleNoAnim::getTexture" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03487.html">ITexture</a>* NL3D::CPSTexturedParticleNoAnim::getTexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the texture used for this particle
+<p>
+
+<p>
+Implemented in <a class="el" href="a03194.html#NL3D_1_1CPSFanLighta44">NL3D::CPSFanLight</a>, <a class="el" href="a03226.html#NL3D_1_1CPSRibbona41">NL3D::CPSRibbon</a>, and <a class="el" href="a03230.html#NL3D_1_1CPSRibbonLookAtz757_1">NL3D::CPSRibbonLookAt</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPSTexturedParticleNoAnima2" doxytag="NL3D::CPSTexturedParticleNoAnim::setTexture" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CPSTexturedParticleNoAnim::setTexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03408.html">CSmartPtr</a>&lt; <a class="el" href="a03487.html">ITexture</a> &gt;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>tex</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+set the texture for this particle
+<p>
+
+<p>
+Implemented in <a class="el" href="a03194.html#NL3D_1_1CPSFanLighta80">NL3D::CPSFanLight</a>, <a class="el" href="a03226.html#NL3D_1_1CPSRibbona73">NL3D::CPSRibbon</a>, and <a class="el" href="a03230.html#NL3D_1_1CPSRibbonLookAtz757_2">NL3D::CPSRibbonLookAt</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="a06258.html">ps_particle_basic.h</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:28:29 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>