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authorneodarz <neodarz@neodarz.net>2020-09-26 11:55:20 +0200
committerneodarz <neodarz@neodarz.net>2020-09-26 12:02:02 +0200
commitbebbb496ef21e93bad4cdfff5bdfc0132bf07c41 (patch)
tree4ddb1f1a06e7e6b1cef4a2a5f6f77bdbdd67e3cd
downloadalicorn.network-bebbb496ef21e93bad4cdfff5bdfc0132bf07c41.tar.xz
alicorn.network-bebbb496ef21e93bad4cdfff5bdfc0132bf07c41.zip
Initial commit
-rw-r--r--README.md11
-rw-r--r--glitch.css196
-rw-r--r--glitch.scss84
-rw-r--r--index.html121
4 files changed, 412 insertions, 0 deletions
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..e466991
--- /dev/null
+++ b/README.md
@@ -0,0 +1,11 @@
+# Alicorn Network website
+
+Just a simple website, for fun.
+
+The glitch animation is generated from the glitch.scss file. The output file
+is commited because the glitch is randomly generated when we compilated
+the glitch.scss file and we *want* to keep the animation when we push the
+website elsewhere.
+
+For keeping this repo light, the font unifont_jp-13.0.03.ttf is not commited.
+The official website is: http://unifoundry.com/unifont/index.html
diff --git a/glitch.css b/glitch.css
new file mode 100644
index 0000000..b07e7be
--- /dev/null
+++ b/glitch.css
@@ -0,0 +1,196 @@
+/* Our mixin positions a copy of our text
+directly on our existing text, while
+also setting content to the appropriate
+text set in the data-text attribute. */
+.glitch {
+ position: relative;
+ color: white;
+ font-size: 12px;
+ letter-spacing: .5em;
+ /* Animation provies a slight random skew. Check bottom of doc
+ for more information on how to random skew. */
+ animation: glitch-skew 1s infinite linear alternate-reverse; }
+ .glitch::before {
+ content: attr(data-text);
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ left: 2px;
+ text-shadow: -2px 0 #ff00c1;
+ /* Creates an initial clip for our glitch. This works in
+ a typical top,right,bottom,left fashion and creates a mask
+ to only show a certain part of the glitch at a time. */
+ clip: rect(44px, 450px, 56px, 0);
+ /* Runs our glitch-anim defined below to run in a 5s loop, infinitely,
+ with an alternating animation to keep things fresh. */
+ animation: glitch-anim 5s infinite linear alternate-reverse; }
+ .glitch::after {
+ content: attr(data-text);
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ left: -2px;
+ text-shadow: -2px 0 #00fff9, 2px 2px #ff00c1;
+ animation: glitch-anim2 1s infinite linear alternate-reverse; }
+
+/* Creates an animation with 20 steaps. For each step, it calculates
+a percentage for the specific step. It then generates a random clip
+box to be used for the random glitch effect. Also adds a very subtle
+skew to change the 'thickness' of the glitch.*/
+@keyframes glitch-anim {
+ 0% {
+ clip: rect(61px, 9999px, 7px, 0);
+ transform: skew(0.17deg); }
+ 5% {
+ clip: rect(9px, 9999px, 91px, 0);
+ transform: skew(0.24deg); }
+ 10% {
+ clip: rect(24px, 9999px, 95px, 0);
+ transform: skew(0.69deg); }
+ 15% {
+ clip: rect(78px, 9999px, 69px, 0);
+ transform: skew(0.32deg); }
+ 20% {
+ clip: rect(99px, 9999px, 59px, 0);
+ transform: skew(0.55deg); }
+ 25% {
+ clip: rect(20px, 9999px, 92px, 0);
+ transform: skew(0.62deg); }
+ 30% {
+ clip: rect(90px, 9999px, 77px, 0);
+ transform: skew(0.2deg); }
+ 35% {
+ clip: rect(54px, 9999px, 41px, 0);
+ transform: skew(0.93deg); }
+ 40% {
+ clip: rect(29px, 9999px, 66px, 0);
+ transform: skew(0.76deg); }
+ 45% {
+ clip: rect(53px, 9999px, 42px, 0);
+ transform: skew(0.3deg); }
+ 50% {
+ clip: rect(5px, 9999px, 22px, 0);
+ transform: skew(0.48deg); }
+ 55% {
+ clip: rect(3px, 9999px, 31px, 0);
+ transform: skew(0.71deg); }
+ 60% {
+ clip: rect(61px, 9999px, 66px, 0);
+ transform: skew(0.64deg); }
+ 65% {
+ clip: rect(85px, 9999px, 96px, 0);
+ transform: skew(0.7deg); }
+ 70% {
+ clip: rect(9px, 9999px, 49px, 0);
+ transform: skew(0.14deg); }
+ 75% {
+ clip: rect(73px, 9999px, 90px, 0);
+ transform: skew(0.24deg); }
+ 80% {
+ clip: rect(93px, 9999px, 23px, 0);
+ transform: skew(0.31deg); }
+ 85% {
+ clip: rect(92px, 9999px, 65px, 0);
+ transform: skew(1deg); }
+ 90% {
+ clip: rect(65px, 9999px, 61px, 0);
+ transform: skew(0.13deg); }
+ 95% {
+ clip: rect(99px, 9999px, 17px, 0);
+ transform: skew(0.02deg); }
+ 100% {
+ clip: rect(99px, 9999px, 38px, 0);
+ transform: skew(0.23deg); } }
+
+@keyframes glitch-anim2 {
+ 0% {
+ clip: rect(50px, 9999px, 51px, 0);
+ transform: skew(0.2deg); }
+ 5% {
+ clip: rect(53px, 9999px, 26px, 0);
+ transform: skew(0.91deg); }
+ 10% {
+ clip: rect(43px, 9999px, 19px, 0);
+ transform: skew(0.7deg); }
+ 15% {
+ clip: rect(33px, 9999px, 74px, 0);
+ transform: skew(0.53deg); }
+ 20% {
+ clip: rect(47px, 9999px, 61px, 0);
+ transform: skew(0.08deg); }
+ 25% {
+ clip: rect(20px, 9999px, 31px, 0);
+ transform: skew(0.09deg); }
+ 30% {
+ clip: rect(55px, 9999px, 69px, 0);
+ transform: skew(0.68deg); }
+ 35% {
+ clip: rect(5px, 9999px, 43px, 0);
+ transform: skew(0.44deg); }
+ 40% {
+ clip: rect(13px, 9999px, 80px, 0);
+ transform: skew(0.73deg); }
+ 45% {
+ clip: rect(60px, 9999px, 58px, 0);
+ transform: skew(0.86deg); }
+ 50% {
+ clip: rect(52px, 9999px, 24px, 0);
+ transform: skew(0.12deg); }
+ 55% {
+ clip: rect(37px, 9999px, 41px, 0);
+ transform: skew(0.94deg); }
+ 60% {
+ clip: rect(31px, 9999px, 8px, 0);
+ transform: skew(0.75deg); }
+ 65% {
+ clip: rect(86px, 9999px, 51px, 0);
+ transform: skew(0.17deg); }
+ 70% {
+ clip: rect(41px, 9999px, 23px, 0);
+ transform: skew(0.47deg); }
+ 75% {
+ clip: rect(70px, 9999px, 14px, 0);
+ transform: skew(0.61deg); }
+ 80% {
+ clip: rect(32px, 9999px, 24px, 0);
+ transform: skew(0.43deg); }
+ 85% {
+ clip: rect(100px, 9999px, 69px, 0);
+ transform: skew(0.49deg); }
+ 90% {
+ clip: rect(45px, 9999px, 56px, 0);
+ transform: skew(0.47deg); }
+ 95% {
+ clip: rect(85px, 9999px, 95px, 0);
+ transform: skew(0.55deg); }
+ 100% {
+ clip: rect(85px, 9999px, 14px, 0);
+ transform: skew(0.41deg); } }
+
+@keyframes glitch-skew {
+ 0% {
+ transform: skew(4deg); }
+ 10% {
+ transform: skew(-3deg); }
+ 20% {
+ transform: skew(-4deg); }
+ 30% {
+ transform: skew(-4deg); }
+ 40% {
+ transform: skew(-3deg); }
+ 50% {
+ transform: skew(-2deg); }
+ 60% {
+ transform: skew(-4deg); }
+ 70% {
+ transform: skew(0deg); }
+ 80% {
+ transform: skew(5deg); }
+ 90% {
+ transform: skew(1deg); }
+ 100% {
+ transform: skew(4deg); } }
diff --git a/glitch.scss b/glitch.scss
new file mode 100644
index 0000000..c96f1f8
--- /dev/null
+++ b/glitch.scss
@@ -0,0 +1,84 @@
+// source: https://codepen.io/cipherbeta/pen/YLdVjw
+
+/* Our mixin positions a copy of our text
+directly on our existing text, while
+also setting content to the appropriate
+text set in the data-text attribute. */
+@mixin glitchCopy {
+ content: attr(data-text);
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+}
+
+.glitch {
+ position: relative;
+ color: white;
+ font-size: 12px;
+ letter-spacing: .5em;
+ /* Animation provies a slight random skew. Check bottom of doc
+ for more information on how to random skew. */
+ animation: glitch-skew 1s infinite linear alternate-reverse;
+
+ // Creates a copy before our text.
+ &::before{
+ // Duplicates our text with the mixin.
+ @include glitchCopy;
+ // Scoots text slightly to the left for the color offset.
+ left: 2px;
+ // Creates the color 'shadow' that happens on the glitch.
+ text-shadow: -2px 0 #ff00c1;
+ /* Creates an initial clip for our glitch. This works in
+ a typical top,right,bottom,left fashion and creates a mask
+ to only show a certain part of the glitch at a time. */
+ clip: rect(44px, 450px, 56px, 0);
+ /* Runs our glitch-anim defined below to run in a 5s loop, infinitely,
+ with an alternating animation to keep things fresh. */
+ animation: glitch-anim 5s infinite linear alternate-reverse;
+ }
+
+ // Creates a copy after our text. Note comments from ::before.
+ &::after {
+ @include glitchCopy;
+ left: -2px;
+ text-shadow: -2px 0 #00fff9, 2px 2px #ff00c1;
+ animation: glitch-anim2 1s infinite linear alternate-reverse;
+ }
+}
+
+/* Creates an animation with 20 steaps. For each step, it calculates
+a percentage for the specific step. It then generates a random clip
+box to be used for the random glitch effect. Also adds a very subtle
+skew to change the 'thickness' of the glitch.*/
+@keyframes glitch-anim {
+ $steps: 20;
+ @for $i from 0 through $steps {
+ #{percentage($i*(1/$steps))} {
+ clip: rect(random(100)+px, 9999px, random(100)+px, 0);
+ transform: skew((random(100) / 100) + deg);
+ }
+ }
+}
+
+// Same deal, just duplicated for ultra randomness.
+@keyframes glitch-anim2 {
+ $steps: 20;
+ @for $i from 0 through $steps {
+ #{percentage($i*(1/$steps))} {
+ clip: rect(random(100)+px, 9999px, random(100)+px, 0);
+ transform: skew((random(100) / 100) + deg);
+ }
+ }
+}
+
+// Does the same deal as before, but now only skews. Used for main text.
+@keyframes glitch-skew {
+ $steps: 10;
+ @for $i from 0 through $steps {
+ #{percentage($i*(1/$steps))} {
+ transform: skew((random(10) - 5) + deg);
+ }
+ }
+}
diff --git a/index.html b/index.html
new file mode 100644
index 0000000..10e401e
--- /dev/null
+++ b/index.html
@@ -0,0 +1,121 @@
+<head>
+ <meta charset="utf-8">
+<style>
+
+
+@import url("/glitch.css");
+
+@font-face {
+ font-family: "unifont_jp";
+ src: url("/unifont_jp-13.0.03.ttf") format("truetype");
+}
+
+html {
+ color: white;
+ background: black;
+}
+
+pre, .glitch {
+ font-family: 'unifont_jp';
+}
+
+pre {
+ position: relative;
+}
+
+html, body {
+ height: 100%;
+ overflow: hidden;
+}
+body {
+ margin: 0;
+}
+.flex-container {
+ height: 100%;
+ padding: 0;
+ margin: 0;
+ display: -webkit-box;
+ display: -moz-box;
+ display: -ms-flexbox;
+ display: -webkit-flex;
+ display: flex;
+ align-items: center;
+ justify-content: center;
+}
+.row {
+ width: auto;
+}
+
+.glitch {
+ position: absolute;
+ top: 84%;
+ left: 34%;
+ background: black;
+ padding-bottom: 1px;
+ display: inline !important;
+}
+
+
+</style>
+</head>
+
+<body>
+<div class="flex-container">
+ <div class="row">
+ <div class="flex-item code">
+ <pre> ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
+░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
+
+ ,|
+ //| ,|
+ //,/ -~ |
+ // / | _-~ / ,
+ /'/ / / _-~ _/_-~ |
+ ( ( / /' _ -~ _-~ ,/'
+ \~\/'/| __--~~__--\ _-~ _/,
+ ,,)))))));, \/~-_ __--~~ --~~ __/~ _-~ /
+ __))))))))))))));,&gt;/\ / __--~~ \-~~ _-~
+ -\(((((''''(((((((( &gt;~\/ --~~ __--~' _-~ ~|
+ --==//////(('' . `)))))), / ___---~~ ~~\~~__--~
+ ))| @ ;-. (((((/ __--~~~'~~/
+ ( `| / ) )))/ ~~~~~__\__---~~__--~~--_
+ | | | (/ ---~~~/__-----~~ ,;::' \ ,
+ o_); ; / ----~~/ \,-~~~\ | /|
+ ; ( ---~~/ `:::| |;| &lt; &gt;
+ | _ `----~~~~' / `:| \;\_____//
+ ______/\/~ | / / ~------~
+ /~;;.____/;;' / ___----( `;;;/
+ / // _;______;'------~~~~~ |;;/\ /
+ // | | / | \;;,\
+ (&lt;_ | ; /',/-----' _&gt;
+ \_| ||_ //~;~~~~~~~~~
+ `\_| (,~~
+ \~\
+ ~~
+
+ ██ ██
+ SPACE ░██░░
+ ██████ ░██ ██ █████ ██████ ██████ ███████
+ ░░░░░░██ ░██░██ ██░░░██ ██░░░░██░░██░░█░░██░░░██
+ ███████ ░██░██░██ ░░ ░██ ░██ ░██ ░ ░██ ░██
+ ██░░░░██ ░██░██░██ ██░██ ░██ ░██ ░██ ░██
+ ░░████████ ███░██░░█████ ░░██████ ░███ ███ ░██
+ ░░░░░░░░ ░░░ ░░ ░░░░░ ░░░░░░ ░░░ ░░░ ░░
+ NET
+
+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
+ ░▓ セルフホスト ネットワーク ▓
+ ░▓ - SpaceAlicorn - ▓
+ ░▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
+ ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
+
+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
+░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
+<span style="display: none;" class="glitch" data-text="セルフホスト ネットワーク">セルフホスト ネットワーク</span>
+</pre>
+</div>
+</div>
+</div>
+
+
+</body>